diff options
author | Filippos Karapetis | 2013-10-05 14:17:27 +0300 |
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committer | Filippos Karapetis | 2013-10-05 14:21:53 +0300 |
commit | 97153189325b375c8cd1ef18eb6cb20734d8a2f1 (patch) | |
tree | 87be7d57780470d11e6bc86d2518684efd036079 | |
parent | ebc8b71d6d5d8a06fce5b1bc06932c6e53d83f72 (diff) | |
download | scummvm-rg350-97153189325b375c8cd1ef18eb6cb20734d8a2f1.tar.gz scummvm-rg350-97153189325b375c8cd1ef18eb6cb20734d8a2f1.tar.bz2 scummvm-rg350-97153189325b375c8cd1ef18eb6cb20734d8a2f1.zip |
NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200
This also reduces inter-header dependencies
21 files changed, 1322 insertions, 1197 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk index c31a7118ba..917913f0ab 100644 --- a/engines/neverhood/module.mk +++ b/engines/neverhood/module.mk @@ -26,7 +26,9 @@ MODULE_OBJS = \ modules/module1900.o \ modules/module2000.o \ modules/module2100.o \ + modules/module2100_sprites.o \ modules/module2200.o \ + modules/module2200_sprites.o \ modules/module2300.o \ modules/module2400.o \ modules/module2400_sprites.o \ diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index 0b883b217b..88f5784eaa 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -24,7 +24,7 @@ #include "neverhood/modules/module1000.h" #include "neverhood/modules/module1200.h" #include "neverhood/modules/module1400.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/gamemodule.h" #include "neverhood/diskplayerscene.h" #include "neverhood/menumodule.h" diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 0a029632b6..7244d3c399 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -22,8 +22,8 @@ #include "neverhood/modules/module1400.h" #include "neverhood/modules/module1000.h" -#include "neverhood/modules/module2100.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index e675eae200..631d90d7dc 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -23,7 +23,7 @@ #include "neverhood/modules/module1600.h" #include "neverhood/gamemodule.h" #include "neverhood/modules/module1200.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module3000_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module1600.h b/engines/neverhood/modules/module1600.h index 5f0da528ab..0d1ceaa452 100644 --- a/engines/neverhood/modules/module1600.h +++ b/engines/neverhood/modules/module1600.h @@ -27,7 +27,6 @@ #include "neverhood/module.h" #include "neverhood/scene.h" #include "neverhood/console.h" -#include "neverhood/modules/module3000.h" namespace Neverhood { @@ -162,6 +161,8 @@ protected: void updateKlaymenCliprect(); }; +class AsScene3011Symbol; + class Scene1609 : public Scene { friend class Console; public: diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp index bcff9d9d1b..21df6221c1 100644 --- a/engines/neverhood/modules/module2100.cpp +++ b/engines/neverhood/modules/module2100.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module2100.h" +#include "neverhood/modules/module2100_sprites.h" #include "neverhood/gamemodule.h" #include "neverhood/modules/module1200.h" @@ -74,125 +75,6 @@ void Module2100::updateScene() { } } -// Scene2101 - -AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) - : AnimatedSprite(vm, 1100) { - - createSurface(100, 328, 347); - _x = 320; - _y = 240; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2101Door::handleMessage); - if (isOpen) { - startAnimation(0x0C202B9C, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else - setVisible(false); -} - -uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - case 0x4808: - stOpenDoor(); - break; - case 0x4809: - stCloseDoor(); - break; - } - return messageResult; -} - -void AsScene2101Door::stOpenDoor() { - startAnimation(0x0C202B9C, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorOpen32")); -} - -void AsScene2101Door::stCloseDoor() { - startAnimation(0xC222A8D4, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - playSound(0, calcHash("fxDoorClose32")); - NextState(&AsScene2101Door::stCloseDoorDone); -} - -void AsScene2101Door::stCloseDoorDone() { - stopAnimation(); - setVisible(false); -} - -AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) - : AnimatedSprite(vm, 1400), _klaymen(klaymen) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); - createSurface(1200, 88, 165); - setVisible(false); -} - -uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2001: - _x = _klaymen->getX(); - _y = _klaymen->getY() - 