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authorSven Hesse2006-06-10 14:37:48 +0000
committerSven Hesse2006-06-10 14:37:48 +0000
commit897fa6a5a64a3424ae4ea83b1c7cad77ac7e8200 (patch)
tree527cb68aa7f5c9cff8f7f01038c4ef2c100db883
parentf5fdbcddfb54510ef9f44e4f57d68d84f9055757 (diff)
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More stub-filling + small clean-up
svn-id: r23012
-rw-r--r--engines/gob/draw.cpp50
-rw-r--r--engines/gob/draw.h4
-rw-r--r--engines/gob/draw_v1.cpp5
-rw-r--r--engines/gob/draw_v2.cpp50
-rw-r--r--engines/gob/goblin.cpp12
-rw-r--r--engines/gob/inter_v2.cpp29
-rw-r--r--engines/gob/map.h2
-rw-r--r--engines/gob/map_v2.cpp4
-rw-r--r--engines/gob/mult.cpp14
-rw-r--r--engines/gob/mult.h30
-rw-r--r--engines/gob/mult_v1.cpp14
-rw-r--r--engines/gob/mult_v2.cpp208
-rw-r--r--engines/gob/scenery.cpp3
13 files changed, 248 insertions, 177 deletions
diff --git a/engines/gob/draw.cpp b/engines/gob/draw.cpp
index 78f25a19b8..ff023640af 100644
--- a/engines/gob/draw.cpp
+++ b/engines/gob/draw.cpp
@@ -478,56 +478,6 @@ void Draw::adjustCoords(char adjust, int16 *coord1, int16 *coord2) {
}
}
-void Draw::initBigSprite(int16 index, int16 width, int16 height, int16 flags) {
- int i;
- int16 partsheight;
- int16 remainheight;
- int8 fragment;
-
- if (flags != 0)
- flags = 2;
-
- // .-- sub_CBD0 ---
-
- for (i = 0; i < 3; i++)
- _bigSpritesParts[index][i] = 0;
- _spritesHeights[index] = height;
-
- if (_vm->_video->getRectSize(width, height, flags, _vm->_global->_videoMode) > 65000) {
- _spritesHeights[index] = height & 0xFFFE;
- while (_vm->_video->getRectSize(width, _spritesHeights[index], flags,
- _vm->_global->_videoMode) > 65000) {
- _spritesHeights[index] -= 2;
- }
-
- partsheight = _spritesHeights[index];
- _spritesArray[index] =
- _vm->_video->initSurfDesc(_vm->_global->_videoMode, width, partsheight, flags);
- fragment = 0;
- while (partsheight < height) {
- remainheight = height - partsheight;
- if (_spritesHeights[index] >= remainheight) {
- _bigSpritesParts[index][fragment] =
- _vm->_video->initSurfDesc(_vm->_global->_videoMode, width,
- remainheight, flags);
- partsheight = height;
- } else {
- _bigSpritesParts[index][fragment] =
- _vm->_video->initSurfDesc(_vm->_global->_videoMode, width,
- _spritesHeights[index], flags);
- partsheight += _spritesHeights[index];
- }
- _vm->_video->clearSurf(_bigSpritesParts[index][fragment]);
- fragment++;
- }
- } else
- _spritesArray[index] =
- _vm->_video->initSurfDesc(_vm->_global->_videoMode, width, height, flags);
-
- _vm->_video->clearSurf(_spritesArray[index]);
- // '------
-}
-
void Draw::fillRect(int16 index, int16 left, int16 top, int16 right,
int16 bottom, int16 color) {
int i;
diff --git a/engines/gob/draw.h b/engines/gob/draw.h
index 76d53a5108..f9350b816d 100644
--- a/engines/gob/draw.h
+++ b/engines/gob/draw.h
@@ -119,7 +119,6 @@ public:
void freeSprite(int16 index);
void adjustCoords(char adjust, int16 *coord1, int16 *coord2);
- void initBigSprite(int16 index, int16 width, int16 height, int16 flags);
void fillRect(int16 index, int16 left, int16 top, int16 right,
int16 bottom, int16 color);
void drawSprite(int16 source, int16 dest, int16 left,
@@ -133,6 +132,7 @@ public:
void printTextCentered(int16 arg_0, int16 left, int16 top, int16 right,
int16 bottom, char *str, int16 fontIndex, int16 color);
+ virtual void initBigSprite(int16 index, int16 width, int16 height, int16 flags) = 0;
virtual void printText(void) = 0;
virtual void spriteOperation(int16 operation) = 0;
@@ -145,6 +145,7 @@ protected:
class Draw_v1 : public Draw {
public:
+ virtual void initBigSprite(int16 index, int16 width, int16 height, int16 flags);
virtual void printText(void);
virtual void spriteOperation(int16 operation);
@@ -154,6 +155,7 @@ public:
class Draw_v2 : public Draw_v1 {
