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author | Thierry Crozat | 2014-10-04 01:10:08 +0100 |
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committer | Thierry Crozat | 2014-10-04 01:10:08 +0100 |
commit | 9530f0b151203e0a410966059068adee6bf8dbd3 (patch) | |
tree | da6b97e593320f26587feca52c525462142782f5 | |
parent | ca992492d78ac10c227de97685ede98f2950f2f0 (diff) | |
download | scummvm-rg350-9530f0b151203e0a410966059068adee6bf8dbd3.tar.gz scummvm-rg350-9530f0b151203e0a410966059068adee6bf8dbd3.tar.bz2 scummvm-rg350-9530f0b151203e0a410966059068adee6bf8dbd3.zip |
I18N: Update all translations from source code
-rw-r--r-- | po/be_BY.po | 133 | ||||
-rw-r--r-- | po/ca_ES.po | 134 | ||||
-rw-r--r-- | po/cs_CZ.po | 133 | ||||
-rw-r--r-- | po/da_DA.po | 133 | ||||
-rw-r--r-- | po/de_DE.po | 133 | ||||
-rw-r--r-- | po/es_ES.po | 135 | ||||
-rw-r--r-- | po/eu.po | 127 | ||||
-rw-r--r-- | po/fi_FI.po | 133 | ||||
-rw-r--r-- | po/fr_FR.po | 133 | ||||
-rw-r--r-- | po/gl_ES.po | 134 | ||||
-rw-r--r-- | po/hu_HU.po | 133 | ||||
-rw-r--r-- | po/it_IT.po | 133 | ||||
-rw-r--r-- | po/nb_NO.po | 133 | ||||
-rw-r--r-- | po/nl_NL.po | 128 | ||||
-rw-r--r-- | po/nn_NO.po | 128 | ||||
-rw-r--r-- | po/pl_PL.po | 133 | ||||
-rw-r--r-- | po/pt_BR.po | 126 | ||||
-rw-r--r-- | po/ru_RU.po | 133 | ||||
-rw-r--r-- | po/scummvm.pot | 127 | ||||
-rw-r--r-- | po/se_SE.po | 133 | ||||
-rw-r--r-- | po/uk_UA.po | 133 |
21 files changed, 2207 insertions, 561 deletions
diff --git a/po/be_BY.po b/po/be_BY.po index a0ae61c9c7..868ade94fb 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 17:22+0300\n" "Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n" "Language-Team: Ivan Lukyanov <greencis@mail.ru>\n" @@ -110,12 +110,14 @@ msgstr "Прызначыць" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Пошук:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Загрузіць гульню:" @@ -463,7 +465,7 @@ msgstr "Загрузіць гульню:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Загрузіць" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Так" @@ -490,6 +493,7 @@ msgstr "Так" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Не" @@ -1271,8 +1275,9 @@ msgstr "Г~а~лоўнае меню" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Захаваць гульню:" @@ -1282,9 +1287,10 @@ msgstr "Захаваць гульню:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Захаваць" @@ -1309,12 +1315,12 @@ msgstr "" "дапамогу." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~О~К" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~А~дмена" @@ -2080,26 +2086,28 @@ msgstr "Пстрычкі выключаны" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Выкарыстоўваць арыгінальныя экраны запісу/чытанні гульні" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Выкарыстоўваць арыгінальныя экраны запісу і захавання гульні замест " "зробленых у ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Узнавіць гульню:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Узнавіць" @@ -2141,6 +2149,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Файл застаўкі '%s' не знойдзены!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Рэжым пстрычкі" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2167,11 +2184,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Малюе графіку з выкарыстаннем яркай палітры гульні" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Не атрымалася загрузіць захаваную гульню з файла." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Не атрымалася захаваць гульню ў файл." @@ -2191,6 +2209,14 @@ msgstr "Прайгравае відэа на павялічанай хуткасці" msgid "Failed to save game" msgstr "Не атрымалася захаваць гульню" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2312,6 +2338,35 @@ msgstr "" "можа так атрымацца, што некаторыя трэкі будуць\n" "сыграныя няправільна." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2439,6 +2494,14 @@ msgstr "Паказаць/схаваць інфаэкран" msgid "Display/Hide Pause Menu" msgstr "Паказаць/схаваць меню паўзы" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Альтэрнатыўны ўступ" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Выкарыстоўваць альтэрнатыўны ўступ (толькі для CD версіі гульні)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA без растру" @@ -3142,6 +3205,18 @@ msgstr "" "ўмее. Каб згуляць, націсніце 'Новая гульня' у стартавым меню ScummVM, а " "затым абярыце дырэкторыю Maniac у дырэкторыі з гульнёй Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3255,6 +3330,14 @@ msgstr "" "Файл teenagent.dat зжаты, але zlib не ўключана ў гэту праграму. Калі ласка, " "распакуйце яго" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Знойдзены застаўкі ў фармаце MPEG-2, але ScummVM быў сабраны без " @@ -3276,12 +3359,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Стандартны растарызатар (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Альтэрнатыўны ўступ" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Выкарыстоўваць альтэрнатыўны ўступ (толькі для CD версіі гульні)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Застаўкі ў фармаце MPEG2 больш не падтрымліваюцца" diff --git a/po/ca_ES.po b/po/ca_ES.po index c80564a6c3..86f8bbed86 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2013-05-05 14:16+0100\n" "Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n" "Language-Team: Catalan <scummvm-devel@lists.sf.net>\n" @@ -107,12 +107,14 @@ msgstr "Assigna" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "D'acord" @@ -454,7 +456,7 @@ msgstr "Cerca:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carrega partida:" @@ -463,7 +465,7 @@ msgstr "Carrega partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carrega" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sэ" @@ -490,6 +493,7 @@ msgstr "Sэ" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" @@ -1279,8 +1283,9 @@ msgstr "~R~etorna al Llanчador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Desa la partida:" @@ -1290,9 +1295,10 @@ msgstr "Desa la partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Desa" @@ -1315,12 +1321,12 @@ msgstr "" "informaciѓ bрsica i les instruccions sobre com obtenir mщs assistшncia." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~D~'acord" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelЗla" @@ -2085,25 +2091,27 @@ msgstr "Clicat desactivat" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Utilitza les pantalles originals de desat/cрrrega" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilitza les pantalles originals de desat/cрrrega, en lloc de les de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Recupera la partida:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaura" @@ -2145,6 +2153,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "No s'ha trobat el fitxer d'escena '%s'!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Mode clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2172,11 +2189,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Mostra els grрfics utilitzant la paleta brillant del joc" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "No s'ha pogut carregar l'estat del joc del fitxer." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "No s'ha pogut desar l'estat del joc al fitxer." @@ -2196,6 +2214,14 @@ msgstr "Reprodueix les pelЗlэcules a major velocitat" msgid "Failed to save game" msgstr "No s'ha pogut desar l'estat del joc" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2316,6 +2342,35 @@ msgstr "" "Roland MT32 als de General MIDI. Щs possible\n" "que algunes pistes no es reprodueixin correctament." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2444,6 +2499,14 @@ msgstr "Mostra/Oculta la pantalla d'informaciѓ" msgid "Display/Hide Pause Menu" msgstr "Mostra/Oculta el menњ de pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Introducciѓ alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Utilitza una introducciѓ del joc alternativa (nomщs per la versiѓ CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Elimina el tramat d'EGA" @@ -3147,6 +3210,18 @@ msgstr "" "fa encara. Per jugar-hi, aneu a 'Afegir joc' al menњ principal de ScummVM i " "seleccioneu el directori 'Maniac' de dins del directori del joc Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3263,6 +3338,14 @@ msgstr "" "El fitxer teenagent.dat estр comprimit perђ aquest executable no contщ zlib. " "Descomprimiu-lo, si us plau." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" @@ -3285,13 +3368,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Estрndard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Introducciѓ alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "" -#~ "Utilitza una introducciѓ del joc alternativa (nomщs per la versiѓ CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Les escenes MPEG2 ja no estan suportades" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index 0eee65ba1c..0b5a3c88bf 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-02-27 21:43+0100\n" "Last-Translator: Zbynьk Schwarz <zbynek.schwarz@gmail.com>\n" "Language-Team: \n" @@ -111,12 +111,14 @@ msgstr "Mapovat" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "Hledat:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Nahrсt hru:" @@ -462,7 +464,7 @@ msgstr "Nahrсt hru:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Nahrсt" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ano" @@ -489,6 +492,7 @@ msgstr "Ano" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ne" @@ -1267,8 +1271,9 @@ msgstr "~N~сvrat do SpouЙtьшe" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "UloОit hru:" @@ -1278,9 +1283,10 @@ msgstr "UloОit hru:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "UloОit" @@ -1304,12 +1310,12 @@ msgstr "" "informace a pokyny k zэskсnэ dalЙэ podpory." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~Z~ruЙit" @@ -2075,24 +2081,26 @@ msgstr "Kliknutэ Zakсzсno" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "PouОэt pљvodnэ obrazovky naшtenэ/uloОenэ" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "PouОэt pљvodnэ obrazovky naшtenэ/uloОenэ mэsto ze ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Obnovit hru" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Obnovit" @@ -2134,6 +2142,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Soubor videa '%s' nenalezen'" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "ReОim kliknutэ" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2161,11 +2178,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Zobrazit grafiku pomocэ jasnщ palety hry" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Nelze naшэst stav hry ze souboru." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Nelze uloОit stav hry do souboru." @@ -2185,6 +2203,14 @@ msgstr "Pјehrсt videa se zv§Йenou rychlostэ" msgid "Failed to save game" msgstr "Nelze uloОit hru." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2305,6 +2331,35 @@ msgstr "" "ty od General MIDI. Je stсle moОnщ, Оe\n" "nьkterщ stopy nebudou znэt sprсvnь." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2432,6 +2487,14 @@ msgstr "Zobrazit/Skr§to obrazovku informacэ" msgid "Display/Hide Pause Menu" msgstr "Zobrazit/Skr§t " +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativnэ њvod" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "PouОэt jinou verzi њvodu (Pouze verze CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Nerozklсdсnэ EGA" @@ -3130,6 +3193,18 @@ msgstr "" "Abyste toto mohli hrсt, pјejdьte do 'Pјidat Hru' v poшсteшnэm menu ScummVM a " "vyberte adresсј 'Maniac' uvnitј hernэho adresсјe Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3238,6 +3313,14 @@ msgstr "" "Soubor teenagent.dat je komprimovсn a zlib nenэ souшсstэ spustitelnщho " "souboru. Prosэm dekomprimujte ho" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez MPEG-2" @@ -3256,12 +3339,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standardnэ (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativnэ њvod" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "PouОэt jinou verzi њvodu (Pouze verze CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Videa MPGE2 jiО nejsou podporovсna" diff --git a/po/da_DA.po b/po/da_DA.po index 65abad2f9e..480e2005d0 100644 --- a/po/da_DA.po +++ b/po/da_DA.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-09 17:34+0100\n" "Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n" "Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n" @@ -109,12 +109,14 @@ msgstr "Kortlцg" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "Sјg:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Indlцs spil:" @@ -462,7 +464,7 @@ msgstr "Indlцs spil:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Indlцs" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -489,6 +492,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nej" @@ -1267,8 +1271,9 @@ msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gemmer:" @@ -1278,9 +1283,10 @@ msgstr "Gemmer:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gem" @@ -1304,12 +1310,12 @@ msgstr "" "oplysninger, og for at fх instruktioner om, hvordan man fхr yderligere hjцlp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~F~ortryd" @@ -2074,24 +2080,26 @@ msgstr "Klik deaktiveret" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Brug original gem/indlцs skцrme" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Brug de originale gem/indlцs skцrme, istedet for dem fra ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gendan spil:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gendan" @@ -2133,6 +2141,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Filmsekvens fil '%s' ikke fundet!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klik tilstand" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Vis grafik ved hjцlp af spillets lyse palette" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Mislykkedes at indlцse spil tilstand fra fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Mislykkedes at gemme spil tilstand til fil." @@ -2184,6 +2202,14 @@ msgstr "Afspil film med forhјjet hastighed" msgid "Failed to save game" msgstr "Mislykkedes at gemme spil" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2304,6 +2330,35 @@ msgstr "" "dem i Generel MIDI. Trods det kan det ske\n" "at nogle stykker ikke lyder korrekt." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Info skцrm" msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pause menu" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativ intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Brug en alternativ spil intro (kun CD version)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA farveforјgelse" @@ -3132,6 +3195,18 @@ msgstr "" "endnu. For at spille det, gх til 'Tilfјj spil' i ScummVM start-menuen og " "vцlg 'Maniac' mappen inde i Tentacle spillets mappe." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3243,6 +3318,14 @@ msgstr "" "Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette " "program. Udpak den venligst" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2" @@ -3260,12 +3343,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativ intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Brug en alternativ spil intro (kun CD version)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmsekvenser understјttes ikke lцngere" diff --git a/po/de_DE.po b/po/de_DE.po index 3fb083d8a2..c127f109bf 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-06-14 19:34+0100\n" "Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n" "Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari (retired)\n" @@ -108,12 +108,14 @@ msgstr "Zuweisen" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Suchen:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Spiel laden:" @@ -463,7 +465,7 @@ msgstr "Spiel laden:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -490,6 +493,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nein" @@ -1284,8 +1288,9 @@ msgstr "Zur Spiele~l~iste" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Speichern:" @@ -1295,9 +1300,10 @@ msgstr "Speichern:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Speichern" @@ -1320,12 +1326,12 @@ msgstr "" "Datei fќr grundlegende Informationen und Anweisungen zu weiterer Hilfe." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~bbrechen" @@ -2095,25 +2101,27 @@ msgstr "Klicken deaktiviert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Originale Spielstand-Menќs" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Verwendet die originalen Menќs zum Speichern und Laden statt der von ScummVM." #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Spiel laden:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Laden" @@ -2155,6 +2163,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Zwischensequenz \"%s\" nicht gefunden!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klickmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2182,11 +2199,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Zeigt Grafiken ќber helle Spielpalette an." #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Konnte Spielstand aus Datei nicht laden." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Konnte Spielstand nicht in Datei speichern." @@ -2206,6 +2224,14 @@ msgstr "Spielt Filme mit erhіhter Geschwindigkeit ab." msgid "Failed to save game" msgstr "Konnte Spielstand nicht speichern." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2328,6 +2354,35 @@ msgstr "" "mіglich, dass ein paar Musikstќcke nicht\n" "richtig abgespielt werden." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2459,6 +2514,14 @@ msgstr "Info-Bildschirm anzeigen/verbergen" msgid "Display/Hide Pause Menu" msgstr "Pause-Menќ anzeigen/verbergen" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativer Vorspann" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)." + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Antifehlerdiffusion fќr EGA" @@ -3163,6 +3226,18 @@ msgstr "" "im Startmenќ von ScummVM und wфhlen das Verzeichnis \"Maniac\" im " "Verzeichnis dieses Spiels aus." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3282,6 +3357,14 @@ msgstr "" "Die Datei teenagent.dat ist gepackt und zlib zum Entpacken wurde in dieser " "ausfќhrbaren Datei nicht miteingebunden. Bitte entpacken Sie die Datei." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "MPEG-2-Zwischensequenzen gefunden, aber ScummVM wurde ohne Unterstќtzung " @@ -3303,12 +3386,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativer Vorspann" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)." - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstќtzt." diff --git a/po/es_ES.po b/po/es_ES.po index 312eeed5f1..479747bb20 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-06 20:39+0100\n" "Last-Translator: \n" "Language-Team: \n" @@ -108,12 +108,14 @@ msgstr "Asignar" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Aceptar" @@ -452,7 +454,7 @@ msgstr "Buscar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Cargar juego:" @@ -461,7 +463,7 @@ msgstr "Cargar juego:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Cargar" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sэ" @@ -488,6 +491,7 @@ msgstr "Sэ" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" @@ -1273,8 +1277,9 @@ msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Guardar partida" @@ -1284,9 +1289,10 @@ msgstr "Guardar partida" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Guardar" @@ -1311,12 +1317,12 @@ msgstr "" "obtener mсs ayuda." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~S~э" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -2082,25 +2088,27 @@ msgstr "Clic desactivado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Usar pantallas de guardar/cargar originales" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Cargar partida:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Cargar" @@ -2142,6 +2150,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "No se ha encontrado el vэdeo '%s'" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Modo clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2169,11 +2186,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Utilizar los niveles de brillo originales del juego" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Fallo al cargar el estado del juego desde el archivo." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Fallo al guardar el estado del juego en el archivo." @@ -2193,6 +2211,14 @@ msgstr "Reproducir vэdeos a mayor velocidad" msgid "Failed to save game" msgstr "Fallo al guardar la partida" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2313,6 +2339,35 @@ msgstr "" "a los de General MIDI, pero es posible que algunas\n" "de las pistas no suenen correctamente." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2442,6 +2497,15 @@ msgstr "Mostrar/Ocultar pantalla de informaciѓn" msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menњ de pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Introducciѓn alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" +"Usa una introducciѓn alternativa para el juego (solo para la versiѓn CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Difuminado EGA" @@ -3142,6 +3206,18 @@ msgstr "" "permite. Para jugar, ve a 'Aёadir juego' en el menњ de inicio de ScummVM y " "selecciona el directorio 'Maniac', dentro del directorio de DOTT." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3259,6 +3335,14 @@ msgstr "" "El archivo teenagent.dat estс comprimido y este ejecutable no incluye zlib. " "Por favor, descomprэmelo" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Se han encontrado vэdeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2" @@ -3278,13 +3362,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Estсndar (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Introducciѓn alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "" -#~ "Usa una introducciѓn alternativa para el juego (solo para la versiѓn CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Los vэdeos MPEG2 ya no son compatibles" @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2011-12-15 14:53+0100\n" "Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n" "Language-Team: Librezale <librezale@librezale.org>\n" @@ -108,12 +108,14 @@ msgstr "Esleitu" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Ados" @@ -452,7 +454,7 @@ msgstr "Bilatu:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Jokoa kargatu:" @@ -461,7 +463,7 @@ msgstr "Jokoa kargatu:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Kargatu" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Bai" @@ -488,6 +491,7 @@ msgstr "Bai" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ez" @@ -1281,8 +1285,9 @@ msgstr "It~z~uli abiarazlera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gorde jokoa:" @@ -1292,9 +1297,10 @@ msgstr "Gorde jokoa:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gorde" @@ -1317,12 +1323,12 @@ msgstr "" "informaziorako eta laguntza gehiago nola jaso jakiteko." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~A~dos" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~U~tzi" @@ -2089,24 +2095,26 @@ msgstr "Klikatzea desgaituta" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Jokoa kargatu:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Kargatu" @@ -2148,6 +2156,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "'%s' bideo fitxategia ez da aurkitu!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikatzeko modua" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" @@ -2177,11 +2194,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Ezin izan da fitxategitik jokoa kargatu." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Ezin izan da jokoa fitxategira gorde." @@ -2202,6 +2220,14 @@ msgstr "" msgid "Failed to save game" msgstr "Ezin izan da jokoa gorde" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2325,6 +2351,35 @@ msgstr "" "General MIDIkoetara egokitzen saiatuko gara,\n" "baina posible da pista batzuk egoki ez entzutea." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2454,6 +2509,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA lausotzea" @@ -3153,6 +3216,18 @@ msgstr "" "baimentzen oraindik. Jolasteko , joan 'Jokoa gehitu' hasierako menura eta " "aukeratu 'Maniac' direktorioa Tentacle-ren joko-direktorioaren barruan." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3264,6 +3339,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" diff --git a/po/fi_FI.po b/po/fi_FI.po index 4a34148f39..1958be3139 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2012-12-01 19:37+0200\n" "Last-Translator: Toni Saarela <saarela@gmail.com>\n" "Language-Team: Finnish\n" @@ -109,12 +109,14 @@ msgstr "Nфppфinkartta" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Tallenna" @@ -453,7 +455,7 @@ msgstr "Etsi:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Lataa peli:" @@ -462,7 +464,7 @@ msgstr "Lataa peli:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Lataa" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Kyllф" @@ -489,6 +492,7 @@ msgstr "Kyllф" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ei" @@ -1281,8 +1285,9 @@ msgstr "Palaa p~e~livalitsimeen" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Tallenna peli:" @@ -1292,9 +1297,10 @@ msgstr "Tallenna peli:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Tallenna" @@ -1317,12 +1323,12 @@ msgstr "" "lisфtietoa." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~H~yvфksy" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~P~eruuta" @@ -2090,24 +2096,26 @@ msgstr "Klikkaus pois pффltф" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Kфytф alkuperфisiф tallenna/lataa valikkoja" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Kфytф alkuperфisiф tallenna/lataa valikkoja, ScummVM valikoiden sijaan" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Lataa pelitallenne:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Lataa tallenne" @@ -2149,6 +2157,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Videotiedostoa '%s' ei lіytynyt!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkaus moodi" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" @@ -2175,11 +2192,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Nфytф grafiikat kфyttфen pelin kirkasta palettia" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Pelitallenteen lataaminen tiedostosta epфonnistui." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Pelin tallentaminen tiedostoon epфonnistui." @@ -2200,6 +2218,14 @@ msgstr "" msgid "Failed to save game" msgstr "Pelin tallentaminen epфonnistui." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2318,6 +2344,35 @@ msgstr "" "tukee vain Roland MT-32:sta. Jotkut ффniraidat\n" "eivфt ehkф kuulosta siltф miltф niiden pitфisi." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2445,6 +2500,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Vaihtoehtoinen intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Kфytф vaihtoehtoista pelin introa (vain CD versiossa)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA unditterіinti" @@ -3144,6 +3207,18 @@ msgstr "" "Pelataksesi Maniac Mansionia, mene ScummVM:n pффvalikkoon ja paina 'Lisфф " "peli'. Valitse 'Maniac' hakemisto Tentacle hakemiston sisфltф." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3255,6 +3330,14 @@ msgstr "" "Tiedosto teenagent.dat on pakattu, mutta zlib-kirjastoa ei ole kффnnetty " "ScummVM:ффn. Pura teenagent.dat." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "PSX videoita lіydetty, mutta ScummVM on kффnnetty ilman RGB tukea" @@ -3273,12 +3356,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standardi (16 bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Vaihtoehtoinen intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Kфytф vaihtoehtoista pelin introa (vain CD versiossa)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 videotiedostoja ei enфф tueta" diff --git a/po/fr_FR.po b/po/fr_FR.po index 300882ff94..6e47183fe3 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-05 13:49-0000\n" "Last-Translator: Thierry Crozat <criezy@scummvm.org>\n" "Language-Team: French <scummvm-devel@lists.sf.net>\n" @@ -109,12 +109,14 @@ msgstr "Affecter" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Filtre:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Charger le jeu:" @@ -463,7 +465,7 @@ msgstr "Charger le jeu:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Charger" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Oui" @@ -490,6 +493,7 @@ msgstr "Oui" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Non" @@ -1280,8 +1284,9 @@ msgstr "Retour au ~L~anceur" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Sauvegarde:" @@ -1291,9 +1296,10 @@ msgstr "Sauvegarde:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Sauver" @@ -1317,12 +1323,12 @@ msgstr "" "de base et les instructions pour obtenir de l'aide supplщmentaire." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuler" @@ -2088,26 +2094,28 @@ msgstr "Clic Dщsactivщ" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utiliser les dialogues sauvegarde/chargement d'origine plutєt que ceux de " "ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Charger le jeu:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Charger" @@ -2149,6 +2157,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Fichier de sщquence '%s' non trouvщ!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Mode Clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2176,11 +2193,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Utiliser la palette lumineuse du jeu pour l'affichage" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Щchec du chargement de l'щtat du jeu depuis le disque." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Щchec de l'enregistrement de l'щtat du jeu sur le disque." @@ -2200,6 +2218,14 @@ msgstr "Joue les vidщos plus rapidement" msgid "Failed to save game" msgstr "Щchec de la sauvegarde." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2320,6 +2346,35 @@ msgstr "" "MIDI. Cependant il est possible que quelques pistes ne soient\n" " pas jouщes correctement." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2449,6 +2504,14 @@ msgstr "Montrer/Cacher l'Щcran d'Info" msgid "Display/Hide Pause Menu" msgstr "Montrer/Cacher le Menu de Pause" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Intro alternative" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Utiliser une intro alternative (version CD uniquement)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Dщtramage EGA" @@ -3152,6 +3215,18 @@ msgstr "" "choisissez 'Ajouter...' dans le Lanceur de ScummVM et sщlectionnez le " "rщpertoire 'Maniac Mansion' dans le rщpertoire du jeu Day Of The Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3269,6 +3344,14 @@ msgstr "" "Le fichier teenagent.dat est compressщ et cet exщcutable n'inclus pas zlib. " "Veuillez le dщcompresser." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Scшnes cinщmatiques MPEG-2 dщtectщes mais ScummVM a щtщ compilщ sans le " @@ -3288,12 +3371,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Intro alternative" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Utiliser une intro alternative (version CD uniquement)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Les sщquences MPEG2 ne sont plus supportщes" diff --git a/po/gl_ES.po b/po/gl_ES.po index cb2b7b31c9..cc8569d2f1 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 09:51+0100\n" "Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n" "Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n" @@ -108,12 +108,14 @@ msgstr "Asignar" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Aceptar" @@ -450,7 +452,7 @@ msgstr "Buscar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Cargar partida:" @@ -459,7 +461,7 @@ msgstr "Cargar partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Cargar" @@ -477,6 +479,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Si" @@ -486,6 +489,7 @@ msgstr "Si" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Non" @@ -1267,8 +1271,9 @@ msgstr "~V~olver ao Iniciador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gardar partida:" @@ -1278,9 +1283,10 @@ msgstr "Gardar partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gardar" @@ -1304,12 +1310,12 @@ msgstr "" "bсsica e mсis instruciѓns para acadar asistencia adicional." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~A~ceptar" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -2073,25 +2079,27 @@ msgstr "Premer desactivado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Empregar pantallas orixinais de gardado e carga" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Empregar as pantallas orixinais de gardado e carga, no canto das de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Restaurar xogo:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaurar" @@ -2133,6 +2141,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Non se atopou o ficheiro de secuencia %s!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Modo rato" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Mostrar os grсficos coa paletta intensa do xogo" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Erro ao cargar a partida do ficheiro." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Erro ao gardar a partida no ficheiro." @@ -2184,6 +2202,14 @@ msgstr "Reproducir vэdeos a mсis velocidade" msgid "Failed to save game" msgstr "Erro ao gardar a partida" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2304,6 +2330,35 @@ msgstr "" "aos de General MIDI. No entanto, existe a posibilidade\n" "de que algunhas pistas non soen correctamente." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2432,6 +2487,14 @@ msgstr "Mostrar/Ocultar pantalla de informaciѓn" msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menњ de pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Intro alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Empregar unha introduciѓn alternativa para o xogo (sѓ versiѓn en CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Non interpolaciѓn EGA" @@ -3134,6 +3197,18 @@ msgstr "" "facelo. Para xogar, vai a Engadir xogo no menњ de inicio de ScummVM e " "selecciona o directorio Maniac que estс dentro do directorio Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3249,6 +3324,14 @@ msgstr "" "O ficheiro teenagent.dat estс comprimido e zlib non foi incluэdo neste " "executable. Descomprime o ficheiro" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "Atopсronse secuencias MPEG-2, mais ScummVM foi compilado sen MPEG-2" @@ -3266,13 +3349,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Estсndar (16 bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Intro alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "" -#~ "Empregar unha introduciѓn alternativa para o xogo (sѓ versiѓn en CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Xa non hai compatibilidade coas secuencias en MPEG2" diff --git a/po/hu_HU.po b/po/hu_HU.po index c0648e4602..ef3507be98 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-02-18 06:30+0100\n" "Last-Translator: George Kormendi <grubycza@hotmail.com>\n" "Language-Team: Hungarian\n" @@ -110,12 +110,14 @@ msgstr "Kiosztсs" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -452,7 +454,7 @@ msgstr "Keresщs:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Jсtщk betіltщse:" @@ -461,7 +463,7 @@ msgstr "Jсtщk betіltщse:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Betіltщs" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Igen" @@ -488,6 +491,7 @@ msgstr "Igen" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nem" @@ -1264,8 +1268,9 @@ msgstr "Visszatщrщs az indэtѓba" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Jсtщk mentщse:" @@ -1275,9 +1280,10 @@ msgstr "Jсtщk mentщse:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Mentщs" @@ -1300,12 +1306,12 @@ msgstr "" "informсciѓkrѓl, щs hogy hogyan segэthetsz a kщsѕbbiekben." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "Mщgse" @@ -2065,24 +2071,26 @@ msgstr "Kattintсs tiltva" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Eredeti ment/tіlt kщpernyѕk hasznсlata" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Az eredeti mentщs/betіltщs kщpernyѕ hasznсlata a ScummVM kщpek helyett" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Jсtщkmenet visszaсllэtсsa:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Visszaсllэtсs" @@ -2124,6 +2132,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "'%s' сtvezetѕ fсjl nem talсlhatѓ" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Kattintсs Mѓd" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2150,11 +2167,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Grafikus megjelenэtщsre hasznсlja a jсtщk fщnyes palettсjсt" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Jсtщkсllсs betіltщse fсjlbѓl nem sikerќlt." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Jсtщkсllсs mentщse fсjlba nem sikerќlt." @@ -2174,6 +2192,14 @@ msgstr "Filmek lejсtszсsa nagyobb sebessщggel" msgid "Failed to save game" msgstr "Jсtщk mentщs nem sikerќlt" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2294,6 +2320,35 @@ msgstr "" "General MIDIre. Tovсbbra is lehetsщges hogy\n" "nщhсny hangsсv helytelenќl hangzik." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2422,6 +2477,14 @@ msgstr "Infѓkщpernyѕ Kщpre/Elrejt" msgid "Display/Hide Pause Menu" msgstr "Szќnet menќ Kщpre/Elrejt" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternatэv intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Alternatэv jсtщkintro hasznсlata (csak CD verziѓnсl)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA szinjavэtсs" @@ -3120,6 +3183,18 @@ msgstr "" "jсtszani akarsz vele menj a ScummVM fѕmenќben a 'Jсtщk hozzсadсs' ra щs " "vсlaszd a 'Maniac' mappсt a 'Tentacle' kіnyvtсrсban." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3232,6 +3307,14 @@ msgstr "" "A teenagent.dat fсjl tіmіrэtett щs a zlib nem rщsze ennek a futtathatѓ " "сllomсnynak. Kщrlek tіmіrэtsd ki" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "MPEG-2 сtvezetѕfilmet talсltam, de a ScummVM MPEG-2 nщlkќl van lefordэtva" @@ -3250,12 +3333,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternatэv intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Alternatэv jсtщkintro hasznсlata (csak CD verziѓnсl)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 сtvezetѕk mсr nem tсmogatottak" diff --git a/po/it_IT.po b/po/it_IT.po index 27c7ebe3eb..a0192b29bb 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-03 17:59-0600\n" "Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n" "Language-Team: Italian\n" @@ -107,12 +107,14 @@ msgstr "Mappa" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -450,7 +452,7 @@ msgstr "Cerca:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carica gioco:" @@ -459,7 +461,7 @@ msgstr "Carica gioco:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carica" @@ -477,6 +479,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sь" @@ -486,6 +489,7 @@ msgstr "Sь" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" @@ -1272,8 +1276,9 @@ msgstr "~V~ai a elenco giochi" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Salva gioco:" @@ -1283,9 +1288,10 @@ msgstr "Salva gioco:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Salva" @@ -1310,12 +1316,12 @@ msgstr "" "assistenza." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnulla" @@ -2080,26 +2086,28 @@ msgstr "Clic disattivato" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Usa schermate di salvataggio originali" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Usa le schermate originali di salvataggio e caricamento, al posto di quelle " "di ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Ripristina gioco:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Ripristina" @@ -2141,6 +2149,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "File della scena di intermezzo '%s' non trovato!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Modalitр clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Visualizza la grafica con i colori brillanti del gioco" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Impossibile caricare il gioco dal file." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Impossibile salvare il gioco nel file." @@ -2192,6 +2210,14 @@ msgstr "Aumenta la velocitр di riproduzione dei filmati" msgid "Failed to save game" msgstr "Impossibile salvare il gioco" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2312,6 +2338,35 @@ msgstr "" "Roland MT32 in quelli General MIDI. Alcune tracce\n" "potrebbero avere un suono non corretto." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2440,6 +2495,14 @@ msgstr "Mostra/nascondi schermana info" msgid "Display/Hide Pause Menu" msgstr "Mostra/nascondi menu pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Intro alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Usa un'intro del gioco alternativa (solo versione CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Undithering EGA" @@ -3142,6 +3205,18 @@ msgstr "" "principale di ScummVM e seleziona la cartella \"Maniac\" all'interno della " "cartella di Day Of The Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3257,6 +3332,14 @@ msgstr "" "Il file teenagent.dat ш compresso e zlib non ш stata inclusa in questo " "eseguibile. Si prega di decomprimerlo" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Sono state trovare scene di intermezzo MPEG-2 ma ScummVM ш stato " @@ -3278,12 +3361,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Intro alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Usa un'intro del gioco alternativa (solo versione CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Le scene di intermezzo MPEG2 non sono piљ supportate" diff --git a/po/nb_NO.po b/po/nb_NO.po index 172b402324..cf211a46a4 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-11 00:02+0100\n" "Last-Translator: Einar Johan Trјan Sјmхen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -110,12 +110,14 @@ msgstr "Koble" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Sјk:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Хpne spill:" @@ -463,7 +465,7 @@ msgstr "Хpne spill:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Хpne" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -490,6 +493,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" @@ -1267,8 +1271,9 @@ msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagret spill:" @@ -1278,9 +1283,10 @@ msgstr "Lagret spill:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -1304,12 +1310,12 @@ msgstr "" "grunnleggende informasjon og instruksjon om hvordan du fхr ytterligere hjelp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -2074,24 +2080,26 @@ msgstr "Klikking deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjennopprett spill:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" @@ -2133,6 +2141,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Fant ikke cutscenefil '%s'!