132; - startAnimation(0x0422255A, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), - _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { - - SetUpdateHandler(&SsCommonFloorButton::update); - SetMessageHandler(&SsCommonFloorButton::handleMessage); - if (_soundFileHash == 0) - _soundFileHash = 0x44141000; - createSurface(1010, 61, 30); - if (_fileHash1) - loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - else - setVisible(false); -} - -void SsCommonFloorButton::update() { - if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x1022, 1010); - if (_fileHash1) - loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - else - setVisible(false); - } -} - -uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - setVisible(true); - sendMessage(_parentScene, 0x1022, 990); - loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 16; - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h index d76bed0780..c5256434d9 100644 --- a/engines/neverhood/modules/module2100.h +++ b/engines/neverhood/modules/module2100.h @@ -40,38 +40,6 @@ protected: void updateScene(); }; -// Scene1901 - -class AsScene2101Door : public AnimatedSprite { -public: - AsScene2101Door(NeverhoodEngine *vm, bool isOpen); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stCloseDoorDone(); -}; - -class AsScene2101HitByDoorEffect : public AnimatedSprite { -public: - AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen); -protected: - Sprite *_klaymen; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsCommonFloorButton : public StaticSprite { -public: - SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - uint32 _fileHash1, _fileHash2; - int16 _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2101 : public Scene { public: Scene2101(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2100_sprites.cpp b/engines/neverhood/modules/module2100_sprites.cpp new file mode 100644 index 0000000000..dbc866e203 --- /dev/null +++ b/engines/neverhood/modules/module2100_sprites.cpp @@ -0,0 +1,146 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/gamemodule.h" +#include "neverhood/modules/module1200.h" + +namespace Neverhood { + +AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen) + : AnimatedSprite(vm, 1100) { + + createSurface(100, 328, 347); + _x = 320; + _y = 240; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2101Door::handleMessage); + if (isOpen) { + startAnimation(0x0C202B9C, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); +} + +uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + case 0x4808: + stOpenDoor(); + break; + case 0x4809: + stCloseDoor(); + break; + } + return messageResult; +} + +void AsScene2101Door::stOpenDoor() { + startAnimation(0x0C202B9C, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorOpen32")); +} + +void AsScene2101Door::stCloseDoor() { + startAnimation(0xC222A8D4, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + playSound(0, calcHash("fxDoorClose32")); + NextState(&AsScene2101Door::stCloseDoorDone); +} + +void AsScene2101Door::stCloseDoorDone() { + stopAnimation(); + setVisible(false); +} + +AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen) + : AnimatedSprite(vm, 1400), _klaymen(klaymen) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); + createSurface(1200, 88, 165); + setVisible(false); +} + +uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2001: + _x = _klaymen->getX(); + _y = _klaymen->getY() - 132; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), + _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { + + SetUpdateHandler(&SsCommonFloorButton::update); + SetMessageHandler(&SsCommonFloorButton::handleMessage); + if (_soundFileHash == 0) + _soundFileHash = 0x44141000; + createSurface(1010, 61, 30); + if (_fileHash1) + loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + else + setVisible(false); +} + +void SsCommonFloorButton::update() { + if (_countdown != 0 && (--_countdown == 0)) { + sendMessage(_parentScene, 0x1022, 1010); + if (_fileHash1) + loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + else + setVisible(false); + } +} + +uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + sendMessage(_parentScene, 0x1022, 990); + loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 16; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2100_sprites.h b/engines/neverhood/modules/module2100_sprites.h new file mode 100644 index 0000000000..a10d06ffdb --- /dev/null +++ b/engines/neverhood/modules/module2100_sprites.h @@ -0,0 +1,64 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2100_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2100_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene2101Door : public AnimatedSprite { +public: + AsScene2101Door(NeverhoodEngine *vm, bool isOpen); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stCloseDoorDone(); +}; + +class AsScene2101HitByDoorEffect : public AnimatedSprite { +public: + AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen); +protected: + Sprite *_klaymen; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsCommonFloorButton : public StaticSprite { +public: + SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + uint32 _fileHash1, _fileHash2; + int16 _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2100_SPRITES_H */ diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 99f21cad74..7220c25a4d 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module1000.h" #include "neverhood/modules/module1200.h" #include "neverhood/gamemodule.h" @@ -445,95 +446,6 @@ void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId) _childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId); } -// Scene2201 - -AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 403; - _y = 259; - createSurface(100, 233, 96); - startAnimation(0x8600866, 0, -1); - SetUpdateHandler(&AnimatedSprite::update); -} - -AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen) - : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { - - _x = 408; - _y = 290; - createSurface(900, 63, 266); - SetUpdateHandler(&AsScene2201Door::update); - SetMessageHandler(&AsScene2201Door::handleMessage); - if (_isOpen) { - startAnimation(0xE2CB0412, -1, -1); - _countdown = 48; - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(0xE2CB0412, 0, -1); - _newStickFrameIndex = 0; - _ssDoorLight->setVisible(false); - } -} - -void AsScene2201Door::update() { - if (_countdown != 0 && _isOpen && (--_countdown == 0)) - stCloseDoor(); - AnimatedSprite::update(); -} - -uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x11001090) { - if (_isOpen) - _ssDoorLight->setVisible(true); - } else if (param.asInteger() == 0x11283090) { - if (!_isOpen) - _ssDoorLight->setVisible(false); - } - break; - case 0x2000: - if (_isOpen) - _countdown = 144; - messageResult = _isOpen ? 1 : 0; - break; - case 0x3002: - gotoNextState(); - break; - case 0x4808: - _countdown = 144; - if (!_isOpen) - stOpenDoor(); - break; - } - return messageResult; -} - -void AsScene2201Door::stOpenDoor() { - _isOpen = true; - startAnimation(0xE2CB0412, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - playSound(0, calcHash("fxDoorOpen33")); -} - -void AsScene2201Door::stCloseDoor() { - _isOpen = false; - startAnimation(0xE2CB0412, -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; - playSound(0, calcHash("fxDoorClose33")); -} - -SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) - : StaticSprite(vm, 900) { - - createSurface(100, 16, 16); - loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, - kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); -} - Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isSoundPlaying(false) { @@ -661,215 +573,6 @@ uint32 Scene2201::handleMessage(int messageNum, const MessageParam ¶m, Entit return 0; } -static const NPoint kSsScene2202PuzzleCubePoints[] = { - {196, 105}, {323, 102}, {445, 106}, - {192, 216}, {319, 220}, {446, 216}, - {188, 320}, {319, 319}, {443, 322} -}; - -static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = { - 0xA500800C, 0x2182910C, 0x2323980C, - 0x23049084, 0x21008080, 0x2303900C, - 0x6120980C, 0x2504D808 -}; - -static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { - 0x0AAD8080, 0x0A290291, 0x0A2BA398, - 0x822B8490, 0x86298080, 0x0A2B8390, - 0x0A69A098, 0x0E2D84D8 -}; - -SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) - : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { - - int surfacePriority; - - SetUpdateHandler(&SsScene2202PuzzleCube::update); - SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); - if (_cubePosition >= 0 && _cubePosition <= 2) - surfacePriority = 100; - else if (_cubePosition >= 3 && _cubePosition <= 5) - surfacePriority = 300; - else - surfacePriority = 500; - debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); - loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, - kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); - loadSound(0, 0x40958621); - loadSound(1, 