public:
+ virtual void initBigSprite(int16 index, int16 width, int16 height, int16 flags);
virtual void printText(void);
virtual void spriteOperation(int16 operation);
diff --git a/engines/gob/draw_v1.cpp b/engines/gob/draw_v1.cpp
index 2c0725dd9b..7307c169ba 100644
--- a/engines/gob/draw_v1.cpp
+++ b/engines/gob/draw_v1.cpp
@@ -38,6 +38,11 @@ namespace Gob {
Draw_v1::Draw_v1(GobEngine *vm) : Draw(vm) {
}
+void Draw_v1::initBigSprite(int16 index, int16 width, int16 height, int16 flags) {
+ _vm->_draw->_spritesArray[index] =
+ _vm->_video->initSurfDesc(_vm->_global->_videoMode, width, height, flags);
+}
+
void Draw_v1::printText(void) {
int16 savedFlags;
int16 ldestSpriteX;
diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp
index 4e759e024d..426bf825dc 100644
--- a/engines/gob/draw_v2.cpp
+++ b/engines/gob/draw_v2.cpp
@@ -38,6 +38,56 @@ namespace Gob {
Draw_v2::Draw_v2(GobEngine *vm) : Draw_v1(vm) {
}
+void Draw_v2::initBigSprite(int16 index, int16 width, int16 height, int16 flags) {
+ int i;
+ int16 partsheight;
+ int16 remainheight;
+ int8 fragment;
+
+ if (flags != 0)
+ flags = 2;
+
+ // .-- sub_CBD0 ---
+
+ for (i = 0; i < 3; i++)
+ _bigSpritesParts[index][i] = 0;
+ _spritesHeights[index] = height;
+
+ if (_vm->_video->getRectSize(width, height, flags, _vm->_global->_videoMode) > 65000) {
+ _spritesHeights[index] = height & 0xFFFE;
+ while (_vm->_video->getRectSize(width, _spritesHeights[index], flags,
+ _vm->_global->_videoMode) > 65000) {
+ _spritesHeights[index] -= 2;
+ }
+
+ partsheight = _spritesHeights[index];
+ _spritesArray[index] =
+ _vm->_video->initSurfDesc(_vm->_global->_videoMode, width, partsheight, flags);
+ fragment = 0;
+ while (partsheight < height) {
+ remainheight = height - partsheight;
+ if (_spritesHeights[index] >= remainheight) {
+ _bigSpritesParts[index][fragment] =
+ _vm->_video->initSurfDesc(_vm->_global->_videoMode, width,
+ remainheight, flags);
+ partsheight = height;
+ } else {
+ _bigSpritesParts[index][fragment] =
+ _vm->_video->initSurfDesc(_vm->_global->_videoMode, width,
+ _spritesHeights[index], flags);
+ partsheight += _spritesHeights[index];
+ }
+ _vm->_video->clearSurf(_bigSpritesParts[index][fragment]);
+ fragment++;
+ }
+ } else
+ _spritesArray[index] =
+ _vm->_video->initSurfDesc(_vm->_global->_videoMode, width, height, flags);
+
+ _vm->_video->clearSurf(_spritesArray[index]);
+ // '------
+}
+
void Draw_v2::printText(void) {
int i;
char *dataPtr;
diff --git a/engines/gob/goblin.cpp b/engines/gob/goblin.cpp
index a0d93469f5..84e5fc798f 100644
--- a/engines/gob/goblin.cpp
+++ b/engines/gob/goblin.cpp
@@ -1816,7 +1816,7 @@ void Goblin::sub_19BD3(void) {
si = anim0->state;
di = anim1->state;
- if (anim0->someFlag == 0) {
+ if (anim0->isBusy == 0) {
if ((_word_2F9BC == 0) && (anim0->isStatic == 0)) {
if ((VAR(_dword_2F9B6) == 0) && (si == 28)) {
si = _vm->_util->getRandom(3) + 24;
@@ -1828,7 +1828,7 @@ void Goblin::sub_19BD3(void) {
if ((si == 8) || (si == 9) || (si == 29))
anim0->curLookDir = 6;
}
- if (anim1->someFlag == 0) {
+ if (anim1->isBusy == 0) {
if ((_word_2F9BA == 0) && (anim1->isStatic == 0)) {
if ((VAR(_dword_2F9B2) == 0) && (di == 28)) {
di = _vm->_util->getRandom(3) + 24;
@@ -1841,10 +1841,10 @@ void Goblin::sub_19BD3(void) {
anim1->curLookDir = 6;
}
- if ((anim0->someFlag == 1) && (anim0->isStatic == 0) &&
+ if ((anim0->isBusy == 1) && (anim0->isStatic == 0) &&
((anim0->state == 28) || (anim0->state == 29)))
anim0->curLookDir = 0;
- if ((anim1->someFlag == 1) && (anim1->isStatic == 0) &&
+ if ((anim1->isBusy == 1) && (anim1->isStatic == 0) &&
((anim1->state == 28) || (anim1->state == 29)))
anim1->curLookDir = 0;
@@ -1853,7 +1853,7 @@ void Goblin::sub_19BD3(void) {
anim0->curLookDir = 4;
else if (anim0->layer == 45)
anim0->curLookDir = 0;
- if (anim0->someFlag == 0)
+ if (anim0->isBusy == 0)
anim0->curLookDir = 6;
}
if (VAR(19) != ((uint32) -1)) {
@@ -1861,7 +1861,7 @@ void Goblin::sub_19BD3(void) {
anim1->curLookDir = 4;
else if (anim1->layer == 49)
anim1->curLookDir = 0;
- if (anim1->someFlag == 0)
+ if (anim1->isBusy == 0)
anim1->curLookDir = 6;
}
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index d47517ff7a..a7bceee98e 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -892,6 +892,7 @@ int16 Inter_v2::loadSound(int16 search) {
*dataPtr ^= 0x80;
_vm->_game->_soundTypes[slot] = 4;
_vm->_game->_soundSamples[slot] = soundDesc;
+ _vm->_game->_soundFromExt[slot] = 1;
} else { // loc_99BC
extData = _vm->_game->loadExtData(id, 0, 0);
if (extData == 0)
@@ -902,6 +903,7 @@ int16 Inter_v2::loadSound(int16 search) {
else
// TODO: This is very ugly
_vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) extData;
+ _vm->_game->_soundFromExt[slot] = 1;
}
} else { // loc_9A13
extData = _vm->_game->loadTotResource(id);
@@ -984,7 +986,7 @@ void Inter_v2::o2_moveGoblin(void) {
obj->gobDestY = destY;
objAnim->field_13 = destX;
objAnim->field_14 = destY;
- if (objAnim->someFlag != 0) {
+ if (objAnim->isBusy != 0) {
if ((destX == -1) && (destY == -1)) {
mouseX = _vm->_global->_inter_mouseX;
mouseY = _vm->_global->_inter_mouseY;
@@ -1101,6 +1103,7 @@ void Inter_v2::loadMult(void) {
int16 objIndex; // si
int16 i;
int16 animation;
+ int16 layer;
char *lmultData;
Mult::Mult_Object *obj;
Mult::Mult_AnimData *objAnim;
@@ -1135,15 +1138,17 @@ void Inter_v2::loadMult(void) {
obj->gobDestY = val;
obj->goblinY = val;
*obj->pPosX *= _vm->_map->_tilesWidth;
+ layer = objAnim->layer;
+ animation = obj->goblinStates[layer][0].animation;
objAnim->field_15 = objAnim->unknown;
objAnim->nextState = -1;
objAnim->field_F = -1;
objAnim->pathExistence = 0;
- objAnim->state = objAnim->layer;
+ objAnim->isBusy = 0;
+ objAnim->state = layer;
objAnim->layer = obj->goblinStates[objAnim->state][0].layer;
- objAnim->animation = obj->goblinStates[objAnim->state][0].animation;
- animation = objAnim->animation;
- _vm->_scenery->updateAnim(objAnim->state, 0, 0, 0, *obj->pPosX, *obj->pPosY, 0);
+ objAnim->animation = animation;
+ _vm->_scenery->updateAnim(layer, 0, animation, 0, *obj->pPosX, *obj->pPosY, 0);
if (!_vm->_map->_bigTiles) {
*obj->pPosY = (obj->goblinY + 1) * _vm->_map->_tilesHeight
- (_vm->_scenery->_animBottom - _vm->_scenery->_animTop);
@@ -1159,16 +1164,18 @@ void Inter_v2::loadMult(void) {
obj = &_vm->_mult->_objects[objIndex];
objAnim = obj->pAnimData;
+ layer = objAnim->layer;
+ animation = obj->goblinStates[layer][0].animation;
objAnim->nextState = -1;
objAnim->field_F = -1;
- objAnim->state = objAnim->layer;
+ objAnim->state = layer;
objAnim->layer = obj->goblinStates[objAnim->state][0].layer;
- objAnim->animation = obj->goblinStates[objAnim->state][0].animation;
+ objAnim->animation = animation;
if ((*obj->pPosX == 1000) && (*obj->pPosY == 1000)) {
*obj->pPosX = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->state]->posX;
*obj->pPosY = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->state]->posY;
}
- _vm->_scenery->updateAnim(objAnim->state, 0, objAnim->animation, 0, *obj->pPosX, *obj->pPosY, 0);
+ _vm->_scenery->updateAnim(layer, 0, animation, 0, *obj->pPosX, *obj->pPosY, 0);
}
}
}
@@ -1599,8 +1606,8 @@ void Inter_v2::o2_initMult(void) {
if (_vm->_mult->_objects == 0) {
_vm->_mult->_renderData2 = new Mult::Mult_Object*[_vm->_mult->_objCount];
memset(_vm->_mult->_renderData2, 0, _vm->_mult->_objCount * sizeof(Mult::Mult_Object*));
- _vm->_mult->_renderData = new int16[_vm->_mult->_objCount * 9];
- memset(_vm->_mult->_renderData, 0, _vm->_mult->_objCount * 9 * sizeof(int16));
+/* _vm->_mult->_renderData = new int16[_vm->_mult->_objCount * 9];
