diff options
| author | Mutwin Kraus | 2002-03-08 17:05:09 +0000 | 
|---|---|---|
| committer | Mutwin Kraus | 2002-03-08 17:05:09 +0000 | 
| commit | 8b17d132dba00ce3ec3490f265fba4c9d28264e7 (patch) | |
| tree | 0029bbdd58fcb619d015018d08039d7f4ecb77f0 | |
| parent | 07bfd66c12fb6e4502f4ee7f6fc5d5416cda4d67 (diff) | |
| download | scummvm-rg350-8b17d132dba00ce3ec3490f265fba4c9d28264e7.tar.gz scummvm-rg350-8b17d132dba00ce3ec3490f265fba4c9d28264e7.tar.bz2 scummvm-rg350-8b17d132dba00ce3ec3490f265fba4c9d28264e7.zip | |
Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple.
svn-id: r3687
| -rw-r--r-- | boxes.cpp | 10 | ||||
| -rw-r--r-- | gfx.cpp | 6 | ||||
| -rw-r--r-- | resource.cpp | 4 | ||||
| -rw-r--r-- | saveload.cpp | 4 | ||||
| -rw-r--r-- | scumm.h | 22 | ||||
| -rw-r--r-- | scummsys.h | 28 | ||||
| -rw-r--r-- | scummvm.cpp | 13 | ||||
| -rw-r--r-- | stdafx.h | 10 | 
8 files changed, 77 insertions, 20 deletions
| @@ -89,7 +89,7 @@ bool Scumm::checkXYInBoxBounds(int b, int x, int y) {  		box.ur.x== box.ll.x &&  		box.ur.y== box.ll.y) { -		Point pt; +		ScummPoint pt;  		pt = closestPtOnLine(box.ul.x, box.ul.y, box.ll.x, box.ll.y, x, y);  		if (distanceFromPt(x, y, pt.x,pt.y) <= 4)  			return 1; @@ -148,11 +148,11 @@ bool Scumm::getSideOfLine(int x1,int y1, int x2, int y2, int x, int y, int box)  	return (x-x1)*(y2-y1) <= (y-y1)*(x2-x1);  } -Point Scumm::closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y) { +ScummPoint Scumm::closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y) {  	int lydiff,lxdiff;  	int32 dist,a,b,c;  	int x2,y2; -	Point pt; +	ScummPoint pt;  	if (llx==ulx) {  		x2 = ulx; @@ -254,7 +254,7 @@ bool Scumm::inBoxQuickReject(int b, int x, int y, int threshold) {  }  AdjustBoxResult Scumm::getClosestPtOnBox(int b, int x, int y) { -	Point pt; +	ScummPoint pt;  	AdjustBoxResult best;  	uint dist;  	uint bestdist = (uint)0xFFFF; @@ -332,7 +332,7 @@ int Scumm::getPathToDestBox(byte from, byte to) {  int Scumm::findPathTowards(Actor *a, byte box1nr, byte box2nr, byte box3nr) {  	BoxCoords box1;  	BoxCoords box2; -	Point tmp; +	ScummPoint tmp;  	int i,j;  	int flag;  	int q,pos; @@ -231,7 +231,7 @@ void Scumm::setCameraAt(int pos_x, int pos_y) {  	if(_features & GF_AFTER_V7) {  		CameraData *cd = &camera; -		Point old; +		ScummPoint old;  		old = cd->_cur; @@ -1641,7 +1641,7 @@ void Gdi::clearUpperMask() {  	);  } -void Scumm::clampCameraPos(Point *pt) { +void Scumm::clampCameraPos(ScummPoint *pt) {  	if (pt->x < _vars[VAR_CAMERA_MIN_X])  		pt->x = _vars[VAR_CAMERA_MIN_X]; @@ -1659,7 +1659,7 @@ void Scumm::clampCameraPos(Point *pt) {  void Scumm::moveCamera() {  	if(_features & GF_AFTER_V7) {  		CameraData *cd = &camera; -		Point old = cd->_cur; +		ScummPoint old = cd->_cur;  		Actor *a;  		if (cd->_follows) { diff --git a/resource.cpp b/resource.cpp index ec84d8360b..e232e4e3e7 100644 --- a/resource.cpp +++ b/resource.cpp @@ -167,7 +167,11 @@ bool Scumm::openResourceFile(const char *filename) {  	debug(9, "openResourceFile(%s)",filename);  	if (_resFilePath) { +	#if defined(__APPLE__CW) +		sprintf(buf, ":%s.%d:%s", _resFilePath, _resFilePathId, filename); +	#else  		sprintf(buf, "%s.%d\\%s", _resFilePath, _resFilePathId, filename); +	#endif  	} else if (_resFilePrefix) {  		sprintf(buf, "%s%s", _resFilePrefix, filename);  	} else { diff --git a/saveload.cpp b/saveload.cpp index ea8afd5073..b28c5a29bf 100644 --- a/saveload.cpp +++ b/saveload.cpp @@ -144,8 +144,12 @@ bool Scumm::loadState(int slot, bool compat) {  }  void Scumm::makeSavegameName(char *out, int slot, bool compatible) { +	#if !defined(__APPLE__CW)  	const char *dir = getenv("SCUMMVM_SAVEPATH");  	if (dir==NULL) dir=""; +	#else +	const char *dir = ""; +	#endif  	/* snprintf should be used here, but it's not portable enough */  	sprintf(out, "%s%s.%c%.2d", dir, _exe_name, compatible ? 