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authorJohannes Schickel2011-10-06 00:29:03 +0200
committerJohannes Schickel2011-10-06 00:29:22 +0200
commit8d0a88e7f4529a53abdca35ac9b19a0e7a323335 (patch)
tree4d9423b04d86ae78ae2b09b966ddfa921ba6aca6
parent880594eb76266dd7e87363bb49fb023b139adfab (diff)
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BASE: Slight cleanup.
-rw-r--r--base/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp
index a93f693d8d..5d0c0ea09a 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -103,7 +103,7 @@ static const EnginePlugin *detectPlugin() {
// Query the plugins and find one that will handle the specified gameid
printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str());
- printf("%s", " Looking for a plugin supporting this gameid... ");
+ printf(" Looking for a plugin supporting this gameid... ");
GameDescriptor game = EngineMan.findGame(gameid, &plugin);