diff options
author | Paweł Kołodziejski | 2006-02-23 18:14:41 +0000 |
---|---|---|
committer | Paweł Kołodziejski | 2006-02-23 18:14:41 +0000 |
commit | 934ac1b6af3fe34b010498d5a9e2318c9778ad84 (patch) | |
tree | f934cffb0a26cb959fe9793d4002f1d45ac754f0 | |
parent | bb03e035618801eaddf77490fac0388077a400f3 (diff) | |
download | scummvm-rg350-934ac1b6af3fe34b010498d5a9e2318c9778ad84.tar.gz scummvm-rg350-934ac1b6af3fe34b010498d5a9e2318c9778ad84.tar.bz2 scummvm-rg350-934ac1b6af3fe34b010498d5a9e2318c9778ad84.zip |
fixed error for msvc7, it didn't find func without Common namespace
svn-id: r20832
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index 4328b4a81a..1d4e7f0749 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -286,7 +286,7 @@ static int runGame(GameDetector &detector, OSystem &system, const Common::String } // Now the engine should've set up all debug levels so we can use the command line arugments here - enableSpecialDebugLevelList(edebuglevels); + Common::enableSpecialDebugLevelList(edebuglevels); // Set the window caption to the game name Common::String caption(ConfMan.get("description", detector._targetName)); |