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authorThierry Crozat2014-10-04 01:10:08 +0100
committerThierry Crozat2014-10-04 01:10:08 +0100
commit9530f0b151203e0a410966059068adee6bf8dbd3 (patch)
treeda6b97e593320f26587feca52c525462142782f5
parentca992492d78ac10c227de97685ede98f2950f2f0 (diff)
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I18N: Update all translations from source code
-rw-r--r--po/be_BY.po133
-rw-r--r--po/ca_ES.po134
-rw-r--r--po/cs_CZ.po133
-rw-r--r--po/da_DA.po133
-rw-r--r--po/de_DE.po133
-rw-r--r--po/es_ES.po135
-rw-r--r--po/eu.po127
-rw-r--r--po/fi_FI.po133
-rw-r--r--po/fr_FR.po133
-rw-r--r--po/gl_ES.po134
-rw-r--r--po/hu_HU.po133
-rw-r--r--po/it_IT.po133
-rw-r--r--po/nb_NO.po133
-rw-r--r--po/nl_NL.po128
-rw-r--r--po/nn_NO.po128
-rw-r--r--po/pl_PL.po133
-rw-r--r--po/pt_BR.po126
-rw-r--r--po/ru_RU.po133
-rw-r--r--po/scummvm.pot127
-rw-r--r--po/se_SE.po133
-rw-r--r--po/uk_UA.po133
21 files changed, 2207 insertions, 561 deletions
diff --git a/po/be_BY.po b/po/be_BY.po
index a0ae61c9c7..868ade94fb 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 17:22+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis@mail.ru>\n"
@@ -110,12 +110,14 @@ msgstr "Прызначыць"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Пошук:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Загрузіць гульню:"
@@ -463,7 +465,7 @@ msgstr "Загрузіць гульню:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Загрузіць"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Так"
@@ -490,6 +493,7 @@ msgstr "Так"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Не"
@@ -1271,8 +1275,9 @@ msgstr "Г~а~лоўнае меню"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Захаваць гульню:"
@@ -1282,9 +1287,10 @@ msgstr "Захаваць гульню:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Захаваць"
@@ -1309,12 +1315,12 @@ msgstr ""
"дапамогу."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~О~К"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~А~дмена"
@@ -2080,26 +2086,28 @@ msgstr "Пстрычкі выключаны"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Выкарыстоўваць арыгінальныя экраны запісу/чытанні гульні"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Выкарыстоўваць арыгінальныя экраны запісу і захавання гульні замест "
"зробленых у ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Узнавіць гульню:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Узнавіць"
@@ -2141,6 +2149,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Файл застаўкі '%s' не знойдзены!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Рэжым пстрычкі"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2167,11 +2184,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Малюе графіку з выкарыстаннем яркай палітры гульні"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Не атрымалася загрузіць захаваную гульню з файла."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Не атрымалася захаваць гульню ў файл."
@@ -2191,6 +2209,14 @@ msgstr "Прайгравае відэа на павялічанай хуткасці"
msgid "Failed to save game"
msgstr "Не атрымалася захаваць гульню"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2312,6 +2338,35 @@ msgstr ""
"можа так атрымацца, што некаторыя трэкі будуць\n"
"сыграныя няправільна."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2439,6 +2494,14 @@ msgstr "Паказаць/схаваць інфаэкран"
msgid "Display/Hide Pause Menu"
msgstr "Паказаць/схаваць меню паўзы"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Альтэрнатыўны ўступ"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Выкарыстоўваць альтэрнатыўны ўступ (толькі для CD версіі гульні)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA без растру"
@@ -3142,6 +3205,18 @@ msgstr ""
"ўмее. Каб згуляць, націсніце 'Новая гульня' у стартавым меню ScummVM, а "
"затым абярыце дырэкторыю Maniac у дырэкторыі з гульнёй Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3255,6 +3330,14 @@ msgstr ""
"Файл teenagent.dat зжаты, але zlib не ўключана ў гэту праграму. Калі ласка, "
"распакуйце яго"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Знойдзены застаўкі ў фармаце MPEG-2, але ScummVM быў сабраны без "
@@ -3276,12 +3359,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Стандартны растарызатар (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Альтэрнатыўны ўступ"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Выкарыстоўваць альтэрнатыўны ўступ (толькі для CD версіі гульні)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Застаўкі ў фармаце MPEG2 больш не падтрымліваюцца"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index c80564a6c3..86f8bbed86 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
@@ -107,12 +107,14 @@ msgstr "Assigna"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "D'acord"
@@ -454,7 +456,7 @@ msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carrega partida:"
@@ -463,7 +465,7 @@ msgstr "Carrega partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carrega"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sэ"
@@ -490,6 +493,7 @@ msgstr "Sэ"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
@@ -1279,8 +1283,9 @@ msgstr "~R~etorna al Llanчador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Desa la partida:"
@@ -1290,9 +1295,10 @@ msgstr "Desa la partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Desa"
@@ -1315,12 +1321,12 @@ msgstr ""
"informaciѓ bрsica i les instruccions sobre com obtenir mщs assistшncia."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~D~'acord"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelЗla"
@@ -2085,25 +2091,27 @@ msgstr "Clicat desactivat"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/cрrrega"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utilitza les pantalles originals de desat/cрrrega, en lloc de les de ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Recupera la partida:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Restaura"
@@ -2145,6 +2153,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "No s'ha trobat el fitxer d'escena '%s'!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Mode clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2172,11 +2189,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Mostra els grрfics utilitzant la paleta brillant del joc"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "No s'ha pogut carregar l'estat del joc del fitxer."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "No s'ha pogut desar l'estat del joc al fitxer."
