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authorFilippos Karapetis2013-05-28 02:42:45 +0300
committerFilippos Karapetis2013-05-28 02:43:49 +0300
commit907edb50b65b67041f9d32efd8ba70fea5581466 (patch)
tree408c9613e218851881fe2c44b9524b5efbfb2a77
parentd409d07677162878ae1c44f8d6ca8995896a72ac (diff)
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NEVERHOOD: Don't show mouse cursor on game startup
This makes sure that the mouse cursor isn't visible during the intro
-rw-r--r--engines/neverhood/neverhood.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index 42fe1176b4..6b27343d03 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -90,7 +90,7 @@ Common::Error NeverhoodEngine::run() {
_res->addArchive("t.blb");
}
- CursorMan.showMouse(true);
+ CursorMan.showMouse(false);
_soundMan = new SoundMan(this);
_audioResourceMan = new AudioResourceMan(this);