0x51108241); -} - -void SsScene2202PuzzleCube::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED)) - sendMessage(_parentScene, 0x2000, _cubePosition); - messageResult = 1; - break; - case 0x2001: - _isMoving = true; - moveCube(param.asInteger()); - break; - } - return messageResult; -} - -void SsScene2202PuzzleCube::suMoveCubeX() { - - bool done = false; - - if (_counterDirection) { - if (_counter > 2) - _counter -= 2; - } else { - if (_counter < 20) - _counter += 2; - } - - for (int16 i = 0; i < _counter; i++) { - _x += _xIncr; - _errValue += _yDelta; - if (_errValue >= _xDelta) { - _errValue -= _xDelta; - _y += _yIncr; - } - if (_x == _newX && _y == _newY) { - done = true; - break; - } - if (_x == _xFlagPos) - _counterDirection = true; - } - - if (done) - stopMoving(); - - updateBounds(); - -} - -void SsScene2202PuzzleCube::suMoveCubeY() { - - bool done = false; - - if (_counterDirection) { - if (_counter > 2) - _counter -= 2; - } else { - if (_counter < 20) - _counter += 2; - } - - for (int16 i = 0; i < _counter; i++) { - _y += _yIncr; - _errValue += _xDelta; - if (_errValue >= _yDelta) { - _errValue -= _yDelta; - _x += _xIncr; - } - if (_x == _newX && _y == _newY) { - done = true; - break; - } - if (_x == _xFlagPos) - _counterDirection = true; - } - - if (done) - stopMoving(); - - updateBounds(); - -} - -void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { - - loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset); - - setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); - setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); - - _cubePosition = newCubePosition; - _errValue = 0; - _counterDirection = false; - _counter = 0; - _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x; - _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y; - - if (_x == _newX && _y == _newY) - return; - - if (_x <= _newX) { - if (_y <= _newY) { - _xDelta = _newX - _x; - _yDelta = _newY - _y; - _xIncr = 1; - _yIncr = 1; - } else { - _xDelta = _newX - _x; - _yDelta = _y - _newY; - _xIncr = 1; - _yIncr = -1; - } - } else { - if (_y <= _newY) { - _xDelta = _x - _newX; - _yDelta = _newY - _y; - _xIncr = -1; - _yIncr = 1; - } else { - _xDelta = _x - _newX; - _yDelta = _y - _newY; - _xIncr = -1; - _yIncr = -1; - } - } - - if (_xDelta > _yDelta) { - SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); - if (_xIncr > 0) { - if (_newX - _x >= 180) - _xFlagPos = _newX - 90; - else - _xFlagPos = _x + _newX / 2; - } else { - if (_x - _newX >= 180) - _xFlagPos = _x + 90; - else - _xFlagPos = _x / 2 + _newX; - } - playSound(0); - } else { - SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY); - if (_yIncr > 0) { - if (_newY - _y >= 180) - _xFlagPos = _newY - 90; - else - _xFlagPos = _y + _newY / 2; - } else { - if (_y - _newY >= 180) - _xFlagPos = _y + 90; - else - _xFlagPos = _y / 2 + _newY; - } - playSound(1); - } - -} - -void SsScene2202PuzzleCube::stopMoving() { - loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); - SetSpriteUpdate(NULL); - _isMoving = false; - sendMessage(_parentScene, 0x2002, _cubePosition); -} - Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isSolved(false), _leaveScene(false), _isCubeMoving(false), _ssMovingCube(NULL), _ssDoneMovingCube(NULL) { @@ -991,100 +694,6 @@ bool Scene2202::testIsSolved() { getSubVar(VA_CUBE_POSITIONS, 8) == 7; } -static const uint32 kAsCommonKeyFileHashes[] = { - 0x2450D850, 0x0C9CE8D0, 0x2C58A152 -}; - -AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y) - : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) { - - if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) { - SetMessageHandler(&AsCommonKey::handleMessage); - } else { - // If Klaymen already has the key or it's already inserted then don't show it - setVisible(false); - SetMessageHandler(NULL); - } -} - -uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setSubVar(VA_HAS_KEY, _keyIndex, 1); - setVisible(false); - SetMessageHandler(NULL); - } - return messageResult; -} - -static const uint32 kAsScene2203DoorFileHashes[] = { - 0x7868AE10, 0x1A488110 -}; - -AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) { - - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2203Door::handleMessage); - _x = 320; - _y = 240; - createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900); - if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1); - _newStickFrameIndex = 0; - } -} - -uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x2002, 