@@ -2196,6 +2214,14 @@ msgstr "Reprodueix les pelЗlэcules a major velocitat"
msgid "Failed to save game"
msgstr "No s'ha pogut desar l'estat del joc"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2316,6 +2342,35 @@ msgstr ""
"Roland MT32 als de General MIDI. Щs possible\n"
"que algunes pistes no es reprodueixin correctament."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2444,6 +2499,14 @@ msgstr "Mostra/Oculta la pantalla d'informaciѓ"
msgid "Display/Hide Pause Menu"
msgstr "Mostra/Oculta el menњ de pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Introducciѓ alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Utilitza una introducciѓ del joc alternativa (nomщs per la versiѓ CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Elimina el tramat d'EGA"
@@ -3147,6 +3210,18 @@ msgstr ""
"fa encara. Per jugar-hi, aneu a 'Afegir joc' al menњ principal de ScummVM i "
"seleccioneu el directori 'Maniac' de dins del directori del joc Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3263,6 +3338,14 @@ msgstr ""
"El fitxer teenagent.dat estр comprimit perђ aquest executable no contщ zlib. "
"Descomprimiu-lo, si us plau."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
@@ -3285,13 +3368,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Estрndard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Introducciѓ alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr ""
-#~ "Utilitza una introducciѓ del joc alternativa (nomщs per la versiѓ CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Les escenes MPEG2 ja no estan suportades"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 0eee65ba1c..0b5a3c88bf 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-02-27 21:43+0100\n"
"Last-Translator: Zbynьk Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: \n"
@@ -111,12 +111,14 @@ msgstr "Mapovat"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "Hledat:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Nahrсt hru:"
@@ -462,7 +464,7 @@ msgstr "Nahrсt hru:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Nahrсt"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ano"
@@ -489,6 +492,7 @@ msgstr "Ano"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ne"
@@ -1267,8 +1271,9 @@ msgstr "~N~сvrat do SpouЙtьшe"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "UloОit hru:"
@@ -1278,9 +1283,10 @@ msgstr "UloОit hru:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "UloОit"
@@ -1304,12 +1310,12 @@ msgstr ""
"informace a pokyny k zэskсnэ dalЙэ podpory."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~Z~ruЙit"
@@ -2075,24 +2081,26 @@ msgstr "Kliknutэ Zakсzсno"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "PouОэt pљvodnэ obrazovky naшtenэ/uloОenэ"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "PouОэt pљvodnэ obrazovky naшtenэ/uloОenэ mэsto ze ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Obnovit hru"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Obnovit"
@@ -2134,6 +2142,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Soubor videa '%s' nenalezen'"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "ReОim kliknutэ"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2161,11 +2178,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Zobrazit grafiku pomocэ jasnщ palety hry"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Nelze naшэst stav hry ze souboru."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Nelze uloОit stav hry do souboru."
@@ -2185,6 +2203,14 @@ msgstr "Pјehrсt videa se zv§Йenou rychlostэ"
msgid "Failed to save game"
msgstr "Nelze uloОit hru."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2305,6 +2331,35 @@ msgstr ""
"ty od General MIDI. Je stсle moОnщ, Оe\n"
"nьkterщ stopy nebudou znэt sprсvnь."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2432,6 +2487,14 @@ msgstr "Zobrazit/Skr§to obrazovku informacэ"
msgid "Display/Hide Pause Menu"
msgstr "Zobrazit/Skr§t "
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativnэ њvod"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "PouОэt jinou verzi њvodu (Pouze verze CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Nerozklсdсnэ EGA"
@@ -3130,6 +3193,18 @@ msgstr ""
"Abyste toto mohli hrсt, pјejdьte do 'Pјidat Hru' v poшсteшnэm menu ScummVM a "
"vyberte adresсј 'Maniac' uvnitј hernэho adresсјe Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3238,6 +3313,14 @@ msgstr ""
"Soubor teenagent.dat je komprimovсn a zlib nenэ souшсstэ spustitelnщho "
"souboru. Prosэm dekomprimujte ho"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez MPEG-2"
@@ -3256,12 +3339,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardnэ (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativnэ њvod"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "PouОэt jinou verzi њvodu (Pouze verze CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Videa MPGE2 jiО nejsou podporovсna"
diff --git a/po/da_DA.po b/po/da_DA.po
index 65abad2f9e..480e2005d0 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-09 17:34+0100\n"
"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
@@ -109,12 +109,14 @@ msgstr "Kortlцg"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "Sјg:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Indlцs spil:"
@@ -462,7 +464,7 @@ msgstr "Indlцs spil:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Indlцs"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -489,6 +492,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nej"
@@ -1267,8 +1271,9 @@ msgstr "~R~etur til oversigt"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gemmer:"
@@ -1278,9 +1283,10 @@ msgstr "Gemmer:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gem"
@@ -1304,12 +1310,12 @@ msgstr ""
"oplysninger, og for at fх instruktioner om, hvordan man fхr yderligere hjцlp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~F~ortryd"
@@ -2074,24 +2080,26 @@ msgstr "Klik deaktiveret"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Brug original gem/indlцs skцrme"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Brug de originale gem/indlцs skцrme, istedet for dem fra ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Gendan spil:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Gendan"
@@ -2133,6 +2141,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Filmsekvens fil '%s' ikke fundet!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klik tilstand"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Vis grafik ved hjцlp af spillets lyse palette"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Mislykkedes at indlцse spil tilstand fra fil."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Mislykkedes at gemme spil tilstand til fil."
@@ -2184,6 +2202,14 @@ msgstr "Afspil film med forhјjet hastighed"
msgid "Failed to save game"
msgstr "Mislykkedes at gemme spil"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2304,6 +2330,35 @@ msgstr ""
"dem i Generel MIDI. Trods det kan det ske\n"
"at nogle stykker ikke lyder korrekt."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Info skцrm"
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pause menu"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativ intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Brug en alternativ spil intro (kun CD version)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA farveforјgelse"
@@ -3132,6 +3195,18 @@ msgstr ""
"endnu. For at spille det, gх til 'Tilfјj spil' i ScummVM start-menuen og "
"vцlg 'Maniac' mappen inde i Tentacle spillets mappe."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3243,6 +3318,14 @@ msgstr ""
"Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette "
"program. Udpak den venligst"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2"
@@ -3260,12 +3343,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativ intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Brug en alternativ spil intro (kun CD version)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmsekvenser understјttes ikke lцngere"
diff --git a/po/de_DE.po b/po/de_DE.po
index 3fb083d8a2..c127f109bf 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-06-14 19:34+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari (retired)\n"
@@ -108,12 +108,14 @@ msgstr "Zuweisen"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Suchen:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Spiel laden:"
@@ -463,7 +465,7 @@ msgstr "Spiel laden:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -490,6 +493,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nein"
@@ -1284,8 +1288,9 @@ msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Speichern:"
@@ -1295,9 +1300,10 @@ msgstr "Speichern:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Speichern"
@@ -1320,12 +1326,12 @@ msgstr ""
"Datei fќr grundlegende Informationen und Anweisungen zu weiterer Hilfe."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~bbrechen"
@@ -2095,25 +2101,27 @@ msgstr "Klicken deaktiviert"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Menќs"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Verwendet die originalen Menќs zum Speichern und Laden statt der von ScummVM."
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Spiel laden:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Laden"
@@ -2155,6 +2163,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Zwischensequenz \"%s\" nicht gefunden!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klickmodus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2182,11 +2199,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Zeigt Grafiken ќber helle Spielpalette an."
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Konnte Spielstand aus Datei nicht laden."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Konnte Spielstand nicht in Datei speichern."
