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authorSylvain Dupont2010-11-12 22:31:04 +0000
committerSylvain Dupont2010-11-12 22:31:04 +0000
commit8a4cc14b1ae2b81055b710699854e25b02db9be9 (patch)
tree363e1feb3958be82e88fc75fda819877384fe782
parentfd82c3783d1e563e9c3526aeb0d75e79ebcc0d76 (diff)
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TOON: Fix audio crashs and more memory leaks
svn-id: r54219
-rw-r--r--engines/toon/anim.cpp2
-rw-r--r--engines/toon/audio.cpp8
-rw-r--r--engines/toon/movie.cpp5
-rw-r--r--engines/toon/movie.h3
-rw-r--r--engines/toon/resource.cpp10
-rw-r--r--engines/toon/resource.h4
-rw-r--r--engines/toon/toon.cpp35
-rw-r--r--engines/toon/toon.h6
8 files changed, 60 insertions, 13 deletions
diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp
index aa85db954e..00cfdad9cc 100644
--- a/engines/toon/anim.cpp
+++ b/engines/toon/anim.cpp
@@ -108,7 +108,7 @@ bool Animation::loadAnimation(Common::String file) {
}
}
- //delete[] fileData;
+ _vm->resources()->purgeFileData();
delete[] finalBuffer;
return true;
}
diff --git a/engines/toon/audio.cpp b/engines/toon/audio.cpp
index 3fba7d6cd8..2a1e1c2019 100644
--- a/engines/toon/audio.cpp
+++ b/engines/toon/audio.cpp
@@ -64,6 +64,7 @@ AudioManager::AudioManager(ToonEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixe
}
AudioManager::~AudioManager(void) {
+ _mixer->stopAll();
for (int32 i = 0; i < 4; i++) {
closeAudioPack(i);
}
@@ -130,7 +131,7 @@ void AudioManager::playMusic(Common::String dir, Common::String music) {
_currentMusicChannel = 0;
}
- delete _channels[_currentMusicChannel];
+ // no need to delete instance here it will automatically deleted by the mixer is done with it
_channels[_currentMusicChannel] = new AudioStreamInstance(this, _mixer, srs, true);
_channels[_currentMusicChannel]->setVolume(_musicMuted ? 0 : 255);
_channels[_currentMusicChannel]->play(true, Audio::Mixer::kMusicSoundType);
@@ -157,7 +158,7 @@ void AudioManager::playVoice(int32 id, bool genericVoice) {
else
stream = _audioPacks[1]->getStream(id);
- delete _channels[2];
+ // no need to delete channel 2, it will be deleted by the mixer when the stream is finished
_channels[2] = new AudioStreamInstance(this, _mixer, stream);
_channels[2]->play(false, Audio::Mixer::kSpeechSoundType);
_channels[2]->setVolume(_voiceMuted ? 0 : 255);
@@ -278,6 +279,9 @@ AudioStreamInstance::~AudioStreamInstance() {
int AudioStreamInstance::readBuffer(int16 *buffer, const int numSamples) {
debugC(5, kDebugAudio, "readBuffer(buffer, %d)", numSamples);
+ if(_stopped)
+ return 0;
+
handleFade(numSamples);
int32 leftSamples = numSamples;
int32 destOffset = 0;
diff --git a/engines/toon/movie.cpp b/engines/toon/movie.cpp
index e56bb82cfa..f0c40366be 100644
--- a/engines/toon/movie.cpp
+++ b/engines/toon/movie.cpp
@@ -46,7 +46,10 @@ bool ToonstruckSmackerDecoder::loadFile(const Common::String &filename, int forc
if (forcedflags & 0x10 || _surface->h == 200) {
_header.flags = 4;
- delete this->_surface;
+ if (_surface) {
+ _surface->free();
+ delete _surface;
+ }
_surface = new Graphics::Surface();
_surface->create(640, 400, 1);
}
diff --git a/engines/toon/movie.h b/engines/toon/movie.h
index 4d5efb3343..e89abb56c0 100644
--- a/engines/toon/movie.h
+++ b/engines/toon/movie.h
@@ -34,6 +34,7 @@ namespace Toon {
class ToonstruckSmackerDecoder : public Graphics::SmackerDecoder {
public:
ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
+ virtual ~ToonstruckSmackerDecoder() {}
void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
bool loadFile(const Common::String &filename, int forcedflags) ;
};
@@ -41,7 +42,7 @@ public:
class Movie {
public:
Movie(ToonEngine *vm, ToonstruckSmackerDecoder *decoder);
- ~Movie(void);
+ virtual ~Movie(void);
void init() const;
void play(Common::String video, int32 flags = 0);
diff --git a/engines/toon/resource.cpp b/engines/toon/resource.cpp
index f76db47539..3f879df781 100644
--- a/engines/toon/resource.cpp
+++ b/engines/toon/resource.cpp
@@ -39,6 +39,8 @@ Resources::~Resources() {
_pakFiles.pop_back();
delete temp;
}
+
+ purgeFileData();
}
void Resources::openPackage(Common::String fileName, bool preloadEntirePackage) {
@@ -84,6 +86,7 @@ uint8 *Resources::getFileData(Common::String fileName, uint32 *fileSize) {
uint8 *memory = (uint8 *)new uint8[*fileSize];
file.read(memory, *fileSize);
file.close();
+ _allocatedFileData.push_back(memory);
return memory;
} else {
for (uint32 i = 0; i < _pakFiles.size(); i++) {
@@ -124,6 +127,13 @@ Common::SeekableReadStream *Resources::openFile(Common::String fileName) {
return 0;
}
}
+
+void Resources::purgeFileData() {
+ for (uint32 i = 0; i < _allocatedFileData.size(); i++) {
+ delete[] _allocatedFileData[i];
+ }
+ _allocatedFileData.clear();
+}
Common::SeekableReadStream *PakFile::createReadStream(Common::String fileName) {
debugC(1, kDebugResource, "createReadStream(%s)", fileName.c_str());
diff --git a/engines/toon/resource.h b/engines/toon/resource.h
index 7e7f3d007a..e117c8e259 100644
--- a/engines/toon/resource.h
+++ b/engines/toon/resource.h
@@ -69,10 +69,12 @@ public:
void openPackage(Common::String file, bool preloadEntirePackage);
void closePackage(Common::String fileName);
Common::SeekableReadStream *openFile(Common::String file);
- uint8 *getFileData(Common::String fileName, uint32 *fileSize);
+ uint8 *getFileData(Common::String fileName, uint32 *fileSize); // this memory must be copied to your own structures!
