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author | johndoe123 | 2015-11-19 14:01:03 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 8b48f2f63f5cc21d864c3e960ce307b50286b64b (patch) | |
tree | d678ddede21faf2957629554e6859f68e44f1c79 | |
parent | 61a0b5badbd7098e0b96355a428408654b3705df (diff) | |
download | scummvm-rg350-8b48f2f63f5cc21d864c3e960ce307b50286b64b.tar.gz scummvm-rg350-8b48f2f63f5cc21d864c3e960ce307b50286b64b.tar.bz2 scummvm-rg350-8b48f2f63f5cc21d864c3e960ce307b50286b64b.zip |
ILLUSIONS: Rename ProgInfo -> SceneInfo
-rw-r--r-- | engines/illusions/bbdou/illusions_bbdou.cpp | 12 | ||||
-rw-r--r-- | engines/illusions/duckman/illusions_duckman.cpp | 24 | ||||
-rw-r--r-- | engines/illusions/resources/scriptresource.cpp | 60 | ||||
-rw-r--r-- | engines/illusions/resources/scriptresource.h | 18 |
4 files changed, 57 insertions, 57 deletions
diff --git a/engines/illusions/bbdou/illusions_bbdou.cpp b/engines/illusions/bbdou/illusions_bbdou.cpp index 9c7e0192bb..b872a3c6e8 100644 --- a/engines/illusions/bbdou/illusions_bbdou.cpp +++ b/engines/illusions/bbdou/illusions_bbdou.cpp @@ -504,13 +504,13 @@ uint32 IllusionsEngine_BBDOU::newTempThreadId() { } bool IllusionsEngine_BBDOU::enterScene(uint32 sceneId, uint32 threadId) { - ProgInfo *progInfo = _scriptResource->getProgInfo(sceneId & 0xFFFF); - if (!progInfo) { + SceneInfo *sceneInfo = _scriptResource->getSceneInfo(sceneId & 0xFFFF); + if (!sceneInfo) { dumpActiveScenes(_globalSceneId, threadId); sceneId = _theSceneId; } _activeScenes.push(sceneId); - return progInfo != 0; + return sceneInfo != 0; } void IllusionsEngine_BBDOU::exitScene(uint32 threadId) { @@ -563,9 +563,9 @@ void IllusionsEngine_BBDOU::setSceneIdThreadId(uint32 theSceneId, uint32 theThre } bool IllusionsEngine_BBDOU::findTriggerCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) { - ProgInfo *progInfo = _scriptResource->getProgInfo(sceneId & 0xFFFF); - if (progInfo) - return progInfo->findTriggerCause(verbId, objectId2, objectId, codeOffs); + SceneInfo *sceneInfo = _scriptResource->getSceneInfo(sceneId & 0xFFFF); + if (sceneInfo) + return sceneInfo->findTriggerCause(verbId, objectId2, objectId, codeOffs); return false; } diff --git a/engines/illusions/duckman/illusions_duckman.cpp b/engines/illusions/duckman/illusions_duckman.cpp index 3a6514fa96..86cd068f22 100644 --- a/engines/illusions/duckman/illusions_duckman.cpp +++ b/engines/illusions/duckman/illusions_duckman.cpp @@ -717,13 +717,13 @@ void IllusionsEngine_Duckman::popActiveScene() { } bool IllusionsEngine_Duckman::loadScene(uint32 sceneId) { - ProgInfo *progInfo = _scriptResource->getProgInfo(sceneId & 0xFFFF); - if (!progInfo) + SceneInfo *sceneInfo = _scriptResource->getSceneInfo(sceneId & 0xFFFF); + if (!sceneInfo) return false; pushActiveScene(sceneId); uint resourcesCount; uint32 *resources; - progInfo->getResources(resourcesCount, resources); + sceneInfo->getResources(resourcesCount, resources); for (uint i = 0; i < resourcesCount; ++i) _resSys->loadResource(resources[i], sceneId, 0); return true; @@ -789,9 +789,9 @@ void IllusionsEngine_Duckman::setSceneIdThreadId(uint32 theSceneId, uint32 theTh } bool IllusionsEngine_Duckman::findTriggerCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) { - ProgInfo *progInfo = _scriptResource->getProgInfo(sceneId & 0xFFFF); - if (progInfo) - return progInfo->findTriggerCause(verbId, objectId2, objectId, codeOffs); + SceneInfo *sceneInfo = _scriptResource->getSceneInfo(sceneId & 0xFFFF); + if (sceneInfo) + return sceneInfo->findTriggerCause(verbId, objectId2, objectId, codeOffs); return false; } @@ -993,15 +993,15 @@ void IllusionsEngine_Duckman::playSoundEffect(int index) { } bool IllusionsEngine_Duckman::getTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outThreadId) { - ProgInfo *progInfo = _scriptResource->getProgInfo(getCurrentScene() & 0xFFFF); + SceneInfo *sceneInfo = _scriptResource->getSceneInfo(getCurrentScene() & 0xFFFF); bool found = - progInfo->findTriggerCause(verbId, objectId2, objectId, outThreadId) || - progInfo->findTriggerCause(verbId, objectId2, 