@@ -2206,6 +2224,14 @@ msgstr "Spielt Filme mit erhіhter Geschwindigkeit ab."
msgid "Failed to save game"
msgstr "Konnte Spielstand nicht speichern."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2328,6 +2354,35 @@ msgstr ""
"mіglich, dass ein paar Musikstќcke nicht\n"
"richtig abgespielt werden."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2459,6 +2514,14 @@ msgstr "Info-Bildschirm anzeigen/verbergen"
msgid "Display/Hide Pause Menu"
msgstr "Pause-Menќ anzeigen/verbergen"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativer Vorspann"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Antifehlerdiffusion fќr EGA"
@@ -3163,6 +3226,18 @@ msgstr ""
"im Startmenќ von ScummVM und wфhlen das Verzeichnis \"Maniac\" im "
"Verzeichnis dieses Spiels aus."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3282,6 +3357,14 @@ msgstr ""
"Die Datei teenagent.dat ist gepackt und zlib zum Entpacken wurde in dieser "
"ausfќhrbaren Datei nicht miteingebunden. Bitte entpacken Sie die Datei."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "MPEG-2-Zwischensequenzen gefunden, aber ScummVM wurde ohne Unterstќtzung "
@@ -3303,12 +3386,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativer Vorspann"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstќtzt."
diff --git a/po/es_ES.po b/po/es_ES.po
index 312eeed5f1..479747bb20 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-06 20:39+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -108,12 +108,14 @@ msgstr "Asignar"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Aceptar"
@@ -452,7 +454,7 @@ msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar juego:"
@@ -461,7 +463,7 @@ msgstr "Cargar juego:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sэ"
@@ -488,6 +491,7 @@ msgstr "Sэ"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
@@ -1273,8 +1277,9 @@ msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Guardar partida"
@@ -1284,9 +1289,10 @@ msgstr "Guardar partida"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Guardar"
@@ -1311,12 +1317,12 @@ msgstr ""
"obtener mсs ayuda."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~S~э"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -2082,25 +2088,27 @@ msgstr "Clic desactivado"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Cargar partida:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Cargar"
@@ -2142,6 +2150,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "No se ha encontrado el vэdeo '%s'"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Modo clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2169,11 +2186,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Utilizar los niveles de brillo originales del juego"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Fallo al cargar el estado del juego desde el archivo."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Fallo al guardar el estado del juego en el archivo."
@@ -2193,6 +2211,14 @@ msgstr "Reproducir vэdeos a mayor velocidad"
msgid "Failed to save game"
msgstr "Fallo al guardar la partida"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2313,6 +2339,35 @@ msgstr ""
"a los de General MIDI, pero es posible que algunas\n"
"de las pistas no suenen correctamente."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2442,6 +2497,15 @@ msgstr "Mostrar/Ocultar pantalla de informaciѓn"
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar menњ de pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Introducciѓn alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+"Usa una introducciѓn alternativa para el juego (solo para la versiѓn CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Difuminado EGA"
@@ -3142,6 +3206,18 @@ msgstr ""
"permite. Para jugar, ve a 'Aёadir juego' en el menњ de inicio de ScummVM y "
"selecciona el directorio 'Maniac', dentro del directorio de DOTT."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3259,6 +3335,14 @@ msgstr ""
"El archivo teenagent.dat estс comprimido y este ejecutable no incluye zlib. "
"Por favor, descomprэmelo"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Se han encontrado vэdeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2"
@@ -3278,13 +3362,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Estсndar (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Introducciѓn alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr ""
-#~ "Usa una introducciѓn alternativa para el juego (solo para la versiѓn CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Los vэdeos MPEG2 ya no son compatibles"
diff --git a/po/eu.po b/po/eu.po
index 3836897589..7babff50b6 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n"
"Language-Team: Librezale <librezale@librezale.org>\n"
@@ -108,12 +108,14 @@ msgstr "Esleitu"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Ados"
@@ -452,7 +454,7 @@ msgstr "Bilatu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jokoa kargatu:"
@@ -461,7 +463,7 @@ msgstr "Jokoa kargatu:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Kargatu"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Bai"
@@ -488,6 +491,7 @@ msgstr "Bai"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ez"
@@ -1281,8 +1285,9 @@ msgstr "It~z~uli abiarazlera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gorde jokoa:"
@@ -1292,9 +1297,10 @@ msgstr "Gorde jokoa:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gorde"
@@ -1317,12 +1323,12 @@ msgstr ""
"informaziorako eta laguntza gehiago nola jaso jakiteko."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~dos"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~U~tzi"
@@ -2089,24 +2095,26 @@ msgstr "Klikatzea desgaituta"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Jokoa kargatu:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Kargatu"
@@ -2148,6 +2156,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "'%s' bideo fitxategia ez da aurkitu!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikatzeko modua"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
@@ -2177,11 +2194,12 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Ezin izan da fitxategitik jokoa kargatu."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Ezin izan da jokoa fitxategira gorde."
@@ -2202,6 +2220,14 @@ msgstr ""
msgid "Failed to save game"
msgstr "Ezin izan da jokoa gorde"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2325,6 +2351,35 @@ msgstr ""
"General MIDIkoetara egokitzen saiatuko gara,\n"
"baina posible da pista batzuk egoki ez entzutea."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2454,6 +2509,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA lausotzea"
@@ -3153,6 +3216,18 @@ msgstr ""
"baimentzen oraindik. Jolasteko , joan 'Jokoa gehitu' hasierako menura eta "
"aukeratu 'Maniac' direktorioa Tentacle-ren joko-direktorioaren barruan."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3264,6 +3339,14 @@ msgid ""
"executable. Please decompress it"
msgstr ""
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 4a34148f39..1958be3139 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela@gmail.com>\n"
"Language-Team: Finnish\n"
@@ -109,12 +109,14 @@ msgstr "Nфppфinkartta"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Tallenna"
@@ -453,7 +455,7 @@ msgstr "Etsi:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Lataa peli:"
@@ -462,7 +464,7 @@ msgstr "Lataa peli:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Lataa"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Kyllф"
@@ -489,6 +492,7 @@ msgstr "Kyllф"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ei"
@@ -1281,8 +1285,9 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Tallenna peli:"
@@ -1292,9 +1297,10 @@ msgstr "Tallenna peli:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Tallenna"
@@ -1317,12 +1323,12 @@ msgstr ""
"lisфtietoa."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~H~yvфksy"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~P~eruuta"
@@ -2090,24 +2096,26 @@ msgstr "Klikkaus pois pффltф"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Kфytф alkuperфisiф tallenna/lataa valikkoja"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Kфytф alkuperфisiф tallenna/lataa valikkoja, ScummVM valikoiden sijaan"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Lataa pelitallenne:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Lataa tallenne"
@@ -2149,6 +2157,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Videotiedostoa '%s' ei lіytynyt!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikkaus moodi"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
@@ -2175,11 +2192,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Nфytф grafiikat kфyttфen pelin kirkasta palettia"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Pelitallenteen lataaminen tiedostosta epфonnistui."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Pelin tallentaminen tiedostoon epфonnistui."
@@ -2200,6 +2218,14 @@ msgstr ""
msgid "Failed to save game"
msgstr "Pelin tallentaminen epфonnistui."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2318,6 +2344,35 @@ msgstr ""
"tukee vain Roland MT-32:sta. Jotkut ффniraidat\n"
"eivфt ehkф kuulosta siltф miltф niiden pitфisi."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2445,6 +2500,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Vaihtoehtoinen intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Kфytф vaihtoehtoista pelin introa (vain CD versiossa)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA unditterіinti"
@@ -3144,6 +3207,18 @@ msgstr ""
"Pelataksesi Maniac Mansionia, mene ScummVM:n pффvalikkoon ja paina 'Lisфф "
"peli'. Valitse 'Maniac' hakemisto Tentacle hakemiston sisфltф."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3255,6 +3330,14 @@ msgstr ""
"Tiedosto teenagent.dat on pakattu, mutta zlib-kirjastoa ei ole kффnnetty "
"ScummVM:ффn. Pura teenagent.dat."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "PSX videoita lіydetty, mutta ScummVM on kффnnetty ilman RGB tukea"
@@ -3273,12 +3356,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardi (16 bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Vaihtoehtoinen intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Kфytф vaihtoehtoista pelin introa (vain CD versiossa)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 videotiedostoja ei enфф tueta"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 300882ff94..6e47183fe3 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-05 13:49-0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
@@ -109,12 +109,14 @@ msgstr "Affecter"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Filtre:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Charger le jeu:"
@@ -463,7 +465,7 @@ msgstr "Charger le jeu:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Charger"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Oui"
@@ -490,6 +493,7 @@ msgstr "Oui"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Non"
@@ -1280,8 +1284,9 @@ msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Sauvegarde:"
@@ -1291,9 +1296,10 @@ msgstr "Sauvegarde:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Sauver"
@@ -1317,12 +1323,12 @@ msgstr ""
"de base et les instructions pour obtenir de l'aide supplщmentaire."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuler"
@@ -2088,26 +2094,28 @@ msgstr "Clic Dщsactivщ"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utiliser les dialogues sauvegarde/chargement d'origine plutєt que ceux de "
"ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Charger le jeu:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Charger"
@@ -2149,6 +2157,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Fichier de sщquence '%s' non trouvщ!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Mode Clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2176,11 +2193,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Utiliser la palette lumineuse du jeu pour l'affichage"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Щchec du chargement de l'щtat du jeu depuis le disque."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Щchec de l'enregistrement de l'щtat du jeu sur le disque."
@@ -2200,6 +2218,14 @@ msgstr "Joue les vidщos plus rapidement"
msgid "Failed to save game"
msgstr "Щchec de la sauvegarde."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2320,6 +2346,35 @@ msgstr ""
"MIDI. Cependant il est possible que quelques pistes ne soient\n"
" pas jouщes correctement."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2449,6 +2504,14 @@ msgstr "Montrer/Cacher l'Щcran d'Info"
msgid "Display/Hide Pause Menu"
msgstr "Montrer/Cacher le Menu de Pause"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Intro alternative"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Utiliser une intro alternative (version CD uniquement)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Dщtramage EGA"
@@ -3152,6 +3215,18 @@ msgstr ""
"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sщlectionnez le "
"rщpertoire 'Maniac Mansion' dans le rщpertoire du jeu Day Of The Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3269,6 +3344,14 @@ msgstr ""
"Le fichier teenagent.dat est compressщ et cet exщcutable n'inclus pas zlib. "
"Veuillez le dщcompresser."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Scшnes cinщmatiques MPEG-2 dщtectщes mais ScummVM a щtщ compilщ sans le "
@@ -3288,12 +3371,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Intro alternative"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Utiliser une intro alternative (version CD uniquement)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Les sщquences MPEG2 ne sont plus supportщes"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index cb2b7b31c9..cc8569d2f1 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 09:51+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n"
@@ -108,12 +108,14 @@ msgstr "Asignar"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "Aceptar"
@@ -450,7 +452,7 @@ msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar partida:"
@@ -459,7 +461,7 @@ msgstr "Cargar partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@@ -477,6 +479,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Si"
@@ -486,6 +489,7 @@ msgstr "Si"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Non"
@@ -1267,8 +1271,9 @@ msgstr "~V~olver ao Iniciador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gardar partida:"
@@ -1278,9 +1283,10 @@ msgstr "Gardar partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gardar"
@@ -1304,12 +1310,12 @@ msgstr ""
"bсsica e mсis instruciѓns para acadar asistencia adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~ceptar"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -2073,25 +2079,27 @@ msgstr "Premer desactivado"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Empregar pantallas orixinais de gardado e carga"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Empregar as pantallas orixinais de gardado e carga, no canto das de ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Restaurar xogo:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Restaurar"
@@ -2133,6 +2141,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Non se atopou o ficheiro de secuencia %s!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Modo rato"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Mostrar os grсficos coa paletta intensa do xogo"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Erro ao cargar a partida do ficheiro."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Erro ao gardar a partida no ficheiro."
@@ -2184,6 +2202,14 @@ msgstr "Reproducir vэdeos a mсis velocidade"
msgid "Failed to save game"
msgstr "Erro ao gardar a partida"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2304,6 +2330,35 @@ msgstr ""
"aos de General MIDI. No entanto, existe a posibilidade\n"
"de que algunhas pistas non soen correctamente."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2432,6 +2487,14 @@ msgstr "Mostrar/Ocultar pantalla de informaciѓn"
msgid "Display/Hide Pause Menu"
msgstr "Mostrar/Ocultar menњ de pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Intro alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Empregar unha introduciѓn alternativa para o xogo (sѓ versiѓn en CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Non interpolaciѓn EGA"
@@ -3134,6 +3197,18 @@ msgstr ""
"facelo. Para xogar, vai a Engadir xogo no menњ de inicio de ScummVM e "
"selecciona o directorio Maniac que estс dentro do directorio Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3249,6 +3324,14 @@ msgstr ""
"O ficheiro teenagent.dat estс comprimido e zlib non foi incluэdo neste "
"executable. Descomprime o ficheiro"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "Atopсronse secuencias MPEG-2, mais ScummVM foi compilado sen MPEG-2"
@@ -3266,13 +3349,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Estсndar (16 bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Intro alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr ""
-#~ "Empregar unha introduciѓn alternativa para o xogo (sѓ versiѓn en CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Xa non hai compatibilidade coas secuencias en MPEG2"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index c0648e4602..ef3507be98 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-02-18 06:30+0100\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian\n"
@@ -110,12 +110,14 @@ msgstr "Kiosztсs"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -452,7 +454,7 @@ msgstr "Keresщs:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jсtщk betіltщse:"
@@ -461,7 +463,7 @@ msgstr "Jсtщk betіltщse:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Betіltщs"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Igen"
@@ -488,6 +491,7 @@ msgstr "Igen"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nem"
@@ -1264,8 +1268,9 @@ msgstr "Visszatщrщs az indэtѓba"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Jсtщk mentщse:"
@@ -1275,9 +1280,10 @@ msgstr "Jсtщk mentщse:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Mentщs"
@@ -1300,12 +1306,12 @@ msgstr ""
"informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "Mщgse"
@@ -2065,24 +2071,26 @@ msgstr "Kattintсs tiltva"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Eredeti ment/tіlt kщpernyѕk hasznсlata"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Az eredeti mentщs/betіltщs kщpernyѕ hasznсlata a ScummVM kщpek helyett"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Jсtщkmenet visszaсllэtсsa:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Visszaсllэtсs"
@@ -2124,6 +2132,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "'%s' сtvezetѕ fсjl nem talсlhatѓ"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Kattintсs Mѓd"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2150,11 +2167,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Grafikus megjelenэtщsre hasznсlja a jсtщk fщnyes palettсjсt"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Jсtщkсllсs betіltщse fсjlbѓl nem sikerќlt."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Jсtщkсllсs mentщse fсjlba nem sikerќlt."
