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author | Paul Gilbert | 2011-12-14 21:50:46 +1100 |
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committer | Paul Gilbert | 2011-12-14 21:50:46 +1100 |
commit | 8d804a855307ba8d16854ab12a1d5a1a576a6475 (patch) | |
tree | 0e40f1006668191feeddd62fa704f37ec60c40c8 | |
parent | bd45f291d5f11ba4884b22d22341baf9e43e2b2b (diff) | |
download | scummvm-rg350-8d804a855307ba8d16854ab12a1d5a1a576a6475.tar.gz scummvm-rg350-8d804a855307ba8d16854ab12a1d5a1a576a6475.tar.bz2 scummvm-rg350-8d804a855307ba8d16854ab12a1d5a1a576a6475.zip |
TSAGE: Clean up comments in R2R scene factory method
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 8abe44a766..ef1cb76c91 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -36,12 +36,15 @@ namespace Ringworld2 { Scene *Ringworld2Game::createScene(int sceneNumber) { switch (sceneNumber) { /* Scene group #0 */ - // - case 50: return new Scene50(); - // Quinn's room - case 100: return new Scene100(); - // Computer console - case 125: return new Scene125(); + case 50: + // Waking up cutscene + return new Scene50(); + case 100: + // Quinn's room + return new Scene100(); + case 125: + // Computer console + return new Scene125(); case 150: // Empty Bedroom #1 return new Scene150(); |