+ void purgeFileData();
protected:
ToonEngine *_vm;
+ Common::Array<uint8 *> _allocatedFileData;
Common::Array<PakFile *> _pakFiles;
};
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 7b8a12d0b6..f80d6678d2 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -793,7 +793,9 @@ ToonEngine::ToonEngine(OSystem *syst, const ADGameDescription *gameDescription)
_inventoryIcons = NULL;
_inventoryIconSlots = NULL;
_genericTexts = NULL;
- _audioManager = NULL;
+ _audioManager = NULL;
+
+ memset(&_scriptData, 0, sizeof(EMCData));
switch (_language) {
case Common::EN_GRB:
@@ -849,6 +851,8 @@ ToonEngine::~ToonEngine() {
delete _genericTexts;
delete _roomTexts;
delete _script_func;
+
+ _script->unload(&_scriptData);
delete _script;
delete _saveBufferStream;
@@ -864,7 +868,9 @@ ToonEngine::~ToonEngine() {
delete _inventoryIcons;
delete _inventoryIconSlots;
//delete _genericTexts;
- //delete _audioManager;
+ delete _audioManager;
+
+ unloadToonDat();
DebugMan.clearAllDebugChannels();
delete _console;
@@ -1125,6 +1131,7 @@ void ToonEngine::loadScene(int32 SceneId, bool forGameLoad) {
_drew->update(0);
_flux->update(0);
+ _script->unload(&_scriptData);
_script->load(temp, &_scriptData, &_script_func->_opcodes);
_script->init(&_scriptState[0], &_scriptData);
_script->init(&_scriptState[1], &_scriptData);
@@ -1252,6 +1259,8 @@ void ToonEngine::initChapter() {
while (_script->run(&status))
waitForScriptStep();
+ _script->unload(&data);
+
setupGeneralPalette();
}
@@ -4517,14 +4526,20 @@ bool ToonEngine::loadToonDat() {
_numVariant = in.readUint16BE();
- _locationDirNotVisited = loadTextsVariante(in);
- _locationDirVisited = loadTextsVariante(in);
- _specialInfoLine = loadTextsVariante(in);
+ _locationDirNotVisited = loadTextsVariants(in);
+ _locationDirVisited = loadTextsVariants(in);
+ _specialInfoLine = loadTextsVariants(in);
return true;
}
-char **ToonEngine::loadTextsVariante(Common::File &in) {
+void ToonEngine::unloadToonDat() {
+ unloadTextsVariants(_locationDirNotVisited);
+ unloadTextsVariants(_locationDirVisited);
+ unloadTextsVariants(_specialInfoLine);
+}
+
+char **ToonEngine::loadTextsVariants(Common::File &in) {
int numTexts;
int entryLen;
int len;
@@ -4560,6 +4575,14 @@ char **ToonEngine::loadTextsVariante(Common::File &in) {
return res;
}
+void ToonEngine::unloadTextsVariants(char **texts) {
+ if (!texts)
+ return;
+
+ free(*texts - DATAALIGNMENT);
+ free(texts);
+}
+
void ToonEngine::makeLineNonWalkable(int32 x, int32 y, int32 x2, int32 y2) {
_currentMask->drawLineOnMask(x, y, x2, y2, false);
}
diff --git a/engines/toon/toon.h b/engines/toon/toon.h
index 4c1ad21946..920ec080aa 100644
--- a/engines/toon/toon.h
+++ b/engines/toon/toon.h
@@ -106,7 +106,9 @@ public:
bool showMainmenu(bool &loadedGame);
void init();
bool loadToonDat();
- char **loadTextsVariante(Common::File &in);
+ char **loadTextsVariants(Common::File &in);
+ void unloadTextsVariants(char **texts);
+ void unloadToonDat();
void setPaletteEntries(uint8 *palette, int32 offset, int32 num);
void fixPaletteEntries(uint8 *palette, int num);
void flushPalette();
@@ -200,6 +202,8 @@ public:
void waitForScriptStep();
void doMagnifierEffect();
+
+
bool canSaveGameStateCurrently();
bool canLoadGameStateCurrently();
void pauseEngineIntern(bool pause);