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authorTorbjörn Andersson2013-08-19 19:34:41 +0200
committerTorbjörn Andersson2013-08-19 19:34:41 +0200
commit8c2bbb09a8789b17adc4abe609571d1a0b64e535 (patch)
tree4ad4b15283613246ccbfcaa62ae8126e793e64f3
parent3a2b629a178f669c60b33e361bb1d6a15e553b4d (diff)
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GRAPHICS: Add missing "break"s in switch, CID 1063214
This won't actually make any difference, since the fall through would do nothing and then reach the break in the default case. But I think it's less error-prone this way if the code is ever modified.
-rw-r--r--graphics/VectorRendererSpec.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index e4843ba78b..cb714a0b45 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -287,12 +287,14 @@ VectorRenderer *createRenderer(int mode) {
return new VectorRendererSpec<uint32>(format);
else if (g_system->getOverlayFormat().bytesPerPixel == 2)
return new VectorRendererSpec<uint16>(format);
+ break;
#ifndef DISABLE_FANCY_THEMES
case GUI::ThemeEngine::kGfxAntialias:
if (g_system->getOverlayFormat().bytesPerPixel == 4)
return new VectorRendererAA<uint32>(format);
else if (g_system->getOverlayFormat().bytesPerPixel == 2)
return new VectorRendererAA<uint16>(format);
+ break;
#endif
default:
break;