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author | strangerke | 2011-02-20 11:32:00 +0100 |
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committer | strangerke | 2011-02-20 11:32:00 +0100 |
commit | 93f25b73be2b6aca7d5ea0321c8aba5252e86d54 (patch) | |
tree | d8fd9f24f137a1aaa7cd9e6ee5fcfd1cb759cc2f | |
parent | ae88f41596b1331496db4dce30e84d5948244518 (diff) | |
download | scummvm-rg350-93f25b73be2b6aca7d5ea0321c8aba5252e86d54.tar.gz scummvm-rg350-93f25b73be2b6aca7d5ea0321c8aba5252e86d54.tar.bz2 scummvm-rg350-93f25b73be2b6aca7d5ea0321c8aba5252e86d54.zip |
HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGB
-rw-r--r-- | dists/engine-data/hugo.dat | bin | 189600 -> 189584 bytes | |||
-rw-r--r-- | engines/hugo/display.cpp | 43 | ||||
-rw-r--r-- | engines/hugo/hugo.cpp | 16 | ||||
-rw-r--r-- | engines/hugo/hugo.h | 2 | ||||
-rw-r--r-- | tools/create_hugo/create_hugo.cpp | 328 | ||||
-rw-r--r-- | tools/create_hugo/create_hugo.h | 2 | ||||
-rw-r--r-- | tools/create_hugo/staticdisplay.h | 66 |
7 files changed, 216 insertions, 241 deletions
diff --git a/dists/engine-data/hugo.dat b/dists/engine-data/hugo.dat Binary files differindex c404a1b456..556bb29436 100644 --- a/dists/engine-data/hugo.dat +++ b/dists/engine-data/hugo.dat diff --git a/engines/hugo/display.cpp b/engines/hugo/display.cpp index da821c5d3a..0210eb8f04 100644 --- a/engines/hugo/display.cpp +++ b/engines/hugo/display.cpp @@ -130,26 +130,12 @@ viewdib_t &Screen::getGUIBuffer() { */ void Screen::createPal() { debugC(1, kDebugDisplay, "createPal"); - - byte pal[3 * 256]; - for (uint i = 0; i < _paletteSize; ++i) { - pal[3 * i + 0] = _mainPalette[4 * i + 0]; - pal[3 * i + 1] = _mainPalette[4 * i + 1]; - pal[3 * i + 2] = _mainPalette[4 * i + 2]; - } - - g_system->getPaletteManager()->setPalette(pal, 0, _paletteSize / 4); + g_system->getPaletteManager()->setPalette(_mainPalette, 0, _paletteSize / 3); } void Screen::setCursorPal() { - byte pal[3 * 256]; - for (uint i = 0; i < _paletteSize; ++i) { - pal[3 * i + 0] = _curPalette[4 * i + 0]; - pal[3 * i + 1] = _curPalette[4 * i + 1]; - pal[3 * i + 2] = _curPalette[4 * i + 2]; - } - - CursorMan.replaceCursorPalette(pal, 0, _paletteSize / 4); + debugC(1, kDebugDisplay, "setCursorPal"); + CursorMan.replaceCursorPalette(_curPalette, 0, _paletteSize / 3); } /** @@ -205,14 +191,11 @@ void Screen::displayRect(const int16 x, const int16 y, const int16 dx, const int void Screen::remapPal(const uint16 oldIndex, const uint16 newIndex) { debugC(1, kDebugDisplay, "Remap_pal(%d, %d)", oldIndex, newIndex); - byte pal[3]; + _curPalette[3 * oldIndex + 0] = _mainPalette[newIndex * 3 + 0]; + _curPalette[3 * oldIndex + 1] = _mainPalette[newIndex * 3 + 1]; + _curPalette[3 * oldIndex + 2] = _mainPalette[newIndex * 3 + 2]; - pal[0] = _curPalette[4 * oldIndex + 0] = _mainPalette[newIndex * 4 + 0]; - pal[1] = _curPalette[4 * oldIndex + 1] = _mainPalette[newIndex * 4 + 1]; - pal[2] = _curPalette[4 * oldIndex + 2] = _mainPalette[newIndex * 4 + 2]; - //pal[3] = _curPalette[4 * oldIndex + 3] = _mainPalette[newIndex * 4 + 3]; - - g_system->getPaletteManager()->setPalette(pal, oldIndex, 1); + g_system->getPaletteManager()->setPalette(_curPalette, oldIndex, 1); } /** @@ -231,17 +214,9 @@ void Screen::savePal(Common::WriteStream *f) const { void Screen::restorePal(Common::ReadStream *f) { debugC(1, kDebugDisplay, "restorePal()"); - byte pal[3]; - - for (int i = 0; i < _paletteSize; i++) + for (int i = 0; i < _paletteSize; i++) { _curPalette[i] = f->readByte(); - - for (int i = 0; i < _paletteSize / 4; i++) { - pal[0] = _curPalette[i * 4 + 0]; - pal[1] = _curPalette[i * 4 + 1]; - pal[2] = _curPalette[i * 4 + 2]; - //pal[3] = _curPalette[i * 4 + 3]; - g_system->getPaletteManager()->setPalette(pal, i, 1); + g_system->getPaletteManager()->setPalette(_curPalette, i, 1); } } diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index a99e83e648..2143b8cfde 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -398,22 +398,25 @@ bool HugoEngine::loadHugoDat() { _numVariant = in.readUint16BE(); _screen->loadPalette(in); + _screen->loadFontArr(in); _text->loadAllTexts(in); _intro->loadIntroData(in); _parser->loadArrayReqs(in); + _parser->loadCatchallList(in); + _parser->loadBackgroundObjects(in); + _parser->loadCmdList(in); _mouse->loadHotspots(in); _inventory->loadInvent(in); _object->loadObjectUses(in); - _parser->loadCatchallList(in); - _parser->loadBackgroundObjects(in); + _object->loadObjectArr(in); + _object->loadNumObj(in); _scheduler->loadPoints(in); - _parser->loadCmdList(in); _scheduler->loadScreenAct(in); - _object->loadObjectArr(in); + _scheduler->loadActListArr(in); + _scheduler->loadAlNewscrIndex(in); _hero = &_object->_objects[kHeroIndex]; // This always points to hero _screen_p = &(_object->_objects[kHeroIndex].screenIndex); // Current screen is hero's _heroImage = kHeroIndex; // Current in use hero image - _scheduler->loadActListArr(in); for (int varnt = 0; varnt < _numVariant; varnt++) { if (varnt == _gameVariant) { @@ -464,10 +467,7 @@ bool HugoEngine::loadHugoDat() { } } - _object->loadNumObj(in); - _scheduler->loadAlNewscrIndex(in); _sound->loadIntroSong(in); - _screen->loadFontArr(in); _topMenu->loadBmpArr(in); return true; diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 45d2dc4dd4..b2739c829e 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -36,7 +36,7 @@ #include "hugo/file.h" #define HUGO_DAT_VER_MAJ 0 // 1 byte -#define HUGO_DAT_VER_MIN 41 // 1 byte +#define HUGO_DAT_VER_MIN 42 // 1 byte #define DATAALIGNMENT 4 namespace Common { diff --git a/tools/create_hugo/create_hugo.cpp b/tools/create_hugo/create_hugo.cpp index 01b6d915f0..1dffa0edf1 100644 --- a/tools/create_hugo/create_hugo.cpp +++ b/tools/create_hugo/create_hugo.cpp @@ -103,6 +103,29 @@ int main(int argc, char *argv[]) { writeByte(outFile, _palette[i]); } + // The following fonts info have been added to avoid temporarly the .FON + // used in the DOS version + // font5 + nbrElem = sizeof(font5) / sizeof(byte); + writeUint16BE(outFile, nbrElem); + + for (int j = 0; j < nbrElem; j++) + writeByte(outFile, font5[j]); + + // font6 + nbrElem = sizeof(font6) / sizeof(byte); + writeUint16BE(outFile, nbrElem); + + for (int j = 0; j < nbrElem; j++) + writeByte(outFile, font6[j]); + + // font8 + nbrElem = sizeof(font8) / sizeof(byte); + writeUint16BE(outFile, nbrElem); + + for (int j = 0; j < nbrElem; j++) + writeByte(outFile, font8[j]); + // Write textData // textData_1w nbrElem = sizeof(textData_1w) / sizeof(char *); @@ -396,6 +419,114 @@ int main(int argc, char *argv[]) { nbrElem = sizeof(arrayReqs_3d) / sizeof(uint16 *); writeUint16Array(outFile, arrayReqs_3d, nbrElem); + // catchall_1w + nbrElem = sizeof(catchall_1w) / sizeof(background_t); + writeBackgroundArray(outFile, catchall_1w, nbrElem); + + // catchall_2w + nbrElem = sizeof(catchall_2w) / sizeof(background_t); + writeBackgroundArray(outFile, catchall_2w, nbrElem); + + // catchall_3w + nbrElem = sizeof(catchall_3w) / sizeof(background_t); + writeBackgroundArray(outFile, catchall_3w, nbrElem); + + // catchall_1d + nbrElem = sizeof(catchall_1d) / sizeof(background_t); + writeBackgroundArray(outFile, catchall_1d, nbrElem); + + // catchall_2d + nbrElem = sizeof(catchall_2d) / sizeof(background_t); + writeBackgroundArray(outFile, catchall_2d, nbrElem); + + // catchall_3d + nbrElem = sizeof(catchall_3d) / sizeof(background_t); + writeBackgroundArray(outFile, catchall_3d, nbrElem); + + // backgroundList_1w + nbrElem = sizeof(backgroundList_1w) / sizeof(background_t *); + writeUint16BE(outFile, nbrElem); + for (int j = 0; j < nbrElem; j++) { + nbrSubElem = 1; + for (int k = 0; backgroundList_1w[j][k].verbIndex != 0; k++) + nbrSubElem ++; + writeBackgroundArray(outFile, backgroundList_1w[j], nbrSubElem); + } + + // backgroundList_2w + nbrElem = sizeof(backgroundList_2w) / sizeof(background_t *); + writeUint16BE(outFile, nbrElem); + for (int j = 0; j < nbrElem; j++) { + nbrSubElem = 1; + for (int k = 0; backgroundList_2w[j][k].verbIndex != 0; k++) + nbrSubElem ++; + writeBackgroundArray(outFile, backgroundList_2w[j], nbrSubElem); + } + + // backgroundList_3w + nbrElem = sizeof(backgroundList_3w) / sizeof(background_t *); + writeUint16BE(outFile, nbrElem); + for (int j = 0; j < nbrElem; j++) { + nbrSubElem = 1; + for (int k = 0; backgroundList_3w[j][k].verbIndex != 0; k++) + nbrSubElem ++; + writeBackgroundArray(outFile, backgroundList_3w[j], nbrSubElem); + } + + // backgroundList_1d + nbrElem = sizeof(backgroundList_1d) / sizeof(background_t *); + writeUint16BE(outFile, nbrElem); + for (int j = 0; j < nbrElem; j++) { + nbrSubElem = 1; + for (int k = 0; backgroundList_1d[j][k].verbIndex != 0; k++) + nbrSubElem ++; + writeBackgroundArray(outFile, backgroundList_1d[j], nbrSubElem); + } + + // backgroundList_2d + nbrElem = sizeof(backgroundList_2d) / sizeof(background_t *); + writeUint16BE(outFile, nbrElem); + for (int j = 0; j < nbrElem; j++) { + nbrSubElem = 1; + for (int k = 0; backgroundList_2d[j][k].verbIndex != 0; k++) + nbrSubElem ++; + writeBackgroundArray(outFile, backgroundList_2d[j], nbrSubElem); + } + + // backgroundList_3d + nbrElem = sizeof(backgroundList_3d) / sizeof(background_t *); + writeUint16BE(outFile, nbrElem); + for (int j = 0; j < nbrElem; j++) { + nbrSubElem = 1; + for (int k = 0; backgroundList_3d[j][k].verbIndex != 0; k++) + nbrSubElem ++; + writeBackgroundArray(outFile, backgroundList_3d[j], nbrSubElem); + } + + // cmdList_1w + nbrElem = sizeof(cmdList_1w) / sizeof(cmd **); + writeCmdArray(outFile, cmdList_1w, nbrElem); + + // cmdList_2w + nbrElem = sizeof(cmdList_2w) / sizeof(cmd **); + writeCmdArray(outFile, cmdList_2w, nbrElem); + + // cmdList_3w + nbrElem = sizeof(cmdList_3w) / sizeof(cmd **); + writeCmdArray(outFile, cmdList_3w, nbrElem); + + // cmdList_1d + nbrElem = sizeof(cmdList_1d) / sizeof(cmd **); + writeCmdArray(outFile, cmdList_1d, nbrElem); + + // cmdList_2d + nbrElem = sizeof(cmdList_2d) / sizeof(cmd **); + writeCmdArray(outFile, cmdList_2d, nbrElem); + + // cmdList_3d + nbrElem = sizeof(cmdList_3d) / sizeof(cmd **); + writeCmdArray(outFile, cmdList_3d, nbrElem); + // hotspots_1w nbrElem = sizeof(hotspots_1w) / sizeof(hotspot_t); writeHotspot(outFile, hotspots_1w, nbrElem); @@ -486,89 +617,37 @@ int main(int argc, char *argv[]) { nbrElem = sizeof(uses_3d) / sizeof(uses_t); writeUseArray(outFile, uses_3d, nbrElem); - // catchall_1w - nbrElem = sizeof(catchall_1w) / sizeof(background_t); - writeBackgroundArray(outFile, catchall_1w, nbrElem); - - // catchall_2w - nbrElem = sizeof(catchall_2w) / sizeof(background_t); - writeBackgroundArray(outFile, catchall_2w, nbrElem); - - // catchall_3w - nbrElem = sizeof(catchall_3w) / sizeof(background_t); - writeBackgroundArray(outFile, catchall_3w, nbrElem); - - // catchall_1d - nbrElem = sizeof(catchall_1d) / sizeof(background_t); - writeBackgroundArray(outFile, catchall_1d, nbrElem); - - // catchall_2d - nbrElem = sizeof(catchall_2d) / sizeof(background_t); - writeBackgroundArray(outFile, catchall_2d, nbrElem); - - // catchall_3d - nbrElem = sizeof(catchall_3d) / sizeof(background_t); - writeBackgroundArray(outFile, catchall_3d, nbrElem); + // objects_1w + nbrElem = sizeof(objects_1w) / sizeof(object_t); + writeObjectArray(outFile, objects_1w, nbrElem); - // backgroundList_1w - nbrElem = sizeof(backgroundList_1w) / sizeof(background_t *); - writeUint16BE(outFile, nbrElem); - for (int j = 0; j < nbrElem; j++) { - nbrSubElem = 1; - for (int k = 0; backgroundList_1w[j][k].verbIndex != 0; k++) - nbrSubElem ++; - writeBackgroundArray(outFile, backgroundList_1w[j], nbrSubElem); - } + // objects_2w + nbrElem = sizeof(objects_2w) / sizeof(object_t); + writeObjectArray(outFile, objects_2w, nbrElem); - // backgroundList_2w - nbrElem = sizeof(backgroundList_2w) / sizeof(background_t *); - writeUint16BE(outFile, nbrElem); - for (int j = 0; j < nbrElem; j++) { - nbrSubElem = 1; - for (int k = 0; backgroundList_2w[j][k].verbIndex != 0; k++) - nbrSubElem ++; - writeBackgroundArray(outFile, backgroundList_2w[j], nbrSubElem); - } + // objects_3w + nbrElem = sizeof(objects_3w) / sizeof(object_t); + writeObjectArray(outFile, objects_3w, nbrElem); - // backgroundList_3w - nbrElem = sizeof(backgroundList_3w) / sizeof(background_t *); - writeUint16BE(outFile, nbrElem); - for (int j = 0; j < nbrElem; j++) { - nbrSubElem = 1; - for (int k = 0; backgroundList_3w[j][k].verbIndex != 0; k++) - nbrSubElem ++; - writeBackgroundArray(outFile, backgroundList_3w[j], nbrSubElem); - } + // objects_1d + nbrElem = sizeof(objects_1d) / sizeof(object_t); + writeObjectArray(outFile, objects_1d, nbrElem); - // backgroundList_1d - nbrElem = sizeof(backgroundList_1d) / sizeof(background_t *); - writeUint16BE(outFile, nbrElem); - for (int j = 0; j < nbrElem; j++) { - nbrSubElem = 1; - for (int k = 0; backgroundList_1d[j][k].verbIndex != 0; k++) - nbrSubElem ++; - writeBackgroundArray(outFile, backgroundList_1d[j], nbrSubElem); - } + // objects_2d + nbrElem = sizeof(objects_2d) / sizeof(object_t); + writeObjectArray(outFile, objects_2d, nbrElem); - // backgroundList_2d - nbrElem = sizeof(backgroundList_2d) / sizeof(background_t *); - writeUint16BE(outFile, nbrElem); - for (int j = 0; j < nbrElem; j++) { - nbrSubElem = 1; - for (int k = 0; backgroundList_2d[j][k].verbIndex != 0; k++) - nbrSubElem ++; - writeBackgroundArray(outFile, backgroundList_2d[j], nbrSubElem); - } + // objects_3d + nbrElem = sizeof(objects_3d) / sizeof(object_t); + writeObjectArray(outFile, objects_3d, nbrElem); - // backgroundList_3d - nbrElem = sizeof(backgroundList_3d) / sizeof(background_t *); - writeUint16BE(outFile, nbrElem); - for (int j = 0; j < nbrElem; j++) { - nbrSubElem = 1; - for (int k = 0; backgroundList_3d[j][k].verbIndex != 0; k++) - nbrSubElem ++; - writeBackgroundArray(outFile, backgroundList_3d[j], nbrSubElem); - } + // Save LASTOBJ + writeUint16BE(outFile, LASTOBJ_1w); + writeUint16BE(outFile, LASTOBJ_2w); + writeUint16BE(outFile, LASTOBJ_3w); + writeUint16BE(outFile, LASTOBJ_1d); //(not set in original, as Hugo1 DOS doesn't use a DAT file to pack the screens) + writeUint16BE(outFile, LASTOBJ_2d); + writeUint16BE(outFile, LASTOBJ_3d); // points_1w nbrElem = sizeof(points_1w) / sizeof(byte); @@ -612,30 +691,6 @@ int main(int argc, char *argv[]) { for (int j = 0; j < nbrElem; j++) writeByte(outFile, points_3d[j]); - // cmdList_1w - nbrElem = sizeof(cmdList_1w) / sizeof(cmd **); - writeCmdArray(outFile, cmdList_1w, nbrElem); - - // cmdList_2w - nbrElem = sizeof(cmdList_2w) / sizeof(cmd **); - writeCmdArray(outFile, cmdList_2w, nbrElem); - - // cmdList_3w - nbrElem = sizeof(cmdList_3w) / sizeof(cmd **); - writeCmdArray(outFile, cmdList_3w, nbrElem); - - // cmdList_1d - nbrElem = sizeof(cmdList_1d) / sizeof(cmd **); - writeCmdArray(outFile, cmdList_1d, nbrElem); - - // cmdList_2d - nbrElem = sizeof(cmdList_2d) / sizeof(cmd **); - writeCmdArray(outFile, cmdList_2d, nbrElem); - - // cmdList_3d - nbrElem = sizeof(cmdList_3d) / sizeof(cmd **); - writeCmdArray(outFile, cmdList_3d, nbrElem); - // screenActs_1w nbrElem = sizeof(screenActs_1w) / sizeof(uint16 *); writeScreenActs(outFile, screenActs_1w, nbrElem); @@ -660,30 +715,6 @@ int main(int argc, char *argv[]) { nbrElem = sizeof(screenActs_3d) / sizeof(uint16 *); writeScreenActs(outFile, screenActs_3d, nbrElem); - // objects_1w - nbrElem = sizeof(objects_1w) / sizeof(object_t); - writeObjectArray(outFile, objects_1w, nbrElem); - - // objects_2w - nbrElem = sizeof(objects_2w) / sizeof(object_t); - writeObjectArray(outFile, objects_2w, nbrElem); - - // objects_3w - nbrElem = sizeof(objects_3w) / sizeof(object_t); - writeObjectArray(outFile, objects_3w, nbrElem); - - // objects_1d - nbrElem = sizeof(objects_1d) / sizeof(object_t); - writeObjectArray(outFile, objects_1d, nbrElem); - - // objects_2d - nbrElem = sizeof(objects_2d) / sizeof(object_t); - writeObjectArray(outFile, objects_2d, nbrElem); - - // objects_3d - nbrElem = sizeof(objects_3d) / sizeof(object_t); - writeObjectArray(outFile, objects_3d, nbrElem); - // actlistArr_1w nbrElem = sizeof(actListArr_1w) / sizeof(actList); writeActListArray(outFile, actListArr_1w, nbrElem); @@ -708,6 +739,14 @@ int main(int argc, char *argv[]) { nbrElem = sizeof(actListArr_3d) / sizeof(actList); writeActListArray(outFile, actListArr_3d, nbrElem); + // Maze ALnewscr + writeUint16BE(outFile, 0); + writeUint16BE(outFile, kALnewscr_2w); + writeUint16BE(outFile, 0); + writeUint16BE(outFile, 0); + writeUint16BE(outFile, kALnewscr_2d); + writeUint16BE(outFile, 0); + writeSByte(outFile, NUM_TUNES_1w); writeSByte(outFile, SILENCE_1w); writeSByte(outFile, TEST_SOUND_1w); @@ -808,22 +847,6 @@ int main(int argc, char *argv[]) { writeUint16BE(outFile, kVTake_3d); writeUint16BE(outFile, kVDrop_3d); - // Save LASTOBJ - writeUint16BE(outFile, LASTOBJ_1w); - writeUint16BE(outFile, LASTOBJ_2w); - writeUint16BE(outFile, LASTOBJ_3w); - writeUint16BE(outFile, LASTOBJ_1d); //(not set in original, as Hugo1 DOS doesn't use a DAT file to pack the screens) - writeUint16BE(outFile, LASTOBJ_2d); - writeUint16BE(outFile, LASTOBJ_3d); - - // Maze ALnewscr - writeUint16BE(outFile, 0); - writeUint16BE(outFile, kALnewscr_2w); - writeUint16BE(outFile, 0); - writeUint16BE(outFile, 0); - writeUint16BE(outFile, kALnewscr_2d); - writeUint16BE(outFile, 0); - // DOS Intro music // Win version do not use it // H1 Dos doesn't have an intro @@ -835,29 +858,6 @@ int main(int argc, char *argv[]) { writeUint16BE(outFile, 0); writeUint16BE(outFile, kDTsong11_3d); - // The following fonts info have been added to avoid temporarly the .FON - // used in the DOS version - // font5 - nbrElem = sizeof(font5) / sizeof(byte); - writeUint16BE(outFile, nbrElem); - - for (int j = 0; j < nbrElem; j++) - writeByte(outFile, font5[j]); - - // font6 - nbrElem = sizeof(font6) / sizeof(byte); - writeUint16BE(outFile, nbrElem); - - for (int j = 0; j < nbrElem; j++) - writeByte(outFile, font6[j]); - - // font8 - nbrElem = sizeof(font8) / sizeof(byte); - writeUint16BE(outFile, nbrElem); - - for (int j = 0; j < nbrElem; j++) - writeByte(outFile, font8[j]); - //bitmap images for menu writeUint16BE(outFile, 18); diff --git a/tools/create_hugo/create_hugo.h b/tools/create_hugo/create_hugo.h index 7fb5d761ba..f30c186877 100644 --- a/tools/create_hugo/create_hugo.h +++ b/tools/create_hugo/create_hugo.h @@ -31,7 +31,7 @@ #define DATAALIGNMENT 4 #define HUGO_DAT_VER_MAJ 0 // 1 byte -#define HUGO_DAT_VER_MIN 41 // 1 byte +#define HUGO_DAT_VER_MIN 42 // 1 byte typedef unsigned char uint8; typedef unsigned char byte; diff --git a/tools/create_hugo/staticdisplay.h b/tools/create_hugo/staticdisplay.h index a9f38ba7a0..790bf74d3b 100644 --- a/tools/create_hugo/staticdisplay.h +++ b/tools/create_hugo/staticdisplay.h @@ -33,7 +33,7 @@ #ifndef STATICDISPLAY_H #define STATICDISPLAY_H -#define SIZE_PAL_ARRAY 64 +#define SIZE_PAL_ARRAY 3*16 #if 1 // Color table of standard 16 VGA colors @@ -45,22 +45,22 @@ byte _palette[SIZE_PAL_ARRAY] = { - 0, 0, 0, 0, // BLACK - 0, 0, V1, 0, // BLUE - 0, V1, 0, 0, // GREEN - 0, V1, V1, 0, // CYAN - V1, 0, 0, 0, // RED - V1, 0, V1, 0, // MAGENTA - V1, V3, 0, 0, // BROWN - V1, V1, V1, 0, // WHITE (LIGHT GRAY) - V3, V3, V3, 0, // GRAY (DARK GRAY) - V4, V4, V2, 0, // LIGHTBLUE - V4, V2, V4, 0, // LIGHTGREEN - V4, V2, V2, 0, // LIGHTCYAN - V2, V4, V4, 0, // LIGHTRED - V2, V4, V2, 0, // LIGHTMAGENTA - V2, V2, V4, 0, // YELLOW - V2, V2, V2, 0 // BRIGHTWHITE + 0, 0, 0, // BLACK + 0, 0, V1, // BLUE + 0, V1, 0, // GREEN + 0, V1, V1, // CYAN + V1, 0, 0, // RED + V1, 0, V1, // MAGENTA + V1, V3, 0, // BROWN + V1, V1, V1, // WHITE (LIGHT GRAY) + V3, V3, V3, // GRAY (DARK GRAY) + V4, V4, V2, // LIGHTBLUE + V4, V2, V4, // LIGHTGREEN + V4, V2, V2, // LIGHTCYAN + V2, V4, V4, // LIGHTRED + V2, V4, V2, // LIGHTMAGENTA + V2, V2, V4, // YELLOW + V2, V2, V2 // BRIGHTWHITE }; #else // Original paletter found in original exe. @@ -70,22 +70,22 @@ byte _palette[SIZE_PAL_ARRAY] = { #define C2 255 // High intensity value #define C3 127 // Special for Brown/Gray byte _palette[SIZE_PAL_ARRAY] = { - 0, 0, 0, 0, // BLACK - 0, 0, C1, 0, // BLUE - 0, C1, 0, 0, // GREEN - 0, C1, C1, 0, // CYAN - C1, 0, 0, 0, // RED - C1, 0, C1, 0, // MAGENTA - C3, C3, 0, 0, // BROWN - C1, C1, C1, 0, // WHITE (LIGHT GRAY) - C3, C3, C3, 0, // GRAY (DARK GRAY) - 0, 0, C2, 0, // LIGHTBLUE - 0, C2, 0, 0, // LIGHTGREEN - 0, C2, C2, 0, // LIGHTCYAN - C2, 0, 0, 0, // LIGHTRED - C2, 0, C2, 0, // LIGHTMAGENTA - C2, C2, 0, 0, // YELLOW - C2, C2, C2, 0 // BRIGHTWHITE + 0, 0, 0, // BLACK + 0, 0, C1, // BLUE + 0, C1, 0, // GREEN + 0, C1, C1, // CYAN + C1, 0, 0, // RED + C1, 0, C1, // MAGENTA + C3, C3, 0, // BROWN + C1, C1, C1, // WHITE (LIGHT GRAY) + C3, C3, C3, // GRAY (DARK GRAY) + 0, 0, C2, // LIGHTBLUE + 0, C2, 0, // LIGHTGREEN + 0, C2, C2, // LIGHTCYAN + C2, 0, 0, // LIGHTRED + C2, 0, C2, // LIGHTMAGENTA + C2, C2, 0, // YELLOW + C2, C2, C2 // BRIGHTWHITE }; #endif |