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author | sluicebox | 2019-03-11 02:51:33 -0700 |
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committer | Filippos Karapetis | 2019-03-11 11:51:33 +0200 |
commit | 94bf32650fa9feb729b10a1dd730fe832c2c6744 (patch) | |
tree | 1866880cb817ee8a2c0fd9ce699910d8eb1757ad | |
parent | ba5276c49638daba67675a4192613b149a5cbc5c (diff) | |
download | scummvm-rg350-94bf32650fa9feb729b10a1dd730fe832c2c6744.tar.gz scummvm-rg350-94bf32650fa9feb729b10a1dd730fe832c2c6744.tar.bz2 scummvm-rg350-94bf32650fa9feb729b10a1dd730fe832c2c6744.zip |
SCI: Fix SQ4CD Sock's door, bug #10914 (#1533)
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 5a2259985b..d8533f4c67 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -116,6 +116,7 @@ static const char *const selectorNameTable[] = { "has", // King's Quest 6, GK1 "modeless", // King's Quest 6 CD "cycler", // Space Quest 4 / system selector + "addToPic", // Space Quest 4 "loop", // Laura Bow 1 Colonel's Bequest, QFG4 "setLoop", // Laura Bow 1 Colonel's Bequest, QFG4 "ignoreActors", // Laura Bow 1 Colonel's Bequest @@ -210,6 +211,7 @@ enum ScriptPatcherSelectors { SELECTOR_has, SELECTOR_modeless, SELECTOR_cycler, + SELECTOR_addToPic, SELECTOR_loop, SELECTOR_setLoop, SELECTOR_ignoreActors, @@ -11102,6 +11104,29 @@ static const uint16 sq4PatchZeroGravityBlast[] = { PATCH_END }; +// The door to Sock's is immediately disposed of in the CD version, breaking its +// Look message and preventing it from being drawn when restoring a saved game. +// We remove the incorrect dispose call along with a redundant addToPic. +// +// Applies to: English PC CD +// Responsible method: rm370:init +// Fixes bug #10914 +static const uint16 sq4CdSignatureSocksDoor[] = { + 0x38, SIG_SELECTOR16(addToPic), // pushi addToPic + 0x76, // push0 + 0x39, SIG_SELECTOR8(dispose), // pushi dispose + 0x76, // push0 + SIG_MAGICDWORD, + 0x72, SIG_UINT16(0x0176), // lofsa door + 0x4a, 0x08, // send 08 [ door addToPic: dispose: ] + SIG_END +}; + +static const uint16 sq4CdPatchSocksDoor[] = { + 0x32, PATCH_UINT16(0x0009), // jmp 0009 + PATCH_END +}; + // The scripts in SQ4CD support simultaneous playing of speech and subtitles, // but this was not available as an option. The following two patches enable // this functionality in the game's GUI options dialog. @@ -11201,6 +11226,7 @@ static const SciScriptPatcherEntry sq4Signatures[] = { { true, 298, "Floppy: endless flight", 1, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight }, { true, 700, "Floppy: throw stuff at sequel police bug", 1, sq4FloppySignatureThrowStuffAtSequelPoliceBug, sq4FloppyPatchThrowStuffAtSequelPoliceBug }, { true, 45, "CD: walk in from below for room 45 fix", 1, sq4CdSignatureWalkInFromBelowRoom45, sq4CdPatchWalkInFromBelowRoom45 }, + { true, 370, "CD: sock's door restore and message fix", 1, sq4CdSignatureSocksDoor, sq4CdPatchSocksDoor }, { true, 391, "CD: missing Audio for universal remote control", 1, sq4CdSignatureMissingAudioUniversalRemote, sq4CdPatchMissingAudioUniversalRemote }, { true, 396, "CD: get points for changing back clothes fix", 1, sq4CdSignatureGetPointsForChangingBackClothes, sq4CdPatchGetPointsForChangingBackClothes }, { true, 405, "CD/Floppy: zero gravity blast fix", 1, sq4SignatureZeroGravityBlast, sq4PatchZeroGravityBlast }, |