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author | Colin Snover | 2017-09-14 00:05:51 -0500 |
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committer | Colin Snover | 2017-09-15 23:05:48 -0500 |
commit | 9203bdcf4e01ba8db1ee99e69f66cc4ea750dad9 (patch) | |
tree | 52a2f59386e3e1746dcbc9220091257bc3dce14b | |
parent | 1504f41706b762130695b1a28e9b5513dccca557 (diff) | |
download | scummvm-rg350-9203bdcf4e01ba8db1ee99e69f66cc4ea750dad9.tar.gz scummvm-rg350-9203bdcf4e01ba8db1ee99e69f66cc4ea750dad9.tar.bz2 scummvm-rg350-9203bdcf4e01ba8db1ee99e69f66cc4ea750dad9.zip |
SDL: Remove USE_RGB_COLOR #ifdefs from detectSupportedFormats
This function is only defined when USE_RGB_COLOR is defined so
these additional conditions are redundant.
-rw-r--r-- | backends/graphics/surfacesdl/surfacesdl-graphics.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index 39d7e14785..983b71ab28 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -532,12 +532,10 @@ void SurfaceSdlGraphicsManager::detectSupportedFormats() { // available format, it will get one that is "cheap" to // use. const Graphics::PixelFormat RGBList[] = { -#ifdef USE_RGB_COLOR // RGBA8888, ARGB8888, RGB888 Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), -#endif // RGB565, XRGB1555, RGB555, RGBA4444, ARGB4444 Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15), @@ -546,12 +544,10 @@ void SurfaceSdlGraphicsManager::detectSupportedFormats() { Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12) }; const Graphics::PixelFormat BGRList[] = { -#ifdef USE_RGB_COLOR // ABGR8888, BGRA8888, BGR888 Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), -#endif // BGR565, XBGR1555, BGR555, ABGR4444, BGRA4444 Graphics::PixelFormat(2, 5, 6, 5, 0, 0, 5, 11, 0), Graphics::PixelFormat(2, 5, 5, 5, 1, 0, 5, 10, 15), |