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authorAlexander Tkachev2016-06-29 22:24:26 +0600
committerEugene Sandulenko2016-07-03 12:23:41 +0200
commit916c86e68941cb1a752566ac9c0346263970b366 (patch)
treecd63070d505d814a79ebac9fb872528d5d948bd1
parente636894b0653f9bf546bdec8768cabbf2606d2e5 (diff)
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GUI: Add blitAlphaBitmapClip()
-rw-r--r--graphics/VectorRenderer.h5
-rw-r--r--graphics/VectorRendererSpec.cpp59
-rw-r--r--graphics/VectorRendererSpec.h1
3 files changed, 63 insertions, 2 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index 5f1ff984ef..78133b0e04 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -417,10 +417,10 @@ public:
drawTabClip(x, y, stepGetRadius(step, area), w, h, clip);
}
- void drawCallback_BITMAP(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) { //TODO
+ void drawCallback_BITMAP(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) {
uint16 x, y, w, h;
stepGetPositions(step, area, x, y, w, h);
- blitAlphaBitmap(step.blitSrc, Common::Rect(x, y, x + w, y + h));
+ blitAlphaBitmapClip(step.blitSrc, Common::Rect(x, y, x + w, y + h), clip);
}
void drawCallback_CROSS(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) {
@@ -482,6 +482,7 @@ public:
virtual void blitSubSurface(const Graphics::Surface *source, const Common::Rect &r) = 0;
virtual void blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r) = 0;
+ virtual void blitAlphaBitmapClip(const Graphics::Surface *source, const Common::Rect &r, const Common::Rect &clipping) = 0;
/**
* Draws a string into the screen. Wrapper for the Graphics::Font string drawing
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index fd1f587c79..32c2f06cc8 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -833,6 +833,65 @@ blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r) {
template<typename PixelType>
void VectorRendererSpec<PixelType>::
+blitAlphaBitmapClip(const Graphics::Surface *source, const Common::Rect &r, const Common::Rect &clipping) {
+ if (clipping.isEmpty() || clipping.contains(r)) {
+ blitAlphaBitmap(source, r);
+ return;
+ }
+
+ int16 x = r.left;
+ int16 y = r.top;
+
+ if (r.width() > source->w)
+ x = x + (r.width() >> 1) - (source->w >> 1);
+
+ if (r.height() > source->h)
+ y = y + (r.height() >> 1) - (source->h >> 1);
+
+ int w = source->w, h = source->h;
+ int usedW = w, usedH = h;
+ int offsetX = 0, offsetY = 0;
+
+ if (x > clipping.right || x + w < clipping.left) return;
+ if (y > clipping.bottom || y + h < clipping.top) return;
+ if (x < clipping.left) {
+ offsetX = clipping.left - x;
+ usedW -= offsetX;
+ x = clipping.left;
+ }
+ if (y < clipping.top) {
+ offsetY = clipping.top - y;
+ usedH -= offsetY;
+ y = clipping.top;
+ }
+ if (usedW > clipping.width()) usedW = clipping.width();
+ if (usedH > clipping.width()) usedH = clipping.height();
+
+ PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(x, y);
+ const PixelType *src_ptr = (const PixelType *)source->getBasePtr(offsetX, offsetY);
+
+ int dst_pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
+ int src_pitch = source->pitch / source->format.bytesPerPixel;
+
+ h = usedH;
+ while (h--) {
+ w = usedW;
+
+ while (w--) {
+ if (*src_ptr != _bitmapAlphaColor)
+ *dst_ptr = *src_ptr;
+
+ dst_ptr++;
+ src_ptr++;
+ }
+
+ dst_ptr = dst_ptr - usedW + dst_pitch;
+ src_ptr = src_ptr - usedH + src_pitch;
+ }
+}
+
+template<typename PixelType>
+void VectorRendererSpec<PixelType>::
applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) {
int pixels = _activeSurface->w * _activeSurface->h;
PixelType *ptr = (PixelType *)_activeSurface->getPixels();
diff --git a/graphics/VectorRendererSpec.h b/graphics/VectorRendererSpec.h
index 61d58b3b2c..5517555ede 100644
--- a/graphics/VectorRendererSpec.h
+++ b/graphics/VectorRendererSpec.h
@@ -93,6 +93,7 @@ public:
void blitSurface(const Graphics::Surface *source, const Common::Rect &r);
void blitSubSurface(const Graphics::Surface *source, const Common::Rect &r);
void blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r);
+ void blitAlphaBitmapClip(const Graphics::Surface *source, const Common::Rect &r, const Common::Rect &clipping);
void applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle);