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authorStrangerke2016-09-03 21:42:58 +0200
committerStrangerke2016-09-03 21:42:58 +0200
commit8d41bf9ad73f40ddc5b0578160118dc4d05696f8 (patch)
treee80b5f6e0e4321b1539eb5b299632156e8e49aa2
parentfbe9c92ce1418238d5aaed3e88f7982d80fd375d (diff)
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DM: Some more fixes concerning pointer formatting
-rw-r--r--engines/dm/gfx.cpp64
-rw-r--r--engines/dm/group.cpp8
-rw-r--r--engines/dm/inventory.cpp43
-rw-r--r--engines/dm/loadsave.cpp4
-rw-r--r--engines/dm/lzw.h2
-rw-r--r--engines/dm/menus.cpp115
6 files changed, 121 insertions, 115 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index 0b5fa47656..9349587f21 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -2628,7 +2628,7 @@ bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex
unsigned char inscriptionString[70];
bool isInscription = (wallOrnamentIndex == _vm->_dungeonMan->_currMapInscriptionWallOrnIndex);
if (isInscription)
- _vm->_dungeonMan->decodeText((char*)inscriptionString, _inscriptionThing, k0_TextTypeInscription);
+ _vm->_dungeonMan->decodeText((char *)inscriptionString, _inscriptionThing, k0_TextTypeInscription);
int16 blitPosX;
byte *ornBlitBitmap;
@@ -3234,14 +3234,14 @@ T0115015_DrawProjectileAsObject:
ActiveGroup *activeGroup;
if (group == nullptr) { /* If all creature data and info has not already been gathered */
- group = (Group*)_vm->_dungeonMan->getThingData(groupThing);
+ group = (Group *)_vm->_dungeonMan->getThingData(groupThing);
activeGroup = &_vm->_groupMan->_activeGroups[group->getActiveGroupIndex()];
CreatureInfo *creatureInfo = &_vm->_dungeonMan->_creatureInfos[group->_type];
creatureAspectStruct = &_creatureAspects219[creatureInfo->_creatureAspectIndex];
creatureSize = getFlag(creatureInfo->_attributes, k0x0003_MaskCreatureInfo_size);
creatureGraphicInfoGreen = creatureInfo->_graphicInfo;
}
- objectAspect = (ObjectAspect*)creatureAspectStruct;
+ objectAspect = (ObjectAspect *)creatureAspectStruct;
AL_0_creatureIndexRed = _vm->_groupMan->getCreatureOrdinalInCell(group, cellYellowBear);
if (AL_0_creatureIndexRed) { /* If there is a creature on the cell being processed */
@@ -3297,12 +3297,12 @@ T0115015_DrawProjectileAsObject:
viewSquareIndex--;
T0115077_DrawSecondHalfSquareCreature:
- coordinateSet = creatureCoordinateSets[((CreatureAspect*)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell];
+ coordinateSet = creatureCoordinateSets[((CreatureAspect *)objectAspect)->getCoordSet()][viewSquareIndex][AL_2_viewCell];
if (!coordinateSet[1])
goto T0115126_CreatureNotVisible;
AL_0_creatureGraphicInfoRed = creatureGraphicInfoGreen;
- AL_4_nativeBitmapIndex = k446_FirstCreatureGraphicIndice + ((CreatureAspect*)objectAspect)->_firstNativeBitmapRelativeIndex; /* By default, assume using the front image */
- derivedBitmapIndex = ((CreatureAspect*)objectAspect)->_firstDerivedBitmapIndex;
+ AL_4_nativeBitmapIndex = k446_FirstCreatureGraphicIndice + ((CreatureAspect *)objectAspect)->_firstNativeBitmapRelativeIndex; /* By default, assume using the front image */
+ derivedBitmapIndex = ((CreatureAspect *)objectAspect)->_firstDerivedBitmapIndex;
int16 sourceByteWidth;
int16 sourceHeight;
useCreatureSideBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0008_CreatureInfoGraphicMaskSide) && (creatureDirectionDelta & 0x0001);
@@ -3310,15 +3310,15 @@ T0115077_DrawSecondHalfSquareCreature:
useCreatureAttackBitmap = useFlippedHorizontallyCreatureFrontImage = useCreatureBackBitmap = false;
AL_4_nativeBitmapIndex++; /* Skip the front image. Side image is right after the front image */
derivedBitmapIndex += 2;
- sourceByteWidth = byteWidth = ((CreatureAspect*)objectAspect)->_byteWidthSide;
- sourceHeight = heightRedEagle = ((CreatureAspect*)objectAspect)->_heightSide;
+ sourceByteWidth = byteWidth = ((CreatureAspect *)objectAspect)->_byteWidthSide;
+ sourceHeight = heightRedEagle = ((CreatureAspect *)objectAspect)->_heightSide;
} else {
useCreatureBackBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0010_CreatureInfoGraphicMaskBack) && (creatureDirectionDelta == 0);
useCreatureAttackBitmap = !useCreatureBackBitmap && getFlag(creatureAspectInt, k0x0080_MaskActiveGroupIsAttacking) && getFlag(AL_0_creatureGraphicInfoRed, k0x0020_CreatureInfoGraphicMaskAttack);
if (useCreatureAttackBitmap) {
useFlippedHorizontallyCreatureFrontImage = false;
- sourceByteWidth = byteWidth = ((CreatureAspect*)objectAspect)->_byteWidthAttack;
- sourceHeight = heightRedEagle = ((CreatureAspect*)objectAspect)->_heightAttack;
+ sourceByteWidth = byteWidth = ((CreatureAspect *)objectAspect)->_byteWidthAttack;
+ sourceHeight = heightRedEagle = ((CreatureAspect *)objectAspect)->_heightAttack;
AL_4_nativeBitmapIndex++; /* Skip the front image */
derivedBitmapIndex += 2;
if (getFlag(AL_0_creatureGraphicInfoRed, k0x0008_CreatureInfoGraphicMaskSide)) {
@@ -3331,8 +3331,8 @@ T0115077_DrawSecondHalfSquareCreature:
