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author | Strangerke | 2013-11-06 01:39:09 +0100 |
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committer | Strangerke | 2013-11-06 01:39:09 +0100 |
commit | 91b4ad69a539243d5c817ccbbc0f249e4ee6376c (patch) | |
tree | adb722804eb3fb007ff4e81d9f6a9bcd6c684207 | |
parent | 0ab5a27661e803fc104ffc5409cb9ba4f5c24d29 (diff) | |
download | scummvm-rg350-91b4ad69a539243d5c817ccbbc0f249e4ee6376c.tar.gz scummvm-rg350-91b4ad69a539243d5c817ccbbc0f249e4ee6376c.tar.bz2 scummvm-rg350-91b4ad69a539243d5c817ccbbc0f249e4ee6376c.zip |
TSAGE: R2R - Renaming in scene 2500
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes2.cpp | 6 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes2.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp index 2978fec8fa..9bd0ec562b 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp @@ -2398,7 +2398,7 @@ void Scene2455::signal() { * *--------------------------------------------------------------------------*/ -void Scene2500::Exit1::changeScene() { +void Scene2500::WestExit::changeScene() { Scene2500 *scene = (Scene2500 *)R2_GLOBALS._sceneManager._scene; _enabled = false; @@ -2426,8 +2426,8 @@ void Scene2500::postInit(SceneObjectList *OwnerList) { if (R2_GLOBALS._sceneManager._previousScene == -1) R2_GLOBALS._sceneManager._previousScene = 2000; - _exit1.setDetails(Rect(30, 50, 85, 105), EXITCURSOR_W, 2000); - _exit1.setDest(Common::Point(84, 104)); + _westExit.setDetails(Rect(30, 50, 85, 105), EXITCURSOR_W, 2000); + _westExit.setDest(Common::Point(84, 104)); R2_GLOBALS._player.postInit(); R2_GLOBALS._player.animate(ANIM_MODE_1, NULL); diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h index 4a173a04a8..ebfa3e6337 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.h +++ b/engines/tsage/ringworld2/ringworld2_scenes2.h @@ -363,7 +363,7 @@ public: }; class Scene2500 : public SceneExt { - class Exit1 : public SceneExit { + class WestExit : public SceneExit { public: virtual void changeScene(); }; @@ -376,7 +376,7 @@ public: SceneActor _companion; SceneActor _quinn; SceneActor _ship; - Exit1 _exit1; + WestExit _westExit; SequenceManager _sequenceManager; virtual void postInit(SceneObjectList *OwnerList = NULL); |