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author | Robert Göffringmann | 2004-01-07 18:08:24 +0000 |
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committer | Robert Göffringmann | 2004-01-07 18:08:24 +0000 |
commit | 8e30afd4386ad13730e9697959515a1bab3cf975 (patch) | |
tree | 39e175f6c4d89bf3302eaf21653339f2aeed2a79 | |
parent | 8030f1b1483da8a96b7b8ff6bab246ffd3faad38 (diff) | |
download | scummvm-rg350-8e30afd4386ad13730e9697959515a1bab3cf975.tar.gz scummvm-rg350-8e30afd4386ad13730e9697959515a1bab3cf975.tar.bz2 scummvm-rg350-8e30afd4386ad13730e9697959515a1bab3cf975.zip |
some changes for Czech version
svn-id: r12221
-rw-r--r-- | sword1/control.cpp | 21 |
1 files changed, 15 insertions, 6 deletions
diff --git a/sword1/control.cpp b/sword1/control.cpp index be1a523dc5..9d65a7af51 100644 --- a/sword1/control.cpp +++ b/sword1/control.cpp @@ -165,7 +165,10 @@ SwordControl::SwordControl(ResMan *pResMan, ObjectMan *pObjMan, OSystem *system, void SwordControl::askForCd(void) { _screenBuf = (uint8*)malloc(640 * 480); - _font = (uint8*)_resMan->openFetchRes(SR_FONT); + uint32 fontId = SR_FONT; + if (SwordEngine::_systemVars.language == BS1_CZECH) + fontId = CZECH_SR_FONT; + _font = (uint8*)_resMan->openFetchRes(fontId); uint8 *pal = (uint8*)_resMan->openFetchRes(SR_PALETTE); uint8 *palOut = (uint8*)malloc(256 * 4); for (uint16 cnt = 1; cnt < 256; cnt++) { @@ -210,7 +213,7 @@ void SwordControl::askForCd(void) { } } while (notAccepted); - _resMan->resClose(SR_FONT); + _resMan->resClose(fontId); free(_screenBuf); } @@ -219,8 +222,14 @@ uint8 SwordControl::runPanel(void) { _restoreBuf = NULL; _keyPressed = _numButtons = 0; _screenBuf = (uint8*)malloc(640 * 480); - _font = (uint8*)_resMan->openFetchRes(SR_FONT); // todo: czech support - _redFont = (uint8*)_resMan->openFetchRes(SR_REDFONT); + uint32 fontId = SR_FONT, redFontId = SR_REDFONT; + if (SwordEngine::_systemVars.language == BS1_CZECH) { + fontId = CZECH_SR_FONT; + redFontId = CZECH_SR_REDFONT; + } + _font = (uint8*)_resMan->openFetchRes(fontId); + _redFont = (uint8*)_resMan->openFetchRes(redFontId); + uint8 *pal = (uint8*)_resMan->openFetchRes(SR_PALETTE); uint8 *palOut = (uint8*)malloc(256 * 4); for (uint16 cnt = 1; cnt < 256; cnt++) { @@ -276,8 +285,8 @@ uint8 SwordControl::runPanel(void) { newMode = getClicks(mode, &retVal); } while ((newMode != 1) && (retVal == 0)); destroyButtons(); - _resMan->resClose(SR_FONT); - _resMan->resClose(SR_REDFONT); + _resMan->resClose(fontId); + _resMan->resClose(redFontId); memset(_screenBuf, 0, 640 * 480); _system->copy_rect(_screenBuf, 640, 0, 0, 640, 480); free(_screenBuf); |