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authorMax Horn2002-07-04 10:05:40 +0000
committerMax Horn2002-07-04 10:05:40 +0000
commit87cbab8d9619d43aad5781efdb590f7ea2a1a8bf (patch)
tree73b08c7a5219103a85e23fc3a0f4a43a58c9e7f0
parented05543011071153084ab054144fe4c3c4b52484 (diff)
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fixed compilation of imuse.cpp
svn-id: r4454
-rw-r--r--saveload.cpp40
-rw-r--r--saveload.h40
-rw-r--r--sound/imuse.cpp1
3 files changed, 41 insertions, 40 deletions
diff --git a/saveload.cpp b/saveload.cpp
index d8029d2259..2741373918 100644
--- a/saveload.cpp
+++ b/saveload.cpp
@@ -35,46 +35,6 @@ struct SaveGameHeader {
char name[32];
};
-struct SaveLoadEntry {
- uint32 offs;
- uint8 type;
- uint8 size;
-};
-
-typedef int SerializerSaveReference(void *me, byte type, void *ref);
-typedef void *SerializerLoadReference(void *me, byte type, int ref);
-
-struct Serializer {
- SerializerStream _saveLoadStream;
-
- union {
- SerializerSaveReference *_save_ref;
- SerializerLoadReference *_load_ref;
- void *_saveload_ref;
- };
- void *_ref_me;
-
- bool _saveOrLoad;
-
- void saveLoadBytes(void *b, int len);
- void saveLoadArrayOf(void *b, int len, int datasize, byte filetype);
- void saveLoadEntries(void *d, const SaveLoadEntry *sle);
- void saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle);
-
- void saveUint32(uint32 d);
- void saveWord(uint16 d);
- void saveByte(byte b);
-
- byte loadByte();
- uint16 loadWord();
- uint32 loadUint32();
-
- bool isSaving() { return _saveOrLoad; }
-
- bool checkEOFLoadStream();
-
-};
-
// Support for "old" savegames (made with 2501 CVS build)
// Can be useful for other ports too :)
diff --git a/saveload.h b/saveload.h
index 3076a49626..70253734ac 100644
--- a/saveload.h
+++ b/saveload.h
@@ -22,6 +22,12 @@
#ifndef SAVELOAD_H
#define SAVELOAD_H
+struct SaveLoadEntry {
+ uint32 offs;
+ uint8 type;
+ uint8 size;
+};
+
struct SerializerStream {
#ifdef NONSTANDARD_SAVE
void *context;
@@ -48,4 +54,38 @@ struct SerializerStream {
#endif
};
+typedef int SerializerSaveReference(void *me, byte type, void *ref);
+typedef void *SerializerLoadReference(void *me, byte type, int ref);
+
+struct Serializer {
+ SerializerStream _saveLoadStream;
+
+ union {
+ SerializerSaveReference *_save_ref;
+ SerializerLoadReference *_load_ref;
+ void *_saveload_ref;
+ };
+ void *_ref_me;
+
+ bool _saveOrLoad;
+
+ void saveLoadBytes(void *b, int len);
+ void saveLoadArrayOf(void *b, int len, int datasize, byte filetype);
+ void saveLoadEntries(void *d, const SaveLoadEntry *sle);
+ void saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle);
+
+ void saveUint32(uint32 d);
+ void saveWord(uint16 d);
+ void saveByte(byte b);
+
+ byte loadByte();
+ uint16 loadWord();
+ uint32 loadUint32();
+
+ bool isSaving() { return _saveOrLoad; }
+
+ bool checkEOFLoadStream();
+
+};
+
#endif
diff --git a/sound/imuse.cpp b/sound/imuse.cpp
index d480eabe92..62e79027c2 100644
--- a/sound/imuse.cpp
+++ b/sound/imuse.cpp
@@ -24,6 +24,7 @@
#include "fmopl.h"
#include "mididrv.h"
#include "imuse.h"
+#include "saveload.h"
/*
* Some constants