'c': 's', slot);  } @@ -85,7 +85,7 @@ const int16 many_direction_tab_2 [16] = {  	270,  	315 }; -struct Point { +struct ScummPoint {  	int x,y;  }; @@ -621,10 +621,10 @@ struct Actor {  };  struct CameraData { -	Point _cur; -	Point _dest; -	Point _accel; -	Point _last; +	ScummPoint _cur; +	ScummPoint _dest; +	ScummPoint _accel; +	ScummPoint _last;  	int _leftTrigger, _rightTrigger;  	byte _follows, _mode;  	bool _movingToActor; @@ -830,10 +830,10 @@ enum MouseButtonStatus {  };  struct BoxCoords { -	Point ul; -	Point ur; -	Point ll; -	Point lr; +	ScummPoint ul; +	ScummPoint ur; +	ScummPoint ll; +	ScummPoint lr;  };  #ifdef COMPRESSED_SOUND_FILE @@ -1267,7 +1267,7 @@ struct Scumm {  	void main();  	uint distanceFromPt(int x, int y, int ptx, int pty); -	Point closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y); +	ScummPoint closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y);  	bool getSideOfLine(int x1,int y1, int x2, int y2, int x, int y, int box);  	void getBoxCoordinates(int boxnum, BoxCoords *bc);  	byte getMaskFromBox(int box); @@ -1799,7 +1799,7 @@ struct Scumm {  	void actorFollowCamera(int act);  	void setCameraAtEx(int at); -	void clampCameraPos(Point *pt); +	void clampCameraPos(ScummPoint *pt);  	void setCursorHotspot2(int x,int y); diff --git a/scummsys.h b/scummsys.h index 9425527354..4e1b171870 100644 --- a/scummsys.h +++ b/scummsys.h @@ -139,6 +139,34 @@ typedef signed long int32;  #define NORETURN  #endif +#elif defined(__APPLE__CW) +#include <stdlib.h> +#include <stdio.h> + +#define scumm_stricmp strcmp +inline char* strdup(char *buf) {return (char*)buf;}; + +#define CHECK_HEAP +#define SCUMM_BIG_ENDIAN + +#define FORCEINLINE inline +#define CDECL  + +typedef unsigned char byte; +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned long uint32; +typedef unsigned int uint; +typedef signed char int8; +typedef signed short int16; +typedef signed long int32; + +#define START_PACK_STRUCTS pack (1) +#define END_PACK_STRUCTS   pack () +#define GCC_PACK +#define NORETURN +#define NEED_STRDUP +  #elif defined(__DC__)  #define scumm_stricmp strcasecmp diff --git a/scummvm.cpp b/scummvm.cpp index 66c53efb39..70a46999cd 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -420,6 +420,7 @@ int Scumm::scummLoop(int delta) {  						"\tf       - fullscreen mode\n"  void Scumm::parseCommandLine(int argc, char **argv) { +	#if !defined(__APPLE__CW)  	int i;  	char *s; @@ -501,6 +502,12 @@ NextArg:;  			_exe_name = s;  		}  	} +	#else +	 +	//sprintf(_gameDataPath, ":%s:", *argv); +	//_gameDataPath = *argv; +	_exe_name = *argv; +	#endif  } @@ -549,7 +556,7 @@ static const VersionSettings version_settings[] = {          /* Scumm Version 7 */          {"ft",          "Full Throttle",                                GID_FT,       7, 3, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7}, -	{"dig",		"The Dig",					GID_DIG,      7, 5, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7},	 +	    {"dig",			"The Dig",										GID_DIG,      7, 5, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7},	          /* Scumm Version 8 */  //      {"curse",       "The Curse of Monkey Island",                   GID_CMI,      8, 1, 0,}, @@ -1226,6 +1233,7 @@ void NORETURN CDECL error(const char *s, ...) {  }  void CDECL warning(const char *s, ...) { +#if 0  	char buf[1024];  	va_list va; @@ -1234,9 +1242,11 @@ void CDECL warning(const char *s, ...) {  	va_end(va);  	fprintf(stderr, "WARNING: %s!\n", buf); +#endif  }  void CDECL debug(int level, const char *s, ...) { +#if 0  	char buf[1024];  	va_list va; @@ -1248,6 +1258,7 @@ void CDECL debug(int level, const char *s, ...) {  	va_end(va);  	printf("%s\n", buf);  	fflush(stdout); +#endif  }  void checkHeap() { @@ -2,6 +2,9 @@   * $Id$   *   * $Log$ + * Revision 1.10  2002/03/08 17:05:09  mutle + * Some changes, need to be done to get the Mac Port running. For example Point is now called ScummPoint, as the name Point is already in use by Apple. + *   * Revision 1.9  2002/03/06 12:24:56  ender   * Applied cleanup and scaling patch by Rob.   * @@ -73,8 +76,10 @@  #if defined(NEED_SDL_HEADERS)  #include <SDL.h>  #endif +#if !defined(__APPLE__CW)  #include <sys/types.h>  #include <sys/uio.h> +#endif  #if !defined (__BEOS__)  #include <unistd.h>  #endif @@ -101,6 +106,10 @@  #define SCUMMVM_PLATFORM_VERSION  "X11 version"  #else +#ifdef __APPLE__CW +#define SCUMMVM_PLATFORM_VERSION "Carbon Mac version" +#else +  #ifdef SDL_COMPILEDVERSION  #define SCUMMVM_PLATFORM_VERSION  "SDL version"  //SDL_COMPILEDVERSION is a number... :( @@ -109,4 +118,5 @@  #endif  #endif  #endif +#endif | 
