diff options
author | Borja Lorente | 2016-08-11 09:17:23 +0200 |
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committer | Borja Lorente | 2016-08-19 16:29:16 +0200 |
commit | 896e08cde8cd13d0ba3c4c7df253d4619e3b5933 (patch) | |
tree | f2fc187ecb9ee5879b8ad2494c5a558803c172d2 | |
parent | e886f2c6e170ae2af96371c5c3e035cef8a05827 (diff) | |
download | scummvm-rg350-896e08cde8cd13d0ba3c4c7df253d4619e3b5933.tar.gz scummvm-rg350-896e08cde8cd13d0ba3c4c7df253d4619e3b5933.tar.bz2 scummvm-rg350-896e08cde8cd13d0ba3c4c7df253d4619e3b5933.zip |
MACVENTURE: Add proper flags to gui debug rects
-rw-r--r-- | engines/macventure/gui.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp index 2c2e4b5281..56381369bb 100644 --- a/engines/macventure/gui.cpp +++ b/engines/macventure/gui.cpp @@ -22,6 +22,8 @@ #include "common/file.h" #include "common/system.h" +#include "common/debug-channels.h" +#include "common/debug.h" #include "image/bmp.h" #include "macventure/gui.h" @@ -29,8 +31,6 @@ namespace MacVenture { -#define MACVENTURE_DEBUG_GUI true - enum MenuAction; enum { @@ -567,7 +567,7 @@ void Gui::drawMainGameWindow() { drawObjectsInWindow(data, _mainGameWindow->getSurface()); - if (MACVENTURE_DEBUG_GUI) { + if (DebugMan.isDebugChannelEnabled(kMVDebugGUI)) { Graphics::MacWindow *win = findWindow(data.refcon); Common::Rect innerDims = win->getInnerDimensions(); int x = win->getDimensions().left; @@ -597,7 +597,7 @@ void Gui::drawInventories() { srf->fillRect(srf->getBounds(), kColorWhite); drawObjectsInWindow(data, srf); - if (MACVENTURE_DEBUG_GUI) { + if (DebugMan.isDebugChannelEnabled(kMVDebugGUI)) { Graphics::MacWindow *win = findWindow(data.refcon); Common::Rect innerDims = win->getInnerDimensions(); int x = win->getDimensions().left; @@ -676,8 +676,7 @@ void Gui::drawObjectsInWindow(const WindowData &targetData, Graphics::ManagedSur } } - // For test - if (MACVENTURE_DEBUG_GUI) { + if (DebugMan.isDebugChannelEnabled(kMVDebugGUI)) { Common::Rect testBounds = _engine->getObjBounds(child); testBounds.translate(-targetData.scrollPos.x, -targetData.scrollPos.y); surface->frameRect(testBounds, kColorGreen); |