@@ -2174,6 +2192,14 @@ msgstr "Filmek lejсtszсsa nagyobb sebessщggel"
msgid "Failed to save game"
msgstr "Jсtщk mentщs nem sikerќlt"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2294,6 +2320,35 @@ msgstr ""
"General MIDIre. Tovсbbra is lehetsщges hogy\n"
"nщhсny hangsсv helytelenќl hangzik."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2422,6 +2477,14 @@ msgstr "Infѓkщpernyѕ Kщpre/Elrejt"
msgid "Display/Hide Pause Menu"
msgstr "Szќnet menќ Kщpre/Elrejt"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternatэv intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Alternatэv jсtщkintro hasznсlata (csak CD verziѓnсl)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA szinjavэtсs"
@@ -3120,6 +3183,18 @@ msgstr ""
"jсtszani akarsz vele menj a ScummVM fѕmenќben a 'Jсtщk hozzсadсs' ra щs "
"vсlaszd a 'Maniac' mappсt a 'Tentacle' kіnyvtсrсban."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3232,6 +3307,14 @@ msgstr ""
"A teenagent.dat fсjl tіmіrэtett щs a zlib nem rщsze ennek a futtathatѓ "
"сllomсnynak. Kщrlek tіmіrэtsd ki"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "MPEG-2 сtvezetѕfilmet talсltam, de a ScummVM MPEG-2 nщlkќl van lefordэtva"
@@ -3250,12 +3333,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternatэv intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Alternatэv jсtщkintro hasznсlata (csak CD verziѓnсl)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 сtvezetѕk mсr nem tсmogatottak"
diff --git a/po/it_IT.po b/po/it_IT.po
index 27c7ebe3eb..a0192b29bb 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -107,12 +107,14 @@ msgstr "Mappa"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -450,7 +452,7 @@ msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carica gioco:"
@@ -459,7 +461,7 @@ msgstr "Carica gioco:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carica"
@@ -477,6 +479,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sь"
@@ -486,6 +489,7 @@ msgstr "Sь"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "No"
@@ -1272,8 +1276,9 @@ msgstr "~V~ai a elenco giochi"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Salva gioco:"
@@ -1283,9 +1288,10 @@ msgstr "Salva gioco:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Salva"
@@ -1310,12 +1316,12 @@ msgstr ""
"assistenza."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnulla"
@@ -2080,26 +2086,28 @@ msgstr "Clic disattivato"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Usa schermate di salvataggio originali"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Usa le schermate originali di salvataggio e caricamento, al posto di quelle "
"di ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Ripristina gioco:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Ripristina"
@@ -2141,6 +2149,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "File della scena di intermezzo '%s' non trovato!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Modalitр clic"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Visualizza la grafica con i colori brillanti del gioco"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Impossibile caricare il gioco dal file."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Impossibile salvare il gioco nel file."
@@ -2192,6 +2210,14 @@ msgstr "Aumenta la velocitр di riproduzione dei filmati"
msgid "Failed to save game"
msgstr "Impossibile salvare il gioco"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2312,6 +2338,35 @@ msgstr ""
"Roland MT32 in quelli General MIDI. Alcune tracce\n"
"potrebbero avere un suono non corretto."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2440,6 +2495,14 @@ msgstr "Mostra/nascondi schermana info"
msgid "Display/Hide Pause Menu"
msgstr "Mostra/nascondi menu pausa"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Intro alternativa"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Undithering EGA"
@@ -3142,6 +3205,18 @@ msgstr ""
"principale di ScummVM e seleziona la cartella \"Maniac\" all'interno della "
"cartella di Day Of The Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3257,6 +3332,14 @@ msgstr ""
"Il file teenagent.dat ш compresso e zlib non ш stata inclusa in questo "
"eseguibile. Si prega di decomprimerlo"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Sono state trovare scene di intermezzo MPEG-2 ma ScummVM ш stato "
@@ -3278,12 +3361,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Intro alternativa"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Le scene di intermezzo MPEG2 non sono piљ supportate"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 172b402324..cf211a46a4 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-11 00:02+0100\n"
"Last-Translator: Einar Johan Trјan Sјmхen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -110,12 +110,14 @@ msgstr "Koble"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Sјk:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Хpne spill:"
@@ -463,7 +465,7 @@ msgstr "Хpne spill:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Хpne"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -490,6 +493,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nei"
@@ -1267,8 +1271,9 @@ msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagret spill:"
@@ -1278,9 +1283,10 @@ msgstr "Lagret spill:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
@@ -1304,12 +1310,12 @@ msgstr ""
"grunnleggende informasjon og instruksjon om hvordan du fхr ytterligere hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -2074,24 +2080,26 @@ msgstr "Klikking deaktivert"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Gjenopprett"
@@ -2133,6 +2141,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke cutscenefil '%s'!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikkmodus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Klarte ikke хpne spilltilstand fra fil."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Klarte ikke lagre spilltilstand fra fil."
@@ -2184,6 +2202,14 @@ msgstr "Spill filmer med јkt hastighet"
msgid "Failed to save game"
msgstr "Klarte ikke х lagre spill."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2305,6 +2331,35 @@ msgstr ""
"General MIDI-instrumentene. Allikevel, kan det\n"
"skje at enkelte spor ikke vil spilles riktig."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Infoskjerm"
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativ intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA av-dithering"
@@ -3132,6 +3195,18 @@ msgstr ""
"ennх. Sх, for х spille Maniac Mansion, gх til 'Legg til spill' i ScummVM-"
"hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3240,6 +3315,14 @@ msgstr ""
"teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
"programfilen. Vennligst pakk den ut"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-stјtte"
@@ -3257,12 +3340,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativ intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener stјttes ikke lengre"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 2d43470fd5..43ac274ac5 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-09-03 07:42+0100\n"
"Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n"
@@ -110,12 +110,14 @@ msgstr "Koppel"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -456,7 +458,7 @@ msgstr "Zoeken:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Laad spel:"
@@ -465,7 +467,7 @@ msgstr "Laad spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@@ -483,6 +485,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -492,6 +495,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nee"
@@ -1282,8 +1286,9 @@ msgstr "~T~erug naar startmenu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Spel opslaan:"
@@ -1293,9 +1298,10 @@ msgstr "Spel opslaan:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Opslaan"
@@ -1320,12 +1326,12 @@ msgstr ""
"assistentie."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuleer"
@@ -2093,25 +2099,27 @@ msgstr "Klikken Uitgeschakeld"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Gebruik originele opslaan/laad schermen"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Gebruik de originele opslaan/laden schermen, in plaats van die van ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Laad opgeslagen spel:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Laad"
@@ -2153,6 +2161,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Cutscene bestand '%s' niet gevonden!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klik Modus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2180,11 +2197,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Gebruik het heldere palet van het spel voor grafische zaken."
