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authorKari Salminen2008-08-05 18:17:55 +0000
committerKari Salminen2008-08-05 18:17:55 +0000
commit941706664161b7009db465a0049f25cc282aea10 (patch)
tree55c65d89b95323b16fcac3b366947b713d5d894e
parent8d830effc1796684b743d36cc5ff45f3776fd74e (diff)
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Add detection entry for a previously unrecognized 16 color PC version of Operation Stealth (The John Glames variant).
svn-id: r33642
-rw-r--r--engines/cine/detection.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index 8c940bcfd4..2270cd781e 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -251,6 +251,21 @@ static const CINEGameDescription gameDescriptions[] = {
},
{
+ // This is a 16 color PC version (It came on three 720kB 3.5" disks).
+ // The protagonist is named John Glames in this version.
+ {
+ "os",
+ "",
+ AD_ENTRY1("procs1", "9629129b86979fa592c1787385bf3695"),
+ Common::EN_GRB,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_OS,
+ 0,
+ },
+
+ {
{
"os",
"",