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author | Marisa-Chan | 2013-10-18 20:43:04 +0000 |
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committer | Marisa-Chan | 2013-10-18 20:43:04 +0000 |
commit | 96ac92aae3bd3cb195abcc73f4df16864c0e3738 (patch) | |
tree | 5406398ea69e754f60d50d870ab3faf9eff9cd80 | |
parent | a6f025c74f7aac95154d56dc23a7b62eca965dd4 (diff) | |
download | scummvm-rg350-96ac92aae3bd3cb195abcc73f4df16864c0e3738.tar.gz scummvm-rg350-96ac92aae3bd3cb195abcc73f4df16864c0e3738.tar.bz2 scummvm-rg350-96ac92aae3bd3cb195abcc73f4df16864c0e3738.zip |
ZVISION: Added type field for SideFX
-rw-r--r-- | engines/zvision/sidefx.h | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/engines/zvision/sidefx.h b/engines/zvision/sidefx.h index 7047982fda..35d25d4431 100644 --- a/engines/zvision/sidefx.h +++ b/engines/zvision/sidefx.h @@ -35,15 +35,21 @@ class ZVision; class SideFX { public: - SideFX() : _engine(0), _key(0) {} - SideFX(ZVision *engine, uint32 key) : _engine(engine), _key(key) {} + + enum SideFXType{ + SIDEFX_UNK = 0 + }; + + SideFX() : _engine(0), _key(0), _type(SIDEFX_UNK) {} + SideFX(ZVision *engine, uint32 key, SideFXType type) : _engine(engine), _key(key), _type(type) {} virtual ~SideFX() {} uint32 getKey() { return _key; } + SideFXType getType() { return _type; } virtual bool process(uint32 deltaTimeInMillis) { return false; } /** - * Serialize a Control for save game use. This should only be used if a Control needs + * Serialize a SideFX for save game use. This should only be used if a SideFX needs * to save values that would be different from initialization. AKA a TimerNode needs to * store the amount of time left on the timer. Any Controls overriding this *MUST* write * their key as the first data outputted. The default implementation is NOP. @@ -56,7 +62,7 @@ public: virtual void serialize(Common::WriteStream *stream) {} /** * De-serialize data from a save game stream. This should only be implemented if the - * Control also implements serialize(). The calling method assumes the size of the + * SideFX also implements serialize(). The calling method assumes the size of the * data read from the stream exactly equals that written in serialize(). The default * implementation is NOP. * @@ -67,18 +73,20 @@ public: */ virtual void deserialize(Common::SeekableReadStream *stream) {} /** - * If a Control overrides serialize() and deserialize(), this should return true + * If a SideFX overrides serialize() and deserialize(), this should return true * - * @return Does the Control need save game serialization? + * @return Does the SideFX need save game serialization? */ virtual inline bool needsSerialization() { return false; } protected: ZVision * _engine; uint32 _key; + SideFXType _type; // Static member functions public: + }; // TODO: Implement InputControl |