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Laden van opgeslagen spel mislukt."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Opslaan van spel in bestand is mislukt."
@@ -2204,6 +2222,14 @@ msgstr "Speel films sneller af"
msgid "Failed to save game"
msgstr "Opslaan van spel mislukt."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2323,6 +2349,35 @@ msgstr ""
"We zullen proberen te Roland MT32 instrumenten te vertalen naar General MIDI "
"instrumenten. Het is mogelijk dat somige tracks niet goed klinken."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2453,6 +2508,15 @@ msgstr "Toon/Verberg Infoscherm"
msgid "Display/Hide Pause Menu"
msgstr "Toon/Verberg Pauze-Menu"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+#, fuzzy
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Gebruik de floppy versie van de intro (alleen voor de CD versie)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA undithering"
@@ -3155,6 +3219,18 @@ msgstr ""
"niet. Om het te spelen, ga naar \"Spel Toevoegen\" in het ScummVM start menu "
"en selecteer de map 'Maniac' in de Tentacle map."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3267,3 +3343,11 @@ msgid ""
msgstr ""
"Het \"teenagent.dat\" bestand is gecomprimeerd en zlib is niet meegenomen in "
"deze versie van ScummVM. Decomprimeer a.u.b. het bestand."
+
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 496b00703b..de5698e61d 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-11 00:04+0100\n"
"Last-Translator: Einar Johan Trјan Sјmхen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -110,12 +110,14 @@ msgstr "Kople"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -455,7 +457,7 @@ msgstr "Sјk:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Хpne spel:"
@@ -464,7 +466,7 @@ msgstr "Хpne spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Хpne"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -489,6 +492,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nei"
@@ -1266,8 +1270,9 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagra spel:"
@@ -1277,9 +1282,10 @@ msgstr "Lagra spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
@@ -1298,12 +1304,12 @@ msgid ""
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@@ -2068,24 +2074,26 @@ msgstr "Klikking Deaktivert"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Gjenopprett"
@@ -2118,6 +2126,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr ""
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klikkmodus"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2139,11 +2156,12 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Kunne ikkje laste lagra spel frх fil."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Klarte ikkje lagre speltilstand til fil."
@@ -2165,6 +2183,14 @@ msgstr "Spel filmar med auka hastighet"
msgid "Failed to save game"
msgstr "Lagra spel:"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2293,6 +2319,35 @@ msgid ""
"some tracks sound incorrect."
msgstr ""
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2413,6 +2468,15 @@ msgstr "Skjul/Vis infoskjerm"
msgid "Display/Hide Pause Menu"
msgstr "Skjul/Vis pausemeny"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+#, fuzzy
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Nytt diskettversjonens хpning (Kun CD-versjon)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr ""
@@ -3111,6 +3175,18 @@ msgstr ""
"det enno. For х spele Maniac Mansion, gх til 'Legg til spel' i ScummVM-"
"menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3207,6 +3283,14 @@ msgid ""
"executable. Please decompress it"
msgstr ""
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgctxt "lowres"
#~ msgid "Mass Add..."
#~ msgstr "Legg til fleire..."
diff --git a/po/pl_PL.po b/po/pl_PL.po
index bc78909234..83df595da5 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 12:28+0100\n"
"Last-Translator: MichaГ ZiБbkowski <mziab@o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@@ -111,12 +111,14 @@ msgstr "Przypisz"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "Szukaj"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Wczytaj grъ:"
@@ -462,7 +464,7 @@ msgstr "Wczytaj grъ:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Wczytaj"
@@ -479,6 +481,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Tak"
@@ -488,6 +491,7 @@ msgstr "Tak"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nie"
@@ -1266,8 +1270,9 @@ msgstr "~P~owrѓt do launchera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Zapis:"
@@ -1277,9 +1282,10 @@ msgstr "Zapis:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Zapisz"
@@ -1303,12 +1309,12 @@ msgstr ""
"dowiedzieц jak szukaц dalszej pomocy, sprawdМ plik README."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nuluj"
@@ -2066,24 +2072,26 @@ msgstr "Klikanie wyГБczone"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "UПyj oryginalnych ekranѓw odczytu/zapisu"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "UПyj oryginalnych ekranѓw odczytu/zapisu zamiast tych ze ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Wznѓw grъ:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Wznѓw"
@@ -2125,6 +2133,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Nie znaleziono pliku przerywnika '%s'!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Tryb klikania"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2151,11 +2168,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "WyЖwietlaj grafikъ za pomocБ jasnej palety gry"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Nie udaГo siъ wczytaц stanu gry z pliku."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Nie udaГo siъ zapisaц stanu gry do pliku."
@@ -2175,6 +2193,14 @@ msgstr "Odtwarzaj filmy ze zwiъkszonБ prъdkoЖciБ"
msgid "Failed to save game"
msgstr "Nie udaГo siъ zapisaц stanu gry"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2294,6 +2320,35 @@ msgstr ""
"Prѓbujemy przypisaц instrumenty Rolanda MT32 do instrumentѓw General MIDI. "
"Niektѓre utwory mogБ byц Мle odtwarzane."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2421,6 +2476,14 @@ msgstr "PokaП/schowaj ekran informacji"
msgid "Display/Hide Pause Menu"
msgstr "PokaП/schowaj menu pauzy"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternatywne intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "UПyj alternatywnego intra (tylko dla wersji CD)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Anty-dithering EGA"
@@ -3121,6 +3184,18 @@ msgstr ""
"tego nie obsГuguje. Aby zagraц, uПyj \"Dodaj grъ...\" z menu startowego "
"ScummVM i wybierz podkatalog \"Maniac\" z katalogu gry Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3237,6 +3312,14 @@ msgstr ""
"Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsГugi zlib. "
"Rozpakuj plik."
