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author | Bendegúz Nagy | 2016-07-11 15:38:25 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 953f7909fcc1c3b5f699bd9add53ec0a2640e00f (patch) | |
tree | 9cde6dbb389a1715e485a37a30453aaef0f11a00 | |
parent | 12f06fd1d9460524ba8e9307a89edc1454516c27 (diff) | |
download | scummvm-rg350-953f7909fcc1c3b5f699bd9add53ec0a2640e00f.tar.gz scummvm-rg350-953f7909fcc1c3b5f699bd9add53ec0a2640e00f.tar.bz2 scummvm-rg350-953f7909fcc1c3b5f699bd9add53ec0a2640e00f.zip |
DM: Add f241_timelineProcessEvent1_doorAnimation
-rw-r--r-- | engines/dm/dungeonman.h | 3 | ||||
-rw-r--r-- | engines/dm/group.cpp | 2 | ||||
-rw-r--r-- | engines/dm/timeline.cpp | 75 | ||||
-rw-r--r-- | engines/dm/timeline.h | 1 |
4 files changed, 76 insertions, 5 deletions
diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h index a5c6ae2415..2763906d5d 100644 --- a/engines/dm/dungeonman.h +++ b/engines/dm/dungeonman.h @@ -204,8 +204,7 @@ public: uint16 M59_getWariness() { return (_properties >> 12) & 0xF; } uint16 M60_getFireResistance() { return (_resistances >> 4) & 0xF; } uint16 M61_poisonResistance() { return (_resistances >> 8) & 0xF; } - uint16 M51_height() { return (_attributes >> 7) & 0x3; } - + static uint16 M51_height(uint16 attrib) { return (attrib >> 7) & 0x3; } uint16 M54_getSightRange() { return (_ranges) & 0xF; } uint16 M55_getSmellRange() { return (_ranges >> 8) & 0xF; } uint16 M56_getAttackRange() { return (_ranges >> 12) & 0xF; } diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp index ffd466f6b6..a39065bbba 100644 --- a/engines/dm/group.cpp +++ b/engines/dm/group.cpp @@ -1109,7 +1109,7 @@ bool GroupMan::f202_isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, i } if (L0431_i_SquareType == k4_DoorElemType) { L0432_ps_Teleporter = (Teleporter *)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY); - if (((Square(L0430_ui_Square).getDoorState()) > (((Door *)L0432_ps_Teleporter)->opensVertically() ? creatureInfo->M51_height() : 1)) && ((Square(L0430_ui_Square).getDoorState()) != k5_doorState_DESTROYED) && !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) { + if (((Square(L0430_ui_Square).getDoorState()) > (((Door *)L0432_ps_Teleporter)->opensVertically() ? CreatureInfo::M51_height(creatureInfo->_attributes) : 1)) && ((Square(L0430_ui_Square).getDoorState()) != k5_doorState_DESTROYED) && !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) { _g389_groupMovementBlockedByDoor = true; return false; } diff --git a/engines/dm/timeline.cpp b/engines/dm/timeline.cpp index c98338cb94..2bb578e126 100644 --- a/engines/dm/timeline.cpp +++ b/engines/dm/timeline.cpp @@ -234,7 +234,7 @@ void Timeline::f261_processTimeline() { _vm->_projexpl->f219_processEvents48To49_projectile(L0681_ps_Event); break; case k1_TMEventTypeDoorAnimation: - //F0241_TIMELINE_ProcessEvent1_DoorAnimation(L0681_ps_Event); + f241_timelineProcessEvent1_doorAnimation(L0681_ps_Event); break; case k25_TMEventTypeExplosion: //F0220_EXPLOSION_ProcessEvent25_Explosion(L0681_ps_Event); @@ -330,7 +330,8 @@ T0261053: } bool Timeline::f240_isFirstEventExpiered() { - return (_vm->_timeline->_g372_eventCount && (M30_time(_vm->_timeline->_g370_events[_vm->_timeline->_g371_timeline[0]]._mapTime) <= _vm->_g313_gameTime)); + warning(false, "possibly dangerous cast to int32"); + return (_vm->_timeline->_g372_eventCount && ((int32)M30_time(_vm->_timeline->_g370_events[_vm->_timeline->_g371_timeline[0]]._mapTime) <= _vm->_g313_gameTime)); } void Timeline::f239_timelineExtractFirstEvent(TimelineEvent* event) { @@ -340,4 +341,74 @@ void Timeline::f239_timelineExtractFirstEvent(TimelineEvent* event) { f237_deleteEvent(L0592_ui_EventIndex); } +void Timeline::f241_timelineProcessEvent1_doorAnimation(TimelineEvent* event) { + uint16 L0593_ui_MapX; + uint16 L0594_ui_MapY; + int16 L0595_i_Effect; + int16 L0596_i_DoorState; + Square* L0597_puc_Square; + Door* L0598_ps_Door; + Thing