derivedBitmapIndex += 2;
}
} else {
- sourceByteWidth = byteWidth = ((CreatureAspect*)objectAspect)->_byteWidthFront;
- sourceHeight = heightRedEagle = ((CreatureAspect*)objectAspect)->_heightFront;
+ sourceByteWidth = byteWidth = ((CreatureAspect *)objectAspect)->_byteWidthFront;
+ sourceHeight = heightRedEagle = ((CreatureAspect *)objectAspect)->_heightFront;
if (useCreatureBackBitmap) {
useFlippedHorizontallyCreatureFrontImage = false;
if (getFlag(AL_0_creatureGraphicInfoRed, k0x0008_CreatureInfoGraphicMaskSide)) {
@@ -3363,7 +3363,7 @@ T0115077_DrawSecondHalfSquareCreature:
if (viewSquareIndex >= k6_ViewSquare_D1C) { /* Creature is on D1 */
creaturePaddingPixelCount = 0;
AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front;
- transparentColor = ((CreatureAspect*)objectAspect)->getTranspColour();
+ transparentColor = ((CreatureAspect *)objectAspect)->getTranspColour();
if (useCreatureSideBitmap) {
bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
if (creatureDirectionDelta == 1) {
@@ -3405,7 +3405,7 @@ T0115077_DrawSecondHalfSquareCreature:
byteWidth = getScaledDimension(sourceByteWidth, scale);
heightRedEagle = getScaledDimension(sourceHeight, scale);
- transparentColor = paletteChanges[((CreatureAspect*)objectAspect)->getTranspColour()] / 10;
+ transparentColor = paletteChanges[((CreatureAspect *)objectAspect)->getTranspColour()] / 10;
bool derivedBitmapInCache = isDerivedBitmapInCache(derivedBitmapIndex);
if (derivedBitmapInCache)
@@ -3484,25 +3484,25 @@ T0115129_DrawProjectiles:
thingParam = firstThingToDraw; /* Restart processing list of objects from the beginning. The next loop draws only projectile objects among the list */
do {
if ((thingParam.getType() == k14_ProjectileThingType) && (thingParam.getCell() == cellYellowBear)) {
- Projectile *projectile = (Projectile*)_vm->_dungeonMan->getThingData(thingParam);
+ Projectile *projectile = (Projectile *)_vm->_dungeonMan->getThingData(thingParam);
if ((AL_4_projectileAspect = _vm->_dungeonMan->getProjectileAspect(projectile->_slot)) < 0) { /* Negative value: projectile aspect is the ordinal of a PROJECTIL_ASPECT */
- objectAspect = (ObjectAspect*)&_projectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)];
- AL_4_nativeBitmapIndex = ((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + k316_FirstProjectileGraphicIndice;
- projectileAspectType = getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0003_ProjectileAspectTypeMask);
+ objectAspect = (ObjectAspect *)&_projectileAspect[_vm->ordinalToIndex(-AL_4_projectileAspect)];
+ AL_4_nativeBitmapIndex = ((ProjectileAspect *)objectAspect)->_firstNativeBitmapRelativeIndex + k316_FirstProjectileGraphicIndice;
+ projectileAspectType = getFlag(((ProjectileAspect *)objectAspect)->_graphicInfo, k0x0003_ProjectileAspectTypeMask);
- bool doNotScaleWithKineticEnergy = !getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask);
+ bool doNotScaleWithKineticEnergy = !getFlag(((ProjectileAspect *)objectAspect)->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask);
if ((doNotScaleWithKineticEnergy || (projectile->_kineticEnergy == 255)) && (viewSquareIndex == k9_ViewSquare_D0C)) {
scale = 0; /* Use native bitmap without resizing */
- byteWidth = ((ProjectileAspect*)objectAspect)->_byteWidth;
- heightRedEagle = ((ProjectileAspect*)objectAspect)->_height;
+ byteWidth = ((ProjectileAspect *)objectAspect)->_byteWidth;
+ heightRedEagle = ((ProjectileAspect *)objectAspect)->_height;
} else {
AL_8_projectileScaleIndex = ((viewSquareIndex / 3) << 1) + (AL_2_viewCell >> 1);
scale = _projectileScales[AL_8_projectileScaleIndex];
if (!doNotScaleWithKineticEnergy) {
scale = (scale * MAX(96, projectile->_kineticEnergy + 1)) >> 8;
}
- byteWidth = getScaledDimension(((ProjectileAspect*)objectAspect)->_byteWidth, scale);
- heightRedEagle = getScaledDimension(((ProjectileAspect*)objectAspect)->_height, scale);
+ byteWidth = getScaledDimension(((ProjectileAspect *)objectAspect)->_byteWidth, scale);
+ heightRedEagle = getScaledDimension(((ProjectileAspect *)objectAspect)->_height, scale);
}
bool projectileAspectTypeHasBackGraphicAndRotation = (projectileAspectType == k0_ProjectileAspectHasBackGraphicRotation);
if (projectileAspectTypeHasBackGraphicAndRotation)
@@ -3533,7 +3533,7 @@ T0115129_DrawProjectiles:
projectileBitmapIndexDelta = 1;
flipVertical = projectileAspectTypeHasBackGraphicAndRotation && (AL_2_viewCell < k2_ViewCellBackRight);
- flipHorizontal = getFlag(((ProjectileAspect*)objectAspect)->_graphicInfo, k0x0010_ProjectileSideMask) && !((viewLane == k2_ViewLaneRight) || (!viewLane && ((AL_2_viewCell == k1_ViewCellFrontRight) || (AL_2_viewCell == k2_ViewCellBackRight))));
+ flipHorizontal = getFlag(((ProjectileAspect *)objectAspect)->_graphicInfo, k0x0010_ProjectileSideMask) && !((viewLane == k2_ViewLaneRight) || (!viewLane && ((AL_2_viewCell == k1_ViewCellFrontRight) || (AL_2_viewCell == k2_ViewCellBackRight))));
}
AL_4_nativeBitmapIndex += projectileBitmapIndexDelta;
@@ -3544,7 +3544,7 @@ T0115129_DrawProjectiles:
if (flipHorizontal)
paddingPixelCount = (7 - ((byteWidth - 1) & 0x0007)) << 1;
- if (doNotScaleWithKineticEnergy && isDerivedBitmapInCache(derivedBitmapIndex = k282_DerivedBitmapFirstProjectile + ((ProjectileAspect*)objectAspect)->_firstDerivedBitmapRelativeIndex + (projectileBitmapIndexDelta * 6) + AL_8_projectileScaleIndex)) {
+ if (doNotScaleWithKineticEnergy && isDerivedBitmapInCache(derivedBitmapIndex = k282_DerivedBitmapFirstProjectile + ((ProjectileAspect *)objectAspect)->_firstDerivedBitmapRelativeIndex + (projectileBitmapIndexDelta * 6) + AL_8_projectileScaleIndex)) {
bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex);
} else {
bitmapGreenAnt = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
@@ -3553,7 +3553,7 @@ T0115129_DrawProjectiles:
else
bitmapRedBanana = _tmpBitmap;
- blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana, ((ProjectileAspect*)objectAspect)->_byteWidth << 1, ((ProjectileAspect*)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesProjectile[AL_8_projectileScaleIndex >> 1]);
+ blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana, ((ProjectileAspect *)objectAspect)->_byteWidth << 1, ((ProjectileAspect *)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesProjectile[AL_8_projectileScaleIndex >> 1]);
if (doNotScaleWithKineticEnergy) {
addDerivedBitmap(derivedBitmapIndex);
}
@@ -3613,7 +3613,7 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
do {
if (thingParam.getType() == k15_ExplosionThingType) {
AL_2_cellPurpleMan = thingParam.getCell();
- Explosion *explosion = (Explosion*)_vm->_dungeonMan->getThingData(thingParam);
+ Explosion *explosion = (Explosion *)_vm->_dungeonMan->getThingData(thingParam);
bool rebirthExplosion = ((uint16)(AL_4_explosionType = explosion->getType()) >= k100_ExplosionType_RebirthStep1);
if (rebirthExplosion && ((AL_1_viewSquareExplosionIndex < k3_ViewSquare_D3C_Explosion) || (AL_1_viewSquareExplosionIndex > k9_ViewSquare_D1C_Explosion) || (AL_2_cellPurpleMan != cellYellowBear))) /* If explosion is rebirth and is not visible */
continue;
@@ -3629,13 +3629,13 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
AL_4_explosionAspectIndex = k3_ExplosionAspectSmoke;
} else {
if (AL_4_explosionType == k100_ExplosionType_RebirthStep1) {
- objectAspect = (ObjectAspect*)&_projectileAspect[_vm->ordinalToIndex(-_vm->_dungeonMan->getProjectileAspect(Thing::_explLightningBolt))];
- bitmapRedBanana = getNativeBitmapOrGraphic(((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1));
+ objectAspect = (ObjectAspect *)&_projectileAspect[_vm->ordinalToIndex(-_vm->_dungeonMan->getProjectileAspect(Thing::_explLightningBolt))];
+ bitmapRedBanana = getNativeBitmapOrGraphic(((ProjectileAspect *)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1));
explosionCoordinates = rebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
- byteWidth = getScaledDimension((((ProjectileAspect*)objectAspect)->_byteWidth), explosionCoordinates[2]);
- heightRedEagle = getScaledDimension((((ProjectileAspect*)objectAspect)->_height), explosionCoordinates[2]);
+ byteWidth = getScaledDimension((((ProjectileAspect *)objectAspect)->_byteWidth), explosionCoordinates[2]);
+ heightRedEagle = getScaledDimension((((ProjectileAspect *)objectAspect)->_height), explosionCoordinates[2]);
if (AL_1_viewSquareExplosionIndex != k9_ViewSquare_D1C_Explosion) {
- blitToBitmapShrinkWithPalChange(bitmapRedBanana, _tmpBitmap, ((ProjectileAspect*)objectAspect)->_byteWidth << 1, ((ProjectileAspect*)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesNoChanges);
+ blitToBitmapShrinkWithPalChange(bitmapRedBanana, _tmpBitmap, ((ProjectileAspect *)objectAspect)->_byteWidth << 1, ((ProjectileAspect *)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesNoChanges);
bitmapRedBanana = _tmpBitmap;
}
goto T0115200_DrawExplosion;
diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp
index fe80a1013c..160c97de99 100644
--- a/engines/dm/group.cpp
+++ b/engines/dm/group.cpp
@@ -1727,7 +1727,7 @@ Thing GroupMan::groupGetGenerated(int16 creatureType, int16 healthMultiplier, ui
|| (groupThing == Thing::_none)) {
return Thing::_none;
}
- Group *group = (Group*)_vm->_dungeonMan->getThingData(groupThing);
+ Group *group = (Group *)_vm->_dungeonMan->getThingData(groupThing);
group->_slot = Thing::_endOfList;
group->setDoNotDiscard(false);
group->setDir(dir);
@@ -1776,7 +1776,7 @@ int16 GroupMan::getMeleeTargetCreatureOrdinal(int16 groupX, int16 groupY, int16
if (groupThing == Thing::_endOfList)
return 0;
- Group *group = (Group*)_vm->_dungeonMan->getThingData(groupThing);
+ Group *group = (Group *)_vm->_dungeonMan->getThingData(groupThing);
signed char orderedCellsToAttack[4];
setOrderedCellsToAttack(orderedCellsToAttack, groupX, groupY, partyX, partyY, champCell);
uint16 counter = 0;
@@ -1882,7 +1882,7 @@ void GroupMan::fluxCageAction(int16 mapX, int16 mapY) {
