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author | Bendegúz Nagy | 2016-07-04 14:22:17 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 94c878143e75e872ba8c82b31a5564c9b4e6437c (patch) | |
tree | 922ef19851d85f21e948f8475a834eec5de48958 | |
parent | 01ed61e06642b506ba2c471002a410bbbb659167 (diff) | |
download | scummvm-rg350-94c878143e75e872ba8c82b31a5564c9b4e6437c.tar.gz scummvm-rg350-94c878143e75e872ba8c82b31a5564c9b4e6437c.tar.bz2 scummvm-rg350-94c878143e75e872ba8c82b31a5564c9b4e6437c.zip |
DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament
-rw-r--r-- | engines/dm/dm.cpp | 27 | ||||
-rw-r--r-- | engines/dm/dm.h | 7 | ||||
-rw-r--r-- | engines/dm/gfx.cpp | 86 | ||||
-rw-r--r-- | engines/dm/gfx.h | 11 |
4 files changed, 112 insertions, 19 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index ae7852d649..7de740d3a9 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -72,12 +72,16 @@ uint16 getFlag(uint16 val, uint16 mask) { return val & mask; } -void setFlag(uint16 &val, uint16 mask) { - val |= mask; +uint16 setFlag(uint16 &val, uint16 mask) { + return val |= mask; } -void clearFlag(uint16 &val, uint16 mask) { - val &= ~mask; +uint16 clearFlag(uint16 &val, uint16 mask) { + return val &= ~mask; +} + +uint16 toggleFlag(uint16& val, uint16 mask) { + return val ^= mask; } DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) { @@ -146,7 +150,7 @@ void DMEngine::f463_initializeGame() { _displayMan->f460_initializeGraphicData(); // DUMMY CODE: next line _displayMan->loadPalette(g19_PalCredits); - + _eventMan->initMouse(); while (_loadsaveMan->f435_loadgame() != k1_LoadgameSuccess) { @@ -166,14 +170,13 @@ void DMEngine::f463_initializeGame() { warning("MISSING CODE: F0357_COMMAND_DiscardAllInput"); } - void DMEngine::f448_initMemoryManager() - { - warning("STUB FUNCTION"); - for (uint16 i = 0; i < 16; ++i) - _displayMan->_g347_paletteTopAndBottomScreen[i] = g21_PalDungeonView[0][i]; - } +void DMEngine::f448_initMemoryManager() { + warning("STUB FUNCTION"); + for (uint16 i = 0; i < 16; ++i) + _displayMan->_g347_paletteTopAndBottomScreen[i] = g21_PalDungeonView[0][i]; +} - void DMEngine::f462_startGame() { +void DMEngine::f462_startGame() { _g331_pressingEye = false; _g332_stopPressingEye = false; _g333_pressingMouth = false; diff --git a/engines/dm/dm.h b/engines/dm/dm.h index 0fc2bd3743..207416c18f 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -65,9 +65,10 @@ uint16 returnNextVal(uint16 val); // @ M17_NEXT bool isOrientedWestEast(direction dir); // @ M16_IS_ORIENTED_WEST_EAST -uint16 getFlag(uint16 val, uint16 mask); -void setFlag(uint16 &val, uint16 mask); -void clearFlag(uint16 &val, uint16 mask); +uint16 getFlag(uint16 val, uint16 mask); // @ M07_GET +uint16 setFlag(uint16 &val, uint16 mask); // @ M08_SET +uint16 clearFlag(uint16 &val, uint16 mask); // @ M09_CLEAR +uint16 toggleFlag(uint16 &val, uint16 mask); // @ M10_TOGGLE enum ThingType { diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 4aa9ea2b2a..45a636830a 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -1158,6 +1158,82 @@ void DisplayMan::f99_copyBitmapAndFlipHorizontal(byte* srcBitmap, byte* destBitm f130_flipBitmapHorizontal(destBitmap, byteWidth, height); } +void