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author | Thierry Crozat | 2018-06-29 23:15:27 +0100 |
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committer | Thierry Crozat | 2018-06-29 23:15:27 +0100 |
commit | 92d83f5c967881a303754cf3ea2309d926305f14 (patch) | |
tree | e85dc7f9e5e1dbca9b8e7ba1139d0194ca0c3d9f | |
parent | bc1a9b06d4a20dc7f0d99c234838ba82e0810fe1 (diff) | |
download | scummvm-rg350-92d83f5c967881a303754cf3ea2309d926305f14.tar.gz scummvm-rg350-92d83f5c967881a303754cf3ea2309d926305f14.tar.bz2 scummvm-rg350-92d83f5c967881a303754cf3ea2309d926305f14.zip |
SCI: Add LarryScale option to LSL7 demo
I am not actually sure there is any scaling involved
in the demo, but it plays perfectly with this option
enabled, and this makes it consistent with the full
game options.
-rw-r--r-- | engines/sci/detection_tables.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h index b908d5b964..96e05d3895 100644 --- a/engines/sci/detection_tables.h +++ b/engines/sci/detection_tables.h @@ -2730,9 +2730,10 @@ static const struct ADGameDescription SciGameDescriptions[] = { #undef GUIO_LSL6HIRES -#define GUIO_LSL7_DEMO GUIO3(GUIO_NOASPECT, \ +#define GUIO_LSL7_DEMO GUIO4(GUIO_NOASPECT, \ GUIO_NOMIDI, \ - GUIO_NOLAUNCHLOAD) + GUIO_NOLAUNCHLOAD, \ + GAMEOPTION_LARRYSCALE) #define GUIO_LSL7 GUIO6(GUIO_NOASPECT, \ GUIO_NOMIDI, \ GAMEOPTION_ENABLE_BLACK_LINED_VIDEO, \ |