return;
_vm->_dungeonMan->linkThingToList(unusedThing, Thing(0), mapX, mapY);
- (((Explosion*)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[unusedThing.getIndex()]).setType(k50_ExplosionType_Fluxcage);
+ (((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[unusedThing.getIndex()]).setType(k50_ExplosionType_Fluxcage);
TimelineEvent newEvent;
setMapAndTime(newEvent._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + 100);
newEvent._type = k24_TMEventTypeRemoveFluxcage;
@@ -1935,7 +1935,7 @@ bool GroupMan::isFluxcageOnSquare(int16 mapX, int16 mapY) {
Thing thing = _vm->_dungeonMan->getSquareFirstThing(mapX, mapY);
while (thing != Thing::_endOfList) {
- if ((thing.getType() == k15_ExplosionThingType) && (((Explosion*)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[thing.getIndex()].getType() == k50_ExplosionType_Fluxcage))
+ if ((thing.getType() == k15_ExplosionThingType) && (((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[thing.getIndex()].getType() == k50_ExplosionType_Fluxcage))
return true;
thing = _vm->_dungeonMan->getNextThing(thing);
diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp
index 9c12835973..c28e414cf5 100644
--- a/engines/dm/inventory.cpp
+++ b/engines/dm/inventory.cpp
@@ -273,7 +273,7 @@ void InventoryMan::closeChest() {
bool processFirstChestSlot = true;
if (_openChest == Thing::_none)
return;
- Container *container = (Container*)dunMan.getThingData(_openChest);
+ Container *container = (Container *)dunMan.getThingData(_openChest);
_openChest = Thing::_none;
container->getSlot() = Thing::_endOfList;
Thing prevThing;
@@ -294,8 +294,8 @@ void InventoryMan::closeChest() {
}
}
-void InventoryMan::drawPanelScrollTextLine(int16 yPos, char* text) {
- for (char* iter = text; *iter != '\0'; ++iter) {
+void InventoryMan::drawPanelScrollTextLine(int16 yPos, char *text) {
+ for (char *iter = text; *iter != '\0'; ++iter) {
if ((*iter >= 'A') && (*iter <= 'Z'))
*iter -= 64;
else if (*iter >= '{') // this branch is CHANGE5_03_IMPROVEMENT
@@ -304,7 +304,7 @@ void InventoryMan::drawPanelScrollTextLine(int16 yPos, char* text) {
_vm->_textMan->printToViewport(162 - (6 * strlen(text) / 2), yPos, k0_ColorBlack, text, k15_ColorWhite);
}
-void InventoryMan::drawPanelScroll(Scroll* scroll) {
+void InventoryMan::drawPanelScroll(Scroll *scroll) {
DisplayMan &dispMan = *_vm->_displayMan;
char stringFirstLine[300];
@@ -352,7 +352,7 @@ void InventoryMan::drawPanelScroll(Scroll* scroll) {
}
}
-void InventoryMan::openAndDrawChest(Thing thingToOpen, Container* chest, bool isPressingEye) {
+void InventoryMan::openAndDrawChest(Thing thingToOpen, Container *chest, bool isPressingEye) {
DisplayMan &dispMan = *_vm->_displayMan;
ObjectMan &objMan = *_vm->_objectMan;
@@ -393,7 +393,7 @@ void InventoryMan::drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yP
_vm->_displayMan->blitToViewport(iconBitmap, boxIcon, k8_byteWidth, kM1_ColorNoTransparency, 16);
}
-void InventoryMan::buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, const char** attribStrings, char* destString, const char* prefixString, const char* suffixString) {
+void InventoryMan::buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, const char **attribStrings, char *destString, const char *prefixString, const char *suffixString) {
uint16 identicalBitCount = 0;
int16 attribMask = 1;
for (uint16 stringIndex = 0; stringIndex < 16; stringIndex++, attribMask <<= 1) {
@@ -489,7 +489,7 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
drawPanelObjectDescriptionString("\f"); // form feed
ThingType thingType = thingToDraw.getType();
if (thingType == k7_ScrollThingType)
- drawPanelScroll((Scroll*)rawThingPtr);
+ drawPanelScroll((Scroll *)rawThingPtr);
else if (thingType == k9_ContainerThingType)
openAndDrawChest(thingToDraw, (Container *)rawThingPtr, pressingEye);
else {
@@ -693,7 +693,7 @@ void InventoryMan::setDungeonViewPalette() {
Thing slotThing = curChampion->_slots[slotIndex];
if ((_vm->_objectMan->getObjectType(slotThing) >= k4_IconIndiceWeaponTorchUnlit) &&
(_vm->_objectMan->getObjectType(slotThing) <= k7_IconIndiceWeaponTorchLit)) {
- Weapon *curWeapon = (Weapon*)_vm->_dungeonMan->getThingData(slotThing);
+ Weapon *curWeapon = (Weapon *)_vm->_dungeonMan->getThingData(slotThing);
*curTorchLightPower = curWeapon->getChargeCount();
} else {
*curTorchLightPower = 0;
@@ -779,9 +779,9 @@ void InventoryMan::decreaseTorchesLightPower() {
}
void InventoryMan::drawChampionSkillsAndStatistics() {
- static const char* statisticNamesEN[7] = {"L", "STRENGTH", "DEXTERITY", "WISDOM", "VITALITY", "ANTI-MAGIC", "ANTI-FIRE"};
- static const char* statisticNamesDE[7] = {"L", "STAERKE", "FLINKHEIT", "WEISHEIT", "VITALITAET", "ANTI-MAGIE", "ANTI-FEUER"};
- static const char* statisticNamesFR[7] = {"L", "FORCE", "DEXTERITE", "SAGESSE", "VITALITE", "ANTI-MAGIE", "ANTI-FEU"};
