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authorAlejandro Marzini2010-07-07 01:05:32 +0000
committerAlejandro Marzini2010-07-07 01:05:32 +0000
commit8b6d49ce42f34b84355c50871c9205d40241d20b (patch)
tree16bde27085cdaddfbb8b6f9a74f80b20d1c8dcb3
parent30136589f05498f160c3a7e9e92be0aef066bf79 (diff)
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Implemented CHECK_GL_ERROR macro for debugging OpenGL calls.
svn-id: r50731
-rw-r--r--backends/graphics/opengl/glerrorcheck.cpp58
-rw-r--r--backends/graphics/opengl/glerrorcheck.h38
2 files changed, 96 insertions, 0 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.cpp b/backends/graphics/opengl/glerrorcheck.cpp
new file mode 100644
index 0000000000..76e8de9d8a
--- /dev/null
+++ b/backends/graphics/opengl/glerrorcheck.cpp
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(DEBUG) //&& defined(USE_OPENGL)
+
+#include "backends/graphics/opengl/glerrorcheck.h"
+#include "common/debug.h"
+
+#ifdef USE_GLES
+#include <GLES/gl.h>
+#else
+#include <GL/gl.h>
+#endif
+
+static const char* getGlErrStr(GLenum error) {
+ switch (error) {
+ case GL_NO_ERROR: return "GL_NO_ERROR";
+ case GL_INVALID_ENUM: return "GL_INVALID_ENUM";
+ case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION";
+ case GL_STACK_OVERFLOW: return "GL_STACK_OVERFLOW";
+ case GL_STACK_UNDERFLOW: return "GL_STACK_UNDERFLOW";
+ case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY";
+ }
+
+ static char buf[40];
+ snprintf(buf, sizeof(buf), "(Unknown GL error code 0x%x)", error);
+ return buf;
+}
+
+void checkGlError(const char* file, int line) {
+ GLenum error = glGetError();
+ if (error != GL_NO_ERROR)
+ warning("%s:%d: GL error: %s", file, line, getGlErrStr(error));
+}
+
+#endif
diff --git a/backends/graphics/opengl/glerrorcheck.h b/backends/graphics/opengl/glerrorcheck.h
new file mode 100644
index 0000000000..7c997eb288
--- /dev/null
+++ b/backends/graphics/opengl/glerrorcheck.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if !defined(DEBUG)
+
+// If not in debug, just do the GL call
+#define CHECK_GL_ERROR(call) (call)
+
+#else
+
+// If in debug, check for an error after a GL call
+#define CHECK_GL_ERROR(call) ((call), checkGlError(__FILE__, __LINE__))
+
+void checkGlError(const char* file, int line);
+
+#endif