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author | Travis Howell | 2007-02-25 06:21:57 +0000 |
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committer | Travis Howell | 2007-02-25 06:21:57 +0000 |
commit | 87832481de03ee60726620b0a4f78710c077462d (patch) | |
tree | c5f976a504e51e121737b901e0546e7a929dba3a | |
parent | 497f7683ca4b5bddf7c1150ac69cc39b0657f476 (diff) | |
download | scummvm-rg350-87832481de03ee60726620b0a4f78710c077462d.tar.gz scummvm-rg350-87832481de03ee60726620b0a4f78710c077462d.tar.bz2 scummvm-rg350-87832481de03ee60726620b0a4f78710c077462d.zip |
Add magic id for Apple II verison of Maniac Mansion.
svn-id: r25845
-rw-r--r-- | engines/scumm/resource_v2.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/scumm/resource_v2.cpp b/engines/scumm/resource_v2.cpp index e0cfdffbe7..32d4685f6d 100644 --- a/engines/scumm/resource_v2.cpp +++ b/engines/scumm/resource_v2.cpp @@ -197,6 +197,11 @@ void ScummEngine_v2::readIndexFile() { assert(_game.version == 1); readClassicIndexFile(); break; + case 0x032: + printf("Apple II V1 game detected\n"); + assert(_game.version == 0); + readClassicIndexFile(); + break; default: error("Unknown magic id (0x%X) - this version is unsupported", magic); break; |