L0599_T_GroupThing; + uint16 L0600_ui_CreatureAttributes; + uint16 L0602_ui_Multiple; +#define AL0602_ui_VerticalDoor L0602_ui_Multiple +#define AL0602_ui_Height L0602_ui_Multiple + + L0597_puc_Square = (Square*)&_vm->_dungeonMan->_g271_currMapData[L0593_ui_MapX = event->_B._location._mapX][L0594_ui_MapY = event->_B._location._mapY]; + if ((L0596_i_DoorState = Square(*L0597_puc_Square).getDoorState()) == k5_doorState_DESTROYED) { + return; + } + event->_mapTime++; + L0595_i_Effect = event->_C.A._effect; + if (L0595_i_Effect == k1_SensorEffClear) { + L0598_ps_Door = (Door*)_vm->_dungeonMan->f157_getSquareFirstThingData(L0593_ui_MapX, L0594_ui_MapY); + AL0602_ui_VerticalDoor = L0598_ps_Door->opensVertically(); + if ((_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) && (L0593_ui_MapX == _vm->_dungeonMan->_g306_partyMapX) && (L0594_ui_MapY == _vm->_dungeonMan->_g307_partyMapY) && (L0596_i_DoorState != k0_doorState_OPEN)) { + if (_vm->_championMan->_g305_partyChampionCount > 0) { + L0597_puc_Square->setDoorState(k0_doorState_OPEN); + + // Strangerke + // Original bug fixed - A closing horizontal door wounds champions to the head instead of to the hands. Missing parenthesis in the condition cause all doors to wound the head in addition to the torso + // See BUG0_78 + if (_vm->_championMan->f324_damageAll_getDamagedChampionCount(5, k0x0008_ChampionWoundTorso | (AL0602_ui_VerticalDoor ? k0x0004_ChampionWoundHead : k0x0001_ChampionWoundReadHand | k0x0002_ChampionWoundActionHand), k2_attackType_SELF)) { + warning(false, "MISSING CODE: F0064_SOUND_RequestPlay_CPSD"); + } + } + event->_mapTime++; + _vm->_timeline->f238_addEventGetEventIndex(event); + return; + } + if (((L0599_T_GroupThing = _vm->_groupMan->f175_groupGetThing(L0593_ui_MapX, L0594_ui_MapY)) != Thing::_endOfList) && !getFlag(L0600_ui_CreatureAttributes = _vm->_dungeonMan->f144_getCreatureAttributes(L0599_T_GroupThing), k0x0040_MaskCreatureInfo_nonMaterial)) { + if (L0596_i_DoorState >= (AL0602_ui_Height ? CreatureInfo::M51_height(L0600_ui_CreatureAttributes) : 1)) { /* Creature height or 1 */ + if (_vm->_groupMan->f191_getDamageAllCreaturesOutcome((Group*)_vm->_dungeonMan->f156_getThingData(L0599_T_GroupThing), L0593_ui_MapX, L0594_ui_MapY, 5, true) != k2_outcomeKilledAllCreaturesInGroup) { + _vm->_groupMan->f209_processEvents29to41(L0593_ui_MapX, L0594_ui_MapY, kM3_TMEventTypeCreateReactionEvent29DangerOnSquare, 0); + } + L0596_i_DoorState = (L0596_i_DoorState == k0_doorState_OPEN) ? k0_doorState_OPEN : (L0596_i_DoorState - 1); + L0597_puc_Square->setDoorState(L0596_i_DoorState); + warning(false, "MISSING CODE: F0064_SOUND_RequestPlay_CPSD"); + event->_mapTime++; + _vm->_timeline->f238_addEventGetEventIndex(event); + return; + } + } + } + if (((L0595_i_Effect == k0_SensorEffSet) && (L0596_i_DoorState == k0_doorState_OPEN)) || ((L0595_i_Effect == k1_SensorEffClear) && (L0596_i_DoorState == k4_doorState_CLOSED))) { + goto T0241020_Return; + } + L0596_i_DoorState += (L0595_i_Effect == k0_SensorEffSet) ? -1 : 1; + L0597_puc_Square->setDoorState(L0596_i_DoorState); + warning(false, "MISSING CODE: F0064_SOUND_RequestPlay_CPSD"); + if (L0595_i_Effect == k0_SensorEffSet) { + if (L0596_i_DoorState == k0_doorState_OPEN) { + return; + } + } else { + if (L0596_i_DoorState == k4_doorState_CLOSED) { + return; + } + } + _vm->_timeline->f238_addEventGetEventIndex(event); +T0241020_Return: + ; +} } diff --git a/engines/dm/timeline.h b/engines/dm/timeline.h index b5728a0d95..7e94ed7543 100644 --- a/engines/dm/timeline.h +++ b/engines/dm/timeline.h @@ -162,6 +162,7 @@ public: void f261_processTimeline(); // @ F0261_TIMELINE_Process_CPSEF bool f240_isFirstEventExpiered(); // @ F0240_TIMELINE_IsFirstEventExpired_CPSE void f239_timelineExtractFirstEvent(TimelineEvent *event); // @ F0239_TIMELINE_ExtractFirstEvent + void f241_timelineProcessEvent1_doorAnimation(TimelineEvent *event); // @ F0241_TIMELINE_ProcessEvent1_DoorAnimation }; |