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author | Johannes Schickel | 2008-05-03 19:32:45 +0000 |
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committer | Johannes Schickel | 2008-05-03 19:32:45 +0000 |
commit | 895adc75fa26335a58f31310ecb15e17fdc1667c (patch) | |
tree | 6174383b54b5a6d069fb04ce12dd048e50cb3a40 | |
parent | d5545bd8c5589e8d919350b932eaed76b28e83e9 (diff) | |
download | scummvm-rg350-895adc75fa26335a58f31310ecb15e17fdc1667c.tar.gz scummvm-rg350-895adc75fa26335a58f31310ecb15e17fdc1667c.tar.bz2 scummvm-rg350-895adc75fa26335a58f31310ecb15e17fdc1667c.zip |
Cleanup.
svn-id: r31842
-rw-r--r-- | engines/kyra/kyra_hof.cpp | 12 | ||||
-rw-r--r-- | engines/kyra/kyra_hof.h | 2 | ||||
-rw-r--r-- | engines/kyra/kyra_mr.cpp | 12 | ||||
-rw-r--r-- | engines/kyra/kyra_mr.h | 2 | ||||
-rw-r--r-- | engines/kyra/kyra_v2.h | 3 | ||||
-rw-r--r-- | engines/kyra/sequences_v2.cpp | 2 |
6 files changed, 18 insertions, 15 deletions
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp index 6e0961264f..fad7717e5b 100644 --- a/engines/kyra/kyra_hof.cpp +++ b/engines/kyra/kyra_hof.cpp @@ -40,19 +40,19 @@ namespace Kyra { -namespace { -const KyraEngine_v2::EngineDesc hofEngineDesc = { +const KyraEngine_v2::EngineDesc KyraEngine_HoF::_hofEngineDesc = { + // Generic shape related 64, + KyraEngine_HoF::_characterFrameTable, + // Scene script 8, + // Animation script specific 33 }; -} // end of anonymous namespace - -KyraEngine_HoF::KyraEngine_HoF(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags, hofEngineDesc), _updateFunctor(this, &KyraEngine_HoF::update) { - KyraEngine_v2::_characterFrameTable = _characterFrameTable; +KyraEngine_HoF::KyraEngine_HoF(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags, _hofEngineDesc), _updateFunctor(this, &KyraEngine_HoF::update) { _mouseSHPBuf = 0; _debugger = 0; _screen = 0; diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h index baecdc687a..4035e49ce1 100644 --- a/engines/kyra/kyra_hof.h +++ b/engines/kyra/kyra_hof.h @@ -204,6 +204,8 @@ public: virtual TextDisplayer *text() { return _text; } int language() const { return _lang; } protected: + static const EngineDesc _hofEngineDesc; + // intro/outro void seq_playSequences(int startSeq, int endSeq = -1); diff --git a/engines/kyra/kyra_mr.cpp b/engines/kyra/kyra_mr.cpp index 442601575a..b1b8e7b60f 100644 --- a/engines/kyra/kyra_mr.cpp +++ b/engines/kyra/kyra_mr.cpp @@ -41,19 +41,19 @@ namespace Kyra { -namespace { -const KyraEngine_v2::EngineDesc mrEngineDesc = { +const KyraEngine_v2::EngineDesc KyraEngine_MR::_mrEngineDesc = { + // Generic shape related 248, + KyraEngine_MR::_characterFrameTable, + // Scene script 9, + // Animation script specific 9 }; -} // end of anonymous namespace - -KyraEngine_MR::KyraEngine_MR(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags, mrEngineDesc) { - KyraEngine_v2::_characterFrameTable = _characterFrameTable; +KyraEngine_MR::KyraEngine_MR(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags, _mrEngineDesc) { _soundDigital = 0; _musicSoundChannel = -1; _menuAudioFile = "TITLE1.AUD"; diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h index c1496a5ffa..e662c2e824 100644 --- a/engines/kyra/kyra_mr.h +++ b/engines/kyra/kyra_mr.h @@ -62,6 +62,8 @@ public: void playVQA(const char *name); protected: + static const EngineDesc _mrEngineDesc; + // -- Screen_MR *_screen; SoundDigital *_soundDigital; diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h index 730366a435..e5d91d61b7 100644 --- a/engines/kyra/kyra_v2.h +++ b/engines/kyra/kyra_v2.h @@ -43,6 +43,7 @@ public: struct EngineDesc { // Generic shape related const int itemShapeStart; + const uint8 *characterFrameTable; // Scene script const int firstAnimSceneScript; @@ -157,8 +158,6 @@ protected: virtual int getScale(int x, int y) = 0; - const uint8 *_characterFrameTable; - // Scene struct SceneDesc { char filename1[10]; diff --git a/engines/kyra/sequences_v2.cpp b/engines/kyra/sequences_v2.cpp index 1530ddd3f0..aef510a616 100644 --- a/engines/kyra/sequences_v2.cpp +++ b/engines/kyra/sequences_v2.cpp @@ -125,7 +125,7 @@ void KyraEngine_v2::processAnimationScript(int allowSkip, int resetChar) { update(); } - _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing]; + _mainCharacter.animFrame = _desc.characterFrameTable[_mainCharacter.facing]; updateCharacterAnim(0); } |