aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorFilippos Karapetis2009-01-12 14:56:29 +0000
committerFilippos Karapetis2009-01-12 14:56:29 +0000
commit8911d345426fc250c12bf7a5d63dd69c584e7730 (patch)
treefeb5dc31ee2a1b4d7a640cde0efa10da2bbf342f
parente5d75d1f7b8a677e4f4e5f5d5da8fff413265ed6 (diff)
downloadscummvm-rg350-8911d345426fc250c12bf7a5d63dd69c584e7730.tar.gz
scummvm-rg350-8911d345426fc250c12bf7a5d63dd69c584e7730.tar.bz2
scummvm-rg350-8911d345426fc250c12bf7a5d63dd69c584e7730.zip
Added support for the Discworld 1 Music Enhancement project. Big thanks to James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version)
svn-id: r35836
-rw-r--r--engines/tinsel/detection.cpp18
-rw-r--r--engines/tinsel/music.cpp95
-rw-r--r--engines/tinsel/tinsel.h7
3 files changed, 75 insertions, 45 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 32d4562ad9..a9a72b1a14 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -133,7 +133,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_FLOPPY,
+ GF_FLOPPY | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -151,7 +151,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD,
+ GF_CD | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -175,7 +175,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
{
@@ -197,7 +197,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
{
@@ -219,7 +219,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
{
@@ -241,7 +241,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -260,7 +260,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_SCNFILES,
+ GF_CD | GF_SCNFILES | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -280,7 +280,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD,
+ GF_CD | GC_SCNFILES | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
#endif
@@ -297,7 +297,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_SCNFILES,
+ GF_CD | GF_SCNFILES | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index 4e5b890335..4b5505e51d 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -107,24 +107,41 @@ const SCNHANDLE midiOffsetsSCNVersion[] = {
869822, 875436, 877234, 879818
};
-// TODO: finish this (currently unmapped tracks are 0)
+const int enhancedAudioGRAVersion[] = {
+ 1, 2, 1, 1, 3, 3, 4, 4, 5, 6, // 1-10
+ 1, 7, 8, 9, 10, 3, 11, 11, 12, 13, // 11-20
+ 13, 13, 13, 13, 14, 13, 13, 15, 16, 17, // 21-30
+ 15, 18, 19, 20, 338, 21, 21, 22, 22, 23, // 31-40
+ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, // 41-50
+ 34, 35, 35, 36, 37, 38, 39, 39, 39, 39, // 51-60
+ 40, 39, 41, 41, 42, 43, 42, 44, 45, 41, // 61-70
+ 46, 48, 47, 48, 49, 50, 51, 52, 53, 54, // 71-80
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 61, // 81-90
+ 64, 65, 66, 67, 68, 69, 70, 68, 71, 72, // 91-100
+ 73, 74, 75, 12, 76, 77, 78, 79, 80, 4, // 101-110
+ 81, 82, 83, 82, 81, 84, 85, 86, 87, 88, // 111-120
+ 89, 90, 88, 2, 2, 2, 2, 2, 2, 60, // 121-130
+ 91, 92, 93, 94, 94, 95, 96, 52, 4, 97, // 131-140
+ 98, 99, 99 // 141-143
+};
+
const int enhancedAudioSCNVersion[] = {
- 0, 0, 2, 0, 0, 0, 0, 3, 3, 4,
- 4, 0, 0, 0, 0, 0, 0, 10, 3, 11,
- 11, 0, 13, 13, 13, 13, 13, 0, 13, 13,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 24, 0, 0, 27, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 55, 56, 56, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 4, 4, 83, 83, 83, 4,