0x40001, outThreadId); + sceneInfo->findTriggerCause(verbId, objectId2, objectId, outThreadId) || + sceneInfo->findTriggerCause(verbId, objectId2, 0x40001, outThreadId); if (!found) { - progInfo = _scriptResource->getProgInfo(3); + sceneInfo = _scriptResource->getSceneInfo(3); found = - progInfo->findTriggerCause(verbId, objectId2, objectId, outThreadId) || - progInfo->findTriggerCause(verbId, objectId2, 0x40001, outThreadId); + sceneInfo->findTriggerCause(verbId, objectId2, objectId, outThreadId) || + sceneInfo->findTriggerCause(verbId, objectId2, 0x40001, outThreadId); } return found; } diff --git a/engines/illusions/resources/scriptresource.cpp b/engines/illusions/resources/scriptresource.cpp index 5ce7154439..3038a8694d 100644 --- a/engines/illusions/resources/scriptresource.cpp +++ b/engines/illusions/resources/scriptresource.cpp @@ -164,19 +164,19 @@ bool TriggerObject::findTriggerCause(uint32 verbId, uint32 objectId2, uint32 &co return false; } -void TriggerObject::fixupProgInfosDuckman() { +void TriggerObject::fixupSceneInfosDuckman() { for (uint i = 0; i < _causesCount; ++i) _causes[i]._verbId &= 0xFFFF; } -// ProgInfo +// SceneInfo -ProgInfo::ProgInfo() +SceneInfo::SceneInfo() : _triggerObjectsCount(0), _triggerObjects(0), _resourcesCount(0), _resources(0) { } -ProgInfo::~ProgInfo() { +SceneInfo::~SceneInfo() { delete[] _triggerObjects; delete[] _resources; } @@ -192,14 +192,14 @@ char *debugW2I(byte *wstr) { return buf; } -void ProgInfo::load(byte *dataStart, Common::SeekableReadStream &stream) { +void SceneInfo::load(byte *dataStart, Common::SeekableReadStream &stream) { _id = stream.readUint16LE(); _unk = stream.readUint16LE(); _name = dataStart + stream.pos(); stream.skip(128); _triggerObjectsCount = stream.readUint16LE(); _resourcesCount = stream.readUint16LE(); - debug(2, "\nProgInfo::load() _id: %d; _unk: %d; _name: [%s]", + debug(2, "\nSceneInfo::load() _id: %d; _unk: %d; _name: [%s]", _id, _unk, debugW2I(_name)); uint32 triggerObjectsListOffs = stream.readUint32LE(); if (_resourcesCount > 0) { @@ -218,28 +218,28 @@ void ProgInfo::load(byte *dataStart, Common::SeekableReadStream &stream) { } } -bool ProgInfo::findTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) { +bool SceneInfo::findTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) { TriggerObject *triggerObject = findTriggerObject(objectId); if (triggerObject) return triggerObject->findTriggerCause(verbId, objectId2, codeOffs); return false; } -void ProgInfo::getResources(uint &resourcesCount, uint32 *&resources) { +void SceneInfo::getResources(uint &resourcesCount, uint32 *&resources) { resourcesCount = _resourcesCount; resources = _resources; } -TriggerObject *ProgInfo::findTriggerObject(uint32 objectId) { +TriggerObject *SceneInfo::findTriggerObject(uint32 objectId) { for (uint i = 0; i < _triggerObjectsCount; ++i) if (_triggerObjects[i]._objectId == objectId) return &_triggerObjects[i]; return 0; } -void ProgInfo::fixupProgInfosDuckman() { +void SceneInfo::fixupSceneInfosDuckman() { for (uint i = 0; i < _triggerObjectsCount; ++i) - _triggerObjects[i].fixupProgInfosDuckman(); + _triggerObjects[i].fixupSceneInfosDuckman(); } // ScriptResource @@ -259,15 +259,15 @@ void ScriptResource::load(Resource *resource) { Common::MemoryReadStream stream(_data, _dataSize, DisposeAfterUse::NO); - uint32 objectMapOffs, progInfosOffs; + uint32 objectMapOffs, sceneInfosOffs; _objectMapCount = 0; if (resource->_gameId == kGameIdBBDOU) { - progInfosOffs = 0x18; + sceneInfosOffs = 0x18; } else if (resource->_gameId == kGameIdDuckman) { for (uint i = 0; i < 27; ++i) _soundIds[i] = stream.readUint32LE(); - progInfosOffs = 0x8C; + sceneInfosOffs = 0x8C; } stream.skip(4); // Skip unused @@ -278,7 +278,7 @@ void ScriptResource::load(Resource *resource) { if (resource->_gameId == kGameIdDuckman) _objectMapCount = stream.readUint16LE(); _codeCount = stream.readUint16LE(); - _progInfosCount = stream.readUint16LE(); + _sceneInfosCount = stream.readUint16LE(); if (resource->_gameId == kGameIdDuckman) stream.readUint16LE();//Unused? @@ -289,8 +289,8 @@ void ScriptResource::load(Resource *resource) { objectMapOffs = stream.readUint32LE(); uint32 codeTblOffs = stream.readUint32LE(); - debug(2, "ScriptResource::load() propertiesCount: %d; blockCountersCount: %d; _codeCount: %d; _progInfosCount: %d; _objectMapCount: %d", - propertiesCount, blockCountersCount, _codeCount, _progInfosCount, _objectMapCount); + debug(2, "ScriptResource::load() propertiesCount: %d; blockCountersCount: %d; _codeCount: %d; _sceneInfosCount: %d; _objectMapCount: %d", + propertiesCount, blockCountersCount, _codeCount, _sceneInfosCount, _objectMapCount); debug(2, "ScriptResource::load() propertiesOffs: %08X; blockCountersOffs: %08X; codeTblOffs: %08X; objectMapOffs: %08X", propertiesOffs, blockCountersOffs, codeTblOffs, objectMapOffs); // Init properties @@ -304,12 +304,12 @@ void ScriptResource::load(Resource *resource) { for (uint i = 0; i < _codeCount; ++i) _codeOffsets[i] = stream.readUint32LE(); - _progInfos = new ProgInfo[_progInfosCount]; - for (uint i = 0; i < _progInfosCount; ++i) { - stream.seek(progInfosOffs + i * 4); - uint32 progInfoOffs = stream.readUint32LE(); - stream.seek(progInfoOffs); - _progInfos[i].load(_data, stream); + _sceneInfos = new SceneInfo[_sceneInfosCount]; + for (uint i = 0; i < _sceneInfosCount; ++i) { + stream.seek(sceneInfosOffs + i * 4); + uint32 sceneInfoOffs = stream.readUint32LE(); + stream.seek(sceneInfoOffs); + _sceneInfos[i].load(_data, stream); } if (_objectMapCount > 0) { @@ -330,7 +330,7 @@ void ScriptResource::load(Resource *resource) { } if (resource->_gameId == kGameIdDuckman) - fixupProgInfosDuckman(); + fixupSceneInfosDuckman(); } @@ -342,9 +342,9 @@ byte *ScriptResource::getCode(uint32 codeOffs) { return _data + codeOffs; } -ProgInfo *ScriptResource::getProgInfo(uint32 index) { - if (index > 0 && index <= _progInfosCount) - return &_progInfos[index - 1]; +SceneInfo *ScriptResource::getSceneInfo(uint32 index) { + if (index > 0 && index <= _sceneInfosCount) + return &_sceneInfos[index - 1]; return 0; } @@ -352,9 +352,9 @@ uint32 ScriptResource::getObjectActorTypeId(uint32 objectId) { return _objectMap[(objectId & 0xFFFF) - 1]; } -void ScriptResource::fixupProgInfosDuckman() { - for (uint i = 0; i < _progInfosCount; ++i) - _progInfos[i].fixupProgInfosDuckman(); +void ScriptResource::fixupSceneInfosDuckman() { + for (uint i = 0; i < _sceneInfosCount; ++i) + _sceneInfos[i].fixupSceneInfosDuckman(); } // ScriptInstance diff --git a/engines/illusions/resources/scriptresource.h b/engines/illusions/resources/scriptresource.h index eb58c66cb9..6debcb2efb 100644 --- a/engines/illusions/resources/scriptresource.h +++ b/engines/illusions/resources/scriptresource.h @@ -79,21 +79,21 @@ public: ~TriggerObject(); void load(byte *dataStart, Common::SeekableReadStream &stream); bool findTriggerCause(uint32 verbId, uint32 objectId2, uint32 &codeOffs); - void fixupProgInfosDuckman(); + void fixupSceneInfosDuckman(); public: uint32 _objectId; uint _causesCount; TriggerCause *_causes; }; -class ProgInfo { +class SceneInfo { public: - ProgInfo(); - ~ProgInfo(); + SceneInfo(); + ~SceneInfo(); void load(byte *dataStart, Common::SeekableReadStream &stream); bool findTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs); void getResources(uint &resourcesCount, uint32 *&resources); - void fixupProgInfosDuckman(); + void fixupSceneInfosDuckman(); protected: uint16 _id; uint16 _unk; @@ -112,7 +112,7 @@ public: void load(Resource *resource); byte *getThreadCode(uint32 threadId); byte *getCode(uint32 codeOffs); - ProgInfo *getProgInfo(uint32 index); + SceneInfo *getSceneInfo(uint32 index); uint32 getObjectActorTypeId(uint32 objectId); uint32 getMainActorObjectId() const { return _mainActorObjectId; } public: @@ -122,14 +122,14 @@ public: BlockCounters _blockCounters; uint _codeCount; uint32 *_codeOffsets; - uint _progInfosCount; - ProgInfo *_progInfos; + uint _sceneInfosCount; + SceneInfo *_sceneInfos; // Duckman specific uint32 _soundIds[27]; uint _objectMapCount; uint32 *_objectMap; uint32 _mainActorObjectId; - void fixupProgInfosDuckman(); + void fixupSceneInfosDuckman(); }; class ScriptInstance : public ResourceInstance { |