diff options
author | yinsimei | 2017-05-30 09:59:56 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | 8c59f8deac6da7fd3b46234b70ca1cea428ca1f5 (patch) | |
tree | 5ceb323ae2ac20c28120084726330b17bbd2861c | |
parent | b920f61a111b2dddac41b44a318c9078dea833ff (diff) | |
download | scummvm-rg350-8c59f8deac6da7fd3b46234b70ca1cea428ca1f5.tar.gz scummvm-rg350-8c59f8deac6da7fd3b46234b70ca1cea428ca1f5.tar.bz2 scummvm-rg350-8c59f8deac6da7fd3b46234b70ca1cea428ca1f5.zip |
SLUDGE: Replace sludge stream reading functions by scummvm ones
-rw-r--r-- | engines/sludge/backdrop.cpp | 56 | ||||
-rw-r--r-- | engines/sludge/bg_effects.cpp | 24 | ||||
-rw-r--r-- | engines/sludge/fileset.cpp | 26 | ||||
-rw-r--r-- | engines/sludge/floor.cpp | 12 | ||||
-rw-r--r-- | engines/sludge/language.cpp | 4 | ||||
-rw-r--r-- | engines/sludge/loadsave.cpp | 102 | ||||
-rw-r--r-- | engines/sludge/moreio.cpp | 64 | ||||
-rw-r--r-- | engines/sludge/moreio.h | 6 | ||||
-rw-r--r-- | engines/sludge/objtypes.cpp | 30 | ||||
-rw-r--r-- | engines/sludge/people.cpp | 130 | ||||
-rw-r--r-- | engines/sludge/region.cpp | 32 | ||||
-rw-r--r-- | engines/sludge/savedata.cpp | 22 | ||||
-rw-r--r-- | engines/sludge/sludger.cpp | 99 | ||||
-rw-r--r-- | engines/sludge/sound_bass.cpp | 22 | ||||
-rw-r--r-- | engines/sludge/sound_nosound.cpp | 16 | ||||
-rw-r--r-- | engines/sludge/sound_openal.cpp | 22 | ||||
-rw-r--r-- | engines/sludge/sprites.cpp | 8 | ||||
-rw-r--r-- | engines/sludge/statusba.cpp | 43 | ||||
-rw-r--r-- | engines/sludge/talk.cpp | 40 | ||||
-rw-r--r-- | engines/sludge/thumbnail.cpp | 16 | ||||
-rw-r--r-- | engines/sludge/zbuffer.cpp | 8 |
21 files changed, 363 insertions, 419 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp index da71289464..07f4d35618 100644 --- a/engines/sludge/backdrop.cpp +++ b/engines/sludge/backdrop.cpp @@ -107,10 +107,10 @@ void nosnapshot() { void saveSnapshot(Common::WriteStream *stream) { #if 0 if (snapshotTextureName) { - putch(1, stream); // 1 for snapshot follows + stream->writeByte(1); // 1 for snapshot follows saveCoreHSI(stream, snapshotTextureName, winWidth, winHeight); } else { - putch(0, stream); + stream->writeByte(0); } #endif } @@ -167,8 +167,8 @@ bool snapshot() { } bool restoreSnapshot(Common::SeekableReadStream *stream) { - unsigned int picWidth = get2bytes(stream); - unsigned int picHeight = get2bytes(stream); + unsigned int picWidth = stream->readUint16BE(); + unsigned int picHeight = stream->readUint16BE(); if ((picWidth != winWidth) || (picHeight != winHeight)) return false; @@ -190,9 +190,9 @@ bool restoreSnapshot(Common::SeekableReadStream *stream) { for (t2 = 0; t2 < winHeight; t2++) { t1 = 0; while (t1 < winWidth) { - c = (unsigned short) get2bytes(stream); + c = (unsigned short)stream->readUint16BE(); if (c & 32) { - n = getch(stream) + 1; + n = stream->readByte() + 1; c -= 32; } else { n = 1; @@ -653,8 +653,8 @@ bool loadLightMap(int v) { fileIsPNG = false; fseek(bigDataFile, file_pointer, SEEK_SET); - newPicWidth = lightMap.w = get2bytes(bigDataFile); - newPicHeight = lightMap.h = get2bytes(bigDataFile); + newPicWidth = lightMap.w = bigDataFile->readUint16BE(); + newPicHeight = lightMap.h = bigDataFile->readUint16BE(); } else { // Read the PNG header @@ -745,7 +745,7 @@ bool loadLightMap(int v) { for (t2 = 0; t2 < lightMap.h; t2 ++) { t1 = 0; while (t1 < lightMap.w) { - c = (unsigned short) get2bytes(bigDataFile); + c = (unsigned short)bigDataFile->readUint16BE(); if (c & 32) { n = fgetc(bigDataFile) + 1; c -= 32; @@ -859,8 +859,8 @@ bool loadParallax(unsigned short v, unsigned short fracX, fileIsPNG = false; fseek(bigDataFile, file_pointer, SEEK_SET); - picWidth = nP->width = get2bytes(bigDataFile); - picHeight = nP->height = get2bytes(bigDataFile); + picWidth = nP->width = bigDataFile->readUint16BE(); + picHeight = nP->height = bigDataFile->readUint16BE(); } else { // Read the PNG header @@ -955,7 +955,7 @@ bool loadParallax(unsigned short v, unsigned short fracX, for (t2 = 0; t2 < nP->height; t2 ++) { t1 = 0; while (t1 < nP->width) { - c = (unsigned short) get2bytes(bigDataFile); + c = (unsigned short)bigDataFile->readUint16BE(); if (c & 32) { n = fgetc(bigDataFile) + 1; c -= 32; @@ -1111,8 +1111,8 @@ bool loadByteArray(int &picWidth, int &picHeight, int &realPicWidth, int &realPi int32_t transCol = reserve ? -1 : 63519; int t1, t2, n; unsigned short c; - picWidth = realPicWidth = get2bytes(stream); - picHeight = realPicHeight = get2bytes(stream); + picWidth = realPicWidth = stream->readUint16BE(); + picHeight = realPicHeight = stream->readUint16BE(); if (reserve) { if (!resizeBackdrop(realPicWidth, realPicHeight)) return false; @@ -1121,9 +1121,9 @@ bool loadByteArray(int &picWidth, int &picHeight, int &realPicWidth, int &realPi for (t2 = 0; t2 < realPicHeight; t2 ++) { t1 = 0; while (t1 < realPicWidth) { - c = (unsigned short) get2bytes(stream); + c = (unsigned short)stream->readUint16BE(); if (c & 32) { - n = getch(stream) + 1; + n = stream->readByte() + 1; c -= 32; } else { n = 1; @@ -1337,8 +1337,8 @@ bool mixHSI(Common::SeekableReadStream *stream, int x, int y) { fileIsPNG = false; stream->seek(file_pointer, SEEK_SET); - picWidth = realPicWidth = get2bytes(stream); - picHeight = realPicHeight = get2bytes(stream); + picWidth = realPicWidth = stream->readUint16BE(); + picHeight = realPicHeight = stream->readUint16BE(); } else { // Read the PNG header @@ -1446,9 +1446,9 @@ bool mixHSI(Common::SeekableReadStream *stream, int x, int y) { for (t2 = 0; t2 < realPicHeight; t2 ++) { t1 = 0; while (t1 < realPicWidth) { - c = (unsigned short) get2bytes(stream); + c = (unsigned short)stream->readUint16BE(); if (c & 32) { - n = getch(stream) + 1; + n = stream->readByte() + 1; c -= 32; } else { n = 1; @@ -1701,8 +1701,8 @@ void saveCoreHSI(Common::WriteStream *stream, GLuint texture, int w, int h) { int x, y, lookAhead; unsigned short int *fromHere, * lookPointer; - put2bytes(w, stream); - put2bytes(h, stream); + stream->writeUint16BE(w); + stream->writeUint16BE(h); for (y = 0; y < h; y ++) { fromHere = image + (y * tw); @@ -1717,8 +1717,8 @@ void saveCoreHSI(Common::WriteStream *stream, GLuint texture, int w, int h) { if (lookAhead == x + 1) { put2bytes((* fromHere) & 65503, stream); } else { - put2bytes(* fromHere | 32, stream); - putch(lookAhead - x - 1, stream); + stream->writeUint16BE(* fromHere | 32); + stream->writeByte(lookAhead - x - 1); } fromHere = lookPointer; x = lookAhead; @@ -1738,10 +1738,10 @@ void saveHSI(Common::WriteStream *stream) { void saveParallaxRecursive(parallaxLayer *me, Common::WriteStream *stream) { if (me) { saveParallaxRecursive(me->next, stream); - putch(1, stream); - put2bytes(me->fileNum, stream); - put2bytes(me->fractionX, stream); - put2bytes(me->fractionY, stream); + stream->writeByte(1); + stream->writeUint16BE(me->fileNum); + stream->writeUint16BE(me->fractionX); + stream->writeUint16BE(me->fractionY); } } diff --git a/engines/sludge/bg_effects.cpp b/engines/sludge/bg_effects.cpp index 8a615514fa..9c8bcb304b 100644 --- a/engines/sludge/bg_effects.cpp +++ b/engines/sludge/bg_effects.cpp @@ -118,16 +118,16 @@ static int s_matrixEffectBase = 0; void blur_saveSettings(Common::WriteStream *stream) { if (s_matrixEffectData) { - put4bytes(s_matrixEffectDivide, stream); - put4bytes(s_matrixEffectWidth, stream); - put4bytes(s_matrixEffectHeight, stream); - put4bytes(s_matrixEffectBase, stream); + stream->writeUint32LE(s_matrixEffectDivide); + stream->writeUint32LE(s_matrixEffectWidth); + stream->writeUint32LE(s_matrixEffectHeight); + stream->writeUint32LE(s_matrixEffectBase); stream->write(s_matrixEffectData, sizeof(int) * s_matrixEffectWidth * s_matrixEffectHeight); } else { - put4bytes(0, stream); - put4bytes(0, stream); - put4bytes(0, stream); - put4bytes(0, stream); + stream->writeUint32LE(0); + stream->writeUint32LE(0); + stream->writeUint32LE(0); + stream->writeUint32LE(0); } } @@ -143,10 +143,10 @@ static int *blur_allocateMemoryForEffect() { } void blur_loadSettings(Common::SeekableReadStream *stream) { - s_matrixEffectDivide = get4bytes(stream); - s_matrixEffectWidth = get4bytes(stream); - s_matrixEffectHeight = get4bytes(stream); - s_matrixEffectBase = get4bytes(stream); + s_matrixEffectDivide = stream->readUint32LE(); + s_matrixEffectWidth = stream->readUint32LE(); + s_matrixEffectHeight = stream->readUint32LE(); + s_matrixEffectBase = stream->readUint32LE(); if (blur_allocateMemoryForEffect()) { size_t bytes_read = stream->read(s_matrixEffectData, sizeof(int) * s_matrixEffectWidth * s_matrixEffectHeight); diff --git a/engines/sludge/fileset.cpp b/engines/sludge/fileset.cpp index eb39166019..d6ecdef2bb 100644 --- a/engines/sludge/fileset.cpp +++ b/engines/sludge/fileset.cpp @@ -35,6 +35,8 @@ #include "CommonCode/version.h" #include "common/file.h" +#include "common/debug.h" +#include "sludge.h" namespace Sludge { @@ -56,7 +58,7 @@ bool openSubSlice(int num) { } // fprintf (dbug, "Going to position %li\n", startOfSubIndex + (num << 2)); bigDataFile->seek(startOfSubIndex + (num << 2), 0); - bigDataFile->seek(get4bytes(bigDataFile), 0); + bigDataFile->seek(bigDataFile->readUint32LE(), 0); // fprintf (dbug, "Told to skip forward to %li\n", ftell (bigDataFile)); // fclose (dbug); @@ -75,7 +77,7 @@ bool openObjectSlice(int num) { // fprintf (dbug, "Going to position %li\n", startOfObjectIndex + (num << 2)); bigDataFile->seek(startOfObjectIndex + (num << 2), 0); - bigDataFile->seek(get4bytes(bigDataFile), 0); + bigDataFile->seek(bigDataFile->readUint32LE(), 0); // fprintf (dbug, "Told to skip forward to %li\n", ftell (bigDataFile)); // fclose (dbug); return sliceBusy = true; @@ -92,12 +94,12 @@ unsigned int openFileFromNum(int num) { // fprintf (dbug, "\nTrying to open file %i\n", num); // fprintf (dbug, "Jumping to %li (for index) \n", startOfDataIndex + (num << 2)); bigDataFile->seek(startOfDataIndex + (num << 2), 0); - bigDataFile->seek(get4bytes(bigDataFile), 1); + bigDataFile->seek(bigDataFile->readUint32LE(), 1); // fprintf (dbug, "Jumping to %li (for data) \n", ftell (bigDataFile)); sliceBusy = true; // fclose (dbug); - return get4bytes(bigDataFile); + return bigDataFile->readUint32LE(); } // Converts a string from Windows CP-1252 to UTF-8. @@ -173,7 +175,7 @@ char *getNumberedString(int value) { } bigDataFile->seek((value << 2) + startOfTextIndex, 0); - value = get4bytes(bigDataFile); + value = bigDataFile->readUint32LE(); bigDataFile->seek(value, 0); char *s = readString(bigDataFile); @@ -218,26 +220,30 @@ void setFileIndices(Common::File *fp, int numLanguages, // STRINGS int skipAfter = numLanguages - skipBefore; while (skipBefore) { - fp->seek(get4bytes(fp), SEEK_SET); + fp->seek(fp->readUint32LE(), SEEK_SET); skipBefore--; } startOfTextIndex = fp->pos() + 4; + debug(kSludgeDebugDataLoad, "startOfTextIndex: %i", startOfTextIndex); - fp->seek(get4bytes(fp), SEEK_SET); + fp->seek(fp->readUint32LE(), SEEK_SET); while (skipAfter) { - fp->seek(get4bytes(fp), SEEK_SET); + fp->seek(fp->readUint32LE(), SEEK_SET); skipAfter--; } startOfSubIndex = fp->pos() + 4; - fp->seek(get4bytes(fp), SEEK_CUR); + fp->seek(fp->readUint32LE(), SEEK_CUR); + debug(kSludgeDebugDataLoad, "startOfSubIndex: %i", startOfTextIndex); startOfObjectIndex = fp->pos() + 4; - fp->seek(get4bytes(fp), SEEK_CUR); + fp->seek(fp->readUint32LE(), SEEK_CUR); + debug(kSludgeDebugDataLoad, "startOfObjectIndex: %i", startOfTextIndex); // Remember that the data section starts here startOfDataIndex = fp->pos(); + debug(kSludgeDebugDataLoad, "startOfDataIndex: %i", startOfTextIndex); } } // End of namespace Sludge diff --git a/engines/sludge/floor.cpp b/engines/sludge/floor.cpp index ec5738728f..cfb64d5b4a 100644 --- a/engines/sludge/floor.cpp +++ b/engines/sludge/floor.cpp @@ -135,7 +135,7 @@ bool setFloor(int fileNum) { // Find out how many polygons there are and reserve memory currentFloor->originalNum = fileNum; - currentFloor->numPolygons = getch(bigDataFile); + currentFloor->numPolygons = bigDataFile->readByte(); currentFloor->polygon = new floorPolygon[currentFloor->numPolygons]; if (!checkNew(currentFloor->polygon)) return false; @@ -146,7 +146,7 @@ bool setFloor(int fileNum) { // Find out how many vertex IDs there are and reserve memory - currentFloor->polygon[i].numVertices = getch(bigDataFile); + currentFloor->polygon[i].numVertices = bigDataFile->readByte(); currentFloor->polygon[i].vertexID = new int[currentFloor->polygon[i].numVertices]; if (!checkNew(currentFloor->polygon[i].vertexID)) @@ -155,21 +155,21 @@ bool setFloor(int fileNum) { // Read in each vertex ID for (j = 0; j < currentFloor->polygon[i].numVertices; j++) { - currentFloor->polygon[i].vertexID[j] = get2bytes(bigDataFile); + currentFloor->polygon[i].vertexID[j] = bigDataFile->readUint16BE(); } } // Find out how many vertices there are and reserve memory - i = get2bytes(bigDataFile); + i = bigDataFile->readUint16BE(); currentFloor->vertex = new POINT[i]; if (!checkNew(currentFloor->vertex)) return false; for (j = 0; j < i; j++) { - currentFloor->vertex[j].x = get2bytes(bigDataFile); - currentFloor->vertex[j].y = get2bytes(bigDataFile); + currentFloor->vertex[j].x = bigDataFile->readUint16BE(); + currentFloor->vertex[j].y = bigDataFile->readUint16BE(); } finishAccess(); diff --git a/engines/sludge/language.cpp b/engines/sludge/language.cpp index 6bbb6d3882..b6a7ab62d2 100644 --- a/engines/sludge/language.cpp +++ b/engines/sludge/language.cpp @@ -115,7 +115,7 @@ void readIniFile(char *filename) { bool doingSecond = false; do { - readChar = getch(&fd); + readChar = fd.readByte(); if (fd.eos()) { readChar = '\n'; keepGoing = false; @@ -193,7 +193,7 @@ void makeLanguageTable(Common::File *table) { return; for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) { - languageTable[i] = i ? get2bytes(table) : 0; + languageTable[i] = i ? table->readUint16BE() : 0; debug(kSludgeDebugDataLoad, "languageTable %i: %i", i, languageTable[i]); languageName[i] = 0; diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp index 125e3183b6..f3eb93f1bb 100644 --- a/engines/sludge/loadsave.cpp +++ b/engines/sludge/loadsave.cpp @@ -105,7 +105,7 @@ void saveStack(variableStack *vs, Common::WriteStream *stream) { stackDebug((stackfp, " stack contains %d elements\n", elements)); - put2bytes(elements, stream); + stream->writeUint16BE(elements); search = vs; for (a = 0; a < elements; ++a) { saveVariable(&search->thisVar, stream); @@ -115,7 +115,7 @@ void saveStack(variableStack *vs, Common::WriteStream *stream) { variableStack *loadStack(Common::SeekableReadStream *stream, variableStack **last) { - int elements = get2bytes(stream); + int elements = stream->readUint16BE(); int a; variableStack *first = NULL; variableStack * * changeMe = &first; @@ -142,14 +142,14 @@ bool saveStackRef(stackHandler *vs, Common::WriteStream *stream) { int a = 0; while (s) { if (s->stack == vs) { - putch(1, stream); - put2bytes(stackLibTotal - a, stream); + stream->writeByte(1); + stream->writeUint16BE(stackLibTotal - a); return true; } s = s->next; ++a; } - putch(0, stream); + stream->writeByte(0); saveStack(vs->first, stream); s = new stackLibrary; stackLibTotal++; @@ -183,10 +183,10 @@ stackHandler *getStackFromLibrary(int n) { stackHandler *loadStackRef(Common::SeekableReadStream *stream) { stackHandler *nsh; - if (getch(stream)) { // It's one we've loaded already... + if (stream->readByte()) { // It's one we've loaded already... stackDebug((stackfp, "loadStackRef (duplicate, get from library)\n")); - nsh = getStackFromLibrary(get2bytes(stream)); + nsh = getStackFromLibrary(stream->readUint16BE()); nsh->timesUsed++; } else { stackDebug((stackfp, "loadStackRef (new one)\n")); @@ -231,14 +231,14 @@ bool saveVariable(variable *from, Common::WriteStream *stream) { } #endif - putch(from->varType, stream); + stream->writeByte(from->varType); switch (from->varType) { case SVT_INT: case SVT_FUNC: case SVT_BUILT: case SVT_FILE: case SVT_OBJTYPE: - put4bytes(from->varData.intValue, stream); + stream->writeUint32LE(from->varData.intValue); return true; case SVT_STRING: @@ -268,14 +268,14 @@ bool saveVariable(variable *from, Common::WriteStream *stream) { } bool loadVariable(variable *to, Common::SeekableReadStream *stream) { - to->varType = (variableType) getch(stream); + to->varType = (variableType)stream->readByte(); switch (to->varType) { case SVT_INT: case SVT_FUNC: case SVT_BUILT: case SVT_FILE: case SVT_OBJTYPE: - to->varData.intValue = get4bytes(stream); + to->varData.intValue = stream->readUint32LE(); return true; case SVT_STRING: @@ -318,18 +318,18 @@ bool loadVariable(variable *to, Common::SeekableReadStream *stream) { //---------------------------------------------------------------------- void saveFunction(loadedFunction *fun, Common::WriteStream *stream) { int a; - put2bytes(fun->originalNumber, stream); + stream->writeUint16BE(fun->originalNumber); if (fun->calledBy) { - putch(1, stream); + stream->writeByte(1); saveFunction(fun->calledBy, stream); } else { - putch(0, stream); + stream->writeByte(0); } - put4bytes(fun->timeLeft, stream); - put2bytes(fun->runThisLine, stream); - putch(fun->cancelMe, stream); - putch(fun->returnSomething, stream); - putch(fun->isSpeech, stream); + stream->writeUint32LE(fun->timeLeft); + stream->writeUint16BE(fun->runThisLine); + stream->writeByte(fun->cancelMe); + stream->writeByte(fun->returnSomething); + stream->writeByte(fun->isSpeech); saveVariable(&(fun->reg), stream); if (fun->freezerLevel) { @@ -352,20 +352,20 @@ loadedFunction *loadFunction(Common::SeekableReadStream *stream) { // See what it was called by and load if we need to... - buildFunc->originalNumber = get2bytes(stream); + buildFunc->originalNumber = stream->readUint16BE(); buildFunc->calledBy = NULL; - if (getch(stream)) { + if (stream->readByte()) { buildFunc->calledBy = loadFunction(stream); if (!buildFunc->calledBy) return NULL; } - buildFunc->timeLeft = get4bytes(stream); - buildFunc->runThisLine = get2bytes(stream); + buildFunc->timeLeft = stream->readUint32LE(); + buildFunc->runThisLine = stream->readUint16BE(); buildFunc->freezerLevel = 0; - buildFunc->cancelMe = getch(stream); - buildFunc->returnSomething = getch(stream); - buildFunc->isSpeech = getch(stream); + buildFunc->cancelMe = stream->readByte(); + buildFunc->returnSomething = stream->readByte(); + buildFunc->isSpeech = stream->readByte(); loadVariable(&(buildFunc->reg), stream); loadFunctionCode(buildFunc); @@ -407,15 +407,15 @@ bool saveGame(char *fname) { fputc(fontTableSize > 0, fp); if (fontTableSize > 0) { - put2bytes(loadedFontNum, fp); - put2bytes(fontHeight, fp); + fp->writeUint16BE(loadedFontNum); + fp->writeUint16BE(fontHeight); writeString(fontOrderString, fp); } putSigned(fontSpace, fp); // Save backdrop - put2bytes(cameraX, fp); - put2bytes(cameraY, fp); + fp->writeUint16BE(cameraX); + fp->writeUint16BE(cameraY); putFloat(cameraZoom, fp); fputc(brightnessLevel, fp); @@ -428,7 +428,7 @@ bool saveGame(char *fname) { saveRegions(fp); saveAnim(mouseCursorAnim, fp); - put2bytes(mouseCursorFrameNum, fp); + fp->writeUint16BE(mouseCursorFrameNum); // Save functions loadedFunction *thisFunction = allRunningFunctions; @@ -437,7 +437,7 @@ bool saveGame(char *fname) { countFunctions ++; thisFunction = thisFunction->next; } - put2bytes(countFunctions, fp); + fp->writeUint16BE(countFunctions); thisFunction = allRunningFunctions; while (thisFunction) { @@ -453,17 +453,17 @@ bool saveGame(char *fname) { if (currentFloor->numPolygons) { fputc(1, fp); - put2bytes(currentFloor->originalNum, fp); + fp->writeUint16BE(currentFloor->originalNum); } else fputc(0, fp); if (zBuffer.tex) { fputc(1, fp); - put2bytes(zBuffer.originalNum, fp); + fp->writeUint16BE(zBuffer.originalNum); } else fputc(0, fp); if (lightMap.data) { fputc(1, fp); - put2bytes(lightMapNumber, fp); + fp->writeUint16BE(lightMapNumber); } else fputc(0, fp); fputc(lightMapMode, fp); @@ -473,11 +473,11 @@ bool saveGame(char *fname) { saveStatusBars(fp); saveSounds(fp); - put2bytes(saveEncoding, fp); + fp->writeUint16BE(saveEncoding); blur_saveSettings(fp); - put2bytes(currentBlankColour, fp); + fp->writeUint16BE(currentBlankColour); fputc(currentBurnR, fp); fputc(currentBurnG, fp); fputc(currentBurnB, fp); @@ -538,8 +538,8 @@ bool loadGame(char *fname) { int fontNum; char *charOrder; if (fontLoaded) { - fontNum = get2bytes(fp); - fontHeight = get2bytes(fp); + fontNum = fp->readUint16BE(); + fontHeight = fp->readUint16BE(); if (ssgVersion < VERSION(2, 2)) { int x; @@ -563,8 +563,8 @@ bool loadGame(char *fname) { killAllPeople(); killAllRegions(); - int camerX = get2bytes(fp); - int camerY = get2bytes(fp); + int camerX = fp->readUint16BE(); + int camerY = fp->readUint16BE(); float camerZ; if (ssgVersion >= VERSION(2, 0)) { camerZ = getFloat(fp); @@ -581,12 +581,12 @@ bool loadGame(char *fname) { mouseCursorAnim = new personaAnimation; if (! checkNew(mouseCursorAnim)) return false; if (! loadAnim(mouseCursorAnim, fp)) return false; - mouseCursorFrameNum = get2bytes(fp); + mouseCursorFrameNum = fp->readUint16BE(); loadedFunction *rFunc; loadedFunction * * buildList = &allRunningFunctions; - int countFunctions = get2bytes(fp); + int countFunctions = fp->readUint16BE(); while (countFunctions --) { rFunc = loadFunction(fp); rFunc->next = NULL; @@ -602,15 +602,15 @@ bool loadGame(char *fname) { loadPeople(fp); if (fgetc(fp)) { - if (! setFloor(get2bytes(fp))) return false; + if (! setFloor(fp->readUint16BE())) return false; } else setFloorNull(); if (fgetc(fp)) { - if (! setZBuffer(get2bytes(fp))) return false; + if (! setZBuffer(fp->readUint16BE())) return false; } if (fgetc(fp)) { - if (! loadLightMap(get2bytes(fp))) return false; + if (! loadLightMap(fp->readUint16BE())) return false; } if (ssgVersion >= VERSION(1, 4)) { @@ -623,7 +623,7 @@ bool loadGame(char *fname) { loadStatusBars(fp); loadSounds(fp); - saveEncoding = get2bytes(fp); + saveEncoding = fp->readUint16BE(); if (ssgVersion >= VERSION(1, 6)) { if (ssgVersion < VERSION(2, 0)) { @@ -637,16 +637,16 @@ bool loadGame(char *fname) { } if (ssgVersion >= VERSION(1, 3)) { - currentBlankColour = get2bytes(fp); + currentBlankColour = fp->readUint16BE(); currentBurnR = fgetc(fp); currentBurnG = fgetc(fp); currentBurnB = fgetc(fp); // Read parallax layers while (fgetc(fp)) { - int im = get2bytes(fp); - int fx = get2bytes(fp); - int fy = get2bytes(fp); + int im = fp->readUint16BE(); + int fx = fp->readUint16BE(); + int fy = fp->readUint16BE(); if (! loadParallax(im, fx, fy)) return false; } diff --git a/engines/sludge/moreio.cpp b/engines/sludge/moreio.cpp index 754f22c46a..ed3a7ecdc7 100644 --- a/engines/sludge/moreio.cpp +++ b/engines/sludge/moreio.cpp @@ -40,44 +40,22 @@ namespace Sludge { bool allowAnyFilename = true; -int getch(Common::SeekableReadStream *stream) { - return stream->readByte(); -} - -void putch(int c, Common::WriteStream *stream) { - stream->writeByte(c); -} - -int