+ memset(_vm->_mult->_renderData, 0, _vm->_mult->_objCount * 9 * sizeof(int16));*/
if (_vm->_inter->_terminate)
return;
_vm->_mult->_orderArray = new int8[_vm->_mult->_objCount];
@@ -1630,7 +1637,7 @@ void Inter_v2::o2_initMult(void) {
if (_vm->_anim->_animSurf != 0 &&
(oldAnimWidth != _vm->_anim->_areaWidth
|| oldAnimHeight != _vm->_anim->_areaHeight)) {
- if (_vm->_anim->_animSurf->flag & 0x80)
+ if (_vm->_anim->_animSurf->vidMode & 0x80)
_vm->_draw->freeSprite(0x16);
else
delete _vm->_anim->_animSurf;
diff --git a/engines/gob/map.h b/engines/gob/map.h
index 6be36b21ff..c550fe0add 100644
--- a/engines/gob/map.h
+++ b/engines/gob/map.h
@@ -152,7 +152,7 @@ public:
}
Map_v2(GobEngine *vm);
- virtual ~Map_v2() {};
+ virtual ~Map_v2();
};
} // End of namespace Gob
diff --git a/engines/gob/map_v2.cpp b/engines/gob/map_v2.cpp
index fa982fbbaa..8dc541c4fd 100644
--- a/engines/gob/map_v2.cpp
+++ b/engines/gob/map_v2.cpp
@@ -40,6 +40,10 @@ namespace Gob {
Map_v2::Map_v2(GobEngine *vm) : Map_v1(vm) {
}
+Map_v2::~Map_v2() {
+ _passMap = 0;
+}
+
void Map_v2::loadMapObjects(char *avjFile) {
int i;
int j;
diff --git a/engines/gob/mult.cpp b/engines/gob/mult.cpp
index 1e161d78bc..f48d7f7ea5 100644
--- a/engines/gob/mult.cpp
+++ b/engines/gob/mult.cpp
@@ -139,20 +139,6 @@ void Mult::interGetObjAnimSize(void) {
WRITE_VAR_OFFSET(_vm->_parse->parseVarIndex(), _vm->_scenery->_toRedrawBottom);
}
-void Mult::freeMult(void) {
- if (_vm->_anim->_animSurf != 0)
- _vm->_video->freeSurfDesc(_vm->_anim->_animSurf);
-
- delete[] _objects;
- delete[] _renderData;
- delete[] _orderArray;
-
- _objects = 0;
- _renderData = 0;
- _orderArray = 0;
- _vm->_anim->_animSurf = 0;
-}
-
void Mult::freeAll(void) {
int16 i;
diff --git a/engines/gob/mult.h b/engines/gob/mult.h
index 0ee6879d5b..05241cad29 100644
--- a/engines/gob/mult.h
+++ b/engines/gob/mult.h
@@ -46,20 +46,20 @@ public:
int8 newAnimation;
byte intersected;
int8 newCycle;
- int8 somethingAnimation; // New in GOB2
- int8 somethingLayer; // New in GOB2
- int8 somethingFrame; // New in GOB2
- int8 someFlag; // New in GOB2
int8 state; // New in GOB2
int8 nextState; // New in GOB2
int8 field_F; // New in GOB2
int8 curLookDir; // New in GOB2
+ int8 isBusy; // New in GOB2
int8 pathExistence; // New in GOB2
int8 field_13; // New in GOB2
int8 field_14; // New in GOB2
int8 field_15; // New in GOB2
int8 field_16; // New in GOB2
int8 field_17; // New in GOB2
+ int8 somethingAnimation; // New in GOB2
+ int8 somethingLayer; // New in GOB2
+ int8 somethingFrame; // New in GOB2
} GCC_PACK;
struct Mult_GobState {
@@ -144,6 +144,18 @@ public:
int16 resId;
int16 soundIndex;
} GCC_PACK;
+
+ struct Mult_SomeKey {
+ int16 frame;
+ int16 field_2;
+ int16 field_4;
+ int16 field_6;
+ int16 field_8;
+ int16 field_A;
+ int16 field_C;
+ int16 field_E;
+ } GCC_PACK;
+
#pragma END_PACK_STRUCTS
// Globals
@@ -219,7 +231,6 @@ public:
void zeroMultData(void);
void checkFreeMult(void);
void interGetObjAnimSize(void);
- void freeMult(void);
void freeAll(void);
void initAll(void);
@@ -231,6 +242,7 @@ public:
virtual void animate(void) = 0;
virtual void playSound(Snd::SoundDesc * soundDesc, int16 repCount,
int16 freq, int16 channel) = 0;
+ virtual void freeMult(void) = 0;
virtual void freeMultKeys(void) = 0;
Mult(GobEngine *vm);
@@ -262,6 +274,7 @@ public:
virtual void animate(void);
virtual void playSound(Snd::SoundDesc * soundDesc, int16 repCount,
int16 freq, int16 channel);
+ virtual void freeMult(void);
virtual void freeMultKeys(void);
protected:
@@ -318,9 +331,9 @@ public:
int16 field_15F[4][4];
int16 field_17F[4][4];
- int16 somepointer05size[4];
- char *somepointer05[4]; // Seems to be similar to staticKeys/animKeys
- int16 somepointer05indices[4];
+ int16 someKeysCount[4];
+ Mult_SomeKey *someKeys[4];
+ int16 someKeysIndices[4];
char *somepointer09; // ?