+ static const char *statisticNamesEN[7] = {"L", "STRENGTH", "DEXTERITY", "WISDOM", "VITALITY", "ANTI-MAGIC", "ANTI-FIRE"};
+ static const char *statisticNamesDE[7] = {"L", "STAERKE", "FLINKHEIT", "WEISHEIT", "VITALITAET", "ANTI-MAGIE", "ANTI-FEUER"};
+ static const char *statisticNamesFR[7] = {"L", "FORCE", "DEXTERITE", "SAGESSE", "VITALITE", "ANTI-MAGIE", "ANTI-FEU"};
const char **statisticNames;
@@ -872,14 +872,15 @@ void InventoryMan::clickOnMouth() {
550, /* Screamer Slice */
350, /* Worm round */
990, /* Drumstick / Shank */
- 1400}; /* Dragon steak */
+ 1400 /* Dragon steak */
+ };
Thing L1078_T_Thing;
uint16 L1079_ui_IconIndex;
uint16 L1080_ui_ChampionIndex;
bool L1081_B_RemoveObjectFromLeaderHand;
- Junk* L1082_ps_Junk;
- Champion* L1083_ps_Champion;
+ Junk *L1082_ps_Junk;
+ Champion *L1083_ps_Champion;
TimelineEvent L1084_s_Event;
uint16 L1085_ui_Multiple;
#define AL1085_ui_PotionPower L1085_ui_Multiple
@@ -925,7 +926,7 @@ void InventoryMan::clickOnMouth() {
L1089_ui_Weight = _vm->_dungeonMan->getObjectWeight(L1078_T_Thing);
L1080_ui_ChampionIndex = _vm->ordinalToIndex(_inventoryChampionOrdinal);
L1083_ps_Champion = &_vm->_championMan->_champions[L1080_ui_ChampionIndex];
- L1082_ps_Junk = (Junk*)_vm->_dungeonMan->getThingData(L1078_T_Thing);
+ L1082_ps_Junk = (Junk *)_vm->_dungeonMan->getThingData(L1078_T_Thing);
if ((L1079_ui_IconIndex >= k8_IconIndiceJunkWater) && (L1079_ui_IconIndex <= k9_IconIndiceJunkWaterSkin)) {
if (!(L1082_ps_Junk->getChargeCount())) {
return;
@@ -946,15 +947,15 @@ void InventoryMan::clickOnMouth() {
_vm->_championMan->getObjectRemovedFromLeaderHand();
}
if (AL1088_ui_ThingType == k8_PotionThingType) {
- AL1085_ui_PotionPower = ((Potion*)L1082_ps_Junk)->getPower();
+ AL1085_ui_PotionPower = ((Potion *)L1082_ps_Junk)->getPower();
L1086_ui_Counter = ((511 - AL1085_ui_PotionPower) / (32 + (AL1085_ui_PotionPower + 1) / 8)) >> 1;
AL1085_ui_AdjustedPotionPower = (AL1085_ui_PotionPower / 25) + 8; /* Value between 8 and 18 */
- switch (((Potion*)L1082_ps_Junk)->getType()) {
+ switch (((Potion *)L1082_ps_Junk)->getType()) {
case k6_PotionTypeRos:
adjustStatisticCurrentValue(L1083_ps_Champion, k2_ChampionStatDexterity, AL1085_ui_AdjustedPotionPower);
break;
case k7_PotionTypeKu:
- adjustStatisticCurrentValue(L1083_ps_Champion, k1_ChampionStatStrength, (((Potion*)L1082_ps_Junk)->getPower() / 35) + 5); /* Value between 5 and 12 */
+ adjustStatisticCurrentValue(L1083_ps_Champion, k1_ChampionStatStrength, (((Potion *)L1082_ps_Junk)->getPower() / 35) + 5); /* Value between 5 and 12 */
break;
case k8_PotionTypeDane:
adjustStatisticCurrentValue(L1083_ps_Champion, k3_ChampionStatWisdom, AL1085_ui_AdjustedPotionPower);
@@ -989,7 +990,7 @@ void InventoryMan::clickOnMouth() {
L1083_ps_Champion->_currMana = AL1088_ui_Mana;
break;
case k14_PotionTypeVi:
- AL1088_ui_HealWoundIterationCount = MAX(1, (((Potion*)L1082_ps_Junk)->getPower() / 42));
+ AL1088_ui_HealWoundIterationCount = MAX(1, (((Potion *)L1082_ps_Junk)->getPower() / 42));
L1083_ps_Champion->_currHealth += L1083_ps_Champion->_maxHealth / L1086_ui_Counter;
L1087_i_Wounds = L1083_ps_Champion->_wounds;
if (L1087_i_Wounds) { /* If the champion is wounded */
@@ -1009,7 +1010,7 @@ void InventoryMan::clickOnMouth() {
default:
break;
}
- ((Potion*)L1082_ps_Junk)->setType(k20_PotionTypeEmptyFlask);
+ ((Potion *)L1082_ps_Junk)->setType(k20_PotionTypeEmptyFlask);
} else if ((L1079_ui_IconIndex >= k168_IconIndiceJunkApple) && (L1079_ui_IconIndex < k176_IconIndiceJunkIronKey)) {
L1083_ps_Champion->_food = MIN(L1083_ps_Champion->_food + G0242_ai_Graphic559_FoodAmounts[L1079_ui_IconIndex - k168_IconIndiceJunkApple], 2048);
}
@@ -1042,7 +1043,7 @@ void InventoryMan::clickOnMouth() {
_vm->_eventMan->hideMouse();
}
-void InventoryMan::adjustStatisticCurrentValue(Champion* champ, uint16 statIndex, int16 valueDelta) {
+void InventoryMan::adjustStatisticCurrentValue(Champion *champ, uint16 statIndex, int16 valueDelta) {
int16 L1077_i_Multiple;
#define AL1077_i_CurrentValue L1077_i_Multiple
#define AL1077_i_Delta L1077_i_Multiple
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp
index a9ee6f8d0a..ef3ed34369 100644
--- a/engines/dm/loadsave.cpp
+++ b/engines/dm/loadsave.cpp
@@ -257,7 +257,7 @@ Common::String DMEngine::getSavefileName(uint16 slot) {
#define SAVEGAME_ID MKTAG('D', 'M', 'D', 'M')
#define SAVEGAME_VERSION 1
-void DMEngine::writeSaveGameHeader(Common::OutSaveFile* out, const Common::String& saveName) {
+void DMEngine::writeSaveGameHeader(Common::OutSaveFile *out, const Common::String& saveName) {
out->writeUint32BE(SAVEGAME_ID);
// Write version
@@ -405,7 +405,7 @@ bool DMEngine::writeCompleteSaveFile(int16 saveSlot, Common::String& saveDescrip
return true;
}
-bool readSaveGameHeader(Common::InSaveFile* in, SaveGameHeader* header) {
+bool readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader *header) {
uint32 id = in->readUint32BE();
// Check if it's a valid ScummVM savegame
diff --git a/engines/dm/lzw.h b/engines/dm/lzw.h