get2bytes(Common::SeekableReadStream *stream) { - int f1, f2; - - f1 = getch(stream); - f2 = getch(stream); - - return (f1 * 256 + f2); -} - -void put2bytes(int numtoput, Common::WriteStream *stream) { - putch((char) (numtoput / 256), stream); - putch((char) (numtoput % 256), stream); -} - void writeString(char *s, Common::WriteStream *stream) { int a, len = strlen(s); - put2bytes(len, stream); + stream->writeUint16BE(len); for (a = 0; a < len; ++a) { - putch(s[a] + 1, stream); + stream->writeByte(s[a] + 1); } } char *readString(Common::SeekableReadStream *stream) { - int a, len = get2bytes(stream); + int a, len = stream->readUint16BE(); char *s = new char[len + 1]; if (!checkNew(s)) { return NULL; } for (a = 0; a < len; ++a) { - s[a] = (char) (getch(stream) - 1); + s[a] = (char)(stream->readByte() - 1); } s[len] = 0; debug(kSludgeDebugDataLoad, "Read string of length %i: %s", len, s); @@ -101,7 +79,6 @@ float floatSwap(float f) { float getFloat(Common::SeekableReadStream *stream) { float f; size_t bytes_read = stream->read(&f, sizeof(float)); - //fread(& f, sizeof(float), 1, fp); if (bytes_read != sizeof(float) && stream->err()) { debug("Reading error in getFloat.\n"); } @@ -118,7 +95,6 @@ void putFloat(float f, Common::WriteStream *stream) { f = floatSwap(f); #endif stream->write(&f, sizeof(float)); - //fwrite(& f, sizeof(float), 1, fp); } short shortSwap(short s) { @@ -149,38 +125,6 @@ void putSigned(short f, Common::WriteStream *stream) { stream->write(&f, sizeof(short)); } -// The following two functions treat signed integers as unsigned. -// That's done on purpose. - -int32_t get4bytes(Common::SeekableReadStream *stream) { - int f1, f2, f3, f4; - - f1 = getch(stream); - f2 = getch(stream); - f3 = getch(stream); - f4 = getch(stream); - - unsigned int x = f1 + f2 * 256 + f3 * 256 * 256 + f4 * 256 * 256 * 256; - - return x; -} - -void put4bytes(unsigned int i, Common::WriteStream *stream) { - unsigned char f1, f2, f3, f4; - - f4 = i / (256 * 256 * 256); - i = i % (256 * 256 * 256); - f3 = i / (256 * 256); - i = i % (256 * 256); - f2 = i / 256; - f1 = i % 256; - - putch(f1, stream); - putch(f2, stream); - putch(f3, stream); - putch(f4, stream); -} - char *encodeFilename(char *nameIn) { if (!nameIn) return NULL; diff --git a/engines/sludge/moreio.h b/engines/sludge/moreio.h index 9c2287b274..1e2f3146de 100644 --- a/engines/sludge/moreio.h +++ b/engines/sludge/moreio.h @@ -27,20 +27,14 @@ namespace Sludge { // Read -int getch(Common::SeekableReadStream *stream); -int get2bytes(Common::SeekableReadStream *stream); char *readString(Common::SeekableReadStream *stream); float getFloat(Common::SeekableReadStream *stream); short getSigned(Common::SeekableReadStream *stream); -int32_t get4bytes(Common::SeekableReadStream *stream); // Write -void putch(int c, Common::WriteStream *stream); -void put2bytes(int numtoput, Common::WriteStream *stream); void writeString(char *s, Common::WriteStream *stream); void putFloat(float f, Common::WriteStream *stream); void putSigned(short f, Common::WriteStream *stream); -void put4bytes(uint32_t f, Common::WriteStream *stream); char *encodeFilename(char *nameIn); char *decodeFilename(char *nameIn); diff --git a/engines/sludge/objtypes.cpp b/engines/sludge/objtypes.cpp index 5f82fb0281..3c79374e8c 100644 --- a/engines/sludge/objtypes.cpp +++ b/engines/sludge/objtypes.cpp @@ -56,29 +56,29 @@ objectType *loadObjectType(int i) { if (checkNew(newType)) { if (openObjectSlice(i)) { - nameNum = get2bytes(bigDataFile); - newType->r = (byte) getch(bigDataFile); - newType->g = (byte) getch(bigDataFile); - newType->b = (byte) getch(bigDataFile); - newType->speechGap = getch(bigDataFile); - newType->walkSpeed = getch(bigDataFile); - newType->wrapSpeech = get4bytes(bigDataFile); - newType->spinSpeed = get2bytes(bigDataFile); + nameNum = bigDataFile->readUint16BE(); + newType->r = (byte)bigDataFile->readByte(); + newType->g = (byte)bigDataFile->readByte(); + newType->b = (byte)bigDataFile->readByte(); + newType->speechGap = bigDataFile->readByte(); + newType->walkSpeed = bigDataFile->readByte(); + newType->wrapSpeech = bigDataFile->readUint32LE(); + newType->spinSpeed = bigDataFile->readUint16BE(); if (gameVersion >= VERSION(1, 6)) { // aaLoad - getch(bigDataFile); + bigDataFile->readByte(); getFloat(bigDataFile); getFloat(bigDataFile); } if (gameVersion >= VERSION(1, 4)) { - newType->flags = get2bytes(bigDataFile); + newType->flags = bigDataFile->readUint16BE(); } else { newType->flags = 0; } - newType->numCom = get2bytes(bigDataFile); + newType->numCom = bigDataFile->readUint16BE(); newType->allCombis = (newType->numCom) ? new combination[newType->numCom] : NULL; @@ -90,8 +90,8 @@ objectType *loadObjectType(int i) { #endif for (a = 0; a < newType->numCom; a++) { - newType->allCombis[a].withObj = get2bytes(bigDataFile); - newType->allCombis[a].funcNum = get2bytes(bigDataFile); + newType->allCombis[a].withObj = bigDataFile->readUint16BE(); + newType->allCombis[a].funcNum = bigDataFile->readUint16BE(); #if DEBUG_COMBINATIONS if (callEventLog) { fprintf(callEventLog, "%d(%d) ", newType -> allCombis[a].withObj, newType -> allCombis[a].funcNum); @@ -117,14 +117,14 @@ objectType *loadObjectType(int i) { } objectType *loadObjectRef(Common::SeekableReadStream *stream) { - objectType *r = loadObjectType(get2bytes(stream)); + objectType *r = loadObjectType(stream->readUint16BE()); delete r->screenName; r->screenName = readString(stream); return r; } void saveObjectRef(objectType *r, Common::WriteStream *stream) { - put2bytes(r->objectNum, stream); + stream->writeUint16BE(r->objectNum); writeString(r->screenName, stream); } diff --git a/engines/sludge/people.cpp b/engines/sludge/people.cpp index 93f1d6c16a..9b19bbf847 100644 --- a/engines/sludge/people.cpp +++ b/engines/sludge/people.cpp @@ -1009,34 +1009,34 @@ void removeOneCharacter(int i) { } bool saveAnim(personaAnimation *p, Common::WriteStream *stream) { - put2bytes(p->numFrames, stream); + stream->writeUint16BE(p->numFrames); if (p->numFrames) { - put4bytes(p->theSprites->ID, stream); + stream->writeUint32LE(p->theSprites->ID); for (int a = 0; a < p->numFrames; ++a) { - put4bytes(p->frames[a].frameNum, stream); - put4bytes(p->frames[a].howMany, stream); - put4bytes(p->frames[a].noise, stream); + stream->writeUint32LE(p->frames[a].frameNum); + stream->writeUint32LE(p->frames[a].howMany); + stream->writeUint32LE(p->frames[a].noise); } } return true; } bool loadAnim(personaAnimation *p, Common::SeekableReadStream *stream) { - p->numFrames = get2bytes(stream); + p->numFrames = stream->readUint16BE(); if (p->numFrames) { - int a = get4bytes(stream); + int a = stream->readUint32LE(); p->frames = new animFrame[p->numFrames]; if (!checkNew(p->frames)) return false; p->theSprites = loadBankForAnim(a); for (a = 0; a < p->numFrames; ++a) { - p->frames[a].frameNum = get4bytes(stream); - p->frames[a].howMany = get4bytes(stream); + p->frames[a].frameNum = stream->readUint32LE(); + p->frames[a].howMany = stream->readUint32LE(); if (ssgVersion >= VERSION(2, 0)) { - p->frames[a].noise = get4bytes(stream); + p->frames[a].noise = stream->readUint32LE(); } else { p->frames[a].noise = 0; } @@ -1064,7 +1064,7 @@ bool loadAnim(personaAnimation *p, Common::SeekableReadStream *stream) { */ bool saveCostume(persona *cossy, Common::WriteStream *stream) { int a; - put2bytes(cossy->numDirections, stream); + stream->writeUint16BE(cossy->numDirections); for (a = 0; a < cossy->numDirections * 3; ++a) { if (!saveAnim(cossy->animation[a], stream)) return false; @@ -1075,7 +1075,7 @@ bool saveCostume(persona *cossy, Common::WriteStream *stream) { bool