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author | Benjamin Haisch | 2008-09-17 17:28:12 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:06 +0100 |
commit | 8f3e598f8553d0eb7b292affca58e481000a5607 (patch) | |
tree | e22750d267bca6ef005abdeb87d22141df4bbf22 | |
parent | d299bbba01d3955d41d2ca3ebddca98a31f7eb27 (diff) | |
download | scummvm-rg350-8f3e598f8553d0eb7b292affca58e481000a5607.tar.gz scummvm-rg350-8f3e598f8553d0eb7b292affca58e481000a5607.tar.bz2 scummvm-rg350-8f3e598f8553d0eb7b292affca58e481000a5607.zip |
TOLTECS: Cleanup.
-rw-r--r-- | engines/toltecs/saveload.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/engines/toltecs/saveload.cpp b/engines/toltecs/saveload.cpp index 18dd2377e7..99bbc0519c 100644 --- a/engines/toltecs/saveload.cpp +++ b/engines/toltecs/saveload.cpp @@ -88,21 +88,6 @@ void ToltecsEngine::savegame(const char *filename) { _anim->saveState(out); _screen->saveState(out); -/* -case 0: return "mouseDisabled"; -case 1: return "mouseY"; -case 2: return "mouseX"; -case 3: return "mouseButton"; -*/ - -/* -PersistentGameVarRef <offset screenFlag01, 2> -PersistentGameVarRef <offset currentSequenceResIndex, 4> -PersistentGameVarRef <offset currentSequenceLoopCount, 4> -PersistentGameVarRef <offset sequenceVolume, 4> -PersistentGameVarRef <offset dword_99AC0, 4> -*/ - delete out; } |