diff options
author | Johannes Schickel | 2006-03-04 20:45:59 +0000 |
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committer | Johannes Schickel | 2006-03-04 20:45:59 +0000 |
commit | 91fbb6b7ae2012b5a23cef0ab62242d6deee7ebc (patch) | |
tree | c71483c2aeee4e45320009faf9addabbea95a132 | |
parent | 623514df0137c6b361e11545efc2d89b40594573 (diff) | |
download | scummvm-rg350-91fbb6b7ae2012b5a23cef0ab62242d6deee7ebc.tar.gz scummvm-rg350-91fbb6b7ae2012b5a23cef0ab62242d6deee7ebc.tar.bz2 scummvm-rg350-91fbb6b7ae2012b5a23cef0ab62242d6deee7ebc.zip |
Improved shadow drawing (it's faster now since it doesn't draw the whole rect like before)
'cleaned up' the drawSurfaceMasked function a bit.
svn-id: r21082
-rw-r--r-- | gui/ThemeNew.cpp | 256 | ||||
-rw-r--r-- | gui/theme.h | 14 |
2 files changed, 214 insertions, 56 deletions
diff --git a/gui/ThemeNew.cpp b/gui/ThemeNew.cpp index 8078751976..b8c4246eb0 100644 --- a/gui/ThemeNew.cpp +++ b/gui/ThemeNew.cpp @@ -385,10 +385,8 @@ void ThemeNew::drawDialogBackground(const Common::Rect &r, uint16 hints, kState if (!_initOk) return; - Common::Rect r2(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 + 1, r.bottom + _shadowBottomHeight/2 + 1); - Common::Rect r3(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2, r.bottom + _shadowBottomHeight/2); - Common::Rect r4(r.left - _shadowLeftWidth/2 + 1, r.top - _shadowTopHeight/2 + 1, r.right + _shadowRightWidth/2-1, r.bottom + _shadowBottomHeight/2-1); - + Common::Rect r2 = shadowRect(r, kShadowFull); + if ((hints & THEME_HINT_SAVE_BACKGROUND) && !(hints & THEME_HINT_FIRST_DRAW) && !_forceRedraw) { restoreBackground(r2, true); return; @@ -397,27 +395,12 @@ void ThemeNew::drawDialogBackground(const Common::Rect &r, uint16 hints, kState if (hints & THEME_HINT_MAIN_DIALOG) { colorFade(r, _colors[kMainDialogStart], _colors[kMainDialogEnd], _gradientFactors[kMainDialogFactor]); } else if (hints & THEME_HINT_SPECIAL_COLOR) { - // shadow - // TODO: implement a proper shadow drawing function - // currently we just use the background renderer for - // drawing the shadows - drawRectMasked(r2, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - kShadowTr1, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r3, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - kShadowTr2, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r4, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - kShadowTr3, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); + drawShadow(r, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), kShadowFull); drawRectMasked(r, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - 256, _colors[kMainDialogStart], _colors[kMainDialogEnd], _gradientFactors[kDialogSpecialFactor]); + 256, _colors[kMainDialogStart], _colors[kMainDialogEnd], _gradientFactors[kDialogSpecialFactor]); } else { - // shadow - drawRectMasked(r2, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - kShadowTr1, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r3, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - kShadowTr2, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r4, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), - kShadowTr3, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); + drawShadow(r, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), kShadowFull); drawRectMasked(r, surface(kDialogBkgdCorner), surface(kDialogBkgdTop), surface(kDialogBkgdLeft), surface(kDialogBkgd), 256, _colors[kDialogStart], _colors[kDialogEnd], _gradientFactors[kDialogFactor]); @@ -458,9 +441,7 @@ void ThemeNew::drawWidgetBackground(const Common::Rect &r, uint16 hints, kWidget if (!