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author | Colin Snover | 2016-12-18 18:22:37 -0600 |
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committer | Colin Snover | 2016-12-18 19:03:30 -0600 |
commit | 8bda50fb08f893c9a29332f78917d20a963aab77 (patch) | |
tree | 84c66074073181b0729b4099907c647012c8d17e | |
parent | df38f24c77bac3b1a8958a1bac301d82a43c35c4 (diff) | |
download | scummvm-rg350-8bda50fb08f893c9a29332f78917d20a963aab77.tar.gz scummvm-rg350-8bda50fb08f893c9a29332f78917d20a963aab77.tar.bz2 scummvm-rg350-8bda50fb08f893c9a29332f78917d20a963aab77.zip |
SCI: Clarify the SciEngine::canSaveGameStateCurrently situation
-rw-r--r-- | engines/sci/detection.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index e3167503ee..a3b15b23e0 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -887,7 +887,8 @@ bool SciEngine::canLoadGameStateCurrently() { } bool SciEngine::canSaveGameStateCurrently() { - return !_gamestate->executionStackBase; + // see comment about kSupportsSavingDuringRuntime in SciEngine::hasFeature + return false; } } // End of namespace Sci |