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author | athrxx | 2012-11-03 23:10:00 +0100 |
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committer | athrxx | 2012-11-11 19:14:27 +0100 |
commit | 8789087be9749f7a13fbfdd72a2c984c0bc9e158 (patch) | |
tree | 099b27d2c59e7abb68b6a2e566c24e23dc8ac01a | |
parent | 17ed912ed538eee539ab199c738ccfa3709f7e31 (diff) | |
download | scummvm-rg350-8789087be9749f7a13fbfdd72a2c984c0bc9e158.tar.gz scummvm-rg350-8789087be9749f7a13fbfdd72a2c984c0bc9e158.tar.bz2 scummvm-rg350-8789087be9749f7a13fbfdd72a2c984c0bc9e158.zip |
KYRA: fix LOL sfx volume
-rw-r--r-- | engines/kyra/sound_lol.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp index cb9be43b07..6c88312f1a 100644 --- a/engines/kyra/sound_lol.cpp +++ b/engines/kyra/sound_lol.cpp @@ -165,10 +165,19 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) { return; volume &= 0xff; - int16 volIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]); + // Priority setting (used for acquiring one of the 4 pcm channels) currently not implemented. + // int16 vprIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]); + // uint16 priority = (vprIndex > 0) ? (vprIndex * volume) >> 8 : -vprIndex; - uint16 vocLevel = (volIndex > 0) ? (volIndex * volume) >> 8 : -volIndex; - vocLevel = CLIP(volume >> 4, 2, 13) * 7 + 164; + static const uint8 volTable1[] = { 223, 159, 95, 47, 15, 0 }; + static const uint8 volTable2[] = { 255, 191, 127, 63, 30, 0 }; + + for (int i = 0; i < 6; i++) { + if (volTable1[i] < volume) { + volume = volTable2[i]; + break; + } + } int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]); @@ -180,7 +189,7 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) { if (hasVocFile) { if (_sound->isVoicePresent(_ingameSoundList[vocIndex])) - _sound->voicePlay(_ingameSoundList[vocIndex], 0, vocLevel & 0xff, true); + _sound->voicePlay(_ingameSoundList[vocIndex], 0, volume, true); } else if (_flags.platform == Common::kPlatformPC) { if (_sound->getSfxType() == Sound::kMidiMT32) track = (track < _ingameMT32SoundIndexSize) ? (_ingameMT32SoundIndex[track] - 1) : -1; |