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author | agent-q | 2011-05-21 15:45:51 +0100 |
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committer | agent-q | 2011-05-21 15:45:51 +0100 |
commit | 92a71f7452b83b5491ba0862d8da9f23055fd5bd (patch) | |
tree | d34c1e20563cc896a6b60750a751b421a35b03cc | |
parent | cb8460e92669da540eb54b80c249a7ba1f7df45a (diff) | |
download | scummvm-rg350-92a71f7452b83b5491ba0862d8da9f23055fd5bd.tar.gz scummvm-rg350-92a71f7452b83b5491ba0862d8da9f23055fd5bd.tar.bz2 scummvm-rg350-92a71f7452b83b5491ba0862d8da9f23055fd5bd.zip |
DS: Port of changes from branch-1-2-0 that I should really have moved into the trunk.
"DS: Prevent the command line help string from being included in the binary."
5f3a90a5f6911188b8d1ded08dbdf6d233e9eb7b
"GUI: Allow disabling of Mass Add dialog. Saves a few Kb of binary size on the DS, and is not particularly useful on that platform."
240ff87cf4472538d25a1c5628c8d15f1791ab1c
"GUI: Don't search for theme zip files on startup when running on the DS. Themes aren't supported anyway, and the search severely delays startup."
fe3b18ce0df03117081e83d99f4a2cbd864d3286
-rw-r--r-- | base/commandLine.cpp | 6 | ||||
-rw-r--r-- | gui/gui-manager.cpp | 9 | ||||
-rw-r--r-- | gui/launcher.cpp | 3 | ||||
-rw-r--r-- | gui/massadd.cpp | 5 |
4 files changed, 19 insertions, 4 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp index b74370df4c..0808f87fb3 100644 --- a/base/commandLine.cpp +++ b/base/commandLine.cpp @@ -50,7 +50,7 @@ static const char USAGE_STRING[] = ; // DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :) -#if defined(__SYMBIAN32__) || defined(__GP32__) || defined(ANDROID) +#if defined(__SYMBIAN32__) || defined(__GP32__) || defined(ANDROID) || defined(__DS__) static const char HELP_STRING[] = "NoUsageString"; // save more data segment space #else static const char HELP_STRING[] = @@ -144,7 +144,7 @@ static void usage(const char *s, ...) { vsnprintf(buf, STRINGBUFLEN, s, va); va_end(va); -#if !(defined(__GP32__) || defined (__SYMBIAN32__)) +#if !(defined(__GP32__) || defined (__SYMBIAN32__) || defined(__DS__)) printf(USAGE_STRING, s_appName, buf, s_appName, s_appName); #endif exit(1); @@ -962,7 +962,7 @@ Common::Error processSettings(Common::String &command, Common::StringMap &settin // environment variable. This is weaker than a --savepath on the // command line, but overrides the default savepath, hence it is // handled here, just before the command line gets parsed. -#if !defined(_WIN32_WCE) && !defined(__GP32__) && !defined(ANDROID) +#if !defined(_WIN32_WCE) && !defined(__GP32__) && !defined(ANDROID) && !defined(__DS__) if (!settings.contains("savepath")) { const char *dir = getenv("SCUMMVM_SAVEPATH"); if (dir && *dir && strlen(dir) < MAXPATHLEN) { diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp index 19ca66b7b1..edab31dfaa 100644 --- a/gui/gui-manager.cpp +++ b/gui/gui-manager.cpp @@ -77,6 +77,14 @@ GuiManager::GuiManager() : _redrawStatus(kRedrawDisabled), _stateIsSaved(false), ConfMan.registerDefault("gui_renderer", ThemeEngine::findModeConfigName(ThemeEngine::_defaultRendererMode)); ThemeEngine::GraphicsMode gfxMode = (ThemeEngine::GraphicsMode)ThemeEngine::findMode(ConfMan.get("gui_renderer")); +#ifdef __DS__ + // Searching for the theme file takes ~10 seconds on the DS. + // Disable this search here because external themes are not supported. + if (!loadNewTheme("builtin", gfxMode)) { + // Loading the built-in theme failed as well. Bail out + error("Failed to load any GUI theme, aborting"); + } +#else // Try to load the theme if (!loadNewTheme(themefile, gfxMode)) { // Loading the theme failed, try to load the built-in theme @@ -85,6 +93,7 @@ GuiManager::GuiManager() : _redrawStatus(kRedrawDisabled), _stateIsSaved(false), error("Failed to load any GUI theme, aborting"); } } +#endif } GuiManager::~GuiManager() { diff --git a/gui/launcher.cpp b/gui/launcher.cpp index aed57decd3..c80852c77b 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -721,6 +721,8 @@ void LauncherDialog::updateListing() { void LauncherDialog::addGame() { int modifiers = g_system->getEventManager()->getModifierState(); + +#ifndef DISABLE_MASS_ADD const bool massAdd = (modifiers & Common::KBD_SHIFT) != 0; if (massAdd) { @@ -749,6 +751,7 @@ void LauncherDialog::addGame() { updateButtons(); return; } +#endif // Allow user to add a new game to the list. // 1) show a dir selection dialog which lets the user pick the directory diff --git a/gui/massadd.cpp b/gui/massadd.cpp index c5af6c6bb4..ba841158a4 100644 --- a/gui/massadd.cpp +++ b/gui/massadd.cpp @@ -34,7 +34,7 @@ #include "gui/widget.h" #include "gui/widgets/list.h" - +#ifndef DISABLE_MASS_ADD namespace GUI { /* @@ -264,3 +264,6 @@ void MassAddDialog::handleTickle() { } // End of namespace GUI +#endif // DISABLE_MASS_ADD + + |