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Vis grafikk med spillets lyse palett" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Klarte ikke хpne spilltilstand fra fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikke lagre spilltilstand fra fil." @@ -2184,6 +2202,14 @@ msgstr "Spill filmer med јkt hastighet" msgid "Failed to save game" msgstr "Klarte ikke х lagre spill." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2305,6 +2331,35 @@ msgstr "" "General MIDI-instrumentene. Allikevel, kan det\n" "skje at enkelte spor ikke vil spilles riktig." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Infoskjerm" msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pausemeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativ intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Bruk en alternativ intro (Kun for CD-versjon)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA av-dithering" @@ -3132,6 +3195,18 @@ msgstr "" "ennх. Sх, for х spille Maniac Mansion, gх til 'Legg til spill' i ScummVM-" "hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3240,6 +3315,14 @@ msgstr "" "teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne " "programfilen. Vennligst pakk den ut" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-stјtte" @@ -3257,12 +3340,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativ intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Bruk en alternativ intro (Kun for CD-versjon)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2-cutscener stјttes ikke lengre" diff --git a/po/nl_NL.po b/po/nl_NL.po index 2d43470fd5..43ac274ac5 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-09-03 07:42+0100\n" "Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n" "Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n" @@ -110,12 +110,14 @@ msgstr "Koppel" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -456,7 +458,7 @@ msgstr "Zoeken:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Laad spel:" @@ -465,7 +467,7 @@ msgstr "Laad spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -483,6 +485,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -492,6 +495,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nee" @@ -1282,8 +1286,9 @@ msgstr "~T~erug naar startmenu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Spel opslaan:" @@ -1293,9 +1298,10 @@ msgstr "Spel opslaan:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Opslaan" @@ -1320,12 +1326,12 @@ msgstr "" "assistentie." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuleer" @@ -2093,25 +2099,27 @@ msgstr "Klikken Uitgeschakeld" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Gebruik originele opslaan/laad schermen" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Gebruik de originele opslaan/laden schermen, in plaats van die van ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Laad opgeslagen spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Laad" @@ -2153,6 +2161,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Cutscene bestand '%s' niet gevonden!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klik Modus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2180,11 +2197,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Gebruik het heldere palet van het spel voor grafische zaken." #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Laden van opgeslagen spel mislukt." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Opslaan van spel in bestand is mislukt." @@ -2204,6 +2222,14 @@ msgstr "Speel films sneller af" msgid "Failed to save game" msgstr "Opslaan van spel mislukt." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2323,6 +2349,35 @@ msgstr "" "We zullen proberen te Roland MT32 instrumenten te vertalen naar General MIDI " "instrumenten. Het is mogelijk dat somige tracks niet goed klinken." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2453,6 +2508,15 @@ msgstr "Toon/Verberg Infoscherm" msgid "Display/Hide Pause Menu" msgstr "Toon/Verberg Pauze-Menu" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +#, fuzzy +msgid "Use an alternative game intro (CD version only)" +msgstr "Gebruik de floppy versie van de intro (alleen voor de CD versie)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA undithering" @@ -3155,6 +3219,18 @@ msgstr "" "niet. Om het te spelen, ga naar \"Spel Toevoegen\" in het ScummVM start menu " "en selecteer de map 'Maniac' in de Tentacle map." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3267,3 +3343,11 @@ msgid "" msgstr "" "Het \"teenagent.dat\" bestand is gecomprimeerd en zlib is niet meegenomen in " "deze versie van ScummVM. Decomprimeer a.u.b. het bestand." + +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" diff --git a/po/nn_NO.po b/po/nn_NO.po index 496b00703b..de5698e61d 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-11 00:04+0100\n" "Last-Translator: Einar Johan Trјan Sјmхen <einarjohants@gmail.com>\n" "Language-Team: somaen <einarjohants@gmail.com>\n" @@ -110,12 +110,14 @@ msgstr "Kople" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -455,7 +457,7 @@ msgstr "Sјk:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Хpne spel:" @@ -464,7 +466,7 @@ msgstr "Хpne spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Хpne" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -489,6 +492,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" @@ -1266,8 +1270,9 @@ msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagra spel:" @@ -1277,9 +1282,10 @@ msgstr "Lagra spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -1298,12 +1304,12 @@ msgid "" msgstr "" #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -2068,24 +2074,26 @@ msgstr "Klikking Deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Nytt opprinnelege skjermar for lagring/lasting" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjenopprett spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" @@ -2118,6 +2126,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2139,11 +2156,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunne ikkje laste lagra spel frх fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikkje lagre speltilstand til fil." @@ -2165,6 +2183,14 @@ msgstr "Spel filmar med auka hastighet" msgid "Failed to save game" msgstr "Lagra spel:" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2293,6 +2319,35 @@ msgid "" "some tracks sound incorrect." msgstr "" +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2413,6 +2468,15 @@ msgstr "Skjul/Vis infoskjerm" msgid "Display/Hide Pause Menu" msgstr "Skjul/Vis pausemeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +#, fuzzy +msgid "Use an alternative game intro (CD version only)" +msgstr "Nytt diskettversjonens хpning (Kun CD-versjon)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "" @@ -3111,6 +3175,18 @@ msgstr "" "det enno. For х spele Maniac Mansion, gх til 'Legg til spel' i ScummVM-" "menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3207,6 +3283,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Legg til fleire..." diff --git a/po/pl_PL.po b/po/pl_PL.po index bc78909234..83df595da5 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 12:28+0100\n" "Last-Translator: MichaГ ZiБbkowski <mziab@o2.pl>\n" "Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n" @@ -111,12 +111,14 @@ msgstr "Przypisz" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "Szukaj" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Wczytaj grъ:" @@ -462,7 +464,7 @@ msgstr "Wczytaj grъ:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Wczytaj" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Tak" @@ -488,6 +491,7 @@ msgstr "Tak" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nie" @@ -1266,8 +1270,9 @@ msgstr "~P~owrѓt do launchera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Zapis:" @@ -1277,9 +1282,10 @@ msgstr "Zapis:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Zapisz" @@ -1303,12 +1309,12 @@ msgstr "" "dowiedzieц jak szukaц dalszej pomocy, sprawdМ plik README." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nuluj" @@ -2066,24 +2072,26 @@ msgstr "Klikanie wyГБczone" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "UПyj oryginalnych ekranѓw odczytu/zapisu" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "UПyj oryginalnych ekranѓw odczytu/zapisu zamiast tych ze ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Wznѓw grъ:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Wznѓw" @@ -2125,6 +2133,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Nie znaleziono pliku przerywnika '%s'!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Tryb klikania" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2151,11 +2168,12 @@ msgid "Display graphics using the game's bright palette" msgstr "WyЖwietlaj grafikъ za pomocБ jasnej palety gry" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Nie udaГo siъ wczytaц stanu gry z pliku." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Nie udaГo siъ zapisaц stanu gry do pliku." @@ -2175,6 +2193,14 @@ msgstr "Odtwarzaj filmy ze zwiъkszonБ prъdkoЖciБ" msgid "Failed to save game" msgstr "Nie udaГo siъ zapisaц stanu gry" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2294,6 +2320,35 @@ msgstr "" "Prѓbujemy przypisaц instrumenty Rolanda MT32 do instrumentѓw General MIDI. " "Niektѓre utwory mogБ byц Мle odtwarzane." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2421,6 +2476,14 @@ msgstr "PokaП/schowaj ekran informacji" msgid "Display/Hide Pause Menu" msgstr "PokaП/schowaj menu pauzy" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternatywne intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "UПyj alternatywnego intra (tylko dla wersji CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Anty-dithering EGA" @@ -3121,6 +3184,18 @@ msgstr "" "tego nie obsГuguje. Aby zagraц, uПyj \"Dodaj grъ...\" z menu startowego " "ScummVM i wybierz podkatalog \"Maniac\" z katalogu gry Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3237,6 +3312,14 @@ msgstr "" "Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsГugi zlib. " "Rozpakuj plik." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany " @@ -3257,12 +3340,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standardowy (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternatywne intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "UПyj alternatywnego intra (tylko dla wersji CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Przerywniki w formacie MPEG2 nie sБ juП obsГugiwane" diff --git a/po/pt_BR.po b/po/pt_BR.po index 64d7ff8933..71161bde14 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2011-10-21 21:30-0300\n" "Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n" "Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n" @@ -113,12 +113,14 @@ msgstr "Mapear" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -457,7 +459,7 @@ msgstr "Pesquisar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carregar jogo:" @@ -466,7 +468,7 @@ msgstr "Carregar jogo:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carregar" @@ -484,6 +486,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sim" @@ -493,6 +496,7 @@ msgstr "Sim" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nуo" @@ -1291,8 +1295,9 @@ msgstr "~V~oltar ao menu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Salvar jogo:" @@ -1302,9 +1307,10 @@ msgstr "Salvar jogo:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Salvar" @@ -1329,12 +1335,12 @@ msgstr "" "instruчѕes sobre como obter assistъncia adicional." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -2104,24 +2110,26 @@ msgstr "Clicando Desabilitado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Restaurar jogo:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaurar" @@ -2163,6 +2171,14 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Arquivo de vэdeo '%s' nуo encontrado!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +msgid "Color Blind Mode" +msgstr "" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" @@ -2192,14 +2208,15 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "" "Falha ao carregar o estado do jogo a partir do arquivo:\n" "\n" "%s" -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "" "Falha ao salvar o estado do jogo para o arquivo:\n" @@ -2223,6 +2240,14 @@ msgstr "" msgid "Failed to save game" msgstr "Falha ao salvar o jogo" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2352,6 +2377,35 @@ msgstr "" "o modelo General MIDI. Talvez possa acontecer\n" "que algumas faixas nуo sejam corretamente tocadas." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2481,6 +2535,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA sem dithering" @@ -3182,6 +3244,18 @@ msgstr "" "adicione o jogo normalmente no ScummVM. Ele se encontra em um diretѓrio " "dentro da pasta do jogo Day of the Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3296,6 +3370,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" diff --git a/po/ru_RU.po b/po/ru_RU.po index 5c5690a746..89ee15e7ce 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 17:20+0300\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Russian\n" @@ -110,12 +110,14 @@ msgstr "Назначить" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "Поиск:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Загрузить игру:" @@ -462,7 +464,7 @@ msgstr "Загрузить игру:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Загрузить" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Да" @@ -489,6 +492,7 @@ msgstr "Да" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Нет" @@ -1273,8 +1277,9 @@ msgstr "~В~ главное меню" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Сохранить игру:" @@ -1284,9 +1289,10 @@ msgstr "Сохранить игру:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Сохранить" @@ -1311,12 +1317,12 @@ msgstr "" "помощь." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "О~т~мена" @@ -2080,26 +2086,28 @@ msgstr "Щелчки выключены" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Использовать оригинальные экраны записи/чтения игры" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Использовать оригинальные экраны записи и сохранения игры вместо сделанных в " "ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Восстановить игру:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Восстановить" @@ -2141,6 +2149,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Файл заставки '%s' не найден!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Режим щелчка" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Рисует графику с использованием яркой палитры игры" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Не удалось загрузить сохранённую игру из файла." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Не удалось сохранить игру в файл." @@ -2192,6 +2210,14 @@ msgstr "Воспроизводит видеоролики с увеличенной скоростью" msgid "Failed to save game" msgstr "Не удалось сохранить игру" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2313,6 +2339,35 @@ msgstr "" "может так получиться, что некоторые треки будут\n" "сыграны неверно." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2440,6 +2495,14 @@ msgstr "Показать/Спрятать инфоэкран" msgid "Display/Hide Pause Menu" msgstr "Показать/Спрятать меню паузы" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Альтернативное вступление" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Использовать альтернативное вступление (только для CD версии игры)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA без растра" @@ -3144,6 +3207,18 @@ msgstr "" "умеет. Чтобы сыграть, нажмите 'Новая игра' в стартовом меню ScummVM, а затем " "выберите директорию Maniac внутри директории с игрой Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3256,6 +3331,14 @@ msgstr "" "Файл teenagent.dat сжат, но zlib не включено в эту программу. Пожалуйста, " "распакуйте его" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Найдены заставки в формате MPEG-2, но ScummVM был собран без поддержки " @@ -3277,12 +3360,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Стандартный растеризатор (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Альтернативное вступление" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Использовать альтернативное вступление (только для CD версии игры)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Заставки в формате MPEG2 больше не поддерживаются" diff --git a/po/scummvm.pot b/po/scummvm.pot index 073ddeb029..72600ff994 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,10 +8,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" +"Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" @@ -107,12 +108,14 @@ msgstr "" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "" @@ -447,7 +450,7 @@ msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "" @@ -456,7 +459,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "" @@ -472,6 +475,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "" @@ -481,6 +485,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "" @@ -1247,8 +1252,9 @@ msgstr "" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "" @@ -1258,9 +1264,10 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "" @@ -1279,12 +1286,12 @@ msgid "" msgstr "" #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "" @@ -2021,24 +2028,26 @@ msgstr "" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "" @@ -2071,6 +2080,14 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +msgid "Color Blind Mode" +msgstr "" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2091,11 +2108,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "" -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "" @@ -2115,6 +2133,14 @@ msgstr "" msgid "Failed to save game" msgstr "" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2230,6 +2256,35 @@ msgid "" "some tracks sound incorrect." msgstr "" +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2345,6 +2400,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "" @@ -3036,6 +3099,18 @@ msgid "" "directory inside the Tentacle game directory." msgstr "" +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3128,3 +3203,11 @@ msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" + +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" diff --git a/po/se_SE.po b/po/se_SE.po index b2da26bc8a..d08f6962c9 100644 --- a/po/se_SE.po +++ b/po/se_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 16:30+0100\n" "Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n" "Language-Team: \n" @@ -110,12 +110,14 @@ msgstr "Stфll in" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Sіk:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Ladda spel:" @@ -463,7 +465,7 @@ msgstr "Ladda spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Ladda" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -490,6 +493,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nej" @@ -1272,8 +1276,9 @@ msgstr "Хte~r~vфnd till launcher" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Spara spelet:" @@ -1283,9 +1288,10 @@ msgstr "Spara spelet:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Spara" @@ -1309,12 +1315,12 @@ msgstr "" "information och instruktioner fіr hur du kan fх mer hjфlp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "A~v~bryt" @@ -2079,24 +2085,26 @@ msgstr "Klickning deaktiverad" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Anvфnd originalskфrmar fіr spara/ladda" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Anvфnder originalskфrmarna fіr spara/ladda istфllet fіr ScummVM:s" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Хterstфll spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Хterstфll" @@ -2138,6 +2146,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Filmscensfilen '%s' hittades ej!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klicklфge" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2165,11 +2182,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Visa grafik med spelets ljusa palett" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunde inte lфsa spardata frхn filen" -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Kunde inte skriva spardata till filen." @@ -2189,6 +2207,14 @@ msgstr "Spela filmer i hіgre hastighet" msgid "Failed to save game" msgstr "Kunde inte spara spelet." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2309,6 +2335,35 @@ msgstr "" "General MIDI-instrument. Det kan trots allt hфnda\n" "att ett fхtal ljudspхr inte spelas korrekt." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2437,6 +2492,14 @@ msgstr "Visa/dіlj informationsskфrm" msgid "Display/Hide Pause Menu" msgstr "Visa/dіlj pausmeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativt intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Anvфnd alternativt spelintro (endast CD-version)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA anti-gitter" @@ -3137,6 +3200,18 @@ msgstr "" "фn. Fіr att spela spelet, gх till \"Lфgg till spel\" i ScummVM:s huvudmeny " "och vфlj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3245,6 +3320,14 @@ msgstr "" "Teenagent.dat-filen фr komprimerad och zlib har inte inkluderats i det hфr " "programmet. Var god dekomprimera den" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2-filmscener hittades men ScummVM har byggts utan MPEG-2" @@ -3263,12 +3346,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16 bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativt intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Anvфnd alternativt spelintro (endast CD-version)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmscener stіds inte lфngre" diff --git a/po/uk_UA.po b/po/uk_UA.po index 52427ce3c5..5a7554189e 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-01 02:34+0300\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Ukrainian\n" @@ -110,12 +110,14 @@ msgstr "Призначити" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Пошук:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Завантажити гру:" @@ -463,7 +465,7 @@ msgstr "Завантажити гру:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Завантажити" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Так" @@ -490,6 +493,7 @@ msgstr "Так" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ні" @@ -1272,8 +1276,9 @@ msgstr "~П~овер.в головне меню" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Зберегти гру: " @@ -1283,9 +1288,10 @@ msgstr "Зберегти гру: " #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Записати" @@ -1309,12 +1315,12 @@ msgstr "" "основної інормації, а також інструкцій, як отримати подальшу допомогу." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "Ві~д~міна" @@ -2078,25 +2084,27 @@ msgstr "Кліки вимкнено" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Використовувати ориг. збереження/завантаження екрани" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Використовувати оригінальні збереження/завантаження екрани, замість ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Відновити гру:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Відновити" @@ -2138,6 +2146,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Файл ролику '%s' не знайдено!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Режим кліків" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2164,11 +2181,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Відображення графіки з використанням яскравої палітри ігр" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Не вдалося завантажити стан гри з файлу." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Не вдалося зберегти стан гри у файл." @@ -2188,6 +2206,14 @@ msgstr "Програвати відео з підвищенною швидкістю" msgid "Failed to save game" msgstr "Не вдалося записати гру" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2308,6 +2334,35 @@ msgstr "" "MT32 на General MIDI. Але в результаті може\n" "статися, що деякі треки будуть грати неправильно." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2435,6 +2490,14 @@ msgstr "Показати/Сховати інфоекран" msgid "Display/Hide Pause Menu" msgstr "Показувати/Сховати меню паузи" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Алтернативний вступ" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Використовувати альтернативний вступ гри (тільки CD версія)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA без растрування" @@ -3135,6 +3198,18 @@ msgstr "" "вміє. Щоб грати у нього, оберіть 'Додати гру' у початковому меню ScummVM, і " "виберіть папку Maniac всередені пвпки з грою Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3245,6 +3320,14 @@ msgstr "" "Файл teenagent.dat запаковано, але zlib не було включено в цю программу.Будь-" "ласка розпакуйте його" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Знайдені ролики MPEG-2, але ScummVM був зібраний без підтримки MPEG-2" @@ -3264,12 +3347,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Стандартний растеризатор (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Алтернативний вступ" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Використовувати альтернативний вступ гри (тільки CD версія)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Ролики MPEG2 більше не підтримуються" |