DisplayMan::f108_drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex) { +#define AP0118_ui_FloorOrnamentIndex floorOrnOrdinal + int16 nativeBitmapIndex; + bool drawFootprints; + byte* bitmap; + uint16* coordSets; + + + static byte g191_floorOrnNativeBitmapndexInc[9] = { // @ G0191_auc_Graphic558_FloorOrnamentNativeBitmapIndexIncrements + 0, /* D3L */ + 1, /* D3C */ + 0, /* D3R */ + 2, /* D2L */ + 3, /* D2C */ + 2, /* D2R */ + 4, /* D1L */ + 5, /* D1C */ + 4}; /* D1R */ + + static uint16 g206_floorOrnCoordSets[3][9][6] = { // @ G0206_aaauc_Graphic558_FloorOrnamentCoordinateSets + /* { X1, X2, Y1, Y2, ByteWidth, Height } */ + {{32, 79, 66, 71, 24, 6}, /* D3L */ + {96, 127, 66, 71, 16, 6}, /* D3C */ + {144, 191, 66, 71, 24, 6}, /* D3R */ + {0, 63, 77, 87, 32, 11}, /* D2L */ + {80, 143, 77, 87, 32, 11}, /* D2C */ + {160, 223, 77, 87, 32, 11}, /* D2R */ + {0, 31, 92, 116, 16, 25}, /* D1L */ + {80, 143, 92, 116, 32, 25}, /* D1C */ + {192, 223, 92, 116, 16, 25}}, /* D1R */ + {{0, 95, 66, 74, 48, 9}, /* D3L */ + {64, 159, 66, 74, 48, 9}, /* D3C */ + {128, 223, 66, 74, 48, 9}, /* D3R */ + {0, 79, 75, 89, 40, 15}, /* D2L */ + {56, 167, 75, 89, 56, 15}, /* D2C */ + {144, 223, 75, 89, 40, 15}, /* D2R */ + {0, 63, 90, 118, 32, 29}, /* D1L */ + {32, 191, 90, 118, 80, 29}, /* D1C */ + {160, 223, 90, 118, 32, 29}}, /* D1R */ + {{42, 57, 68, 72, 8, 5}, /* D3L */ + {104, 119, 68, 72, 8, 5}, /* D3C */ + {166, 181, 68, 72, 8, 5}, /* D3R */ + {9, 40, 80, 85, 16, 6}, /* D2L */ + {96, 127, 80, 85, 16, 6}, /* D2C */ + {183, 214, 80, 85, 16, 6}, /* D2R */ + {0, 15, 97, 108, 8, 12}, /* D1L */ + {96, 127, 97, 108, 16, 12}, /* D1C */ + {208, 223, 97, 108, 8, 12}}}; /* D1R */ + + if (floorOrnOrdinal) { + if (drawFootprints = getFlag(floorOrnOrdinal, k0x8000_FootprintsAspect)) { + if (!clearFlag(floorOrnOrdinal, k0x8000_FootprintsAspect)) + goto T0108005; + } + floorOrnOrdinal--; + nativeBitmapIndex = _vm->_displayMan->_g102_currMapFloorOrnInfo[AP0118_ui_FloorOrnamentIndex][k0_NativeBitmapIndex] + + g191_floorOrnNativeBitmapndexInc[viewFloorIndex]; + coordSets = g206_floorOrnCoordSets[_vm->_displayMan->_g102_currMapFloorOrnInfo[AP0118_ui_FloorOrnamentIndex][k1_CoordinateSet]][viewFloorIndex]; + if ((viewFloorIndex == k8_viewFloor_D1R) || (viewFloorIndex == k5_viewFloor_D2R) + || (viewFloorIndex == k2_viewFloor_D3R) + || ((AP0118_ui_FloorOrnamentIndex == k15_FloorOrnFootprints) && _vm->_displayMan->_g76_useFlippedWallAndFootprintsBitmap && + ((viewFloorIndex == k7_viewFloor_D1C) || (viewFloorIndex == k4_viewFloor_D2C) || (viewFloorIndex == k1_viewFloor_D3C)))) { + _vm->_displayMan->f99_copyBitmapAndFlipHorizontal(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex), + bitmap = _vm->_displayMan->_g74_tmpBitmap, coordSets[4], coordSets[5]); + } else { + bitmap = _vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex); + } + _vm->_displayMan->f132_blitToBitmap(bitmap, _vm->_displayMan->_g296_bitmapViewport, + *(Box*)coordSets, 0, 0, coordSets[4], k112_byteWidthViewport, k10_ColorFlesh, coordSets[5], k136_heightViewport); +T0108005: + if (drawFootprints) { + f108_drawFloorOrnament(_vm->M0_indexToOrdinal(k15_FloorOrnFootprints), viewFloorIndex); + } + } +} + void DisplayMan::f101_drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f) { if (f._srcByteWidth) f132_blitToBitmap(bitmap, _g296_bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth, k112_byteWidthViewport, k255_ColorNoTransparency); @@ -1195,7 +1271,7 @@ void DisplayMan::f116_drawSquareD3L(direction dir, int16 posX, int16 posY) { order = k0x0321_CellOrder_BackLeft_BackRight_FrontRight; goto T0116016_blueToad; case k17_ElementTypeDoorFront: - warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); + f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L); f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); f100_drawWallSetBitmap(_g705_bitmapWallSet_DoorFrameLeft_D3L, g164_Frame_DoorFrameLeft_D3L); warning("MISSING CODE: F0111_DUNGEONVIEW_DrawDoor"); @@ -1210,7 +1286,8 @@ void DisplayMan::f116_drawSquareD3L(direction dir, int16 posX, int16 posY) { T0116015_redEagle: order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; T0116016_blueToad: - warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); +/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L); T0116017_orangeElk: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, order); } @@ -1247,7 +1324,7 @@ void DisplayMan::f117_drawSquareD3R(direction dir, int16 posX, int16 posY) { order = k0x0412_CellOrder_BackRight_BackLeft_FrontLeft; goto T0117017; case k17_ElementTypeDoorFront: - warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); + f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R); f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft); memmove(_g74_tmpBitmap, _g705_bitmapWallSet_DoorFrameLeft_D3L, 32 * 44); warning("MISSING CODE: F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally"); @@ -1266,7 +1343,8 @@ void DisplayMan::f117_drawSquareD3R(direction dir, int16 posX, int16 posY) { T0117016: order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft; T0117017: - warning("MISSING CODE: F0108_DUNGEONVIEW_DrawFloorOrnament"); + /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R); T0117018: f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, order); } diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 785899b681..5b75676c75 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -36,6 +36,16 @@ namespace DM { +#define k0_viewFloor_D3L 0 // @ C0_VIEW_FLOOR_D3L +#define k1_viewFloor_D3C 1 // @ C1_VIEW_FLOOR_D3C +#define k2_viewFloor_D3R 2 // @ C2_VIEW_FLOOR_D3R +#define k3_viewFloor_D2L 3 // @ C3_VIEW_FLOOR_D2L +#define k4_viewFloor_D2C 4 // @ C4_VIEW_FLOOR_D2C +#define k5_viewFloor_D2R 5 // @ C5_VIEW_FLOOR_D2R +#define k6_viewFloor_D1L 6 // @ C6_VIEW_FLOOR_D1L +#define k7_viewFloor_D1C 7 // @ C7_VIEW_FLOOR_D1C +#define k8_viewFloor_D1R 8 // @ C8_VIEW_FLOOR_D1R + #define k2_FloorSetGraphicCount 2 // @ C002_FLOOR_SET_GRAPHIC_COUNT #define k13_WallSetGraphicCount 13 // @ C013_WALL_SET_GRAPHIC_COUNT #define k18_StairsGraphicCount 18 // @ C018_STAIRS_GRAPHIC_COUNT @@ -545,6 +555,7 @@ public: void f99_copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height); // @ F0099_DUNGEONVIEW_CopyBitmapAndFlipHorizontal + void f108_drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex); // @ F0108_DUNGEONVIEW_DrawFloorOrnament /* srcHeight and destHeight are not necessary for blitting, only error checking, thus they are defaulted for existing code which |