char *somepointer10; // ?
char *execPtr;
@@ -344,6 +357,7 @@ public:
virtual void animate(void);
virtual void playSound(Snd::SoundDesc * soundDesc, int16 repCount,
int16 freq, int16 channel);
+ virtual void freeMult(void);
virtual void freeMultKeys(void);
protected:
diff --git a/engines/gob/mult_v1.cpp b/engines/gob/mult_v1.cpp
index 7ceeee1787..ef59283de3 100644
--- a/engines/gob/mult_v1.cpp
+++ b/engines/gob/mult_v1.cpp
@@ -912,6 +912,20 @@ void Mult_v1::animate(void) {
}
}
+void Mult_v1::freeMult(void) {
+ if (_vm->_anim->_animSurf != 0)
+ _vm->_video->freeSurfDesc(_vm->_anim->_animSurf);
+
+ delete[] _objects;
+ delete[] _renderData;
+ delete[] _orderArray;
+
+ _objects = 0;
+ _renderData = 0;
+ _orderArray = 0;
+ _vm->_anim->_animSurf = 0;
+}
+
void Mult_v1::playSound(Snd::SoundDesc * soundDesc, int16 repCount, int16 freq,
int16 channel) {
_vm->_snd->playSample(soundDesc, repCount, freq);
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp
index a1f80ea4e8..91b922dc7e 100644
--- a/engines/gob/mult_v2.cpp
+++ b/engines/gob/mult_v2.cpp
@@ -42,6 +42,7 @@ namespace Gob {
Mult_v2::Mult_v2(GobEngine *vm) : Mult_v1(vm) {
int i;
+ _renderData2 = 0;
_multData2 = 0;
for (i = 0; i < 8; i++) _multDatas[i] = 0;
}
@@ -147,9 +148,9 @@ void Mult_v2::loadMult(int16 resId) {
}
for (i = 0; i < 4; i++) {
- _multData2->somepointer05size[i] = 0;
- _multData2->somepointer05[i] = 0;
- _multData2->somepointer05indices[i] = -1;
+ _multData2->someKeysCount[i] = 0;
+ _multData2->someKeys[i] = 0;
+ _multData2->someKeysIndices[i] = -1;
for (j = 0; j < 4; j++) {
_multData2->field_15F[i][j] = 0;
@@ -284,11 +285,18 @@ void Mult_v2::loadMult(int16 resId) {
_vm->_global->_inter_execPtr += size * 14;
_dataPtr += 2;
for (i = 0; i < 4; i++) {
- _multData2->somepointer05size[i] = (int16)READ_LE_UINT16(_dataPtr);
+ _multData2->someKeysCount[i] = (int16)READ_LE_UINT16(_dataPtr);
_dataPtr += 2;
- _multData2->somepointer05[i] = new char[_multData2->somepointer05size[i] * 16];
- for (j = 0; j < _multData2->somepointer05size[i]; j++) {
- memcpy(_multData2->somepointer05[i]+j*16, _dataPtr, 16);
+ _multData2->someKeys[i] = new Mult_SomeKey[_multData2->someKeysCount[i]];
+ for (j = 0; j < _multData2->someKeysCount[i]; j++) {
+ _multData2->someKeys[i][j].frame = (int16)READ_LE_UINT16(_dataPtr);
+ _multData2->someKeys[i][j].field_2 = (int16)READ_LE_UINT16(_dataPtr + 2);
+ _multData2->someKeys[i][j].field_4 = (int16)READ_LE_UINT16(_dataPtr + 4);
+ _multData2->someKeys[i][j].field_6 = (int16)READ_LE_UINT16(_dataPtr + 6);
+ _multData2->someKeys[i][j].field_8 = (int16)READ_LE_UINT16(_dataPtr + 8);
+ _multData2->someKeys[i][j].field_A = (int16)READ_LE_UINT16(_dataPtr + 10);
+ _multData2->someKeys[i][j].field_C = (int16)READ_LE_UINT16(_dataPtr + 12);
+ _multData2->someKeys[i][j].field_E = (int16)READ_LE_UINT16(_dataPtr + 14);
_dataPtr += 16;
}
}
@@ -311,9 +319,9 @@ void Mult_v2::multSub(uint16 multindex) {
uint16 flags;
int16 expr;
int16 textFrame;
+ int16 index; // di
int i;
int j;
- int16 di;
flags = multindex;
multindex = (multindex >> 12) & 0xF;
@@ -333,13 +341,13 @@ void Mult_v2::multSub(uint16 multindex) {
}
if (flags & 0x200)
- di = 3;
+ index = 3;
else if (flags & 0x100)
- di = 2;
+ index = 2;
else if (flags & 0x80)
- di = 1;
+ index = 1;
else
- di = 0;
+ index = 0;
if (flags & 0x400) {
flags = 0x400;
@@ -349,64 +357,78 @@ void Mult_v2::multSub(uint16 multindex) {
flags &= 0x7F;
}
- _multData2->field_124[di][0] = flags;
+ _multData2->field_124[index][0] = flags;
for (i = 1; i < 4; i++) {
- _multData2->field_124[di][i] = _vm->_parse->parseValExpr();
+ _multData2->field_124[index][i] = _vm->_parse->parseValExpr();
}
expr = _vm->_parse->parseValExpr();
- _multData2->animKeysIndices1[di] = expr;
- _multData2->animKeysIndices2[di] = expr;