_initOk) return; - Common::Rect r2(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 + 1, r.bottom + _shadowBottomHeight/2 + 1); - Common::Rect r3(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2, r.bottom + _shadowBottomHeight/2); - Common::Rect r4(r.left - _shadowLeftWidth/2 + 1, r.top - _shadowTopHeight/2 + 1, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); + Common::Rect r2; if ((hints & THEME_HINT_SAVE_BACKGROUND) && !(hints & THEME_HINT_FIRST_DRAW) && !_forceRedraw) { restoreBackground((hints & THEME_HINT_USE_SHADOW) ? r2 : r); @@ -469,14 +450,10 @@ void ThemeNew::drawWidgetBackground(const Common::Rect &r, uint16 hints, kWidget if (background == kWidgetBackgroundBorderSmall) { if ((hints & THEME_HINT_USE_SHADOW)) { - restoreBackground(r2); + r2 = shadowRect(r, kShadowSmall); + restoreBackground(r2); // shadow - //drawRectMasked(r2, surface(kWidgetSmallBkgdCorner), surface(kWidgetSmallBkgdTop), surface(kWidgetSmallBkgdLeft), surface(kWidgetSmallBkgd), - // kShadowTr1, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r3, surface(kWidgetSmallBkgdCorner), surface(kWidgetSmallBkgdTop), surface(kWidgetSmallBkgdLeft), surface(kWidgetSmallBkgd), - kShadowTr1, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r4, surface(kWidgetSmallBkgdCorner), surface(kWidgetSmallBkgdTop), surface(kWidgetSmallBkgdLeft), surface(kWidgetSmallBkgd), - kShadowTr2, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); + drawShadow(r, surface(kWidgetSmallBkgdCorner), surface(kWidgetSmallBkgdTop), surface(kWidgetSmallBkgdLeft), surface(kWidgetSmallBkgd), kShadowSmall); } drawRectMasked(r, surface(kWidgetSmallBkgdCorner), surface(kWidgetSmallBkgdTop), surface(kWidgetSmallBkgdLeft), surface(kWidgetSmallBkgd), @@ -484,14 +461,10 @@ void ThemeNew::drawWidgetBackground(const Common::Rect &r, uint16 hints, kWidget _gradientFactors[kWidgetSmallFactor]); } else { if ((hints & THEME_HINT_USE_SHADOW)) { - restoreBackground(r2); + r2 = shadowRect(r, kShadowFull); + restoreBackground(r2); // shadow - drawRectMasked(r2, surface(kWidgetBkgdCorner), surface(kWidgetBkgdTop), surface(kWidgetBkgdLeft), surface(kWidgetBkgd), - kShadowTr1, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r3, surface(kWidgetBkgdCorner), surface(kWidgetBkgdTop), surface(kWidgetBkgdLeft), surface(kWidgetBkgd), - kShadowTr2, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r4, surface(kWidgetBkgdCorner), surface(kWidgetBkgdTop), surface(kWidgetBkgdLeft), surface(kWidgetBkgd), - kShadowTr3, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); + drawShadow(r, surface(kWidgetBkgdCorner), surface(kWidgetBkgdTop), surface(kWidgetBkgdLeft), surface(kWidgetBkgd), kShadowFull); } drawRectMasked(r, surface(kWidgetBkgdCorner), surface(kWidgetBkgdTop), surface(kWidgetBkgdLeft), surface(kWidgetBkgd), @@ -506,14 +479,11 @@ void ThemeNew::drawButton(const Common::Rect &r, const Common::String &str, kSta if (!_initOk) return; - Common::Rect r2(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); - Common::Rect r3(r.left - _shadowLeftWidth/2 + 1, r.top - _shadowTopHeight/2 + 1, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); - restoreBackground(r2); + Common::Rect r2 = shadowRect(r, kShadowButton); + restoreBackground(r2); + // shadow - drawRectMasked(r2, surface(kButtonBkgdCorner), surface(kButtonBkgdTop), surface(kButtonBkgdLeft), surface(kButtonBkgd), - kShadowTr2, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r3, surface(kButtonBkgdCorner), surface(kButtonBkgdTop), surface(kButtonBkgdLeft), surface(kButtonBkgd), - kShadowTr4, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); + drawShadow(r, surface(kButtonBkgdCorner), surface(kButtonBkgdTop), surface(kButtonBkgdLeft), surface(kButtonBkgd), kShadowButton); if (state == kStateHighlight) { drawRectMasked(r, surface(kButtonBkgdCorner), surface(kButtonBkgdTop), surface(kButtonBkgdLeft), surface(kButtonBkgd), @@ -589,13 +559,8 @@ void ThemeNew::drawSlider(const Common::Rect &r, int width, kState state) { r2.right = r.right - 2; } - Common::Rect r3(r2.left - _shadowLeftWidth/2, r2.top - _shadowTopHeight/2, r2.right + _shadowRightWidth/2, r2.bottom + _shadowBottomHeight/2); - Common::Rect r4(r2.left - _shadowLeftWidth/2, r2.top - _shadowTopHeight/2, r2.right + _shadowRightWidth/2 - 1, r2.bottom + _shadowBottomHeight/2 - 1); // shadow - drawRectMasked(r3, surface(kSliderCorner), surface(kSliderTop), surface(kSliderLeft), surface(kSliderBkgd), - kShadowTr2, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); - drawRectMasked(r4, surface(kSliderCorner), surface(kSliderTop), surface(kSliderLeft), surface(kSliderBkgd), - kShadowTr3, _system->RGBToColor(0, 0, 0), _system->RGBToColor(0, 0, 0)); + drawShadow(r2, surface(kSliderCorner), surface(kSliderTop), surface(kSliderLeft), surface(kSliderBkgd), kShadowSlider); if (state == kStateHighlight) { drawRectMasked(r2, surface(kSliderCorner), surface(kSliderTop), surface(kSliderLeft), surface(kSliderBkgd), @@ -857,7 +822,10 @@ OverlayColor calcGradient(OverlayColor start, OverlayColor end, int pos, int max return end; } else if (!pos) { return start; + } else if (start == end) { + return end; } + if (gBitFormat == 565) { return calcGradient<ColorMasks<565> >(start, end, pos, max); } else { @@ -959,6 +927,150 @@ void ThemeNew::drawRectMasked(const Common::Rect &r, const Graphics::Surface *co } } +Common::Rect ThemeNew::shadowRect(const Common::Rect &r, uint32 shadowStyle) { + switch (shadowStyle) { + case kShadowButton: + return Common::Rect(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); + break; + + default: + return Common::Rect(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 + 1, r.bottom + _shadowBottomHeight/2 + 1); + break; + } + + return Common::Rect(); +} + +void ThemeNew::drawShadow(const Common::Rect &r, const Graphics::Surface *corner, const Graphics::Surface *top, + const Graphics::Surface *left, const Graphics::Surface *fill, uint32 shadowStyle, + bool skipLastRow) { + switch (shadowStyle) { + case kShadowFull: { + Common::Rect r2(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 + 1, r.bottom + _shadowBottomHeight/2 + 1); + Common::Rect r3(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2, r.bottom + _shadowBottomHeight/2); + Common::Rect r4(r.left - _shadowLeftWidth/2 + 1, r.top - _shadowTopHeight/2 + 1, r.right + _shadowRightWidth/2-1, r.bottom + _shadowBottomHeight/2-1); + + drawShadowRect(r2, r, corner, top, left, fill, kShadowTr1, skipLastRow); + drawShadowRect(r3, r, corner, top, left, fill, kShadowTr2, skipLastRow); + drawShadowRect(r4, r, corner, top, left, fill, kShadowTr3, skipLastRow); + } break; + + case kShadowSmall: { + Common::Rect r3(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2, r.bottom + _shadowBottomHeight/2); + Common::Rect r4(r.left - _shadowLeftWidth/2 + 1, r.top - _shadowTopHeight/2 + 1, r.right + _shadowRightWidth/2-1, r.bottom + _shadowBottomHeight/2-1); + + drawShadowRect(r3, r, corner, top, left, fill, kShadowTr1, skipLastRow); + drawShadowRect(r4, r, corner, top, left, fill, kShadowTr2, skipLastRow); + } break; + + case kShadowButton: { + Common::Rect r2(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); + Common::Rect r3(r.left - _shadowLeftWidth/2 + 1, r.top - _shadowTopHeight/2 + 1, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); + + drawShadowRect(r2, r, corner, top, left, fill, kShadowTr2, skipLastRow); + drawShadowRect(r3, r, corner, top, left, fill, kShadowTr4, skipLastRow); + } break; + + case