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authorMax Horn2010-03-12 00:37:25 +0000
committerMax Horn2010-03-12 00:37:25 +0000
commit8f560e5aaf779b754a32d35840930d4c3f736c13 (patch)
tree75669d1c1c4409f00fce4d230ba07ee1431eae3c
parent4fc8ebab017a18b83ca82e930f02ceeac6313de7 (diff)
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Fix typos
svn-id: r48242
-rw-r--r--sound/rate.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sound/rate.cpp b/sound/rate.cpp
index fbc4873ba4..97521da3e0 100644
--- a/sound/rate.cpp
+++ b/sound/rate.cpp
@@ -28,7 +28,7 @@
* Fabrice original code is part of SoX (http://sox.sourceforge.net).
* Max Horn adapted that code to the needs of ScummVM and rewrote it partial,
* in the process removing any use of floating point arithmetic. Various other
- * improvments over the original code were made.
+ * improvements over the original code were made.
*/
#include "sound/audiostream.h"
@@ -199,7 +199,7 @@ LinearRateConverter<stereo, reverseStereo>::LinearRateConverter(st_rate_t inrate
// This will overflow if inrate >= 2^16, and underflow if outrate >= 2^16.
// Also, if the quotient of the two rate becomes too small / too big, that
// would cause problems, but since we rarely scale from 1 to 65536 Hz or vice
- // versa, I think we can live with that limiation ;-).
+ // versa, I think we can live with that limitation ;-).
opos_inc = (inrate << FRAC_BITS) / outrate;
ilast0 = ilast1 = 0;