diff options
author | Max Horn | 2003-12-17 17:35:40 +0000 |
---|---|---|
committer | Max Horn | 2003-12-17 17:35:40 +0000 |
commit | 8d5d770092b4092dffdbfda5f33cfbe4b3956295 (patch) | |
tree | 7049227811e75242c031bf1e9f4a6a8629b9fb17 | |
parent | 3364949c82cec9330d95d6e5399ed46f370681e8 (diff) | |
download | scummvm-rg350-8d5d770092b4092dffdbfda5f33cfbe4b3956295.tar.gz scummvm-rg350-8d5d770092b4092dffdbfda5f33cfbe4b3956295.tar.bz2 scummvm-rg350-8d5d770092b4092dffdbfda5f33cfbe4b3956295.zip |
Fix for bug #860823 (ZAK: Actors not updating)
svn-id: r11719
-rw-r--r-- | scumm/script_v2.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 0f898f216a..1628106ea6 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -1162,6 +1162,7 @@ void ScummEngine_v2::o2_setActorElevation() { Actor *a = derefActor(act, "o2_setActorElevation"); a->elevation = elevation * 2; + a->needRedraw = true; } void ScummEngine_v2::o2_animateActor() { |