kShadowSlider: { + Common::Rect r3(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2, r.bottom + _shadowBottomHeight/2); + Common::Rect r4(r.left - _shadowLeftWidth/2, r.top - _shadowTopHeight/2, r.right + _shadowRightWidth/2 - 1, r.bottom + _shadowBottomHeight/2 - 1); + + drawShadowRect(r3, r, corner, top, left, fill, kShadowTr2, skipLastRow); + drawShadowRect(r4, r, corner, top, left, fill, kShadowTr3, skipLastRow); + }; + + default: + break; + } +} + +void ThemeNew::drawShadowRect(const Common::Rect &r, const Common::Rect &area, const Graphics::Surface *corner, + const Graphics::Surface *top, const Graphics::Surface *left, const Graphics::Surface *fill, + int alpha, bool skipLastRow) { + int drawWidth = MIN(corner->w, MIN(top->w, MIN(left->w, fill->w))); + int drawHeight = MIN(corner->h, MIN(top->h, MIN(left->h, fill->h))); + int partsH = r.height() / drawHeight; + int partsW = r.width() / drawWidth; + int yPos = r.top; + + int yDrawTilesTop = 1 + (ABS(area.top - r.top) % drawHeight); + int xDrawTilesLeft = 1 + (ABS(area.left - r.left) % drawWidth); + int yDrawTilesBottom = 1 + (ABS(area.bottom - r.bottom) % drawHeight); + int xDrawTilesRight = 1 + (ABS(area.right - r.right) % drawWidth); + + int specialHeight = 0; + int specialWidth = 0; + + if (drawHeight*2 > r.height()) { + drawHeight = r.height() / 2; + partsH = 2; + } else { + specialHeight = r.height() % drawHeight; + if (specialHeight != 0) + ++partsH; + } + + if (drawWidth*2 > r.width()) { + drawWidth = r.width() / 2; + partsW = 2; + } else { + specialWidth = r.width() % drawWidth; + if (specialWidth != 0) + ++partsW; + } + + OverlayColor startCol = OSystem::instance().RGBToColor(0, 0, 0); + OverlayColor endCol = OSystem::instance().RGBToColor(0, 0, 0); + + for (int y = 0; y < partsH; ++y) { + // calculate the correct drawing height + int usedHeight = drawHeight; + if (specialHeight && y == 1) { + usedHeight = specialHeight; + } + + int xPos = r.left; + bool upDown = false; + if (y == partsH - 1) + upDown = true; + + for (int i = 0; i < partsW; ++i) { + + // calculate the correct drawing width + int usedWidth = drawWidth; + if (specialWidth && i == 1) { + usedWidth = specialWidth; + } + + if (i >= xDrawTilesLeft && i <= partsW - xDrawTilesRight && y >= yDrawTilesTop && y <= partsH - yDrawTilesBottom) { + xPos += usedWidth; + continue; + } + + // draw the right surface + if (!i) { + if (!y || (y == partsH - 1 && !skipLastRow)) { + drawSurfaceMasked(Common::Rect(xPos, yPos, xPos+usedWidth, yPos+usedHeight), corner, upDown, false, alpha, startCol, endCol); + } else { + drawSurfaceMasked(Common::Rect(xPos, yPos, xPos+usedWidth, yPos+usedHeight), left, upDown, false, alpha, startCol, endCol); + } + } else if (i == partsW - 1) { + if (!y || (y == partsH - 1 && !skipLastRow)) { + drawSurfaceMasked(Common::Rect(xPos, yPos, xPos+usedWidth, yPos+usedHeight), corner, upDown, true, alpha, startCol, endCol); + } else { + drawSurfaceMasked(Common::Rect(xPos, yPos, xPos+usedWidth, yPos+usedHeight), left, upDown, true, alpha, startCol, endCol); + } + } else if (!y || (y == partsH - 1 && !skipLastRow)) { + drawSurfaceMasked(Common::Rect(xPos, yPos, xPos+usedWidth, yPos+usedHeight), top, upDown, false, alpha, startCol, endCol); + } else { + drawSurfaceMasked(Common::Rect(xPos, yPos, xPos+usedWidth, yPos+usedHeight), fill, upDown, false, alpha, startCol, endCol); + } + xPos += usedWidth; + } + yPos += usedHeight; + } +} + void ThemeNew::drawSurface(const Common::Rect &r, const Surface *surf, bool upDown, bool leftRight, int