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany "
@@ -3257,12 +3340,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardowy (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternatywne intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "UПyj alternatywnego intra (tylko dla wersji CD)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Przerywniki w formacie MPEG2 nie sБ juП obsГugiwane"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 64d7ff8933..71161bde14 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
@@ -113,12 +113,14 @@ msgstr "Mapear"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -457,7 +459,7 @@ msgstr "Pesquisar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carregar jogo:"
@@ -466,7 +468,7 @@ msgstr "Carregar jogo:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carregar"
@@ -484,6 +486,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Sim"
@@ -493,6 +496,7 @@ msgstr "Sim"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nуo"
@@ -1291,8 +1295,9 @@ msgstr "~V~oltar ao menu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Salvar jogo:"
@@ -1302,9 +1307,10 @@ msgstr "Salvar jogo:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Salvar"
@@ -1329,12 +1335,12 @@ msgstr ""
"instruчѕes sobre como obter assistъncia adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@@ -2104,24 +2110,26 @@ msgstr "Clicando Desabilitado"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Restaurar jogo:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Restaurar"
@@ -2163,6 +2171,14 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Arquivo de vэdeo '%s' nуo encontrado!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+msgid "Color Blind Mode"
+msgstr ""
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
@@ -2192,14 +2208,15 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr ""
"Falha ao carregar o estado do jogo a partir do arquivo:\n"
"\n"
"%s"
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr ""
"Falha ao salvar o estado do jogo para o arquivo:\n"
@@ -2223,6 +2240,14 @@ msgstr ""
msgid "Failed to save game"
msgstr "Falha ao salvar o jogo"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2352,6 +2377,35 @@ msgstr ""
"o modelo General MIDI. Talvez possa acontecer\n"
"que algumas faixas nуo sejam corretamente tocadas."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2481,6 +2535,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA sem dithering"
@@ -3182,6 +3244,18 @@ msgstr ""
"adicione o jogo normalmente no ScummVM. Ele se encontra em um diretѓrio "
"dentro da pasta do jogo Day of the Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3296,6 +3370,14 @@ msgid ""
"executable. Please decompress it"
msgstr ""
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#, fuzzy
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 5c5690a746..89ee15e7ce 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 17:20+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
@@ -110,12 +110,14 @@ msgstr "Назначить"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -453,7 +455,7 @@ msgstr "Поиск:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Загрузить игру:"
@@ -462,7 +464,7 @@ msgstr "Загрузить игру:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Загрузить"
@@ -480,6 +482,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Да"
@@ -489,6 +492,7 @@ msgstr "Да"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Нет"
@@ -1273,8 +1277,9 @@ msgstr "~В~ главное меню"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Сохранить игру:"
@@ -1284,9 +1289,10 @@ msgstr "Сохранить игру:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Сохранить"
@@ -1311,12 +1317,12 @@ msgstr ""
"помощь."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "О~т~мена"
@@ -2080,26 +2086,28 @@ msgstr "Щелчки выключены"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Использовать оригинальные экраны записи/чтения игры"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Использовать оригинальные экраны записи и сохранения игры вместо сделанных в "
"ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Восстановить игру:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Восстановить"
@@ -2141,6 +2149,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Файл заставки '%s' не найден!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Режим щелчка"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Рисует графику с использованием яркой палитры игры"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Не удалось загрузить сохранённую игру из файла."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Не удалось сохранить игру в файл."
@@ -2192,6 +2210,14 @@ msgstr "Воспроизводит видеоролики с увеличенной скоростью"
msgid "Failed to save game"
msgstr "Не удалось сохранить игру"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2313,6 +2339,35 @@ msgstr ""
"может так получиться, что некоторые треки будут\n"
"сыграны неверно."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2440,6 +2495,14 @@ msgstr "Показать/Спрятать инфоэкран"
msgid "Display/Hide Pause Menu"
msgstr "Показать/Спрятать меню паузы"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Альтернативное вступление"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Использовать альтернативное вступление (только для CD версии игры)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA без растра"
@@ -3144,6 +3207,18 @@ msgstr ""
"умеет. Чтобы сыграть, нажмите 'Новая игра' в стартовом меню ScummVM, а затем "
"выберите директорию Maniac внутри директории с игрой Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3256,6 +3331,14 @@ msgstr ""
"Файл teenagent.dat сжат, но zlib не включено в эту программу. Пожалуйста, "
"распакуйте его"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Найдены заставки в формате MPEG-2, но ScummVM был собран без поддержки "
@@ -3277,12 +3360,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Стандартный растеризатор (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Альтернативное вступление"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Использовать альтернативное вступление (только для CD версии игры)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Заставки в формате MPEG2 больше не поддерживаются"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 073ddeb029..72600ff994 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,10 +8,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -107,12 +108,14 @@ msgstr ""
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr ""
@@ -447,7 +450,7 @@ msgstr ""
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr ""
@@ -456,7 +459,7 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr ""
@@ -472,6 +475,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr ""
@@ -481,6 +485,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr ""
@@ -1247,8 +1252,9 @@ msgstr ""
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr ""
@@ -1258,9 +1264,10 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr ""
@@ -1279,12 +1286,12 @@ msgid ""
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr ""
@@ -2021,24 +2028,26 @@ msgstr ""
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr ""
@@ -2071,6 +2080,14 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr ""
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+msgid "Color Blind Mode"
+msgstr ""
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2091,11 +2108,12 @@ msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr ""
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr ""
@@ -2115,6 +2133,14 @@ msgstr ""
msgid "Failed to save game"
msgstr ""
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2230,6 +2256,35 @@ msgid ""
"some tracks sound incorrect."
msgstr ""
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2345,6 +2400,14 @@ msgstr ""
msgid "Display/Hide Pause Menu"
msgstr ""
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr ""
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr ""
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr ""
@@ -3036,6 +3099,18 @@ msgid ""
"directory inside the Tentacle game directory."
msgstr ""
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3128,3 +3203,11 @@ msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
+
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
diff --git a/po/se_SE.po b/po/se_SE.po
index b2da26bc8a..d08f6962c9 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-02 16:30+0100\n"
"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
"Language-Team: \n"
@@ -110,12 +110,14 @@ msgstr "Stфll in"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Sіk:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Ladda spel:"
@@ -463,7 +465,7 @@ msgstr "Ladda spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Ladda"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Ja"
@@ -490,6 +493,7 @@ msgstr "Ja"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Nej"
@@ -1272,8 +1276,9 @@ msgstr "Хte~r~vфnd till launcher"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Spara spelet:"
@@ -1283,9 +1288,10 @@ msgstr "Spara spelet:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Spara"
@@ -1309,12 +1315,12 @@ msgstr ""
"information och instruktioner fіr hur du kan fх mer hjфlp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "A~v~bryt"
@@ -2079,24 +2085,26 @@ msgstr "Klickning deaktiverad"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Anvфnd originalskфrmar fіr spara/ladda"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Anvфnder originalskфrmarna fіr spara/ladda istфllet fіr ScummVM:s"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Хterstфll spel:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Хterstфll"
@@ -2138,6 +2146,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Filmscensfilen '%s' hittades ej!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Klicklфge"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2165,11 +2182,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Visa grafik med spelets ljusa palett"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Kunde inte lфsa spardata frхn filen"
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Kunde inte skriva spardata till filen."
@@ -2189,6 +2207,14 @@ msgstr "Spela filmer i hіgre hastighet"
msgid "Failed to save game"
msgstr "Kunde inte spara spelet."