index 3603423718..313b74b6d8 100644
--- a/engines/dm/lzw.h
+++ b/engines/dm/lzw.h
@@ -51,7 +51,7 @@ class LZWdecompressor {
int16 _inputBufferBitCount;
int16 _charToRepeat;
- byte* _tempBuffer;
+ byte *_tempBuffer;
int16 *_prefixCode;
byte *_appendCharacter;
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp
index 687e619661..f0f7930795 100644
--- a/engines/dm/menus.cpp
+++ b/engines/dm/menus.cpp
@@ -87,7 +87,7 @@ void MenuMan::initConstants() {
16, /* SPIT */
14, /* BRANDISH */
10, /* THROW */
- 3 /* FUSE */
+ 3 /* FUSE */
};
_boxActionArea1ActionMenu = Box(224, 319, 77, 97); // @ G0501_s_Graphic560_Box_ActionArea1ActionMenu
@@ -282,7 +282,7 @@ void MenuMan::drawActionArea() {
_refreshActionArea = false;
}
-const char* MenuMan::getActionName(ChampionAction actionIndex) {
+const char *MenuMan::getActionName(ChampionAction actionIndex) {
const char *g490_ChampionActionNames[44] = { // @ G0490_ac_Graphic560_ActionNames
"N", "BLOCK", "CHOP", "X", "BLOW HORN", "FLIP", "PUNCH",
"KICK", "WAR CRY", "STAB", "CLIMB DOWN", "FREEZE LIFE",
@@ -399,7 +399,7 @@ void MenuMan::setMagicCasterAndDrawSpellArea(int16 champIndex) {
static Box boxSpellAreaLine2(224, 319, 50, 61); // @ K0075_s_Box_SpellAreaLine2
static Box boxSpellAreaLine3(224, 319, 62, 73); // @ K0076_s_Box_SpellAreaLine3
- Champion* L1213_ps_Champion;
+ Champion *L1213_ps_Champion;
if ((champIndex == _vm->_championMan->_magicCasterChampionIndex) || ((champIndex != kM1_ChampionNone) && !_vm->_championMan->_champions[champIndex]._currHealth)) {
return;
@@ -458,7 +458,7 @@ void MenuMan::drawEnabledMenus() {
int16 MenuMan::getClickOnSpellCastResult() {
int16 L1259_i_SpellCastResult;
- Champion* L1260_ps_Champion;
+ Champion *L1260_ps_Champion;
L1260_ps_Champion = &_vm->_championMan->_champions[_vm->_championMan->_magicCasterChampionIndex];
@@ -486,14 +486,14 @@ int16 MenuMan::getChampionSpellCastResult(uint16 champIndex) {
#define AL1269_ui_RequiredSkillLevel L1269_ui_Multiple
#define AL1269_ui_EmptyFlaskWeight L1269_ui_Multiple
#define AL1269_ui_Ticks L1269_ui_Multiple
- Champion* L1270_ps_Champion;
- Spell* L1271_ps_Spell;
+ Champion *L1270_ps_Champion;
+ Spell *L1271_ps_Spell;
Thing L1272_T_Object;
uint16 L1273_ui_Experience;
int16 L1274_i_MissingSkillLevelCount;
- Potion* L1275_ps_Potion;
+ Potion *L1275_ps_Potion;
TimelineEvent L1276_s_Event;
- Junk* L1277_ps_Junk;
+ Junk *L1277_ps_Junk;
if (champIndex >= _vm->_championMan->_partyChampionCount) {
@@ -607,7 +607,7 @@ T0412033:
case k7_spellType_otherZokathra:
if ((L1272_T_Object = _vm->_dungeonMan->getUnusedThing(k10_JunkThingType)) == Thing::_none)
break;
- L1277_ps_Junk = (Junk*)_vm->_dungeonMan->getThingData(L1272_T_Object);
+ L1277_ps_Junk = (Junk *)_vm->_dungeonMan->getThingData(L1272_T_Object);
L1277_ps_Junk->setType(k51_JunkTypeZokathra);
ChampionSlot AL1267_ui_SlotIndex;
if (L1270_ps_Champion->_slots[k0_ChampionSlotReadyHand] == Thing::_none) {
@@ -635,7 +635,7 @@ T0412033:
return k1_spellCastSuccess;
}
-Spell* MenuMan::getSpellFromSymbols(byte* symbols) {
+Spell *MenuMan::getSpellFromSymbols(byte *symbols) {
static Spell G0487_as_Graphic560_Spells[25] = {
/* { Symbols, BaseRequiredSkillLevel, SkillIndex, Attributes } */
Spell(0x00666F00, 2, 15, 0x7843),
@@ -689,7 +689,7 @@ Spell* MenuMan::getSpellFromSymbols(byte* symbols) {
return NULL;
}
-void MenuMan::menusPrintSpellFailureMessage(Champion* champ, uint16 failureType, uint16 skillIndex) {
+void MenuMan::menusPrintSpellFailureMessage(Champion *champ, uint16 failureType, uint16 skillIndex) {
const char *L1264_pc_Message = nullptr;
if (skillIndex > k3_ChampionSkillWizard)
@@ -734,14 +734,14 @@ void MenuMan::menusPrintSpellFailureMessage(Champion* champ, uint16 failureType,
_vm->_textMan->printMessage(k4_ColorCyan, L1264_pc_Message);
}
-Potion* MenuMan::getEmptyFlaskInHand(Champion* champ, Thing* potionThing) {
+Potion *MenuMan::getEmptyFlaskInHand(Champion *champ, Thing *potionThing) {
Thing L1265_T_Thing;
int16 L1266_i_SlotIndex;
for (L1266_i_SlotIndex = k2_ChampionSlotHead; --L1266_i_SlotIndex >= k0_ChampionSlotReadyHand; ) {
if (((L1265_T_Thing = champ->_slots[L1266_i_SlotIndex]) != Thing::_none) && (_vm->_objectMan->getIconIndex(L1265_T_Thing) == k195_IconIndicePotionEmptyFlask)) {
*potionThing = L1265_T_Thing;
- return (Potion*)_vm->_dungeonMan->getThingData(L1265_T_Thing);
+ return (Potion *)_vm->_dungeonMan->getThingData(L1265_T_Thing);
}
}
return nullptr;
@@ -758,7 +758,7 @@ void MenuMan::createEvent70_light(int16 lightPower, int16 ticks) {
_vm->_inventoryMan->setDungeonViewPalette();
}
-bool MenuMan::isPartySpellOrFireShieldSuccessful(Champion* champ, bool spellShield, uint16 ticks, bool useMana) {
+bool MenuMan::isPartySpellOrFireShieldSuccessful(Champion *champ, bool spellShield, uint16 ticks, bool useMana) {
bool L1239_B_IsPartySpellOrFireShieldSuccessful;
TimelineEvent L1240_s_Event;
@@ -812,7 +812,7 @@ void MenuMan::drawAvailableSymbols(uint16 symbolStep) {
}
}
