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authordhewg2011-03-19 19:52:48 +0100
committerdhewg2011-03-19 19:52:48 +0100
commit90ccc84305e85fdc079459256c442eae0d327a5a (patch)
tree5b05380b1cc68e8095ab48b42dc400ef8809b201
parent0e9af50d486acded5f1bcac309dcc3cee86943ca (diff)
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NEWS: Mention recent Android related changes
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@@ -100,6 +100,14 @@ For a more comprehensive changelog of the latest experimental code, see:
- Switched to the official NDK toolchain for building.
- Fixed GFX output for various devices.
- Fixed various crashes.
+ - Switched to the native screen resolution to improve text readability.
+ - Added support for pause/resume.
+ - Added support for games using 16bit graphics.
+ - Increased the performance significantly.
+ - Added support for the "Fullscreen mode" option. Unticking this keeps the
+ game's aspect ratio.
+ - Added a new graphics mode for linear filtering.
+ - Overhauled the input system (see README.Android).
Nintendo DS port:
- Added support for loadable modules.