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author | Gregory Montoir | 2007-01-08 12:32:26 +0000 |
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committer | Gregory Montoir | 2007-01-08 12:32:26 +0000 |
commit | 8863ad6279686af60765b6cef904344384258a29 (patch) | |
tree | 9342c8ac72e31c102ba5f0ea15972a01c9abd379 | |
parent | 4f9f4641b6203dea834546f289ce8e2c94d08eba (diff) | |
download | scummvm-rg350-8863ad6279686af60765b6cef904344384258a29.tar.gz scummvm-rg350-8863ad6279686af60765b6cef904344384258a29.tar.bz2 scummvm-rg350-8863ad6279686af60765b6cef904344384258a29.zip |
added arrow keys mapping to match behavior of original interpreter (dialogue choices can still be selected using the mouse wheel)
svn-id: r25053
-rw-r--r-- | engines/scumm/input.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index ae7b5682df..807d1767c0 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -102,6 +102,12 @@ void ScummEngine::parseEvents() { _keyPressed = event.kbd.ascii; // Normal key press, pass on to the game. } + if (_game.id == GID_MONKEY && _game.platform == Common::kPlatformSegaCD) { + if (event.kbd.ascii >= 273 && event.kbd.ascii <= 276) { + _keyPressed = event.kbd.ascii - 273 + 54; + } + } + if (_game.heversion >= 80) { // Keyboard is controlled via variable int _keyState = 0; |