0); - else - sendMessage(_parentScene, 0x2001, 0); - messageResult = 1; - break; - case 0x2000: - _otherDoor = (Sprite*)param.asEntity(); - break; - case 0x3002: - if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x4808, 0); - stopAnimation(); - break; - case 0x4808: - setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); - sendMessage(_otherDoor, 0x4809, 0); - openDoor(); - break; - case 0x4809: - closeDoor(); - sendMessage(_parentScene, 0x2003, 0); - break; - } - return messageResult; -} - -void AsScene2203Door::openDoor() { - playSound(0, 0x341014C4); - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1); -} - -void AsScene2203Door::closeDoor() { - startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); - _playBackwards = true; - _newStickFrameIndex = 0; -} - Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1197,24 +806,6 @@ uint32 Scene2203::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) - : StaticSprite(vm, 900) { - - SetMessageHandler(&SsScene2205DoorFrame::handleMessage); - createSurface(1100, 45, 206); - loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); -} - -uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); - break; - } - return messageResult; -} - Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1325,134 +916,6 @@ static const int16 kScene2206XPositions[] = { 384, 480, 572 }; -static const uint32 kScene2206MessageIds1[] = { - 0x004B8998, 0x004B89B8, 0x004B89D8 -}; - -static const uint32 kScene2206MessageIds2[] = { - 0x004B89F8, 0x004B8A20, 0x004B8A48 -}; - -static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = { - -24, -28, -18, 6, 9, -8 -}; - -static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { - -8, 7, 11, 26, 13, 14 -}; - -AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, fileHash, 200) { - - if (getGlobalVar(V_SPIKES_RETRACTED)) - _x -= 63; - SetUpdateHandler(&AsScene2206DoorSpikes::update); - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene2206DoorSpikes::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - _deltaIndex = 0; - playSound(0, 0x032746E0); - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); - break; - case 0x4809: - _deltaIndex = 0; - playSound(0, 0x002642C0); - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); - break; - } - return messageResult; -} - -void AsScene2206DoorSpikes::suOpen() { - if (_deltaIndex < 6) { - _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex]; - _deltaIndex++; - } else { - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); - } -} - -void AsScene2206DoorSpikes::suClose() { - if (_deltaIndex < 6) { - _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex]; - _deltaIndex++; - } else { - SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); - SetSpriteUpdate(NULL); - } -} - -AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash) - : StaticSprite(vm, fileHash, 50) { - - SetUpdateHandler(&AsScene2206Platform::update); - SetMessageHandler(&AsScene2206Platform::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene2206Platform::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4803: - _yDelta = 0; - SetMessageHandler(NULL); - SetSpriteUpdate(&AsScene2206Platform::suMoveDown); - break; - } - return messageResult; -} - -void AsScene2206Platform::suMoveDown() { - _yDelta++; - _y += _yDelta; -} - -SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash) - : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) { - - if (getGlobalVar(V_HAS_TEST_TUBE)) { - setVisible(false); - SetMessageHandler(NULL); - } else - SetMessageHandler(&SsScene2206TestTube::handleMessage); - _collisionBoundsOffset = _drawOffset; - updateBounds(); -} - -uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x4806: - setGlobalVar(V_HAS_TEST_TUBE, 1); - setVisible(false); - SetMessageHandler(NULL); - break; - } - return messageResult; -} - Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { @@ -1597,6 +1060,14 @@ void Scene2206::klaymenBehindSpikes() { _klaymen->setClipRect(_sprite2->getDrawRect().x, 0, _sprite3->getDrawRect().x2(), _sprite1->getDrawRect().y2()); } +static const uint32 kScene2206MessageIds1[] = { + 0x004B8998, 0x004B89B8, 0x004B89D8 +}; + +static const uint32 kScene2206MessageIds2[] = { + 0x004B89F8, 0x004B8A20, 0x004B8A48 +}; + void Scene2206::readClickedColumn() { setGlobalVar(V_CLICKED_COLUMN_INDEX, (_mouseClickPos.x - 354) / 96); if (getGlobalVar(V_CLICKED_COLUMN_INDEX) > 2) @@ -1617,317 +1088,6 @@ static