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authorChris Apers2004-03-02 13:26:50 +0000
committerChris Apers2004-03-02 13:26:50 +0000
commit94edde90e4e5e0c0974e4a4d6d1a373434f251ef (patch)
treefb133880b6ab07d65b4ea02f9d7616d0e6e7e31a
parentb088395e560751c182310ada55757ee8f8c6a760 (diff)
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FLAC support
svn-id: r13146
-rw-r--r--backends/PalmOS/Src/builder/simon/bs_simon.c34
1 files changed, 25 insertions, 9 deletions
diff --git a/backends/PalmOS/Src/builder/simon/bs_simon.c b/backends/PalmOS/Src/builder/simon/bs_simon.c
index b89493b062..d590ecbd24 100644
--- a/backends/PalmOS/Src/builder/simon/bs_simon.c
+++ b/backends/PalmOS/Src/builder/simon/bs_simon.c
@@ -23,10 +23,12 @@ typedef struct {
const char wav_filename[12];
const char voc_filename[12];
const char mp3_filename[12];
+ const char flac_filename[12];
const char vorbis_filename[12];
const char voc_effects_filename[12];
const char mp3_effects_filename[12];
const char vorbis_effects_filename[12];
+ const char flac_effects_filename[12];
const char gamepc_filename[12];
#endif
} GameSpecificSettings;
@@ -35,15 +37,17 @@ static void addSimon_simon1_settings() {
GameSpecificSettings simon1_settings = {
- "SIMON.GME", // gme_filename
- "SIMON.WAV", // wav_filename
- "SIMON.VOC", // voc_filename
- "SIMON.MP3", // mp3_filename
- "SIMON.OGG", // vorbis_filename
- "EFFECTS.VOC", // voc_effects_filename
- "EFFECTS.MP3", // mp3_effects_filename
- "EFFECTS.OGG", // vorbis_effects_filename
- "GAMEPC", // gamepc_filename
+ "SIMON.GME", // gme_filename
+ "SIMON.WAV", // wav_filename
+ "SIMON.VOC", // voc_filename
+ "SIMON.MP3", // mp3_filename
+ "SIMON.OGG", // vorbis_filename
+ "SIMON.FLA", // flac_filename
+ "EFFECTS.VOC", // voc_effects_filename
+ "EFFECTS.MP3", // mp3_effects_filename
+ "EFFECTS.OGG", // vorbis_effects_filename
+ "EFFECTS.FLA", // flac_effects_filename
+ "GAMEPC", // gamepc_filename
};
writeRecord(&simon1_settings, sizeof(simon1_settings), GBVARS_SIMON1SETTINGS_INDEX, GBVARS_SIMON);
@@ -58,9 +62,11 @@ static void addSimon_simon1acorn_settings() {
"SIMON", // voc_filename
"SIMON.MP3", // mp3_filename
"SIMON.OGG", // vorbis_filename
+ "SIMON.FLA", // flac_filename
"EFFECTS", // voc_effects_filename
"EFFECTS.MP3", // mp3_effects_filename
"EFFECTS.OGG", // vorbis_effects_filename
+ "EFFECTS.FLA", // flac_effects_filename
"GAMEBASE", // gamepc_filename
};
@@ -76,9 +82,11 @@ static void addSimon_simon1amiga_settings() {
"", // voc_filename
"SIMON.MP3", // mp3_filename
"SIMON.OGG", // vorbis_filename
+ "SIMON.FLA", // flac_filename
"", // voc_effects_filename
"", // mp3_effects_filename
"", // vorbis_effects_filename
+ "", // flac_effects_filename
"gameamiga", // gamepc_filename
};
@@ -96,9 +104,11 @@ static void addSimon_simon1demo_settings() {
"", // voc_filename
"", // mp3_filename
"", // vorbis_filename
+ "", // flac_filename
"", // voc_effects_filename
"", // mp3_effects_filename
"", // vorbis_effects_filename
+ "", // flac_effects_filename
"GDEMO", // gamepc_filename
};
@@ -114,9 +124,11 @@ static void addSimon_simon2win_settings() {
"SIMON2.VOC", // voc_filename
"SIMON2.MP3", // mp3_filename
"SIMON2.OGG", // vorbis_filename
+ "SIMON2.FLA", // flac_filename
"", // voc_effects_filename
"", // mp3_effects_filename
"", // vorbis_effects_filename
+ "", // flac_effects_filename
"GSPTR30", // gamepc_filename
};
@@ -133,9 +145,11 @@ static void addSimon_simon2mac_settings() {
"", // voc_filename
"SIMON2.MP3", // mp3_filename
"SIMON2.OGG", // vorbis_filename
+ "SIMON2.FLA", // flac_filename
"", // voc_effects_filename
"", // mp3_effects_filename
"", // vorbis_effects_filename
+ "", // flac_effects_filename
"gsptr30", // gamepc_filename
};
@@ -151,9 +165,11 @@ static void addSimon_simon2dos_settings() {
"", // voc_filename
"", // mp3_filename
"", // vorbis_filename
+ "", // flac_filename
"", // voc_effects_filename
"", // mp3_effects_filename
"", // vorbis_effects_filename
+ "", // flac_effects_filename
"GAME32", // gamepc_filename
};