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authorStrangerke2013-11-06 01:39:09 +0100
committerStrangerke2013-11-06 01:39:09 +0100
commit91b4ad69a539243d5c817ccbbc0f249e4ee6376c (patch)
treeadb722804eb3fb007ff4e81d9f6a9bcd6c684207
parent0ab5a27661e803fc104ffc5409cb9ba4f5c24d29 (diff)
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TSAGE: R2R - Renaming in scene 2500
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp6
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.h4
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 2978fec8fa..9bd0ec562b 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -2398,7 +2398,7 @@ void Scene2455::signal() {
*
*--------------------------------------------------------------------------*/
-void Scene2500::Exit1::changeScene() {
+void Scene2500::WestExit::changeScene() {
Scene2500 *scene = (Scene2500 *)R2_GLOBALS._sceneManager._scene;
_enabled = false;
@@ -2426,8 +2426,8 @@ void Scene2500::postInit(SceneObjectList *OwnerList) {
if (R2_GLOBALS._sceneManager._previousScene == -1)
R2_GLOBALS._sceneManager._previousScene = 2000;
- _exit1.setDetails(Rect(30, 50, 85, 105), EXITCURSOR_W, 2000);
- _exit1.setDest(Common::Point(84, 104));
+ _westExit.setDetails(Rect(30, 50, 85, 105), EXITCURSOR_W, 2000);
+ _westExit.setDest(Common::Point(84, 104));
R2_GLOBALS._player.postInit();
R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h
index 4a173a04a8..ebfa3e6337 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.h
@@ -363,7 +363,7 @@ public:
};
class Scene2500 : public SceneExt {
- class Exit1 : public SceneExit {
+ class WestExit : public SceneExit {
public:
virtual void changeScene();
};
@@ -376,7 +376,7 @@ public:
SceneActor _companion;
SceneActor _quinn;
SceneActor _ship;
- Exit1 _exit1;
+ WestExit _westExit;
SequenceManager _sequenceManager;
virtual void postInit(SceneObjectList *OwnerList = NULL);