+ _multData2->animKeysIndices1[index] = expr;
+ _multData2->animKeysIndices2[index] = expr;
- WRITE_VAR(18 + di, expr);
- if (expr == -1) { // loc_5D0E
+ WRITE_VAR(18 + index, expr);
+ if (expr == -1) {
if (_objects)
for (i = 0; i < 4; i++)
- if ((_multData2->field_124[di][i] != -1) && (_multData2->field_124[di][i] != 1024))
- _objects[_multData2->field_124[di][i]].pAnimData->animType =
- _objects[_multData2->field_124[di][i]].pAnimData->field_17;
- } else { // loc_5DDC
+ if ((_multData2->field_124[index][i] != -1) && (_multData2->field_124[index][i] != 1024))
+ _objects[_multData2->field_124[index][i]].pAnimData->animType =
+ _objects[_multData2->field_124[index][i]].pAnimData->field_17;
+ } else {
if (_multData2->field_156 == 1) {
- _multData2->field_157[di] = 32000;
+ _multData2->field_157[index] = 32000;
for (i = 0; i < _multData2->textKeysCount; i++) {
textFrame = _multData2->textKeys[i].frame;
- if ((textFrame > _multData2->animKeysIndices2[di]) &&
- (textFrame < _multData2->field_157[di])) {
- _multData2->field_157[di] = textFrame;
+ if ((textFrame > _multData2->animKeysIndices2[index]) &&
+ (textFrame < _multData2->field_157[index])) {
+ _multData2->field_157[index] = textFrame;
}
}
} else {
- _multData2->field_157[di] = 0;
+ _multData2->field_157[index] = 0;
for (i = 0; i < _multData2->textKeysCount; i++) {
textFrame = _multData2->textKeys[i].frame;
- if ((textFrame < _multData2->animKeysIndices2[di]) &&
- (textFrame > _multData2->field_157[di])) {
- _multData2->field_157[di] = textFrame;
+ if ((textFrame < _multData2->animKeysIndices2[index]) &&
+ (textFrame > _multData2->field_157[index])) {
+ _multData2->field_157[index] = textFrame;
}
}
}
if (_objects) {
for (i = 0; i < 4; i++) {
- if ((_multData2->field_124[di][i] != -1) && (_multData2->field_124[di][i] != 1024))
- _objects[_multData2->field_124[di][i]].pAnimData->field_17 =
- _objects[_multData2->field_124[di][i]].pAnimData->animType;
+ if ((_multData2->field_124[index][i] != -1) && (_multData2->field_124[index][i] != 1024))
+ _objects[_multData2->field_124[index][i]].pAnimData->field_17 =
+ _objects[_multData2->field_124[index][i]].pAnimData->animType;
}
}
- // loc_5FCF
- for (i = 0; i < 4; i++ /* var_C += 2, var_E += 4*/) {
- _multData2->field_15F[di][i] = 0;
+
+ for (i = 0; i < 4; i++) {
+ _multData2->field_15F[index][i] = 0;
for (j = 0; j < _multData2->animKeysCount[i]; j++) {
- if (_multData2->animKeys[i][j].frame >= _multData2->animKeysIndices2[di])
- _multData2->field_15F[di][i] = j;
+ if (_multData2->animKeys[i][j].frame >= _multData2->animKeysIndices2[index])
+ _multData2->field_15F[index][i] = j;
}
}
+
if (_multData2->field_156 == -1) { // loc_60CF
- warning("Mult_v2::multSub(), somepointer05 and somepointer05indices");
+ warning("Mult_v2::multSub(), someKeys and someKeysIndices");
}
- // loc_6187
- warning("Mult_v2::multSub(), somepointer05");
- }
- warning("GOB2 Stub! Mult_v2::multSub()");
+ for (i = 0; i < 4; i++) {
+ _multData2->field_17F[index][i] = 0;
+ for (j = 0; j < _multData2->someKeysCount[i]; j++) {
+ if (_multData2->field_156 == 1) {
+ if (_multData2->someKeys[i][j].frame >= _multData2->animKeysIndices2[index]) {
+ _multData2->field_17F[index][i] = j;
+ break;
+ }
+ } else {
+ if (_multData2->someKeys[i][j].frame >= _multData2->field_157[index]) {
+ _multData2->field_17F[index][i] = j;
+ break;
+ }
+ }
+ }
+ }
+ }
}
void Mult_v2::playMult(int16 startFrame, int16 endFrame, char checkEscape,
@@ -445,8 +467,8 @@ void Mult_v2::playMult(int16 startFrame, int16 endFrame, char checkEscape,
delete[] _objects;
if (_orderArray)
delete[] _orderArray;
- if (_renderData)
- delete[] _renderData;
+/* if (_renderData)
+ delete[] _renderData;*/
if (_renderData2)
delete[] _renderData2;
@@ -455,8 +477,8 @@ void Mult_v2::playMult(int16 startFrame, int16 endFrame, char checkEscape,
_orderArray = new int8[_objCount];
memset(_orderArray, 0, _objCount * sizeof(int8));
- _renderData = new int16[9 * _objCount];
- memset(_renderData, 0, _objCount * 9 * sizeof(int16));
+/* _renderData = new int16[9 * _objCount];
+ memset(_renderData, 0, _objCount * 9 * sizeof(int16));*/
_renderData2 = new Mult_Object*[_objCount];
memset(_renderData2, 0, _objCount * sizeof(Mult_Object*));
@@ -464,6 +486,7 @@ void Mult_v2::playMult(int16 startFrame, int16 endFrame, char checkEscape,
_animArrayY = new int32[_objCount];
_animArrayData = new Mult_AnimData[_objCount];
+ memset(_animArrayData, 0, _objCount * sizeof(Mult_AnimData));
for (_counter = 0; _counter < _objCount; _counter++) {
multObj = &_objects[_counter];
@@ -784,9 +807,12 @@ void Mult_v2::doPalAnim(void) {
off = palKey->subst[(_multData2->palAnimIndices[_index] + 1) % 16][_index] - 1;
off2 = palKey->subst[_multData2->palAnimIndices[_index]][_index] - 1;
- _vm->_global->_pPaletteDesc->vgaPal[off2].red = _vm->_global->_pPaletteDesc->vgaPal[off].red;
- _vm->_global->_pPaletteDesc->vgaPal[off2].green = _vm->_global->_pPaletteDesc->vgaPal[off].green;
- _vm->_global->_pPaletteDesc->vgaPal[off2].blue = _vm->_global->_pPaletteDesc->vgaPal[off].blue;
+ _vm->_global->_pPaletteDesc->vgaPal[off2].red =
+ _vm->_global->_pPaletteDesc->vgaPal[off].red;
+ _vm->_global->_pPaletteDesc->vgaPal[off2].green =
+ _vm->_global->_pPaletteDesc->vgaPal[off].green;
+ _vm->_global->_pPaletteDesc->vgaPal[off2].blue =
+ _vm->_global->_pPaletteDesc->vgaPal[off].blue;
}
_multData2->palAnimIndices[_index] = (_multData2->palAnimIndices[_index] + 1) % 16;
@@ -897,7 +923,7 @@ char Mult_v2::doSoundAnim(char stop, int16 frame) {
void Mult_v2::sub_62DD(int16 index) {
Mult_Object *animObj;
Mult_AnimKey *animKey;
-// void *somep05, *somep05l;
+ Mult_SomeKey *someKey1, *someKey2;
int16 frame;
int16 layer;
int16 layers;
@@ -952,41 +978,41 @@ void Mult_v2::sub_62DD(int16 index) {
}
}
if (_multData2->field_124[index][i] != -1) {
- warning("GOB2 Stub! Messing about with _multData2->somepointer05");
- for (j = _multData2->field_17F[index][i]; j < _multData2->somepointer05size[i]; j++) {
-/*
- somep05 = &_multData2->somepointer05[i][j];
- somep05l = &_multData2->somepointer05[i][j-1];
- if (somep05->field_0 > frame)
+// warning("GOB2 Stub! Messing about with _multData2->someKeys, %d, %d", _multData2->field_17F[index][i], _multData2->someKeysCount[i]);
+ for (j = _multData2->field_17F[index][i]; j < _multData2->someKeysCount[i]; j++) {
+
+ someKey1 = &_multData2->someKeys[i][j];
+ someKey2 = &_multData2->someKeys[i][j-1];
+ if (someKey1->frame > frame)
break;
- else if (somep05->field_0 == frame) {
- if (somep05->field_2 == -1)
- _multData2->somepointer05indices[i] = -1;
+ else if (someKey1->frame == frame) {
+ if (someKey1->field_2 == -1)
+ _multData2->someKeysIndices[i] = -1;
else {
- _multData2->somepointer05indices[0] = -1;
- _multData2->somepointer05indices[1] = -1;
- _multData2->somepointer05indices[2] = -1;
- _multData2->somepointer05indices[3] = -1;
- if ((_multData2->field_156 == 1) || (somep05l->field_2 == 1))
- _multData2->somepointer05indices[i] = j;
+ _multData2->someKeysIndices[0] = -1;
+ _multData2->someKeysIndices[1] = -1;
+ _multData2->someKeysIndices[2] = -1;
+ _multData2->someKeysIndices[3] = -1;
+ if ((_multData2->field_156 == 1) || (someKey2->field_2 == 1))
+ _multData2->someKeysIndices[i] = j;
else if (_multData2->field_157[index] == frame)
- _multData2->somepointer05indices[i] = -1;
+ _multData2->someKeysIndices[i] = -1;
else
- _multData2->somepointer05indices[i] = j - 1;
+ _multData2->someKeysIndices[i] = j - 1;
}
}
-*/
+
}
}
- if (_multData2->somepointer05indices[i] != -1) {