- 0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 0, 0, 0, 0, 0, 0, 0, 0, 52, 4,
- 0, 0, 0, 0
+ 301, 302, 2, 1, 1, 301, 302, 3, 3, 4, // 1-10
+ 4, 5, 6, 1, 7, 8, 9, 10, 8, 11, // 11-20
+ 11, 12, 13, 13, 13, 13, 13, 14, 13, 13, // 21-30
+ 15, 16, 17, 15, 18, 19, 20, 338, 21, 21, // 31-40
+ 341, 342, 22, 22, 23, 24, 25, 26, 27, 28, // 41-50
+ 29, 30, 31, 32, 33, 34, 35, 35, 36, 37, // 51-60
+ 38, 39, 39, 39, 39, 40, 39, 41, 41, 42, // 61-70
+ 43, 42, 44, 45, 41, 46, 48, 47, 48, 49, // 71-80
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, // 81-90
+ 60, 61, 62, 63, 61, 64, 65, 66, 67, 68, // 91-100
+ 69, 70, 68, 71, 72, 73, 74, 75, 12, 76, // 101-110
+ 77, 78, 79, 80, 4, 4, 82, 83, 77, 4, // 111-120
+ 84, 85, 86, 3124, 88, 89, 90, 88, 2, 2, // 121-130
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 131-140
+ 3141, 91, 92, 93, 94, 94, 95, 96, 52, 4, // 141-150
+ 97, 98, 99, 99 // 151-154
};
int GetTrackNumber(SCNHANDLE hMidi) {
@@ -164,23 +181,29 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
if (volMusic != 0) {
SetMidiVolume(volMusic);
- // Support for compressed music from the music enhancement project
- AudioCD.stop();
- int trackNumber = GetTrackNumber(dwFileOffset);
- if (trackNumber >= 0) {
-#if 0
- // TODO: GRA version
- int track = enhancedAudioSCNVersion[trackNumber];
- if (track > 0)
- AudioCD.play(track, -1, 0, 0);
-#endif
- } else {
- warning("Unknown MIDI offset %d", dwFileOffset);
+ // Support for external music from the music enhancement project
+ if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
+ AudioCD.stop();
+
+ int trackNumber = GetTrackNumber(dwFileOffset);
+ if (trackNumber >= 0) {
+ int track = 0;
+ if (_vm->getFeatures() & GF_SCNFILES)
+ track = enhancedAudioSCNVersion[trackNumber];
+ else
+ track = enhancedAudioGRAVersion[trackNumber];
+
+ if (track > 0)
+ AudioCD.play(track, -1, 0, 0);
+ } else {
+ warning("Unknown MIDI offset %d", dwFileOffset);
+ }
+
+ if (AudioCD.isPlaying())
+ return true;
}
- if (AudioCD.isPlaying())
- return true;
}
// set file offset for this sequence
@@ -243,7 +266,10 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
* Returns TRUE if a Midi tune is currently playing.
*/
bool MidiPlaying(void) {
- if (AudioCD.isPlaying()) return true;
+ if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
+ if (AudioCD.isPlaying())
+ return true;
+ }
return _vm->_midiMusic->isPlaying();
}
@@ -254,7 +280,10 @@ bool StopMidi(void) {
currentMidi = 0;
currentLoop = false;
- AudioCD.stop();
+ if (_vm->getFeatures() & GF_ENHANCED_AUDIO_SUPPORT) {
+ AudioCD.stop();
+ }
+
_vm->_midiMusic->stop();
return true;
}
diff --git a/engines/tinsel/tinsel.h b/engines/tinsel/tinsel.h
index 93afc18104..41b02aef6f 100644
--- a/engines/tinsel/tinsel.h
+++ b/engines/tinsel/tinsel.h
@@ -59,13 +59,14 @@ enum TinselGameFeatures {
GF_CD = 1 << 1,
GF_FLOPPY = 1 << 2,
GF_SCNFILES = 1 << 3,
+ GF_ENHANCED_AUDIO_SUPPORT = 1 << 4,
// The GF_USE_?FLAGS values specify how many country flags are displayed
// in the subtitles options dialog.
// None of these defined -> 1 language, in ENGLISH.TXT
- GF_USE_3FLAGS = 1 << 4, // French, German, Spanish
- GF_USE_4FLAGS = 1 << 5, // French, German, Spanish, Italian
- GF_USE_5FLAGS = 1 << 6 // All 5 flags
+ GF_USE_3FLAGS = 1 << 5, // French, German, Spanish
+ GF_USE_4FLAGS = 1 << 6, // French, German, Spanish, Italian
+ GF_USE_5FLAGS = 1 << 7 // All 5 flags
};
/**