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authorPaul Gilbert2015-06-23 21:05:34 -0400
committerPaul Gilbert2015-06-23 21:05:34 -0400
commit8fb5c96a272fc15397eb95af3ec024bf8f286da9 (patch)
treefa3e66e2585bed800d76da463d9679321f62e813
parenta23d878934a0669c5539d6b3548d88e698d81f0a (diff)
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SHERLOCK: RT: Beginnings of talk window widget class
-rw-r--r--engines/sherlock/module.mk1
-rw-r--r--engines/sherlock/talk.h2
-rw-r--r--engines/sherlock/tattoo/tattoo_talk.cpp5
-rw-r--r--engines/sherlock/tattoo/tattoo_talk.h6
-rw-r--r--engines/sherlock/tattoo/widget_talk.cpp138
-rw-r--r--engines/sherlock/tattoo/widget_talk.h58
6 files changed, 205 insertions, 5 deletions
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index 55d38401bf..8bbee9d701 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -25,6 +25,7 @@ MODULE_OBJS = \
tattoo/tattoo_user_interface.o \
tattoo/widget_base.o \
tattoo/widget_inventory.o \
+ tattoo/widget_talk.o \
tattoo/widget_text.o \
tattoo/widget_tooltip.o \
tattoo/widget_verbs.o \
diff --git a/engines/sherlock/talk.h b/engines/sherlock/talk.h
index d44fa15f7c..62a839e4ea 100644
--- a/engines/sherlock/talk.h
+++ b/engines/sherlock/talk.h
@@ -214,7 +214,6 @@ protected:
Common::Stack<SequenceEntry> _savedSequences;
Common::Stack<SequenceEntry> _sequenceStack;
Common::Stack<ScriptStackEntry> _scriptStack;
- Common::Array<Statement> _statements;
Common::Array<TalkHistoryEntry> _talkHistory;
int _speaker;
int _talkIndex;
@@ -277,6 +276,7 @@ protected:
public:
TalkSequence _talkSequenceStack[TALK_SEQUENCE_STACK_SIZE];
+ Common::Array<Statement> _statements;
bool _talkToAbort;
int _talkCounter;
int _talkTo;
diff --git a/engines/sherlock/tattoo/tattoo_talk.cpp b/engines/sherlock/tattoo/tattoo_talk.cpp
index 1ae36eaebe..ec75b31329 100644
--- a/engines/sherlock/tattoo/tattoo_talk.cpp
+++ b/engines/sherlock/tattoo/tattoo_talk.cpp
@@ -110,7 +110,7 @@ const byte TATTOO_OPCODES[] = {
/*----------------------------------------------------------------*/
-TattooTalk::TattooTalk(SherlockEngine *vm) : Talk(vm) {
+TattooTalk::TattooTalk(SherlockEngine *vm) : Talk(vm), _talkWidget(vm) {
static OpcodeMethod OPCODE_METHODS[] = {
(OpcodeMethod)&TattooTalk::cmdSwitchSpeaker,
@@ -201,7 +201,8 @@ void TattooTalk::talkInterface(const byte *&str) {
}
void TattooTalk::openTalkWindow() {
- // TODO
+ _talkWidget.load();
+ _talkWidget.summonWindow();
}
OpcodeReturn TattooTalk::cmdSwitchSpeaker(const byte *&str) {
diff --git a/engines/sherlock/tattoo/tattoo_talk.h b/engines/sherlock/tattoo/tattoo_talk.h
index 33eacd2db3..252518c462 100644
--- a/engines/sherlock/tattoo/tattoo_talk.h
+++ b/engines/sherlock/tattoo/tattoo_talk.h
@@ -30,6 +30,7 @@
#include "common/stream.h"
#include "common/stack.h"
#include "sherlock/talk.h"
+#include "sherlock/tattoo/widget_talk.h"
namespace Sherlock {
@@ -37,6 +38,8 @@ namespace Tattoo {
class TattooTalk : public Talk {
private:
+ WidgetTalk _talkWidget;
+
OpcodeReturn cmdSwitchSpeaker(const byte *&str);
OpcodeReturn cmdMouseOnOff(const byte *&str);
OpcodeReturn cmdGotoScene(const byte *&str);
@@ -77,8 +80,7 @@ private:
void drawTalk(const char *str);
/**
- * Figures out how many lines the available talk lines will take up, and opens a text window
- * of appropriate size
+ * Open the talk window
*/
void openTalkWindow();
protected:
diff --git a/engines/sherlock/tattoo/widget_talk.cpp b/engines/sherlock/tattoo/widget_talk.cpp
new file mode 100644
index 0000000000..ed0f2d35c8
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_talk.cpp
@@ -0,0 +1,138 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_talk.h"
+#include "sherlock/tattoo/tattoo_people.h"
+#include "sherlock/tattoo/tattoo_talk.h"
+#include "sherlock/tattoo/tattoo_scene.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+#include "sherlock/tattoo/tattoo.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetTalk::WidgetTalk(SherlockEngine *vm) : WidgetBase(vm) {
+ _talkScroll = false;
+}
+
+void WidgetTalk::getTalkWindowSize() {
+ TattooTalk &talk = *(TattooTalk *)_vm->_talk;