+ if (_multData2->someKeysIndices[i] != -1) {
/*
- int arg3 = frame - _multData2->somepointer05[i][_multData2->somepointer05indices[i]].field_0;
+ int arg3 = frame - _multData2->someKeys[i][_multData2->someKeysIndices[i]].field_0;
int arg2 = _multData2->field_156;
if ((arg2 != 1) && (--arg3 > 0))
arg3 = 0;
- int arg1 = _multData2->somepointer05[i][_multData2->somepointer05indices[i]];
+ int arg1 = _multData2->someKeys[i][_multData2->someKeysIndices[i]];
// somepointer09 is 14 bytes wide (surely a struct)
- int arg0 = _multData2->somepointer09[-_multData2->somepointer05[i][_multData2->somepointer05indices[i]].field_2 - 2];
+ int arg0 = _multData2->somepointer09[-_multData2->someKeys[i][_multData2->someKeysIndices[i]].field_2 - 2];
*/
warning("GOB2 Stub! sub_1CBF8(arg0, arg1, arg2, arg3);");
}
@@ -997,10 +1023,10 @@ void Mult_v2::sub_62DD(int16 index) {
if (_multData2->field_156 == 1) { // loc_6809
frame++;
if (_multData2->field_157[index] == (frame-1)) {
- _multData2->somepointer05indices[0] = -1;
- _multData2->somepointer05indices[1] = -1;
- _multData2->somepointer05indices[2] = -1;
- _multData2->somepointer05indices[3] = -1;
+ _multData2->someKeysIndices[0] = -1;
+ _multData2->someKeysIndices[1] = -1;
+ _multData2->someKeysIndices[2] = -1;
+ _multData2->someKeysIndices[3] = -1;
frame = -1;
for (i = 0; i < 4; i++) {
if ((_multData2->field_124[index][i] == -1) || (_multData2->field_124[index][i] == 1024))
@@ -1012,10 +1038,10 @@ void Mult_v2::sub_62DD(int16 index) {
} else { // loc_68F3
frame--;
if (_multData2->field_157[index] == (frame+1)) {
- _multData2->somepointer05indices[0] = -1;
- _multData2->somepointer05indices[1] = -1;
- _multData2->somepointer05indices[2] = -1;
- _multData2->somepointer05indices[3] = -1;
+ _multData2->someKeysIndices[0] = -1;
+ _multData2->someKeysIndices[1] = -1;
+ _multData2->someKeysIndices[2] = -1;
+ _multData2->someKeysIndices[3] = -1;
frame = -1;
for (i = 0; i < 4; i++) {
if ((_multData2->field_124[index][i] == -1) || (_multData2->field_124[index][i] == 1024))
@@ -1186,7 +1212,7 @@ void Mult_v2::animate(void) {
if ((animObj1->pAnimData->order == animObj2->pAnimData->order) &&
((animObj1->somethingBottom > animObj2->somethingBottom) ||
((animObj1->somethingBottom == animObj2->somethingBottom) &&
- (animObj1->pAnimData->someFlag == 1))))
+ (animObj1->pAnimData->isBusy == 1))))
SWAP(orderArray[i], orderArray[j]);
}
}
@@ -1365,6 +1391,20 @@ void Mult_v2::playSound(Snd::SoundDesc * soundDesc, int16 repCount, int16 freq,
}
}
+void Mult_v2::freeMult(void) {
+ if (_vm->_anim->_animSurf != 0)
+ delete _vm->_anim->_animSurf;
+
+ delete[] _objects;
+ delete[] _renderData2;
+ delete[] _orderArray;
+
+ _objects = 0;
+ _renderData2 = 0;
+ _orderArray = 0;
+ _vm->_anim->_animSurf = 0;
+}
+
void Mult_v2::freeMultKeys(void) {
int i;
char animCount;
@@ -1390,8 +1430,8 @@ void Mult_v2::freeMultKeys(void) {
for (i = 0; i < 4; i++) { // loc_73BA
delete[] _multData2->animKeys[i];
- if (_multData2->somepointer05[i] != 0)
- delete[] _multData2->somepointer05[i];
+ if (_multData2->someKeys[i] != 0)
+ delete[] _multData2->someKeys[i];
}
delete[] _multData2->palFadeKeys;
diff --git a/engines/gob/scenery.cpp b/engines/gob/scenery.cpp
index 328245e69e..8ae63de033 100644
--- a/engines/gob/scenery.cpp
+++ b/engines/gob/scenery.cpp
@@ -473,8 +473,7 @@ int16 Scenery::loadAnim(char search) {
_animPictToSprite[7 * sceneryIndex + i] = sprIndex;
_spriteRefs[sprIndex] = 1;
_spriteResId[sprIndex] = sprResId;
- _vm->_draw->_spritesArray[sprIndex] =
- _vm->_video->initSurfDesc(_vm->_global->_videoMode, width, height, 2);
+ _vm->_draw->initBigSprite(sprIndex, width, height, 2);
_vm->_video->clearSurf(_vm->_draw->_spritesArray[sprIndex]);
_vm->_draw->_destSurface = sprIndex;