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author | Nicolas Bacca | 2004-01-26 07:32:25 +0000 |
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committer | Nicolas Bacca | 2004-01-26 07:32:25 +0000 |
commit | 8ea92dedabb467abf07b3e24e1f324e71c03e47b (patch) | |
tree | 3ce41071da8f5043e13283d11854c257fbb3b94a | |
parent | 663b81a4d7a7e261bb10f7a2b21e00b0254a1583 (diff) | |
download | scummvm-rg350-8ea92dedabb467abf07b3e24e1f324e71c03e47b.tar.gz scummvm-rg350-8ea92dedabb467abf07b3e24e1f324e71c03e47b.tar.bz2 scummvm-rg350-8ea92dedabb467abf07b3e24e1f324e71c03e47b.zip |
Support for new CE backend launcher
svn-id: r12601
-rw-r--r-- | base/main.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/base/main.cpp b/base/main.cpp index 289581bacc..36409fe41e 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -39,6 +39,10 @@ #include "gui/launcher.h" #include "gui/message.h" +#ifdef _WIN32_WCE +#include "backends/wince/CELauncherDialog.h" +#endif + /* * Version string and build date string. These can be used by anything that * wants to display this information to the user (e.g. about dialog). @@ -181,7 +185,11 @@ static int launcherDialog(GameDetector &detector, OSystem *system) { system->set_palette(dummy_palette, 0, 16); +#ifndef _WIN32_WCE GUI::LauncherDialog dlg(detector); +#else + CELauncherDialog dlg(detector); +#endif return dlg.runModal(); } |