-void MenuMan::drawChampionSymbols(Champion* champ) {
+void MenuMan::drawChampionSymbols(Champion *champ) {
uint16 L1218_ui_SymbolIndex;
int16 L1219_i_X;
uint16 L1220_ui_SymbolCount;
@@ -886,8 +886,7 @@ bool MenuMan::didClickTriggerAction(int16 actionListIndex) {
uint16 L1196_ui_ChampionIndex;
uint16 L1197_ui_ActionIndex;
bool L1198_B_ClickTriggeredAction;
- Champion* L1199_ps_Champion;
-
+ Champion *L1199_ps_Champion;
if (!_vm->_championMan->_actingChampionOrdinal || (actionListIndex != -1 && (_actionList._actionIndices[actionListIndex] == k255_ChampionActionNone)))
return false;
@@ -953,7 +952,8 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
22, /* SPIT */
10, /* BRANDISH */
0, /* THROW */
- 2}; /* FUSE */
+ 2 /* FUSE */
+ };
static unsigned char G0494_auc_Graphic560_ActionStamina[44] = {
0, /* N */
4, /* BLOCK */
@@ -998,7 +998,8 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
3, /* SPIT */
2, /* BRANDISH */
0, /* THROW */
- 2}; /* FUSE */
+ 2 /* FUSE */
+ };
static unsigned char G0497_auc_Graphic560_ActionExperienceGain[44] = {
0, /* N */
8, /* BLOCK */
@@ -1043,7 +1044,8 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
25, /* SPIT */
0, /* BRANDISH */
5, /* THROW */
- 1}; /* FUSE */
+ 1 /* FUSE */
+ };
uint16 L1244_ui_Multiple;
#define AL1244_ui_TargetSquare L1244_ui_Multiple
#define AL1244_ui_HealingAmount L1244_ui_Multiple
@@ -1070,8 +1072,8 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
int16 L1253_i_ActionStamina;
int16 L1254_i_ActionSkillIndex;
int16 L1255_i_ActionExperienceGain;
- WeaponInfo* L1256_ps_WeaponInfoActionHand;
- WeaponInfo* L1257_ps_WeaponInfoReadyHand;
+ WeaponInfo *L1256_ps_WeaponInfoActionHand;
+ WeaponInfo *L1257_ps_WeaponInfoReadyHand;
TimelineEvent L1258_s_Event;
@@ -1079,7 +1081,7 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
return false;
}
L1247_ps_Champion = &_vm->_championMan->_champions[champIndex];
- L1248_ps_Weapon = (Weapon*)_vm->_dungeonMan->getThingData(L1247_ps_Champion->_slots[k1_ChampionSlotActionHand]);
+ L1248_ps_Weapon = (Weapon *)_vm->_dungeonMan->getThingData(L1247_ps_Champion->_slots[k1_ChampionSlotActionHand]);
if (!L1247_ps_Champion->_currHealth) {
return false;
}
@@ -1335,27 +1337,27 @@ T0407076:
return AL1245_B_ActionPerformed;
}
-void MenuMan::setChampionDirectionToPartyDirection(Champion* champ) {
+void MenuMan::setChampionDirectionToPartyDirection(Champion *champ) {
if (champ->_dir != _vm->_dungeonMan->_partyDir) {
champ->_dir = _vm->_dungeonMan->_partyDir;
setFlag(champ->_attributes, k0x0400_ChampionAttributeIcon);
}
}
-void MenuMan::decrementCharges(Champion* champ) {
+void MenuMan::decrementCharges(Champion *champ) {
Thing L1242_T_Thing;
- Junk* L1243_ps_Junk;
+ Junk *L1243_ps_Junk;
- L1243_ps_Junk = (Junk*)_vm->_dungeonMan->getThingData(L1242_T_Thing = champ->_slots[k1_ChampionSlotActionHand]);
+ L1243_ps_Junk = (Junk *)_vm->_dungeonMan->getThingData(L1242_T_Thing = champ->_slots[k1_ChampionSlotActionHand]);
switch (L1242_T_Thing.getType()) {
case k5_WeaponThingType:
- if (((Weapon*)L1243_ps_Junk)->getChargeCount()) {
- ((Weapon*)L1243_ps_Junk)->setChargeCount(((Weapon*)L1243_ps_Junk)->getChargeCount() - 1);
+ if (((Weapon *)L1243_ps_Junk)->getChargeCount()) {
+ ((Weapon *)L1243_ps_Junk)->setChargeCount(((Weapon *)L1243_ps_Junk)->getChargeCount() - 1);
}
break;
case k6_ArmourThingType:
- if (((Armour*)L1243_ps_Junk)->getChargeCount()) {
- ((Armour*)L1243_ps_Junk)->setChargeCount(((Armour*)L1243_ps_Junk)->getChargeCount() - 1);
+ if (((Armour *)L1243_ps_Junk)->getChargeCount()) {
+ ((Armour *)L1243_ps_Junk)->setChargeCount(((Armour *)L1243_ps_Junk)->getChargeCount() - 1);
}
break;
case k10_JunkThingType:
@@ -1369,7 +1371,7 @@ void MenuMan::decrementCharges(Champion* champ) {
_vm->_championMan->drawChangedObjectIcons();
}
-bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion* champ, int16 actionIndex, int16 targetMapX, int16 targetMapY, int16 skillIndex) {
+bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 actionIndex, int16 targetMapX, int16 targetMapY, int16 skillIndex) {
static unsigned char G0492_auc_Graphic560_ActionDamageFactor[44] = {
0, /* N */
15, /* BLOCK */
@@ -1414,7 +1416,8 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion* champ, int16 ac
0, /* SPIT */
0, /* BRANDISH */
0, /* THROW */
- 0}; /* FUSE */
+ 0 /* FUSE */
+ };
static unsigned char G0493_auc_Graphic560_ActionHitProbability[44] = {
0, /* N */
22, /* BLOCK */
@@ -1459,7 +1462,8 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion* champ, int16 ac
0, /* SPIT */
0, /* BRANDISH */
0, /* THROW */
- 0}; /* FUSE */
+ 0 /* FUSE */
+ };
uint16 L1236_ui_Multiple;
#define AL1236_ui_ChampionCell L1236_ui_Multiple
@@ -1494,7 +1498,7 @@ T0402005: /* Check if there is another champion in front */
if ((_vm->_objectMan->getIconIndex(champ->_slots[k1_ChampionSlotActionHand]) == k40_IconIndiceWeaponVorpalBlade) || (actionIndex == k24_ChampionActionDisrupt)) {