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2309,6 +2335,35 @@ msgstr ""
"General MIDI-instrument. Det kan trots allt hфnda\n"
"att ett fхtal ljudspхr inte spelas korrekt."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2437,6 +2492,14 @@ msgstr "Visa/dіlj informationsskфrm"
msgid "Display/Hide Pause Menu"
msgstr "Visa/dіlj pausmeny"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Alternativt intro"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Anvфnd alternativt spelintro (endast CD-version)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA anti-gitter"
@@ -3137,6 +3200,18 @@ msgstr ""
"фn. Fіr att spela spelet, gх till \"Lфgg till spel\" i ScummVM:s huvudmeny "
"och vфlj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3245,6 +3320,14 @@ msgstr ""
"Teenagent.dat-filen фr komprimerad och zlib har inte inkluderats i det hфr "
"programmet. Var god dekomprimera den"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG-2-filmscener hittades men ScummVM har byggts utan MPEG-2"
@@ -3263,12 +3346,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16 bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Alternativt intro"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Anvфnd alternativt spelintro (endast CD-version)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2 filmscener stіds inte lфngre"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 52427ce3c5..5a7554189e 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2014-09-03 07:39+0200\n"
+"POT-Creation-Date: 2014-10-04 00:58+0100\n"
"PO-Revision-Date: 2014-07-01 02:34+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
@@ -110,12 +110,14 @@ msgstr "Призначити"
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
-#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
-#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
-#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
-#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
-#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
+#: engines/scumm/players/player_v3m.cpp:130
+#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
+#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
+#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
+#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
+#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
+#: engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -454,7 +456,7 @@ msgstr "Пошук:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
-#: engines/pegasus/pegasus.cpp:353
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Завантажити гру:"
@@ -463,7 +465,7 @@ msgstr "Завантажити гру:"
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189
+#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Завантажити"
@@ -481,6 +483,7 @@ msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "Yes"
msgstr "Так"
@@ -490,6 +493,7 @@ msgstr "Так"
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
+#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
msgid "No"
msgstr "Ні"
@@ -1272,8 +1276,9 @@ msgstr "~П~овер.в головне меню"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
-#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281
+#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Зберегти гру: "
@@ -1283,9 +1288,10 @@ msgstr "Зберегти гру: "
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
+#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Записати"
@@ -1309,12 +1315,12 @@ msgstr ""
"основної інормації, а також інструкцій, як отримати подальшу допомогу."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170
+#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171
+#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "Ві~д~міна"
@@ -2078,25 +2084,27 @@ msgstr "Кліки вимкнено"
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
+#: engines/zvision/detection.cpp:103
msgid "Use original save/load screens"
msgstr "Використовувати ориг. збереження/завантаження екрани"
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
+#: engines/zvision/detection.cpp:104
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Використовувати оригінальні збереження/завантаження екрани, замість ScummVM"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore game:"
msgstr "Відновити гру:"
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
-#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857
-#: engines/toltecs/menu.cpp:256
+#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
+#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
msgid "Restore"
msgstr "Відновити"
@@ -2138,6 +2146,15 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Файл ролику '%s' не знайдено!"
+#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
+#, fuzzy
+msgid "Color Blind Mode"
+msgstr "Режим кліків"
+
+#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
+msgid "Enable Color Blind Mode by default"
+msgstr ""
+
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
@@ -2164,11 +2181,12 @@ msgid "Display graphics using the game's bright palette"
msgstr "Відображення графіки з використанням яскравої палітри ігр"
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
-#: engines/tinsel/saveload.cpp:532
+#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "Не вдалося завантажити стан гри з файлу."
-#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
+#: engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "Не вдалося зберегти стан гри у файл."
@@ -2188,6 +2206,14 @@ msgstr "Програвати відео з підвищенною швидкістю"
msgid "Failed to save game"
msgstr "Не вдалося записати гру"
+#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
+msgid "Gore Mode"
+msgstr ""
+
+#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
+msgid "Enable Gore Mode when available"
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
@@ -2308,6 +2334,35 @@ msgstr ""
"MT32 на General MIDI. Але в результаті може\n"
"статися, що деякі треки будуть грати неправильно."
+#: engines/kyra/saveload_eob.cpp:557
+#, c-format
+msgid ""
+"The following original save game file has been found in your game path:\n"
+"\n"
+"%s %s\n"
+"\n"
+"Do you wish to use this save game file with ScummVM?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:590
+#, c-format
+msgid ""
+"A save game file was found in the specified slot %d. Overwrite?\n"
+"\n"
+msgstr ""
+
+#: engines/kyra/saveload_eob.cpp:623
+#, c-format
+msgid ""
+"%d original save game files have been successfully imported into\n"
+"ScummVM. If you want to manually import original save game files later you "
+"will\n"
+"need to open the ScummVM debug console and use the command "
+"'import_savefile'.\n"
+"\n"
+msgstr ""
+
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
@@ -2435,6 +2490,14 @@ msgstr "Показати/Сховати інфоекран"
msgid "Display/Hide Pause Menu"
msgstr "Показувати/Сховати меню паузи"
+#: engines/queen/detection.cpp:56
+msgid "Alternative intro"
+msgstr "Алтернативний вступ"
+
+#: engines/queen/detection.cpp:57
+msgid "Use an alternative game intro (CD version only)"
+msgstr "Використовувати альтернативний вступ гри (тільки CD версія)"
+
#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "EGA без растрування"
@@ -3135,6 +3198,18 @@ msgstr ""
"вміє. Щоб грати у нього, оберіть 'Додати гру' у початковому меню ScummVM, і "
"виберіть папку Maniac всередені пвпки з грою Tentacle."
+#: engines/scumm/players/player_v3m.cpp:129
+msgid ""
+"Could not find the 'Loom' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
+#: engines/scumm/players/player_v5m.cpp:107
+msgid ""
+"Could not find the 'Monkey Island' Macintosh executable to read the\n"
+"instruments from. Music will be disabled."
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -3245,6 +3320,14 @@ msgstr ""
"Файл teenagent.dat запаковано, але zlib не було включено в цю программу.Будь-"
"ласка розпакуйте його"
+#: engines/wintermute/detection.cpp:58
+msgid "Show FPS-counter"
+msgstr ""
+
+#: engines/wintermute/detection.cpp:59
+msgid "Show the current number of frames per second in the upper left corner"
+msgstr ""
+
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Знайдені ролики MPEG-2, але ScummVM був зібраний без підтримки MPEG-2"
@@ -3264,12 +3347,6 @@ msgstr ""
#~ msgid "Standard (16bpp)"
#~ msgstr "Стандартний растеризатор (16bpp)"
-#~ msgid "Alternative intro"
-#~ msgstr "Алтернативний вступ"
-
-#~ msgid "Use an alternative game intro (CD version only)"
-#~ msgstr "Використовувати альтернативний вступ гри (тільки CD версія)"
-
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Ролики MPEG2 більше не підтримуються"