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author | Thierry Crozat | 2015-05-04 16:27:28 +0100 |
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committer | Thierry Crozat | 2015-05-10 15:38:54 +0100 |
commit | 8e4c672d3816a4b41af7e2fe0c3c593ee252b330 (patch) | |
tree | 2310e70e46821fb927cd2bc2aa1cd909723b8964 | |
parent | aee23fd7046622e18456d5e777bdf1c33b0f9b7d (diff) | |
download | scummvm-rg350-8e4c672d3816a4b41af7e2fe0c3c593ee252b330.tar.gz scummvm-rg350-8e4c672d3816a4b41af7e2fe0c3c593ee252b330.tar.bz2 scummvm-rg350-8e4c672d3816a4b41af7e2fe0c3c593ee252b330.zip |
AGI: Use correct volume for PCjr output
This looks like a regression from commit 24bb5da: AGI: Add a layer of
abstraction between the sound chip and the two players
-rw-r--r-- | engines/agi/sound_pcjr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/sound_pcjr.cpp b/engines/agi/sound_pcjr.cpp index 51b2d067a4..3654b97e78 100644 --- a/engines/agi/sound_pcjr.cpp +++ b/engines/agi/sound_pcjr.cpp @@ -411,7 +411,7 @@ int SoundGenPCJr::chanGen(int chan, int16 *stream, int len) { if (tpcm->noteCount <= 0) { // get new tone data if ((tpcm->avail) && (getNextNote(chan) == 0)) { - tpcm->atten = _channel[chan].attenuation; + tpcm->atten = volumeCalc(&_channel[chan]); tpcm->freqCount = _channel[chan].freqCount; tpcm->genType = _channel[chan].genType; |