setFlag(AL1237_ui_ActionHitProbability, k0x8000_hitNonMaterialCreatures);
}
- _actionDamage = _vm->_groupMan->getMeleeActionDamage(champ, champIndex, (Group*)_vm->_dungeonMan->getThingData(_actionTargetGroupThing), _vm->ordinalToIndex(L1238_i_CreatureOrdinal), targetMapX, targetMapY, AL1237_ui_ActionHitProbability, AL1236_ui_ActionDamageFactor, skillIndex);
+ _actionDamage = _vm->_groupMan->getMeleeActionDamage(champ, champIndex, (Group *)_vm->_dungeonMan->getThingData(_actionTargetGroupThing), _vm->ordinalToIndex(L1238_i_CreatureOrdinal), targetMapX, targetMapY, AL1237_ui_ActionHitProbability, AL1236_ui_ActionDamageFactor, skillIndex);
return true;
}
T0402010:
@@ -1506,9 +1510,9 @@ bool MenuMan::isGroupFrightenedByAction(int16 champIndex, uint16 actionIndex, in
uint16 L1230_ui_FearResistance;
uint16 L1231_ui_Experience = 0;
bool L1232_B_IsGroupFrightenedByAction;
- Group* L1233_ps_Group;
- CreatureInfo* L1234_ps_CreatureInfo;
- ActiveGroup* L1235_ps_ActiveGroup;
+ Group *L1233_ps_Group;
+ CreatureInfo *L1234_ps_CreatureInfo;
+ ActiveGroup *L1235_ps_ActiveGroup;
L1232_B_IsGroupFrightenedByAction = false;
@@ -1536,7 +1540,7 @@ bool MenuMan::isGroupFrightenedByAction(int16 champIndex, uint16 actionIndex, in
L1231_ui_Experience = 45;
}
L1229_i_FrightAmount += _vm->_championMan->getSkillLevel(champIndex, k14_ChampionSkillInfluence);
- L1233_ps_Group = (Group*)_vm->_dungeonMan->getThingData(_actionTargetGroupThing);
+ L1233_ps_Group = (Group *)_vm->_dungeonMan->getThingData(_actionTargetGroupThing);
L1234_ps_CreatureInfo = &_vm->_dungeonMan->_creatureInfos[L1233_ps_Group->_type];
if (((L1230_ui_FearResistance = L1234_ps_CreatureInfo->getFearResistance()) > _vm->getRandomNumber(L1229_i_FrightAmount)) || (L1230_ui_FearResistance == k15_immuneToFear)) {
L1231_ui_Experience >>= 1;
@@ -1555,9 +1559,9 @@ T0401016:
return L1232_B_IsGroupFrightenedByAction;
}
-void MenuMan::printMessageAfterReplacements(const char* str) {
- char* L1164_pc_Character;
- char* L1165_pc_ReplacementString;
+void MenuMan::printMessageAfterReplacements(const char *str) {
+ char *L1164_pc_Character;
+ char *L1165_pc_ReplacementString;
char L1166_ac_OutputString[128];
@@ -1633,11 +1637,12 @@ void MenuMan::processCommands116To119_setActingChampion(uint16 champIndex) {
ActionSet(42, 9, 255, 0x00, 0x00),
ActionSet(1, 12, 255, 0x02, 0x00),
ActionSet(42, 255, 255, 0x00, 0x00),
- ActionSet(6, 11, 255, 0x80, 0x00)};
+ ActionSet(6, 11, 255, 0x80, 0x00)
+ };
uint16 L1188_ui_ActionSetIndex;
Thing L1189_T_Thing;
- Champion* L1190_ps_Champion;
- ActionSet* L1191_ps_ActionSet;
+ Champion *L1190_ps_Champion;
+ ActionSet *L1191_ps_ActionSet;
L1190_ps_Champion = &_vm->_championMan->_champions[champIndex];
@@ -1659,7 +1664,7 @@ void MenuMan::processCommands116To119_setActingChampion(uint16 champIndex) {
drawActionArea();
}
-void MenuMan::setActionList(ActionSet* actionSet) {
+void MenuMan::setActionList(ActionSet *actionSet) {
#define k0x0080_actionRequiresCharge 0x0080 // @ MASK0x0080_ACTION_REQUIRES_CHARGE
@@ -1691,15 +1696,15 @@ void MenuMan::setActionList(ActionSet* actionSet) {
int16 MenuMan::getActionObjectChargeCount() {
Thing L1167_T_Thing;
- Junk* L1168_ps_Junk;
+ Junk *L1168_ps_Junk;
- L1168_ps_Junk = (Junk*)_vm->_dungeonMan->getThingData(L1167_T_Thing = _vm->_championMan->_champions[_vm->ordinalToIndex(_vm->_championMan->_actingChampionOrdinal)]._slots[k1_ChampionSlotActionHand]);
+ L1168_ps_Junk = (Junk *)_vm->_dungeonMan->getThingData(L1167_T_Thing = _vm->_championMan->_champions[_vm->ordinalToIndex(_vm->_championMan->_actingChampionOrdinal)]._slots[k1_ChampionSlotActionHand]);
switch (L1167_T_Thing.getType()) {
case k5_WeaponThingType:
- return ((Weapon*)L1168_ps_Junk)->getChargeCount();
+ return ((Weapon *)L1168_ps_Junk)->getChargeCount();
case k6_ArmourThingType:
- return ((Armour*)L1168_ps_Junk)->getChargeCount();
+ return ((Armour *)L1168_ps_Junk)->getChargeCount();
case k10_JunkThingType:
return L1168_ps_Junk->getChargeCount();
default:
@@ -1718,12 +1723,12 @@ void MenuMan::drawActionDamage(int16 damage) {
int16 L1176_i_Multiple;
#define AL1176_i_X L1176_i_Multiple
#define AL1176_i_PixelWidth L1176_i_Multiple
- byte* L1177_puc_Bitmap;
- unsigned char* L1178_puc_Multiple;
+ byte *L1177_puc_Bitmap;
+ unsigned char *L1178_puc_Multiple;
#define AL1178_puc_String L1178_puc_Multiple
#define AL1178_puc_Bitmap L1178_puc_Multiple
char L1179_ac_String[6];
- const Box* L1180_ps_Box;
+ const Box *L1180_ps_Box;
int16 L1643_i_Width;
_vm->_eventMan->showMouse();
@@ -1747,10 +1752,10 @@ void MenuMan::drawActionDamage(int16 damage) {
if (damage == kM1_damageCantReach) {
AL1176_i_X = pos[0];
- AL1178_puc_String = (byte*)message[0];
+ AL1178_puc_String = (byte *)message[0];
} else {
AL1176_i_X = pos[1];
- AL1178_puc_String = (byte*)message[1];
+ AL1178_puc_String = (byte *)message[1];
}
_vm->_textMan->printToLogicalScreen(AL1176_i_X, 100, k4_ColorCyan, k0_ColorBlack, (char *)AL1178_puc_String);
} else {