aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGregory Montoir2009-01-18 00:55:51 +0000
committerGregory Montoir2009-01-18 00:55:51 +0000
commit8f85a81791307ae342daaad996eb36756c9c8465 (patch)
tree7e26434dcfe90e949449330e958541cdf1478a20
parentc56faf3216ceab89d9bbe96c949e8af569d2231d (diff)
downloadscummvm-rg350-8f85a81791307ae342daaad996eb36756c9c8465.tar.gz
scummvm-rg350-8f85a81791307ae342daaad996eb36756c9c8465.tar.bz2
scummvm-rg350-8f85a81791307ae342daaad996eb36756c9c8465.zip
splitted play/load class methods in introduction animation player
svn-id: r35887
-rw-r--r--engines/tucker/sequences.cpp194
-rw-r--r--engines/tucker/tucker.h33
2 files changed, 124 insertions, 103 deletions
diff --git a/engines/tucker/sequences.cpp b/engines/tucker/sequences.cpp
index d90270f773..a54e9fb89e 100644
--- a/engines/tucker/sequences.cpp
+++ b/engines/tucker/sequences.cpp
@@ -495,7 +495,6 @@ int TuckerEngine::handleSpecialObjectSelectionSequence() {
AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *mixer, Common::EventManager *event, int num)
: _system(system), _mixer(mixer), _event(event), _seqNum(num), _currentSeqNum(0) {
- _newSeq = false;
memset(_animationPalette, 0, sizeof(_animationPalette));
memset(_paletteBuffer, 0, sizeof(_paletteBuffer));
_soundSeqDataOffset = 0;
@@ -522,39 +521,46 @@ AnimationSequencePlayer::~AnimationSequencePlayer() {
}
void AnimationSequencePlayer::mainLoop() {
+ static const SequenceUpdateFunc _demoSeqUpdateFuncs[] = {
+ { 13, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
+ { 15, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
+ { 27, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
+ { 0, 0, 0 }
+ };
+ static const SequenceUpdateFunc _gameSeqUpdateFuncs[] = {
+ { 17, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
+ { 19, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
+ { 3, &AnimationSequencePlayer::loadIntroSeq3_4, &AnimationSequencePlayer::playIntroSeq3_4 },
+ { 9, &AnimationSequencePlayer::loadIntroSeq9_10, &AnimationSequencePlayer::playIntroSeq9_10 },
+ { 21, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
+ { 0, 0, 0 }
+ };
+ switch (_seqNum) {
+ case kFirstAnimationSequenceDemo:
+ _updateFunc = _demoSeqUpdateFuncs;
+ break;
+ case kFirstAnimationSequenceGame:
+ _updateFunc = _gameSeqUpdateFuncs;
+ break;
+ }
+ _updateFuncIndex = 0;
do {
if (_seqNum != _currentSeqNum) {
- unloadAnimation();
_currentSeqNum = _seqNum;
- _newSeq = true;
_frameCounter = 0;
_lastFrameTime = _system->getMillis();
+ (this->*(_updateFunc[_updateFuncIndex].load))();
+ if (_seqNum == 1) {
+ break;
+ }
}
- switch (_seqNum) {
- case 17:
- introSeq17_18();
- break;
- case 19:
- introSeq19_20();
- break;
- case 3:
- introSeq3_4();
- break;
- case 9:
- introSeq9_10();
- break;
- case 21:
- introSeq21_22();
- break;
- case 13:
- introSeq13_14();
- break;
- case 15:
- introSeq15_16();
- break;
- case 27:
- introSeq27_28();
- break;
+ (this->*(_updateFunc[_updateFuncIndex].play))();
+ if (_seqNum != _currentSeqNum) {
+ unloadAnimation();
+ ++_updateFuncIndex;
+ if (this->_updateFunc[_updateFuncIndex].num == 0) {
+ break;
+ }
}
_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
_system->setPalette(_animationPalette, 0, 256);
@@ -916,13 +922,13 @@ void AnimationSequencePlayer::decodeNextAnimationFrame(int index) {
