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authoruruk2014-01-15 17:59:53 +0100
committeruruk2014-01-15 18:00:04 +0100
commit96d4b67d417d836a43e9382b020fac5a81e02dca (patch)
tree1b8de383829c48704e27c0cf63f00f20682e7f77
parentb5b0aa25e00c832289c62526290ca6cc78f8eaae (diff)
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AVALANCHE: Implement, rename, move zonk() and connected functions.
Implementations: zonk(), zl(). Renames: zonk() -> thunder(), zl() -> drawLightning(). Moved: the 2 above from Pingo to Animation. Addition: GraphicManager::drawLine().
-rw-r--r--engines/avalanche/animation.cpp44
-rw-r--r--engines/avalanche/animation.h4
-rw-r--r--engines/avalanche/graphics.cpp4
-rw-r--r--engines/avalanche/graphics.h3
-rw-r--r--engines/avalanche/parser.cpp2
-rw-r--r--engines/avalanche/pingo.cpp8
-rw-r--r--engines/avalanche/pingo.h2
7 files changed, 55 insertions, 12 deletions
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp
index 66097b2812..9f9822eaa0 100644
--- a/engines/avalanche/animation.cpp
+++ b/engines/avalanche/animation.cpp
@@ -1399,6 +1399,50 @@ void Animation::handleMoveKey(const Common::Event &event) {
}
}
+/**
+* Draws a part of the lightning bolt for thunder().
+* @remarks Originally called 'zl'
+*/
+void Animation::drawLightning(int16 x1, int16 y1, int16 x2, int16 y2) {
+ _vm->_graphics->drawLine(x1, y1 - 1, x2, y2 - 1, 1, 3, kColorBlue);
+ _vm->_graphics->drawLine(x1, y1, x2, y2, 1, 1, kColorLightcyan);
+}
+
+/**
+* Plays the actual thunder animation when Avvy (the player) swears too much.
+* @remarks Originally called 'zonk'
+*/
+void Animation::thunder() {
+ _vm->_graphics->setBackgroundColor(kColorYellow);
+
+ _vm->_graphics->saveScreen();
+
+ int x = _vm->_animation->_sprites[0]->_x + _vm->_animation->_sprites[0]->_xLength / 2;
+ int y = _vm->_animation->_sprites[0]->_y;
+
+ for (int i = 0; i < 256; i++) {
+ _vm->_sound->playNote(270 - i, 1);
+
+ drawLightning(640, 0, 0, y / 4);
+ drawLightning(0, y / 4, 640, y / 2);
+ drawLightning(640, y / 2, x, y);
+ _vm->_graphics->refreshScreen();
+
+ _vm->_sound->playNote(2700 - 10 * i, 5);
+ _vm->_system->delayMillis(5);
+ _vm->_sound->playNote(270 - i, 1);
+
+ _vm->_graphics->restoreScreen();
+ _vm->_sound->playNote(2700 - 10 * i, 5);
+ _vm->_system->delayMillis(5);
+ }
+
+ _vm->_graphics->restoreScreen();
+ _vm->_graphics->removeBackup();
+
+ _vm->_graphics->setBackgroundColor(kColorBlack);
+}
+
void Animation::setDirection(Direction dir) {
_direction = dir;
}
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h
index cda5f05bd0..d3b52c704d 100644
--- a/engines/avalanche/animation.h
+++ b/engines/avalanche/animation.h
@@ -125,6 +125,10 @@ public:
void handleMoveKey(const Common::Event &event);
void hideInCupboard();
+ // These 2 functions are responsible for playing the thunder animation when the player swears too much.
+ void drawLightning(int16 x1, int16 y1, int16 x2, int16 y2);
+ void thunder();
+
void setDirection(Direction dir);
void setOldDirection(Direction dir);
Direction getDirection();
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp
index ec90e9604f..fec483b933 100644
--- a/engines/avalanche/graphics.cpp
+++ b/engines/avalanche/graphics.cpp
@@ -281,6 +281,10 @@ Common::Point GraphicManager::drawArc(Graphics::Surface &surface, int16 x, int16
return endPoint;
}
+void GraphicManager::drawLine(int x1, int y1, int x2, int y2, int penX, int penY, Color color) {
+ _surface.drawThickLine(x1, y1, x2, y2, penX, penY, color);
+}
+
Common::Point GraphicManager::drawScreenArc(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color) {
return drawArc(_surface, x, y, stAngle, endAngle, radius, color);
}
diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h
index e19438f0c0..4c811e5378 100644
--- a/engines/avalanche/graphics.h
+++ b/engines/avalanche/graphics.h
@@ -58,6 +58,7 @@ public:
void loadDigits();
void loadMouse(byte which);
+ void drawLine(int x1, int y1, int x2, int y2, int penX, int penY, Color color);
Common::Point drawScreenArc(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color);
void drawPieSlice(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color);
void drawTriangle(Common::Point *p, Color color);
@@ -115,8 +116,8 @@ public:
void getNaturalPicture(SpriteType &sprite);
void saveScreen();
- void removeBackup();
void restoreScreen();
+ void removeBackup();
private:
static const uint16 kBackgroundWidth = kScreenWidth;
diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp
index 7ba482f049..362c818ed1 100644
--- a/engines/avalanche/parser.cpp
+++ b/engines/avalanche/parser.cpp
@@ -2108,7 +2108,7 @@ void Parser::doThat() {
}
break;
default: {
- _vm->_pingo->zonk();
+ _vm->_animation->thunder();
Common::String tmpStr = Common::String::format("A crack of lightning shoots from the sky, and fries you." \
"%c%c(`Such is the anger of the gods, Avvy!\")", kControlNewLine, kControlNewLine);
_vm->_dialogs->displayText(tmpStr);
diff --git a/engines/avalanche/pingo.cpp b/engines/avalanche/pingo.cpp
index 433924f594..d8550f9275 100644
--- a/engines/avalanche/pingo.cpp
+++ b/engines/avalanche/pingo.cpp
@@ -60,14 +60,6 @@ void Pingo::wobble() {
warning("STUB: Pingo::wobble()");
}
-void Pingo::zl(int16 x1, int16 y1, int16 x2, int16 y2) {
- warning("STUB: Pingo::zl()");
-}
-
-void Pingo::zonk() {
- warning("STUB: Pingo::zonk()");
-}
-
void Pingo::winningPic() {
Common::File f;
_vm->fadeOut();
diff --git a/engines/avalanche/pingo.h b/engines/avalanche/pingo.h
index 72fdb54c2a..e3a516c04c 100644
--- a/engines/avalanche/pingo.h
+++ b/engines/avalanche/pingo.h
@@ -44,14 +44,12 @@ public:
void copy03();
void copyPage(byte frp, byte top);
void wobble();
- void zonk();
void winningPic();
private:
AvalancheEngine *_vm;
void dPlot(int16 x, int16 y, Common::String z);
- void zl(int16 x1, int16 y1, int16 x2, int16 y2);
};
} // End of namespace Avalanche.