aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorFlorian Kagerer2010-10-09 01:36:38 +0000
committerFlorian Kagerer2010-10-09 01:36:38 +0000
commit88416b870d36116a32e33381733599d231f16e88 (patch)
treedcf9cc39b259349671c64cf1573607004a207907
parent0acdaf30b26cfe003bb774471d3d257a37aea378 (diff)
downloadscummvm-rg350-88416b870d36116a32e33381733599d231f16e88.tar.gz
scummvm-rg350-88416b870d36116a32e33381733599d231f16e88.tar.bz2
scummvm-rg350-88416b870d36116a32e33381733599d231f16e88.zip
SCUMM/FM-TOWNS: cleanup sfx code
svn-id: r53095
-rw-r--r--engines/scumm/player_towns.cpp120
-rw-r--r--engines/scumm/player_towns.h35
2 files changed, 77 insertions, 78 deletions
diff --git a/engines/scumm/player_towns.cpp b/engines/scumm/player_towns.cpp
index ee4caeaec1..24eb92edc7 100644
--- a/engines/scumm/player_towns.cpp
+++ b/engines/scumm/player_towns.cpp
@@ -31,8 +31,6 @@ namespace Scumm {
Player_Towns::Player_Towns(ScummEngine *vm, bool isVersion2) : _vm(vm), _v2(isVersion2), _numSoundMax(isVersion2 ? 256 : 200) {
memset(_pcmCurrentSound, 0, sizeof(_pcmCurrentSound));
- memset(&_ovrCur, 0, sizeof(SoundOvrParameters));
- _soundOverride = 0;
_unkFlags = 0x33;
_intf = 0;
}
@@ -107,15 +105,6 @@ void Player_Towns::playPcmTrack(int sound, const uint8 *data, int velo, int pan,
const uint8 *ptr = data;
const uint8 *sfxData = ptr + 16;
- int note2, velocity;
-
- if (velo)
- velocity = velo;
- else if (_ovrCur.vLeft + _ovrCur.vRight)
- velocity = (_ovrCur.vLeft + _ovrCur.vRight) >> 2;
- else
- velocity = ptr[8] >> 1;
-
int numChan = _v2 ? 1 : ptr[14];
for (int i = 0; i < numChan; i++) {
int chan = allocatePcmChannel(sound, i, priority);
@@ -124,18 +113,10 @@ void Player_Towns::playPcmTrack(int sound, const uint8 *data, int velo, int pan,
_intf->callback(70, _unkFlags);
_intf->callback(3, chan + 0x3f, pan);
+ _intf->callback(37, chan + 0x3f, note, velo, sfxData);
- if (note)
- note2 = note;
- else if (_ovrCur.note)
- note2 = _ovrCur.note;
- else
- note2 = sfxData[28];
-
- _intf->callback(37, chan + 0x3f, note2, velocity, sfxData);
-
- _pcmCurrentSound[chan].note = note2;
- _pcmCurrentSound[chan].velo = velocity;
+ _pcmCurrentSound[chan].note = note;
+ _pcmCurrentSound[chan].velo = velo;
_pcmCurrentSound[chan].pan = pan;
_pcmCurrentSound[chan].paused = 0;
_pcmCurrentSound[chan].looping = READ_LE_UINT32(&sfxData[20]) ? 1 : 0;
@@ -201,18 +182,18 @@ int Player_Towns::allocatePcmChannel(int sound, int sfxChanRelIndex, uint32 prio
}
Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_Towns(vm, false) {
+ _soundOverride = 0;
_cdaCurrentSound = _eupCurrentSound = _cdaNumLoops = 0;
_cdaForceRestart = 0;
_cdaVolLeft = _cdaVolRight = 0;
_eupVolLeft = _eupVolRight = 0;
+ _eupLooping = false;
if (_vm->_game.version == 3) {
_soundOverride = new SoundOvrParameters[_numSoundMax];
memset(_soundOverride, 0, _numSoundMax * sizeof(SoundOvrParameters));
- }
-
- _eupLooping = false;
+ }
_driver = new TownsEuphonyDriver(mixer);
}
@@ -248,23 +229,32 @@ void Player_Towns_v1::setMusicVolume(int vol) {
void Player_Towns_v1::startSound(int sound) {
uint8 *ptr = _vm->getResourceAddress(rtSound, sound);
- if (_vm->_game.version != 3) {
+ if (_vm->_game.version != 3)
ptr += 2;
- } else if (_soundOverride && sound > 0 && sound < _numSoundMax) {
- memcpy(&_ovrCur, &_soundOverride[sound], sizeof(SoundOvrParameters));
- memset(&_soundOverride[sound], 0, sizeof(SoundOvrParameters));
- }
int type = ptr[13];
if (type == 0) {
