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author | Travis Howell | 2004-09-13 02:29:45 +0000 |
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committer | Travis Howell | 2004-09-13 02:29:45 +0000 |
commit | 9105a3ae1d57214edd709556dfe293f9b35a21d7 (patch) | |
tree | eff6d4ce0d7c80561503c27bac99a05323ab3160 | |
parent | a14bdf55105d1a2baaf8b46d30efe0f714dd6d1d (diff) | |
download | scummvm-rg350-9105a3ae1d57214edd709556dfe293f9b35a21d7.tar.gz scummvm-rg350-9105a3ae1d57214edd709556dfe293f9b35a21d7.tar.bz2 scummvm-rg350-9105a3ae1d57214edd709556dfe293f9b35a21d7.zip |
Required for later HE games to.
svn-id: r15084
-rw-r--r-- | scumm/script.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp index 9e2716b801..a69b168ffc 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -351,12 +351,11 @@ void ScummEngine::updateScriptPtr() { void ScummEngine::nukeArrays(int script) { int i; - if (!script) + if (_heversion < 60 || !script) return; - //FIXME Should be used all the time - // Only required in puttmoon - if (_gameId != GID_PUTTMOON) + //FIXME Nukes wrong arrays in fbear + if (_gameId == GID_FBEAR) return; for (i = 1; i < _numArray; i++) { |