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author | Robin Watts | 2008-02-17 16:12:54 +0000 |
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committer | Robin Watts | 2008-02-17 16:12:54 +0000 |
commit | 890bca8f7ec17d308733b5d740700807508868b9 (patch) | |
tree | 7e408e92c8788cf2ba84f7512f823c12a31ef89e | |
parent | 5b31fe75d4cf8cc7c6c0272d660ebf07a49916bd (diff) | |
download | scummvm-rg350-890bca8f7ec17d308733b5d740700807508868b9.tar.gz scummvm-rg350-890bca8f7ec17d308733b5d740700807508868b9.tar.bz2 scummvm-rg350-890bca8f7ec17d308733b5d740700807508868b9.zip |
Tweaks to fmopl; same net effect overall, just faster.
Eliminate divisions, floating point, and mod operation from inner synth loop.
svn-id: r30896
-rw-r--r-- | common/util.cpp | 6 | ||||
-rw-r--r-- | common/util.h | 8 | ||||
-rw-r--r-- | sound/fmopl.cpp | 43 |
3 files changed, 37 insertions, 20 deletions
diff --git a/common/util.cpp b/common/util.cpp index 82a910f9a8..1f48a6ddd9 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -196,6 +196,12 @@ uint RandomSource::getRandomNumber(uint max) { return _randSeed % (max + 1); } +uint RandomSource::getRandomBit(void) { + _randSeed = 0xDEADBF03 * (_randSeed + 1); + _randSeed = (_randSeed >> 13) | (_randSeed << 19); + return _randSeed & 1; +} + uint RandomSource::getRandomNumberRng(uint min, uint max) { return getRandomNumber(max - min) + min; } diff --git a/common/util.h b/common/util.h index e7a71ff42c..dd205f159c 100644 --- a/common/util.h +++ b/common/util.h @@ -83,7 +83,7 @@ bool matchString(const char *str, const char *pat); class StringTokenizer { public: /** - * Creates a StringTokenizer. + * Creates a StringTokenizer. * @param str The string to be tokenized. * @param delimiters String containing all the delimiter characters (i.e. the characters to be ignored). * @note Uses space, horizontal tab, carriage return, newline, form feed and vertical tab as delimiters by default. @@ -132,6 +132,12 @@ public: */ uint getRandomNumber(uint max); /** + * Generates a random unsigned integer in the interval [0, 1]. + * Identical to getRandomNumber(1), but faster, hopefully. + * @return a random number in the interval [0, max]. + */ + uint getRandomBit(void); + /** * Generates a random unsigned integer in the interval [min, max]. * @param min the lower bound * @param max the upper bound diff --git a/sound/fmopl.cpp b/sound/fmopl.cpp index 8e96e62b64..4e4048353a 100644 --- a/sound/fmopl.cpp +++ b/sound/fmopl.cpp @@ -86,7 +86,8 @@ int EG_AED; #define AMS_ENT 512 #define AMS_SHIFT (32-9) -#define VIB_RATE 256 +#define VIB_RATE_SHIFT 8 +#define VIB_RATE (1<<VIB_RATE_SHIFT) /* -------------------- local defines , macros --------------------- */ @@ -402,7 +403,7 @@ inline void CALC_FCSLOT(OPL_CH *CH, OPL_SLOT *SLOT) { /* set multi,am,vib,EG-TYP,KSR,mul */ inline void set_mul(FM_OPL *OPL, int slot, int v) { - OPL_CH *CH = &OPL->P_CH[slot / 2]; + OPL_CH *CH = &OPL->P_CH[slot>>1]; OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; SLOT->mul = MUL_TABLE[v & 0x0f]; @@ -415,7 +416,7 @@ inline void set_mul(FM_OPL *OPL, int slot, int v) { /* set ksl & tl */ inline void set_ksl_tl(FM_OPL *OPL, int slot, int v) { - OPL_CH *CH = &OPL->P_CH[slot / 2]; + OPL_CH *CH = &OPL->P_CH[slot>>1]; OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; int ksl = v >> 6; /* 0 / 1.5 / 3 / 6 db/OCT */ @@ -429,7 +430,7 @@ inline void set_ksl_tl(FM_OPL *OPL, int slot, int v) { /* set attack rate & decay rate */ inline void set_ar_dr(FM_OPL *OPL, int slot, int v) { - OPL_CH *CH = &OPL->P_CH[slot / 2]; + OPL_CH *CH = &OPL->P_CH[slot>>1]; OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; int ar = v >> 4; int dr = v & 0x0f; @@ -447,7 +448,7 @@ inline void set_ar_dr(FM_OPL *OPL, int slot, int v) { /* set sustain level & release rate */ inline void set_sl_rr(FM_OPL *OPL, int slot, int v) { - OPL_CH *CH = &OPL->P_CH[slot / 2]; + OPL_CH *CH = &OPL->P_CH[slot>>1]; OPL_SLOT *SLOT = &CH->SLOT[slot & 1]; int sl = v >> 4; int rr = v & 0x0f; @@ -476,10 +477,10 @@ inline void OPL_CALC_CH(OPL_CH *CH) { if(env_out < (uint)(EG_ENT - 1)) { /* PG */ if(SLOT->vib) - SLOT->Cnt += (SLOT->Incr * vib / VIB_RATE); + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; else SLOT->Cnt += SLOT->Incr; - /* connectoion */ + /* connection */ if(CH->FB) { int feedback1 = (CH->op1_out[0] + CH->op1_out[1]) >> CH->FB; CH->op1_out[1] = CH->op1_out[0]; @@ -497,10 +498,10 @@ inline void OPL_CALC_CH(OPL_CH *CH) { if(env_out < (uint)(EG_ENT - 1)) { /* PG */ if(SLOT->vib) - SLOT->Cnt += (SLOT->Incr * vib / VIB_RATE); + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; else SLOT->Cnt += SLOT->Incr; - /* connectoion */ + /* connection */ outd[0] += OP_OUT(SLOT, env_out, feedback2); } } @@ -509,7 +510,11 @@ inline void OPL_CALC_CH(OPL_CH *CH) { #define WHITE_NOISE_db 6.0 inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) { uint env_tam, env_sd, env_top, env_hh; - int whitenoise = int(OPL->rnd.getRandomNumber(1) * (WHITE_NOISE_db / EG_STEP)); + // This code used to do int(OPL->rnd.getRandomBit() * (WHITE_NOISE_db / EG_STEP)), + // but EG_STEP = 96.0/EG_ENT, and WHITE_NOISE_db=6.0. So, that's equivalent to + // int(OPL->rnd.getRandomBit() * EG_ENT/16). We know that EG_ENT is 4096, or 1024, + // or 128, so we can safely avoid any FP ops. + int whitenoise = OPL->rnd.getRandomBit() * (EG_ENT>>4); int tone8; @@ -524,10 +529,10 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) { if(env_out < EG_ENT-1) { /* PG */ if(SLOT->vib) - SLOT->Cnt += (SLOT->Incr * vib / VIB_RATE); + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; else SLOT->Cnt += SLOT->Incr; - /* connectoion */ + /* connection */ if(CH[6].FB) { int feedback1 = (CH[6].op1_out[0] + CH[6].op1_out[1]) >> CH[6].FB; CH[6].op1_out[1] = CH[6].op1_out[0]; @@ -547,10 +552,10 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) { if(env_out < EG_ENT-1) { /* PG */ if(SLOT->vib) - SLOT->Cnt += (SLOT->Incr * vib / VIB_RATE); + SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT; else SLOT->Cnt += SLOT->Incr; - /* connectoion */ + /* connection */ outd[0] += OP_OUT(SLOT, env_out, feedback2) * 2; } @@ -565,19 +570,19 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) { /* PG */ if(SLOT7_1->vib) - SLOT7_1->Cnt += (2 * SLOT7_1->Incr * vib / VIB_RATE); + SLOT7_1->Cnt += (SLOT7_1->Incr * vib) >> (VIB_RATE_SHIFT-1); else SLOT7_1->Cnt += 2 * SLOT7_1->Incr; if(SLOT7_2->vib) - SLOT7_2->Cnt += ((CH[7].fc * 8) * vib / VIB_RATE); + SLOT7_2->Cnt += (CH[7].fc * vib) >> (VIB_RATE_SHIFT-3); else SLOT7_2->Cnt += (CH[7].fc * 8); if(SLOT8_1->vib) - SLOT8_1->Cnt += (SLOT8_1->Incr * vib / VIB_RATE); + SLOT8_1->Cnt += (SLOT8_1->Incr * vib) >> VIB_RATE_SHIFT; else SLOT8_1->Cnt += SLOT8_1->Incr; if(SLOT8_2->vib) - SLOT8_2->Cnt += ((CH[8].fc * 48) * vib / VIB_RATE); + SLOT8_2->Cnt += ((CH[8].fc * 3) * vib) >> (VIB_RATE_SHIFT-4); else SLOT8_2->Cnt += (CH[8].fc * 48); @@ -938,7 +943,7 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) { slot = slot_array[r & 0x1f]; if(slot == -1) return; - CH = &OPL->P_CH[slot / 2]; + CH = &OPL->P_CH[slot>>1]; if(OPL->wavesel) { CH->SLOT[slot&1].wavetable = &SIN_TABLE[(v & 0x03) * SIN_ENT]; } |