}
}
-void AnimationSequencePlayer::introSeq17_18() {
- if (_newSeq) {
- loadSounds(9, 0);
- openAnimation(0, "graphics/merit.flc");
- _frameTime = 1;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq17_18() {
+ loadSounds(9, 0);
+ openAnimation(0, "graphics/merit.flc");
+ _frameTime = 1;
+}
+
+void AnimationSequencePlayer::playIntroSeq17_18() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_seqNum = 19;
@@ -930,15 +936,15 @@ void AnimationSequencePlayer::introSeq17_18() {
updateSounds();
}
-void AnimationSequencePlayer::introSeq19_20() {
- if (_newSeq) {
- fadeOutPalette();
- loadSounds(10, 1);
- openAnimation(0, "graphics/budttle2.flc");
- openAnimation(1, "graphics/machine.flc");
- _frameTime = 1;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq19_20() {
+ fadeOutPalette();
+ loadSounds(10, 1);
+ openAnimation(0, "graphics/budttle2.flc");
+ openAnimation(1, "graphics/machine.flc");
+ _frameTime = 1;
+}
+
+void AnimationSequencePlayer::playIntroSeq19_20() {
if (_flicPlayer[0].getCurFrame() >= 116) {
_flicPlayer[1].decodeNextFrame();
if (_flicPlayer[1].isLastFrame()) {
@@ -995,18 +1001,18 @@ void AnimationSequencePlayer::drawPicPart4() {
}
}
-void AnimationSequencePlayer::introSeq3_4() {
- if (_newSeq) {
- displayLoadingScreen();
- loadSounds(1, 0);
- _picBufPtr = loadPicture("graphics/house.pic");
- openAnimation(0, "graphics/intro1.flc");
- _system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
- fadeInPalette();
- _updateScreenPicture = false;
- _frameTime = 2;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq3_4() {
+ displayLoadingScreen();
+ loadSounds(1, 0);
+ _picBufPtr = loadPicture("graphics/house.pic");
+ openAnimation(0, "graphics/intro1.flc");
+ _system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
+ fadeInPalette();
+ _updateScreenPicture = false;
+ _frameTime = 2;
+}
+
+void AnimationSequencePlayer::playIntroSeq3_4() {
if (!_updateScreenPicture) {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].getCurFrame() == 706) {
@@ -1060,16 +1066,16 @@ void AnimationSequencePlayer::drawPic1Part10() {
}
}
-void AnimationSequencePlayer::introSeq9_10() {
- if (_newSeq) {
- loadSounds(1, 1);
- _pic2BufPtr = loadPicture("graphics/bits.pic");
- _picBufPtr = loadPicture("graphics/lab.pic");
- openAnimation(0, "graphics/intro2.flc");
- _updateScreenWidth = 0;
- _frameTime = 2;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq9_10() {
+ loadSounds(1, 1);
+ _pic2BufPtr = loadPicture("graphics/bits.pic");
+ _picBufPtr = loadPicture("graphics/lab.pic");
+ openAnimation(0, "graphics/intro2.flc");
+ _updateScreenWidth = 0;
+ _frameTime = 2;
+}
+
+void AnimationSequencePlayer::playIntroSeq9_10() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].getCurFrame() == 984) {
drawPic2Part10();
@@ -1090,13 +1096,13 @@ void AnimationSequencePlayer::introSeq9_10() {
updateSounds();
}
-void AnimationSequencePlayer::introSeq21_22() {
- if (_newSeq) {
- loadSounds(1, 2);
- openAnimation(0, "graphics/intro3.flc");
- _frameTime = 2;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq21_22() {
+ loadSounds(1, 2);
+ openAnimation(0, "graphics/intro3.flc");
+ _frameTime = 2;
+}
+
+void AnimationSequencePlayer::playIntroSeq21_22() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_seqNum = 1;