+ Common::StringArray lines;
+ const char *const NUM_STR = "19.";
+ int width, height;
+
+ // See how many statements are going to be available
+ int numStatements = 0;
+ for (uint idx = 0; idx < talk._statements.size(); ++idx) {
+ if (talk._statements[idx]._talkMap != -1)
+ ++numStatements;
+ }
+
+ // Figure out the width, allowing room for both the text and the statement numbers on the side
+ width = SHERLOCK_SCREEN_WIDTH * 2 / 3;
+ int n = (numStatements < 10) ? 1 : 0;
+ width -= _surface.stringWidth(NUM_STR + n) + _surface.widestChar() / 2 + 9;
+
+ // Now that we have a width, split up the text into individual lines
+ int numLines = 0;
+ for (uint idx = 0; idx < talk._statements.size(); ++idx) {
+ if (talk._statements[idx]._talkMap != -1) {
+ splitLines(talk._statements[idx]._statement, lines, width, 999);
+ numLines += lines.size();
+ }
+ }
+
+ // Make sure that the window does not get too big
+ if (numLines < 7) {
+ height = (_surface.fontHeight() + 1) * numLines + 9;
+ _talkScroll = false;
+ } else {
+ // Set up the height to a constrained amount, and add extra width for the scrollbar
+ width += BUTTON_SIZE + 3;
+ height = (_surface.fontHeight() + 1) * 6 + 9;
+ _talkScroll = false;
+ }
+
+ _bounds = Common::Rect(width, height);
+
+ // Allocate a surface for the window
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+
+ // Form the background for the new window
+ makeInfoArea();
+
+ int yp = 5;
+ for (int lineNum = 0; yp < (_bounds.height() - _surface.fontHeight() / 2); ++lineNum) {
+ _surface.writeString(lines[lineNum], Common::Point(_surface.widestChar(), yp), INFO_TOP);
+ yp += _surface.fontHeight() + 1;
+ }
+}
+
+void WidgetTalk::load() {
+ TattooPeople &people = *(TattooPeople *)_vm->_people;
+ TattooScene &scene = *(TattooScene *)_vm->_scene;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ ImageFile &images = *ui._interfaceImages;
+
+ // Figure out the window size
+ getTalkWindowSize();
+
+ // Place the window centered above the player
+ Common::Point pt;
+ int scaleVal = scene.getScaleVal(people[HOLMES]._position);
+ pt.x = people[HOLMES]._position.x / FIXED_INT_MULTIPLIER;
+
+ if (scaleVal == SCALE_THRESHOLD) {
+ pt.x += people[0].frameWidth() / 2;
+ pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES].frameHeight()
+ - _bounds.height() - _surface.fontHeight();
+ } else {
+ pt.x += people[HOLMES]._imageFrame->sDrawXSize(scaleVal) / 2;
+ pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES]._imageFrame->sDrawYSize(scaleVal)
+ - _bounds.height() - _surface.fontHeight();
+ }
+
+ _bounds.moveTo(pt);
+
+ // Set up the surface
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+
+ // Form the background for the new window
+ makeInfoArea();
+
+ // If a scrollbar is needed, draw it in
+ if (_talkScroll) {
+ int xp = _surface.w() - BUTTON_SIZE - 6;
+ _surface.vLine(xp, 3, _surface.h() - 4, INFO_TOP);
+ _surface.vLine(xp + 1, 3, _surface.h() - 4, INFO_MIDDLE);
+ _surface.vLine(xp + 2, 3, _surface.h() - 4, INFO_BOTTOM);
+ _surface.transBlitFrom(images[6], Common::Point(xp - 1, 1));
+ _surface.transBlitFrom(images[7], Common::Point(xp - 1, _surface.h() - 4));
+ }
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_talk.h b/engines/sherlock/tattoo/widget_talk.h
new file mode 100644
index 0000000000..12ac93bab9
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_talk.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_TATTOO_WIDGET_TALK_H
+#define SHERLOCK_TATTOO_WIDGET_TALK_H
+
+#include "common/scummsys.h"
+#include "sherlock/tattoo/widget_base.h"
+
+namespace Sherlock {
+
+class SherlockEngine;
+
+namespace Tattoo {
+
+/**
+ * Handles displaying a dialog with conversation options the player can select from
+ */
+class WidgetTalk: public WidgetBase {
+private:
+ bool _talkScroll;
+
+ void getTalkWindowSize();
+public:
+ WidgetTalk(SherlockEngine *vm);
+ virtual ~WidgetTalk() {}
+
+ /**
+ * Figures out how many lines the available talk lines will take up, and opens a text window
+ * of appropriate size
+ */
+ void load();
+};
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
+
+#endif