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author | Lars Skovlund | 2019-01-03 18:45:08 +0100 |
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committer | Filippos Karapetis | 2019-01-05 22:25:31 +0200 |
commit | 939f9d12850215ce2d6b0e907cca7f6171c360d8 (patch) | |
tree | 04ec1ed4b60b9eb0214e63e67674f893991ea213 | |
parent | 26d0935b9ff1803863a9bc58b4479867a489cf66 (diff) | |
download | scummvm-rg350-939f9d12850215ce2d6b0e907cca7f6171c360d8.tar.gz scummvm-rg350-939f9d12850215ce2d6b0e907cca7f6171c360d8.tar.bz2 scummvm-rg350-939f9d12850215ce2d6b0e907cca7f6171c360d8.zip |
SCI32: Stub out kRestartGame
Restarting was only supported in QfG4, GK1 and PQ4. Those three used
makeshift script code. The kernel call was stubbed out in SSCI as
well. Fixes bug #10681.
-rw-r--r-- | engines/sci/engine/kernel_tables.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h index 47786e5ada..672edd8c23 100644 --- a/engines/sci/engine/kernel_tables.h +++ b/engines/sci/engine/kernel_tables.h @@ -786,8 +786,9 @@ static SciKernelMapEntry s_kernelMap[] = { #endif { MAP_CALL(ResCheck), SIG_EVERYWHERE, "ii(iiii)", NULL, kResCheck_workarounds }, { MAP_CALL(RespondsTo), SIG_EVERYWHERE, ".i", NULL, NULL }, - { MAP_CALL(RestartGame), SIG_EVERYWHERE, "", NULL, NULL }, + { MAP_CALL(RestartGame), SIG_SCI16, SIGFOR_ALL, "", NULL, NULL }, #ifdef ENABLE_SCI32 + { MAP_EMPTY(RestartGame), SIG_SCI32, SIGFOR_ALL, "", NULL, NULL }, { "RestoreGame", kRestoreGame32, SIG_THRU_SCI21EARLY, SIGFOR_ALL, "ri[r0]", NULL, NULL }, #endif { MAP_CALL(RestoreGame), SIG_EVERYWHERE, "[r0]i[r0]", NULL, NULL }, |