@@ -1104,13 +1110,13 @@ void AnimationSequencePlayer::introSeq21_22() {
updateSounds();
}
-void AnimationSequencePlayer::introSeq13_14() {
- if (_newSeq) {
- loadSounds(3, 1);
- openAnimation(0, "graphics/allseg02.flc");
- _frameTime = 2;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq13_14() {
+ loadSounds(3, 1);
+ openAnimation(0, "graphics/allseg02.flc");
+ _frameTime = 2;
+}
+
+void AnimationSequencePlayer::playIntroSeq13_14() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_seqNum = 15;
@@ -1118,13 +1124,13 @@ void AnimationSequencePlayer::introSeq13_14() {
updateSounds();
}
-void AnimationSequencePlayer::introSeq15_16() {
- if (_newSeq) {
- loadSounds(3, 2);
- openAnimation(0, "graphics/allseg03.flc");
- _frameTime = 2;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq15_16() {
+ loadSounds(3, 2);
+ openAnimation(0, "graphics/allseg03.flc");
+ _frameTime = 2;
+}
+
+void AnimationSequencePlayer::playIntroSeq15_16() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_seqNum = 27;
@@ -1132,13 +1138,13 @@ void AnimationSequencePlayer::introSeq15_16() {
updateSounds();
}
-void AnimationSequencePlayer::introSeq27_28() {
- if (_newSeq) {
- loadSounds(3, 3);
- openAnimation(0, "graphics/allseg04.flc");
- _frameTime = 2;
- _newSeq = false;
- }
+void AnimationSequencePlayer::loadIntroSeq27_28() {
+ loadSounds(3, 3);
+ openAnimation(0, "graphics/allseg04.flc");
+ _frameTime = 2;
+}
+
+void AnimationSequencePlayer::playIntroSeq27_28() {
decodeNextAnimationFrame(0);
if (_flicPlayer[0].isLastFrame()) {
_seqNum = 1;
diff --git a/engines/tucker/tucker.h b/engines/tucker/tucker.h
index 1cd19c2753..9f46750551 100644
--- a/engines/tucker/tucker.h
+++ b/engines/tucker/tucker.h
@@ -855,6 +855,12 @@ public:
kSequenceFrameTime = 55
};
+ struct SequenceUpdateFunc {
+ int num;
+ void (AnimationSequencePlayer::*load)();
+ void (AnimationSequencePlayer::*play)();
+ };
+
AnimationSequencePlayer(OSystem *system, Audio::Mixer *mixer, Common::EventManager *event, int num);
~AnimationSequencePlayer();
@@ -872,26 +878,35 @@ private:
uint8 *loadPicture(const char *fileName);
void openAnimation(int index, const char *fileName);
void decodeNextAnimationFrame(int index);
- void introSeq17_18();
- void introSeq19_20();
+ void loadIntroSeq17_18();
+ void playIntroSeq17_18();
+ void loadIntroSeq19_20();
+ void playIntroSeq19_20();
void displayLoadingScreen();
void initPicPart4();
void drawPicPart4();
- void introSeq3_4();
+ void loadIntroSeq3_4();
+ void playIntroSeq3_4();
void drawPic2Part10();
void drawPic1Part10();
- void introSeq9_10();
- void introSeq21_22();
- void introSeq13_14();
- void introSeq15_16();
- void introSeq27_28();
+ void loadIntroSeq9_10();
+ void playIntroSeq9_10();
+ void loadIntroSeq21_22();
+ void playIntroSeq21_22();
+ void loadIntroSeq13_14();
+ void playIntroSeq13_14();
+ void loadIntroSeq15_16();
+ void playIntroSeq15_16();
+ void loadIntroSeq27_28();
+ void playIntroSeq27_28();
OSystem *_system;
Audio::Mixer *_mixer;
Common::EventManager *_event;
- bool _newSeq;
int _seqNum, _currentSeqNum;
+ const SequenceUpdateFunc *_updateFunc;
+ int _updateFuncIndex;
::Graphics::FlicPlayer _flicPlayer[2];
uint8 _animationPalette[256 * 4], _paletteBuffer[256 * 4];
int _soundsList1Offset;