alpha) { drawSurfaceMasked(r, surf, upDown, leftRight, alpha, _system->RGBToColor(255, 255, 255), _system->RGBToColor(255, 255, 255)); } @@ -991,52 +1103,84 @@ void ThemeNew::drawSurfaceMasked(const Common::Rect &r, const Graphics::Surface if (upDown && !leftRight) { // upsidedown src = (const OverlayColor*)surf->pixels + (surf->h - 1) * surf->w; int drawWidth = (r.width() < surf->w) ? r.width() : surf->w; + for (int i = 0; i < r.height(); ++i) { + if (dst < _screen.pixels) { + dst += _screen.w; + src -= surf->w; + continue; + } + OverlayColor rowColor = calcGradient(start, end, i, r.height(), factor); for (int x = 0; x < drawWidth; ++x) { - if (src[x] != transparency && dst >= _screen.pixels) { + if (src[x] != transparency) { dst[x] = getColorAlpha(src[x] & rowColor, dst[x], alpha); } } + dst += _screen.w; src -= surf->w; } } else if (upDown && leftRight) { // upsidedown + left right inverse src = (const OverlayColor*)surf->pixels + (surf->h - 1) * surf->w; int drawWidth = (r.width() < surf->w) ? r.width() : surf->w; + for (int i = 0; i < r.height(); ++i) { + if (dst < _screen.pixels) { + dst += _screen.w; + src -= surf->w; + continue; + } + OverlayColor rowColor = calcGradient(start, end, i, r.height(), factor); for (int x = 0; x < drawWidth; ++x) { - if (src[drawWidth-x-1] != transparency && dst >= _screen.pixels) { + if (src[drawWidth-x-1] != transparency) { dst[x] = getColorAlpha(src[drawWidth-x-1] & rowColor, dst[x], alpha); } } + dst += _screen.w; src -= surf->w; } } else if (!upDown && leftRight) { // left right inverse src = (const OverlayColor*)surf->pixels; int drawWidth = (r.width() < surf->w) ? r.width() : surf->w; + for (int i = 0; i < r.height(); ++i) { + if (dst < _screen.pixels) { + dst += _screen.w; + src += surf->w; + continue; + } + OverlayColor rowColor = calcGradient(start, end, i, r.height(), factor); for (int x = 0; x < drawWidth; ++x) { - if (src[drawWidth-x-1] != transparency && dst >= _screen.pixels) { + if (src[drawWidth-x-1] != transparency) { dst[x] = getColorAlpha(src[drawWidth-x-1] & rowColor, dst[x], alpha); } } + dst += _screen.w; src += surf->w; } } else { // normal src = (const OverlayColor*)surf->pixels; int drawWidth = (r.width() < surf->w) ? r.width() : surf->w; + for (int i = 0; i < r.height(); ++i) { + if (dst < _screen.pixels) { + dst += _screen.w; + src += surf->w; + continue; + } + OverlayColor rowColor = calcGradient(start, end, i, r.height(), factor); for (int x = 0; x < drawWidth; ++x) { - if (src[x] != transparency && dst >= _screen.pixels) { + if (src[x] != transparency) { dst[x] = getColorAlpha(src[x] & rowColor, dst[x], alpha); } } + dst += _screen.w; src += surf->w; } diff --git a/gui/theme.h b/gui/theme.h index 0c26116be2..f7e35b5852 100644 --- a/gui/theme.h +++ b/gui/theme.h @@ -287,6 +287,20 @@ private: void drawSurfaceMasked(const Common::Rect &r, const Graphics::Surface *surf, bool upDown, bool leftRight, int alpha, OverlayColor start, OverlayColor end, uint factor = 1); + enum kShadowStyles { + kShadowFull = 0, + kShadowSmall = 1, + kShadowButton = 2, + kShadowSlider = 3 + }; + + Common::Rect shadowRect(const Common::Rect &r, uint32 shadowStyle); + void drawShadow(const Common::Rect &r, const Graphics::Surface *corner, const Graphics::Surface *top, + const Graphics::Surface *left, const Graphics::Surface *fill, uint32 shadowStyle, bool skipLastRow = false); + void drawShadowRect(const Common::Rect &r, const Common::Rect &area, const Graphics::Surface *corner, + const Graphics::Surface *top, const Graphics::Surface *left, const Graphics::Surface *fill, + int alpha, bool skipLastRow = false); + int _shadowLeftWidth, _shadowRightWidth; int _shadowTopHeight, _shadowBottomHeight; |