diff options
author | Travis Howell | 2004-08-14 11:31:36 +0000 |
---|---|---|
committer | Travis Howell | 2004-08-14 11:31:36 +0000 |
commit | 8bc615a3941d3e23c49cf7c73bf3a8257f59f5c7 (patch) | |
tree | 1dddde79302d7d075b383a42e74e1c52902de4f0 | |
parent | acc51d2e29ce2664ca44072dd584e5ee455fa6fd (diff) | |
download | scummvm-rg350-8bc615a3941d3e23c49cf7c73bf3a8257f59f5c7.tar.gz scummvm-rg350-8bc615a3941d3e23c49cf7c73bf3a8257f59f5c7.tar.bz2 scummvm-rg350-8bc615a3941d3e23c49cf7c73bf3a8257f59f5c7.zip |
Fix loadCharset failures for computer terminals in FT.
Later games use slightly different code.
svn-id: r14605
-rw-r--r-- | scumm/string.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index a7a8d24637..62f858c645 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -589,7 +589,7 @@ int ScummEngine::addStringToStack(byte *dst, int dstSize, int var) { void ScummEngine::initCharset(int charsetno) { int i; - if (!getResourceAddress(rtCharset, charsetno)) + if ((!getResourceAddress(rtCharset, charsetno)) || (_version >= 7 && !isResourceLoaded(rtCharset, charsetno))) loadCharset(charsetno); _string[0]._default.charset = charsetno; |