- playPcmTrack(sound, ptr + 6, 0, 64, 0, READ_LE_UINT16(ptr + 10));
+ uint8 velocity = 0;
+ uint8 note = 0;
+
+ if (_vm->_game.version == 3) {
+ velocity = (_soundOverride[sound].vLeft + _soundOverride[sound].vRight);
+ note = _soundOverride[sound].note;
+ }
+
+ velocity = velocity ? velocity >> 2 : ptr[14] >> 1;
+ playPcmTrack(sound, ptr + 6, velocity, 64, note ? note : ptr[50], READ_LE_UINT16(ptr + 10));
+
} else if (type == 1) {
playEuphonyTrack(sound, ptr + 6);
+
} else if (type == 2) {
playCdaTrack(sound, ptr + 6);
}
- memset(&_ovrCur, 0, sizeof(SoundOvrParameters));
+
+ if (_vm->_game.version == 3)
+ _soundOverride[sound].vLeft = _soundOverride[sound].vRight = _soundOverride[sound].note = 0;
}
void Player_Towns_v1::stopSound(int sound) {
@@ -465,7 +455,7 @@ void Player_Towns_v1::startSoundEx(int sound, int velo, int pan, int note) {
pan = pan ? (((pan << 7) - pan) + 50) / 100 : 64;
- playPcmTrack(sound, ptr + 6, velo, pan, note, pri);
+ playPcmTrack(sound, ptr + 6, velo ? velo : ptr[14] >> 1, pan, note ? note : ptr[50], pri);
} else if (ptr[13] == 2) {
int volLeft = velo;
@@ -531,9 +521,9 @@ void Player_Towns_v1::playEuphonyTrack(int sound, const uint8 *data) {
_driver->intf()->callback(4, i, i);
}
- _eupVolLeft = _ovrCur.vLeft;
- _eupVolRight = _ovrCur.vRight;
- int lvl = _ovrCur.vLeft + _ovrCur.vRight;
+ _eupVolLeft = _soundOverride[sound].vLeft;
+ _eupVolRight = _soundOverride[sound].vRight;
+ int lvl = _soundOverride[sound].vLeft + _soundOverride[sound].vRight;
if (!lvl)
lvl = data[8] + data[9];
lvl >>= 2;
@@ -561,10 +551,14 @@ void Player_Towns_v1::playCdaTrack(int sound, const uint8 *data, bool skipTrackV
return;
if (!skipTrackVelo) {
- if (_ovrCur.vLeft + _ovrCur.vRight)
- setVolumeCD(_ovrCur.vLeft, _ovrCur.vRight);
- else
+ if (_vm->_game.version == 3) {
+ if (_soundOverride[sound].vLeft + _soundOverride[sound].vRight)
+ setVolumeCD(_soundOverride[sound].vLeft, _soundOverride[sound].vRight);
+ else
+ setVolumeCD(ptr[8], ptr[9]);
+ } else {
setVolumeCD(ptr[8], ptr[9]);
+ }
}
if (sound == _cdaCurrentSound && _vm->_sound->pollCD() == 1)
@@ -583,8 +577,8 @@ void Player_Towns_v1::playCdaTrack(int sound, const uint8 *data, bool skipTrackV
}
Player_Towns_v2::Player_Towns_v2(ScummEngine *vm, IMuse *imuse, Audio::Mixer *mixer, bool disposeIMuse) : Player_Towns(vm, true), _imuse(imuse), _imuseDispose(disposeIMuse) {
- _soundOverride2 = new SoundOvrParameters2[_numSoundMax];
- memset(_soundOverride2, 0, _numSoundMax * sizeof(SoundOvrParameters2));
+ _soundOverride = new SoundOvrParameters[_numSoundMax];
+ memset(_soundOverride, 0, _numSoundMax * sizeof(SoundOvrParameters));
_sblData = 0;
_intf = new TownsAudioInterface(mixer, 0);
}
@@ -617,31 +611,37 @@ void Player_Towns_v2::setMusicVolume(int vol) {
}
int Player_Towns_v2::getSoundStatus(int sound) const {
- if (_soundOverride2[sound].type == 7)
+ if (_soundOverride[sound].type == 7)
return Player_Towns::getSoundStatus(sound);
return _imuse->getSoundStatus(sound);
}
void Player_Towns_v2::startSound(int sound) {
uint8 *ptr = _vm->getResourceAddress(rtSound, sound);
+
if (READ_BE_UINT32(ptr) == MKID_BE('TOWS')) {
- _soundOverride2[sound].type = 7;
- uint8 velo = _soundOverride2[sound].velo ? _soundOverride2[sound].velo - 1: (ptr[10] + ptr[11] + 1) >> 1;
- uint8 pan = _soundOverride2[sound].pan ? _soundOverride2[sound].pan - 1 : 64;
+ _soundOverride[sound].type = 7;
+ uint8 velo = _soundOverride[sound].velo ? _soundOverride[sound].velo - 1: (ptr[10] + ptr[11] + 1) >> 1;