loadCostume(persona *cossy, Common::SeekableReadStream *stream) { int a; - cossy->numDirections = get2bytes(stream); + cossy->numDirections = stream->readUint16BE(); cossy->animation = new personaAnimation *[cossy->numDirections * 3]; if (!checkNew(cossy->animation)) return false; @@ -1103,7 +1103,7 @@ bool savePeople(Common::WriteStream *stream) { me = me->next; } - put2bytes(countPeople, stream); + stream->writeUint16BE(countPeople); me = allPeople; for (a = 0; a < countPeople; ++a) { @@ -1113,43 +1113,43 @@ bool savePeople(Common::WriteStream *stream) { saveCostume(me->myPersona, stream); saveAnim(me->myAnim, stream); - putch(me->myAnim == me->lastUsedAnim, stream); + stream->writeByte(me->myAnim == me->lastUsedAnim); putFloat(me->scale, stream); - put2bytes(me->extra, stream); - put2bytes(me->height, stream); - put2bytes(me->walkToX, stream); - put2bytes(me->walkToY, stream); - put2bytes(me->thisStepX, stream); - put2bytes(me->thisStepY, stream); - put2bytes(me->frameNum, stream); - put2bytes(me->frameTick, stream); - put2bytes(me->walkSpeed, stream); - put2bytes(me->spinSpeed, stream); + stream->writeUint16BE(me->extra); + stream->writeUint16BE(me->height); + stream->writeUint16BE(me->walkToX); + stream->writeUint16BE(me->walkToY); + stream->writeUint16BE(me->thisStepX); + stream->writeUint16BE(me->thisStepY); + stream->writeUint16BE(me->frameNum); + stream->writeUint16BE(me->frameTick); + stream->writeUint16BE(me->walkSpeed); + stream->writeUint16BE(me->spinSpeed); putSigned(me->floaty, stream); - putch(me->show, stream); - putch(me->walking, stream); - putch(me->spinning, stream); + stream->writeByte(me->show); + stream->writeByte(me->walking); + stream->writeByte(me->spinning); if (me->continueAfterWalking) { - putch(1, stream); + stream->writeByte(1); saveFunction(me->continueAfterWalking, stream); } else { - putch(0, stream); + stream->writeByte(0); } - put2bytes(me->direction, stream); - put2bytes(me->angle, stream); - put2bytes(me->angleOffset, stream); - put2bytes(me->wantAngle, stream); + stream->writeUint16BE(me->direction); + stream->writeUint16BE(me->angle); + stream->writeUint16BE(me->angleOffset); + stream->writeUint16BE(me->wantAngle); putSigned(me->directionWhenDoneWalking, stream); putSigned(me->inPoly, stream); putSigned(me->walkToPoly, stream); - putch(me->r, stream); - putch(me->g, stream); - putch(me->b, stream); - putch(me->colourmix, stream); - putch(me->transparency, stream); + stream->writeByte(me->r); + stream->writeByte(me->g); + stream->writeByte(me->b); + stream->writeByte(me->colourmix); + stream->writeByte(me->transparency); saveObjectRef(me->thisType, stream); @@ -1165,7 +1165,7 @@ bool loadPeople(Common::SeekableReadStream *stream) { scaleHorizon = getSigned(stream); scaleDivide = getSigned(stream); - int countPeople = get2bytes(stream); + int countPeople = stream->readUint16BE(); int a; allPeople = NULL; @@ -1188,50 +1188,50 @@ bool loadPeople(Common::SeekableReadStream *stream) { loadCostume(me->myPersona, stream); loadAnim(me->myAnim, stream); - me->lastUsedAnim = getch(stream) ? me->myAnim : NULL; + me->lastUsedAnim = stream->readByte() ? me->myAnim : NULL; me->scale = getFloat(stream); - me->extra = get2bytes(stream); - me->height = get2bytes(stream); - me->walkToX = get2bytes(stream); - me->walkToY = get2bytes(stream); - me->thisStepX = get2bytes(stream); - me->thisStepY = get2bytes(stream); - me->frameNum = get2bytes(stream); - me->frameTick = get2bytes(stream); - me->walkSpeed = get2bytes(stream); - me->spinSpeed = get2bytes(stream); + me->extra = stream->readUint16BE(); + me->height = stream->readUint16BE(); + me->walkToX = stream->readUint16BE(); + me->walkToY = stream->readUint16BE(); + me->thisStepX = stream->readUint16BE(); + me->thisStepY = stream->readUint16BE(); + me->frameNum = stream->readUint16BE(); + me->frameTick = stream->readUint16BE(); + me->walkSpeed = stream->readUint16BE(); + me->spinSpeed = stream->readUint16BE(); me->floaty = getSigned(stream); - me->show = getch(stream); - me->walking = getch(stream); - me->spinning = getch(stream); - if (getch(stream)) { + me->show = stream->readByte(); + me->walking = stream->readByte(); + me->spinning = stream->readByte(); + if (stream->readByte()) { me->continueAfterWalking = loadFunction(stream); if (!me->continueAfterWalking) return false; } else { me->continueAfterWalking = NULL; } - me->direction = get2bytes(stream); - me->angle = get2bytes(stream); + me->direction = stream->readUint16BE(); + me->angle = stream->readUint16BE(); if (ssgVersion >= VERSION(2, 0)) { - me->angleOffset = get2bytes(stream); + me->angleOffset = stream->readUint16BE(); } else { me->angleOffset = 0; } - me->wantAngle = get2bytes(stream); + me->wantAngle = stream->readUint16BE(); me->directionWhenDoneWalking = getSigned(stream); me->inPoly = getSigned(stream); me->walkToPoly = getSigned(stream); if (ssgVersion >= VERSION(2, 0)) { - me->r = getch(stream); - me->g = getch(stream); - me->b = getch(stream); - me->colourmix = getch(stream); - me->transparency = getch(stream); + me->r = stream->readByte(); + me->g = stream->readByte(); + me->b = stream->readByte(); + me->colourmix = stream->readByte(); + me->transparency = stream->readByte(); } else { - setMyDrawMode(me, get2bytes(stream)); + setMyDrawMode(me, stream->readUint16BE()); } me->thisType = loadObjectRef(stream); @@ -1239,7 +1239,7 @@ bool loadPeople(Common::SeekableReadStream *stream) { if (ssgVersion >= VERSION(1, 6)) { if (ssgVersion < VERSION(2, 0)) { // aaLoad - getch(stream); + stream->readByte(); getFloat(stream); getFloat(stream); } diff --git a/engines/sludge/region.cpp b/engines/sludge/region.cpp index f837d32a17..efc6908b1b 100644 --- a/engines/sludge/region.cpp +++ b/engines/sludge/region.cpp @@ -72,16 +72,16 @@ void saveRegions(Common::WriteStream *stream) { thisRegion = thisRegion->next; numRegions++; } - put2bytes(numRegions, stream); + stream->writeUint16BE(numRegions); thisRegion = allScreenRegions; while (thisRegion) { - put2bytes(thisRegion->x1, stream); - put2bytes(thisRegion->y1, stream); - put2bytes(thisRegion->x2, stream); - put2bytes(thisRegion->y2, stream); - put2bytes(thisRegion->sX, stream); - put2bytes(thisRegion->sY, stream); - put2bytes(thisRegion->di, stream); + stream->writeUint16BE(thisRegion->x1); + stream->writeUint16BE(thisRegion->y1); + stream->writeUint16BE(thisRegion->x2); + stream->writeUint16BE(thisRegion->y2); + stream->writeUint16BE(thisRegion->sX); + stream->writeUint16BE(thisRegion->sY); + stream->writeUint16BE(thisRegion->di); saveObjectRef(thisRegion->thisType, stream); thisRegion = thisRegion->next; @@ -89,7 +89,7 @@ void saveRegions(Common::WriteStream *stream) { } void loadRegions(Common::SeekableReadStream *stream) { - int numRegions = get2bytes(stream); + int numRegions = stream->readUint16BE(); screenRegion *newRegion; screenRegion * * pointy = &allScreenRegions; @@ -99,13 +99,13 @@ void loadRegions(Common::SeekableReadStream *stream) { *pointy = newRegion; pointy = &(newRegion->next); - newRegion->x1 = get2bytes(stream); - newRegion->y1 = get2bytes(stream); - newRegion->x2 = get2bytes(stream); - newRegion->y2 = get2bytes(stream); - newRegion->sX = get2bytes(stream); - newRegion->sY = get2bytes(stream); - newRegion->di = get2bytes(stream); + newRegion->x1 = stream->readUint16BE(); + newRegion->y1 = stream->readUint16BE(); + newRegion->x2 = stream->readUint16BE(); + newRegion->y2 = stream->readUint16BE(); + newRegion->sX = stream->readUint16BE(); + newRegion->sY = stream->readUint16BE(); + newRegion->di = stream->readUint16BE(); newRegion->thisType = loadObjectRef(stream); } *pointy = NULL; diff --git a/engines/sludge/savedata.cpp b/engines/sludge/savedata.cpp index 805f006f7b..e387b92bfb 100644 --- a/engines/sludge/savedata.cpp +++ b/engines/sludge/savedata.cpp @@ -64,20 +64,20 @@ extern char *gamePath; void writeStringEncoded(const char *s, Common::WriteStream *stream) { int a, len = strlen(s); - put2bytes(len, stream); + stream->writeUint16BE(len); for (a = 0; a < len; a++) { - putch(s[a] ^ encode1, stream); + stream->writeByte(s[a] ^ encode1); encode1 += encode2; } } char *readStringEncoded(Common::File *fp) { - int a, len = get2bytes(fp); + int a, len = fp->readUint16BE(); char *s = new char[len + 1]; if (!checkNew(s)) return NULL; for (a = 0; a < len; a++) { - s[a] = (char) (getch(fp) ^ encode1); + s[a] = (char) (fp->readByte() ^ encode1); encode1 += encode2; } s[len] = 0; @@ -95,7 +95,7 @@ char *readTextPlain(Common::File *fp) { startPos = fp->pos(); while (keepGoing) { - gotChar = (char) getch(fp); + gotChar = (char) fp->readByte(); if ((gotChar == '\n') || (fp->eos())) { keepGoing = false; } else { @@ -114,7 +114,7 @@ char *readTextPlain(Common::File *fp) { if (bytes_read != stringSize && fp->err()) { debugOut("Reading error in readTextPlain.\n"); } - getch(fp); // Skip the newline character + fp->readByte(); // Skip the newline character reply[stringSize] = 0; } @@ -157,7 +157,7 @@ bool fileToStack(char *filename, stackHandler *sH) { encode2 = (unsigned char) (saveEncoding >> 8); while (*checker) { - if (getch(&fd) != *checker) { + if (fd.readByte() != *checker) { fd.close(); return fatal(LOAD_ERROR "This isn't a SLUDGE custom data file:", filename); @@ -179,7 +179,7 @@ bool fileToStack(char *filename, stackHandler *sH) { for (;;) { if (saveEncoding) { - char i = getch(&fd) ^ encode1; + char i = fd.readByte() ^ encode1; if (fd.eos()) break; @@ -192,11 +192,11 @@ bool fileToStack(char *filename, stackHandler *sH) { break; case 1: - setVariable(stringVar, SVT_INT, get4bytes(&fd)); + setVariable(stringVar, SVT_INT, fd.readUint32LE()); break; case 2: - setVariable(stringVar, SVT_INT, getch(&fd)); + setVariable(stringVar, SVT_INT, fd.readByte()); break; default: @@ -260,7 +260,7 @@ bool stackToFile(char *filename, const variable &from) { fputc(hereWeAre -> thisVar.varData.intValue, fp); } else { fputc(1 ^ encode1, fp); - put4bytes(hereWeAre -> thisVar.varData.intValue, fp); + fp->writeUint32LE(hereWeAre -> thisVar.varData.intValue); } break; diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index c7ffd9d309..7fe21192e4 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -127,23 +127,23 @@ const char *sludgeText[] = { "?????", "RETURN", "BRANCH", "BR_ZERO", "INDEXGET", "INC_INDEX", "DEC_INDEX", "QUICK_PUSH" }; void loadHandlers(Common::SeekableReadStream *stream) { - currentEvents->leftMouseFunction = get2bytes(stream); - currentEvents->leftMouseUpFunction = get2bytes(stream); - currentEvents->rightMouseFunction = get2bytes(stream); - currentEvents->rightMouseUpFunction = get2bytes(stream); - currentEvents->moveMouseFunction = get2bytes(stream); - currentEvents->focusFunction = get2bytes(stream); - currentEvents->spaceFunction = get2bytes(stream); + currentEvents->leftMouseFunction = stream->readUint16BE(); + currentEvents->leftMouseUpFunction = stream->readUint16BE(); + currentEvents->rightMouseFunction = stream->readUint16BE(); + currentEvents->rightMouseUpFunction = stream->readUint16BE(); + currentEvents->moveMouseFunction = stream->readUint16BE(); + currentEvents->focusFunction = stream->readUint16BE(); + currentEvents->spaceFunction = stream->readUint16BE(); } void saveHandlers(Common::WriteStream *stream) { - put2bytes(currentEvents->leftMouseFunction, stream); - put2bytes(currentEvents->leftMouseUpFunction, stream); - put2bytes(currentEvents->rightMouseFunction, stream); - put2bytes(currentEvents->rightMouseUpFunction, stream); - put2bytes(currentEvents->moveMouseFunction, stream); - put2bytes(currentEvents->focusFunction, stream); - put2bytes(currentEvents->spaceFunction, stream); + stream->writeUint16BE(currentEvents->leftMouseFunction); + stream->writeUint16BE(currentEvents->leftMouseUpFunction); + stream->writeUint16BE(currentEvents->rightMouseFunction); + stream->writeUint16BE(currentEvents->rightMouseUpFunction); + stream->writeUint16BE(currentEvents->moveMouseFunction); + stream->writeUint16BE(currentEvents->focusFunction); + stream->writeUint16BE(currentEvents->spaceFunction); } Common::File *openAndVerify(char *filename, char extra1, char extra2, @@ -154,32 +154,32 @@ Common::File *openAndVerify(char *filename, char extra1, char extra2, return NULL; } bool headerBad = false; - if (getch(fp) != 'S') + if (fp->readByte() != 'S') headerBad = true; - if (getch(fp) != 'L') + if (fp->readByte() != 'L') headerBad = true; - if (getch(fp) != 'U') + if (fp->readByte() != 'U') headerBad = true; - if (getch(fp) != 'D') + if (fp->readByte() != 'D') headerBad = true; - if (getch(fp) != extra1) + if (fp->readByte() != extra1) headerBad = true; - if (getch(fp) != extra2) + if (fp->readByte() != extra2) headerBad = true; if (headerBad) { fatal(er, filename); return NULL; } char c; - c = getch(fp); + c = fp->readByte(); debug("%c", c); - while ((c = getch(fp))) { + while ((c = fp->readByte())) { debug("%c", c); } - int majVersion = getch(fp); + int majVersion = fp->readByte(); debug(kSludgeDebugDataLoad, "majVersion %i", majVersion); - int minVersion = getch(fp); + int minVersion = fp->readByte(); debug(kSludgeDebugDataLoad, "minVersion %i", minVersion); fileVersion = majVersion * 256 + minVersion; @@ -206,9 +206,9 @@ bool initSludge(char *filename) { if (!fp) return false; - char c = getch(fp); + char c = fp->readByte(); if (c) { - numBIFNames = get2bytes(fp); + numBIFNames = fp->readUint16BE(); debug(kSludgeDebugDataLoad, "numBIFNames %i", numBIFNames); allBIFNames = new char *[numBIFNames]; if (!checkNew(allBIFNames)) @@ -217,7 +217,7 @@ bool initSludge(char *filename) { for (int fn = 0; fn < numBIFNames; fn++) { allBIFNames[fn] = readString(fp); } - numUserFunc = get2bytes(fp); + numUserFunc = fp->readUint16BE(); debug(kSludgeDebugDataLoad, "numUserFunc %i", numUserFunc); allUserFunc = new char *[numUserFunc]; if (!checkNew(allUserFunc)) @@ -227,7 +227,7 @@ bool initSludge(char *filename) { allUserFunc[fn] = readString(fp); } if (gameVersion >= VERSION(1, 3)) { - numResourceNames = get2bytes(fp); + numResourceNames = fp->readUint16BE(); debug(kSludgeDebugDataLoad, "numResourceNames %i", numResourceNames); allResourceNames = new char *[numResourceNames]; @@ -240,13 +240,13 @@ bool initSludge(char *filename) { } } - winWidth = get2bytes(fp); + winWidth = fp->readUint16BE(); debug(kSludgeDebugDataLoad, "winWidth : %i", winWidth); - winHeight = get2bytes(fp); + winHeight = fp->readUint16BE(); debug(kSludgeDebugDataLoad, "winHeight : %i", winHeight); - specialSettings = getch(fp); + specialSettings = fp->readByte(); debug(kSludgeDebugDataLoad, "specialSettings : %i", specialSettings); - desiredfps = 1000 / getch(fp); + desiredfps = 1000 / fp->readByte(); delete[] readString(fp); // Unused - was used for registration purposes. @@ -261,14 +261,14 @@ bool initSludge(char *filename) { debug(kSludgeDebugDataLoad, "dataFol : %s", dataFol); gameSettings.numLanguages = - (gameVersion >= VERSION(1, 3)) ? (getch(fp)) : 0; + (gameVersion >= VERSION(1, 3)) ? (fp->readByte()) : 0; debug(kSludgeDebugDataLoad, "numLanguages : %c", gameSettings.numLanguages); makeLanguageTable(fp); if (gameVersion >= VERSION(1, 6)) { - getch(fp); + fp->readByte(); // aaLoad - getch(fp); + fp->readByte(); getFloat(fp); getFloat(fp); } @@ -281,7 +281,7 @@ bool initSludge(char *filename) { delete checker; checker = NULL; - unsigned char customIconLogo = getch(fp); + unsigned char customIconLogo = fp->readByte(); debug(kSludgeDebugDataLoad, "Game icon type: %i", customIconLogo); if (customIconLogo & 1) { @@ -309,8 +309,8 @@ bool initSludge(char *filename) { fileIsPNG = false; fseek(fp, file_pointer, SEEK_SET); - iconW = get2bytes(fp); - iconH = get2bytes(fp); + iconW = fp->readUint16BE(); + iconH = fp->readUint16BE(); } else { // Read the PNG header @@ -373,7 +373,7 @@ bool initSludge(char *filename) { for (int t2 = 0; t2 < iconH; t2 ++) { int t1 = 0; while (t1 < iconW) { - unsigned short c = (unsigned short) get2bytes(fp); + unsigned short c = (unsigned short) fp->readUint16BE(); if (c & 32) { n = fgetc(fp) + 1; c -= 32; @@ -418,8 +418,8 @@ bool initSludge(char *filename) { fileIsPNG = false; fseek(fp, file_pointer, SEEK_SET); - logoW = get2bytes(fp); - logoH = get2bytes(fp); + logoW = fp->readUint16BE(); + logoH = fp->readUint16BE(); } else { // Read the PNG header @@ -490,7 +490,7 @@ bool initSludge(char *filename) { for (int t2 = 0; t2 < logoH; t2 ++) { int t1 = 0; while (t1 < logoW) { - unsigned short c = (unsigned short) get2bytes(fp); + unsigned short c = (unsigned short) fp->readUint16BE(); if (c & 32) { n = fgetc(fp) + 1; c -= 32; @@ -518,7 +518,7 @@ bool initSludge(char *filename) { #endif } - numGlobals = get2bytes(fp); + numGlobals = fp->readUint16BE(); debug("numGlobals : %i", numGlobals); globalVars = new variable[numGlobals]; @@ -1398,21 +1398,20 @@ bool loadFunctionCode(loadedFunction *newFunc) { debug(kSludgeDebugDataLoad, "Load function code"); - newFunc->unfreezable = getch(bigDataFile); - numLines = get2bytes(bigDataFile); + newFunc->unfreezable = bigDataFile->readByte(); + numLines = bigDataFile->readUint16BE(); debug(kSludgeDebugDataLoad, "numLines: %i", numLines); - newFunc->numArgs = get2bytes(bigDataFile); + newFunc->numArgs = bigDataFile->readUint16BE(); debug(kSludgeDebugDataLoad, "numArgs: %i", newFunc->numArgs); - newFunc->numLocals = get2bytes(bigDataFile); + newFunc->numLocals = bigDataFile->readUint16BE(); debug(kSludgeDebugDataLoad, "numLocals: %i", newFunc->numLocals); newFunc->compiledLines = new lineOfCode[numLines]; if (!checkNew(newFunc->compiledLines)) return false; for (numLinesRead = 0; numLinesRead < numLines; numLinesRead++) { - newFunc->compiledLines[numLinesRead].theCommand = (sludgeCommand) getch( - bigDataFile); - newFunc->compiledLines[numLinesRead].param = get2bytes(bigDataFile); + newFunc->compiledLines[numLinesRead].theCommand = (sludgeCommand) bigDataFile->readByte(); + newFunc->compiledLines[numLinesRead].param = bigDataFile->readUint16BE(); debug(kSludgeDebugDataLoad, "command line %i: %i", numLinesRead, newFunc->compiledLines[numLinesRead].theCommand); } diff --git a/engines/sludge/sound_bass.cpp b/engines/sludge/sound_bass.cpp index 5bb4e79e51..c2fa56d9da 100644 --- a/engines/sludge/sound_bass.cpp +++ b/engines/sludge/sound_bass.cpp @@ -379,29 +379,29 @@ void saveSounds(Common::WriteStream *stream) { if (soundOK) { for (int i = 0; i < MAX_SAMPLES; i++) { if (soundCache[i].looping) { - putch(1, stream); - put2bytes(soundCache[i].fileLoaded, stream); - put2bytes(soundCache[i].vol, stream); + stream->writeByte(1); + stream->writeUint16BE(soundCache[i].fileLoaded); + stream->writeUint16BE(soundCache[i].vol); } } } - putch(0, stream); - put2bytes(defSoundVol, stream); - put2bytes(defVol, stream); + stream->writeByte(0); + stream->writeUint16BE(defSoundVol); + stream->writeUint16BE(defVol); } void loadSounds(Common::SeekableReadStream *stream) { for (int i = 0; i < MAX_SAMPLES; i++) freeSound(i); - while (getch(stream)) { - int fileLoaded = get2bytes(stream); - defSoundVol = get2bytes(stream); + while (stream->readByte()) { + int fileLoaded = stream->readUint16BE(); + defSoundVol = stream->readUint16BE(); startSound(fileLoaded, 1); } - defSoundVol = get2bytes(stream); - defVol = get2bytes(stream); + defSoundVol = stream->readUint16BE(); + defVol = stream->readUint16BE(); } bool getSoundCacheStack(stackHandler *sH) { diff --git a/engines/sludge/sound_nosound.cpp b/engines/sludge/sound_nosound.cpp index 292148b1fe..2c347e6af4 100644 --- a/engines/sludge/sound_nosound.cpp +++ b/engines/sludge/sound_nosound.cpp @@ -113,19 +113,19 @@ bool startSound(int f, bool loopy) { }
void saveSounds(Common::WriteStream *stream) {
- putch(0, stream);
- put2bytes(defSoundVol, stream);
- put2bytes(defVol, stream);
+ stream->writeByte(0);
+ stream->writeUint16BE(defSoundVol);
+ stream->writeUint16BE(defVol);
}
void loadSounds(Common::SeekableReadStream *stream) {
- while (getch(stream)) {
- get2bytes(stream);
- get2bytes(stream);
+ while (stream->readByte()) {
+ stream->readUint16BE();
+ stream->readUint16BE();
}
- defSoundVol = get2bytes(stream);
- defVol = get2bytes(stream);
+ defSoundVol = stream->readUint16BE();
+ defVol = stream->readUint16BE();
}
bool getSoundCacheStack(stackHandler *sH) {
diff --git a/engines/sludge/sound_openal.cpp b/engines/sludge/sound_openal.cpp index 72824d37ca..e180bf8e08 100644 --- a/engines/sludge/sound_openal.cpp +++ b/engines/sludge/sound_openal.cpp @@ -606,29 +606,29 @@ void saveSounds(Common::WriteStream *stream) { if (soundOK) { for (int i = 0; i < MAX_SAMPLES; i++) { if (soundCache[i].looping) { - putch(1, stream); - put2bytes(soundCache[i].fileLoaded, stream); - put2bytes(soundCache[i].vol, stream); + stream->writeByte(1); + stream->writeUint16BE(soundCache[i].fileLoaded); + stream->writeUint16BE(soundCache[i].vol); } } } - putch(0, stream); - put2bytes(defSoundVol, stream); - put2bytes(defVol, stream); + stream->writeByte(0); + stream->writeUint16BE(defSoundVol); + stream->writeUint16BE(defVol); } void loadSounds(Common::SeekableReadStream *stream) { for (int i = 0; i < MAX_SAMPLES; i++) freeSound(i); - while (getch(stream)) { - int fileLoaded = get2bytes(stream); - defSoundVol = get2bytes(stream); + while (stream->readByte()) { + int fileLoaded = stream->readUint16BE(); + defSoundVol = stream->readUint16BE(); startSound(fileLoaded, 1); } - defSoundVol = get2bytes(stream); - defVol = get2bytes(stream); + defSoundVol = stream->readUint16BE(); + defVol = stream->readUint16BE(); } bool getSoundCacheStack(stackHandler *sH) { diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp index 5b372e6ece..069d97f54b 100644 --- a/engines/sludge/sprites.cpp +++ b/engines/sludge/sprites.cpp @@ -130,13 +130,13 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { loadhere.isFont = isFont; - total = get2bytes(bigDataFile); + total = bigDataFile->readUint16BE(); if (! total) { spriteBankVersion = fgetc(bigDataFile); if (spriteBankVersion == 1) { total = 0; } else { - total = get2bytes(bigDataFile); + total = bigDataFile->readUint16BE(); } } @@ -223,8 +223,8 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { break; } case 2: - picwidth = get2bytes(bigDataFile); - picheight = get2bytes(bigDataFile); + picwidth = bigDataFile->readUint16BE(); + picheight = bigDataFile->readUint16BE(); loadhere.sprites[i].xhot = getSigned(bigDataFile); loadhere.sprites[i].yhot = getSigned(bigDataFile); break; diff --git a/engines/sludge/statusba.cpp b/engines/sludge/statusba.cpp index d90d3a2d29..da9d655022 100644 --- a/engines/sludge/statusba.cpp +++ b/engines/sludge/statusba.cpp @@ -29,6 +29,7 @@ #include "stringy.h" #include "newfatal.h" #include "statusba.h" +#include "common/file.h" namespace Sludge { @@ -176,48 +177,48 @@ const char *statusBarText() { void saveStatusBars(Common::WriteStream *stream) { statusBar *viewLine = nowStatus->firstStatusBar; - put2bytes(nowStatus->alignStatus, stream); + stream->writeUint16BE(nowStatus->alignStatus); putSigned(nowStatus->litStatus, stream); - put2bytes(nowStatus->statusX, stream); - put2bytes(nowStatus->statusY, stream); + stream->writeUint16BE(nowStatus->statusX); + stream->writeUint16BE(nowStatus->statusY); - putch(nowStatus->statusR, stream); - putch(nowStatus->statusG, stream); - putch(nowStatus->statusB, stream); - putch(nowStatus->statusLR, stream); - putch(nowStatus->statusLG, stream); - putch(nowStatus->statusLB, stream); + stream->writeByte(nowStatus->statusR); + stream->writeByte(nowStatus->statusG); + stream->writeByte(nowStatus->statusB); + stream->writeByte(nowStatus->statusLR); + stream->writeByte(nowStatus->statusLG); + stream->writeByte(nowStatus->statusLB); // Write what's being said while (viewLine) { - putch(1, stream); + stream->writeByte(1); writeString(viewLine->text, stream); viewLine = viewLine->next; } - putch(0, stream); + stream->writeByte(0); } bool loadStatusBars(Common::SeekableReadStream *stream) { clearStatusBar(); - nowStatus->alignStatus = get2bytes(stream); + nowStatus->alignStatus = stream->readUint16BE(); nowStatus->litStatus = getSigned(stream); - nowStatus->statusX = get2bytes(stream); - nowStatus->statusY = get2bytes(stream); + nowStatus->statusX = stream->readUint16BE(); + nowStatus->statusY = stream->readUint16BE(); - nowStatus->statusR = getch(stream); - nowStatus->statusG = getch(stream); - nowStatus->statusB = getch(stream); - nowStatus->statusLR = getch(stream); - nowStatus->statusLG = getch(stream); - nowStatus->statusLB = getch(stream); + nowStatus->statusR = stream->readByte(); + nowStatus->statusG = stream->readByte(); + nowStatus->statusB = stream->readByte(); + nowStatus->statusLR = stream->readByte(); + nowStatus->statusLG = stream->readByte(); + nowStatus->statusLB = stream->readByte(); setFontColour(verbLinePalette, nowStatus->statusR, nowStatus->statusG, nowStatus->statusB); setFontColour(litVerbLinePalette, nowStatus->statusLR, nowStatus->statusLG, nowStatus->statusLB); // Read what's being said statusBar * * viewLine = & (nowStatus->firstStatusBar); statusBar *newOne; - while (getch(stream)) { + while (stream->readByte()) { newOne = new statusBar; if (! checkNew(newOne)) return false; newOne->text = readString(stream); diff --git a/engines/sludge/talk.cpp b/engines/sludge/talk.cpp index 5e6c10dd25..0b66815a35 100644 --- a/engines/sludge/talk.cpp +++ b/engines/sludge/talk.cpp @@ -219,32 +219,32 @@ void saveSpeech(speechStruct *sS, Common::WriteStream *stream) { #if 0 speechLine *viewLine = sS->allSpeech; - putch(sS->talkCol.originalRed, stream); - putch(sS->talkCol.originalGreen, stream); - putch(sS->talkCol.originalBlue, stream); + stream->writeByte(sS->talkCol.originalRed); + stream->writeByte(sS->talkCol.originalGreen); + stream->writeByte(sS->talkCol.originalBlue); putFloat(speechSpeed, stream); // Write y co-ordinate - put2bytes(sS->speechY, stream); + stream->writeUint16BE(sS->speechY); // Write which character's talking - put2bytes(sS->lookWhosTalking, stream); + stream->writeUint16BE(sS->lookWhosTalking); if (sS->currentTalker) { - putch(1, stream); - put2bytes(sS->currentTalker->thisType->objectNum, stream); + stream->writeByte(1); + stream->writeUint16BE(sS->currentTalker->thisType->objectNum); } else { - putch(0, stream); + stream->writeByte(0); } // Write what's being said while (viewLine) { - putch(1, stream); + stream->writeByte(1); writeString(viewLine->textLine, stream); - put2bytes(viewLine->x, stream); + stream->writeUint16BE(viewLine->x); viewLine = viewLine->next; } - putch(0, stream); + stream->writeByte(0); #endif } @@ -252,21 +252,21 @@ bool loadSpeech(speechStruct *sS, Common::SeekableReadStream *stream) { #if 0 speech->currentTalker = NULL; killAllSpeech(); - byte r = getch(stream); - byte g = getch(stream); - byte b = getch(stream); + byte r = stream->readByte(); + byte g = stream->readByte(); + byte b = stream->readByte(); setFontColour(sS->talkCol, r, g, b); speechSpeed = getFloat(stream); // Read y co-ordinate - sS->speechY = get2bytes(stream); + sS->speechY = stream->readUint16BE(); // Read which character's talking - sS->lookWhosTalking = get2bytes(stream); + sS->lookWhosTalking = stream->readUint16BE(); - if (getch(stream)) { - sS->currentTalker = findPerson(get2bytes(stream)); + if (stream->readByte()) { + sS->currentTalker = findPerson(stream->readUint16BE()); } else { sS->currentTalker = NULL; } @@ -275,11 +275,11 @@ bool loadSpeech(speechStruct *sS, Common::SeekableReadStream *stream) { speechLine * * viewLine = &sS->allSpeech; speechLine *newOne; speech->lastFile = -1; - while (getch(stream)) { + while (stream->readByte()) { newOne = new speechLine; if (! checkNew(newOne)) return false; newOne->textLine = readString(stream); - newOne->x = get2bytes(stream); + newOne->x = stream->readUint16BE(); newOne->next = NULL; (* viewLine) = newOne; viewLine = &(newOne->next); diff --git a/engines/sludge/thumbnail.cpp b/engines/sludge/thumbnail.cpp index 7c588a283a..5e77936fb6 100644 --- a/engines/sludge/thumbnail.cpp +++ b/engines/sludge/thumbnail.cpp @@ -44,8 +44,8 @@ bool saveThumbnail(Common::WriteStream *stream) { #if 0 GLuint thumbnailTextureName = 0; - put4bytes(thumbWidth, fp); - put4bytes(thumbHeight, fp); + fp->writeUint32LE(thumbWidth); + fp->writeUint32LE(thumbHeight); if (thumbWidth && thumbHeight) { if (! freeze()) return false; @@ -148,8 +148,8 @@ void showThumbnail(char *filename, int atX, int atY) { FILE *fp = openAndVerify(filename, 'S', 'A', ERROR_GAME_LOAD_NO, ssgVersion); if (ssgVersion >= VERSION(1, 4)) { if (fp == NULL) return; - int fileWidth = get4bytes(fp); - int fileHeight = get4bytes(fp); + int fileWidth = fp->readUint32LE(); + int fileHeight = fp->readUint32LE(); int picWidth = fileWidth; int picHeight = fileHeight; @@ -170,7 +170,7 @@ void showThumbnail(char *filename, int atX, int atY) { for (t2 = 0; t2 < fileHeight; t2 ++) { t1 = 0; while (t1 < fileWidth) { - c = (unsigned short) get2bytes(fp); + c = (unsigned short) fp->readUint16BE(); target = thumbnailTexture + 4 * picWidth * t2 + t1 * 4; target[0] = (GLubyte) redValue(c); target[1] = (GLubyte) greenValue(c); @@ -252,12 +252,12 @@ void showThumbnail(char *filename, int atX, int atY) { } bool skipThumbnail(Common::SeekableReadStream *stream) { - thumbWidth = get4bytes(stream); - thumbHeight = get4bytes(stream); + thumbWidth = stream->readUint32LE(); + thumbHeight = stream->readUint32LE(); uint32_t skippy = thumbWidth; skippy *= thumbHeight << 1; stream->seek(skippy, 1); - return (getch(stream) == '!'); + return (stream->readByte() == '!'); } } // End of namespace Sludge diff --git a/engines/sludge/zbuffer.cpp b/engines/sludge/zbuffer.cpp index fe13a98116..d81fde6dd5 100644 --- a/engines/sludge/zbuffer.cpp +++ b/engines/sludge/zbuffer.cpp @@ -87,8 +87,8 @@ bool setZBuffer(int y) { break; case 1: - zBuffer.width = get2bytes(bigDataFile); - zBuffer.height = get2bytes(bigDataFile); + zBuffer.width = bigDataFile->readUint16BE(); + zBuffer.height = bigDataFile->readUint16BE(); break; default: @@ -102,7 +102,7 @@ bool setZBuffer(int y) { zBuffer.numPanels = fgetc(bigDataFile); for (y = 0; y < zBuffer.numPanels; y ++) { - yPalette[y] = get2bytes(bigDataFile); + yPalette[y] = bigDataFile->readUint16BE(); } sortZPal(yPalette, sorted, zBuffer.numPanels); for (y = 0; y < zBuffer.numPanels; y ++) { @@ -124,7 +124,7 @@ bool setZBuffer(int y) { if (stillToGo == 0) { n = fgetc(bigDataFile); stillToGo = n >> 4; - if (stillToGo == 15) stillToGo = get2bytes(bigDataFile) + 16l; + if (stillToGo == 15) stillToGo = bigDataFile->readUint16BE() + 16l; else stillToGo ++; n &= 15; } |