+ uint8 pan = _soundOverride[sound].pan ? _soundOverride[sound].pan - 1 : 64;
uint8 pri = ptr[9];
- _soundOverride2[sound].velo = _soundOverride2[sound].pan = 0;
- playPcmTrack(sound, ptr + 8, velo, pan, 0, pri);
+ _soundOverride[sound].velo = _soundOverride[sound].pan = 0;
+
+ playPcmTrack(sound, ptr + 8, velo, pan, ptr[52], pri);
+
} else if (READ_BE_UINT32(ptr) == MKID_BE('SBL ')) {
- _soundOverride2[sound].type = 5;
- playPcmTrackSBL(ptr + 27);
+ _soundOverride[sound].type = 5;
+
+ playVocTrack(ptr + 27);
+
} else {
- _soundOverride2[sound].type = 3;
+ _soundOverride[sound].type = 3;
+
_imuse->startSound(sound);
}
}
void Player_Towns_v2::stopSound(int sound) {
- if (_soundOverride2[sound].type == 7) {
+ if (_soundOverride[sound].type == 7) {
stopPcmTrack(sound);
} else {
_imuse->stopSound(sound);
@@ -678,25 +678,25 @@ int32 Player_Towns_v2::doCommand(int numargs, int args[]) {
break;
case 258:
- if (_soundOverride2[args[1]].type == 0) {
+ if (_soundOverride[args[1]].type == 0) {
ptr = _vm->getResourceAddress(rtSound, args[1]);
if (READ_BE_UINT32(ptr) == MKID_BE('TOWS'))
- _soundOverride2[args[1]].type = 7;
+ _soundOverride[args[1]].type = 7;
}
- if (_soundOverride2[args[1]].type == 7) {
- _soundOverride2[args[1]].velo = args[2] + 1;
+ if (_soundOverride[args[1]].type == 7) {
+ _soundOverride[args[1]].velo = args[2] + 1;
res = 0;
}
break;
case 259:
- if (_soundOverride2[args[1]].type == 0) {
+ if (_soundOverride[args[1]].type == 0) {
ptr = _vm->getResourceAddress(rtSound, args[1]);
if (READ_BE_UINT32(ptr) == MKID_BE('TOWS'))
- _soundOverride2[args[1]].type = 7;
+ _soundOverride[args[1]].type = 7;
}
- if (_soundOverride2[args[1]].type == 7) {
- _soundOverride2[args[1]].pan = 64 - CLIP<int>(args[2], -63, 63);
+ if (_soundOverride[args[1]].type == 7) {
+ _soundOverride[args[1]].pan = 64 - CLIP<int>(args[2], -63, 63);
res = 0;
}
break;
@@ -716,7 +716,7 @@ void Player_Towns_v2::saveLoadWithSerializer(Serializer *ser) {
Player_Towns::saveLoadWithSerializer(ser);
}
-void Player_Towns_v2::playPcmTrackSBL(const uint8 *data) {
+void Player_Towns_v2::playVocTrack(const uint8 *data) {
static const uint8 header[] = {
0x54, 0x61, 0x6C, 0x6B, 0x69, 0x65, 0x20, 0x20,
0x78, 0x56, 0x34, 0x12, 0x00, 0x00, 0x00, 0x00,
diff --git a/engines/scumm/player_towns.h b/engines/scumm/player_towns.h
index 6916655899..e5023d25c2 100644
--- a/engines/scumm/player_towns.h
+++ b/engines/scumm/player_towns.h
@@ -72,23 +72,6 @@ protected:
uint32 priority;
} _pcmCurrentSound[9];
- struct SoundOvrParameters {
- uint8 vLeft;
- uint8 vRight;
- uint8 note;
- };
-
- SoundOvrParameters *_soundOverride;
- SoundOvrParameters _ovrCur;
-
- struct SoundOvrParameters2 {
- uint8 velo;
- uint8 pan;
- uint8 type;
- };
-
- SoundOvrParameters2 *_soundOverride2;
-
uint8 _unkFlags;
TownsAudioInterface *_intf;
@@ -133,6 +116,14 @@ private:
void playEuphonyTrack(int sound, const uint8 *data);
void playCdaTrack(int sound, const uint8 *data, bool skipTrackVelo = false);
+ struct SoundOvrParameters {
+ uint8 vLeft;
+ uint8 vRight;
+ uint8 note;
+ };
+
+ SoundOvrParameters *_soundOverride;
+
uint8 _cdaVolLeft;
uint8 _cdaVolRight;
@@ -170,7 +161,15 @@ public:
void saveLoadWithSerializer(Serializer *ser);
private:
- void playPcmTrackSBL(const uint8 *data);
+ void playVocTrack(const uint8 *data);
+
+ struct SoundOvrParameters {
+ uint8 velo;
+ uint8 pan;
+ uint8 type;
+ };
+
+ SoundOvrParameters *_soundOverride;
uint8 *_sblData;
IMuse *_imuse;