const uint32 kScene2207FileHashes[] = { 0x3BB1E12E, 0x23B1E12E, 0x13B1E12E }; -AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) { - - NPoint pt; - - _dataResource.load(0x00524846); - _pointArray = _dataResource.getPointArray(0x005B02B7); - pt = _dataResource.getPoint(0x403A82B1); - _x = pt.x; - _y = pt.y; - createSurface(1100, 129, 103); - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0); - _newStickFrameIndex = 0; - SetUpdateHandler(&AsScene2207Elevator::update); - SetMessageHandler(&AsScene2207Elevator::handleMessage); - SetSpriteUpdate(&AsScene2207Elevator::suSetPosition); -} - -AsScene2207Elevator::~AsScene2207Elevator() { - _vm->_soundMan->deleteSoundGroup(0x02700413); -} - -void AsScene2207Elevator::update() { - - if (_destPointIndex + _destPointIndexDelta > _pointIndex) { - _pointIndex++; - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; - if (_destPointIndex + _destPointIndexDelta == _pointIndex) { - if (_destPointIndexDelta != 0) - _destPointIndexDelta = 0; - else { - _vm->_soundMan->deleteSound(0xD3B02847); - playSound(0, 0x53B8284A); - } - } - } - - if (_destPointIndex + _destPointIndexDelta < _pointIndex) { - _pointIndex--; - if (_pointIndex == 0) - sendMessage(_parentScene, 0x2003, 0); - startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); - _newStickFrameIndex = _pointIndex; - if (_destPointIndex + _destPointIndexDelta == _pointIndex) { - if (_destPointIndexDelta != 0) - _destPointIndexDelta = 0; - else { - _vm->_soundMan->deleteSound(0xD3B02847); - playSound(0, 0x53B8284A); - } - } - } - - if (_pointIndex > 20 && _surface->getPriority() != 900) - sendMessage(_parentScene, 0x2002, 900); - else if (_pointIndex < 20 && _surface->getPriority() != 1100) - sendMessage(_parentScene, 0x2002, 1100); - - AnimatedSprite::update(); - - if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { - sendMessage(_parentScene, 0x2004, 0); - _isMoving = false; - } - -} - -void AsScene2207Elevator::suSetPosition() { - _x = (*_pointArray)[_pointIndex].x; - _y = (*_pointArray)[_pointIndex].y - 60; - updateBounds(); -} - -uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - moveToY(param.asInteger()); - break; - } - return messageResult; -} - -void AsScene2207Elevator::moveToY(int16 y) { - int16 minDistance = 480; - - if (!_pointArray || _pointArray->size() == 0) - return; - - for (uint i = 0; i < _pointArray->size(); i++) { - int16 distance = ABS(y - (*_pointArray)[i].y); - if (distance < minDistance) { - minDistance = distance; - _destPointIndex = i; - } - } - - if (_destPointIndex != _pointIndex) { - if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) - _destPointIndexDelta = 0; - else if (_destPointIndex < _pointIndex) - _destPointIndexDelta = -2; - else - _destPointIndexDelta = 2; - _vm->_soundMan->addSound(0x02700413, 0xD3B02847); - _vm->_soundMan->playSoundLooping(0xD3B02847); - } - - _isMoving = true; - -} - -AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - _x = x; - _y = y; - createSurface(1010, 71, 73); - setDoDeltaX(doDeltaX); - startAnimation(0x80880090, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207Lever::handleMessage); -} - -uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x3002: - gotoNextState(); - stopAnimation(); - break; - case 0x4807: - stLeverUp(); - break; - case 0x480F: - stLeverDown(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -void AsScene2207Lever::stLeverDown() { - startAnimation(0x80880090, 1, -1); - playSound(0, 0x40581882); - FinalizeState(&AsScene2207Lever::stLeverDownEvent); -} - -void AsScene2207Lever::stLeverDownEvent() { - sendMessage(_parentScene, 0x480F, 0); -} - -void AsScene2207Lever::stLeverUp() { - startAnimation(0x80880090, 6, -1); - _playBackwards = true; - playSound(0, 0x40581882); - FinalizeState(&AsScene2207Lever::stLeverUpEvent); -} - -void AsScene2207Lever::stLeverUpEvent() { - sendMessage(_parentScene, 0x4807, 0); -} - -AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1200), _idle(true) { - - _x = 309; - _y = 320; - createSurface1(0xCCFD6090, 100); - startAnimation(0xCCFD6090, 0, -1); - _newStickFrameIndex = 0; - loadSound(1, 0x40330872); - loadSound(2, 0x72A2914A); - loadSound(3, 0xD4226080); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage); -} - -AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { - _vm->_soundMan->deleteSoundGroup(0x80D00820); -} - -uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (!_idle) { - if (param.asInteger() == 0x3423093) { - _vm->_soundMan->addSound(0x80D00820, 0x12121943); - _vm->_soundMan->playSoundLooping(0x12121943); - } else if (param.asInteger() == 0x834AB011) { - stopSound(0); - stopSound(1); - stopSound(2); - stopSound(3); - _vm->_soundMan->deleteSound(0x12121943); - } else if (param.asInteger() == 0x3A980501) - playSound(1); - else if (param.asInteger() == 0x2A2AD498) - playSound(2); - else if (param.asInteger() == 0xC4980008) - playSound(3); - else if (param.asInteger() == 0x06B84228) - playSound(0, 0xE0702146); - } - break; - case 0x2006: - stStartAnimation(); - break; - case 0x2007: - stStopAnimation(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2207WallRobotAnimation::stStartAnimation() { - if (!_idle) { - NextState(NULL); - } else { - startAnimation(0xCCFD6090, 0, -1); - _idle = false; - setVisible(true); - } -} - -void AsScene2207WallRobotAnimation::stStopAnimation() { - NextState(&AsScene2207WallRobotAnimation::cbStopAnimation); -} - -void AsScene2207WallRobotAnimation::cbStopAnimation() { - stopAnimation(); - stopSound(0); - stopSound(1); - stopSound(2); - stopSound(3); - _vm->_soundMan->deleteSound(0x12121943); - _idle = true; - setVisible(false); -} - -AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _idle(true) { - - _x = 309; - _y = 320; - createSurface1(0x8CAA0099, 100); - startAnimation(0x8CAA0099, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage); -} - -uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2006: - stStartAnimation(); - break; - case 0x2007: - stStopAnimation(); - break; - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene2207WallCannonAnimation::stStartAnimation() { - if (!_idle) { - NextState(NULL); - } else { - setVisible(true); - startAnimation(0x8CAA0099, 0, -1); - _idle = false; - } -} - -void AsScene2207WallCannonAnimation::stStopAnimation() { - NextState(&AsScene2207WallCannonAnimation::cbStopAnimation); -} - -void AsScene2207WallCannonAnimation::cbStopAnimation() { - stopAnimation(); - setVisible(false); - _idle = true; -} - -SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index) - : StaticSprite(vm, fileHash, 100) { - - _x = 330; - _y = 246 + index * 50; - updatePosition(); -} - Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _klaymenAtElevator(true), _elevatorSurfacePriority(0) { diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h index 5c19f2a818..89f00ad6d9 100644 --- a/engines/neverhood/modules/module2200.h +++ b/engines/neverhood/modules/module2200.h @@ -31,8 +31,6 @@ namespace Neverhood { -// Module2200 - class Module2200 : public Module { public: Module2200(NeverhoodEngine *vm, Module *parentModule, int which); @@ -44,43 +42,6 @@ protected: void createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId); }; -// Scene2201 - -static const NPoint kSsScene2201PuzzleCubePoints[] = { - {305, 305}, {321, 305}, {336, 305}, {305, 319}, - {321, 319}, {336, 319}, {305, 332}, {321, 332}, - {336, 333} -}; - -static const uint32 kSsScene2201PuzzleCubeFileHashes[] = { - 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C, - 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C -}; - -class AsScene2201CeilingFan : public AnimatedSprite { -public: - AsScene2201CeilingFan(NeverhoodEngine *vm); -}; - -class AsScene2201Door : public AnimatedSprite { -public: - AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen); -protected: - Klaymen *_klaymen; - Sprite *_ssDoorLight; - bool _isOpen; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); -}; - -class SsScene2201PuzzleCube : public StaticSprite { -public: - SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex); -}; - class Scene2201 : public Scene { public: Scene2201(NeverhoodEngine *vm, Module *parentModule, int which); @@ -96,30 +57,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2202PuzzleCube : public StaticSprite { -public: - SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); -protected: - Scene *_parentScene; - int16 _cubeSymbol; - int16 _cubePosition; - int16 _newX, _newY; - int16 _xDelta, _yDelta; - int16 _xIncr; - int16 _yIncr; - int16 _errValue; - int16 _counter; - int16 _xFlagPos; - bool _counterDirection; - bool _isMoving; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveCubeX(); - void suMoveCubeY(); - void moveCube(int16 newCubePosition); - void stopMoving(); -}; - class Scene2202 : public Scene { public: Scene2202(NeverhoodEngine *vm, Module *parentModule, int which); @@ -138,27 +75,6 @@ protected: bool testIsSolved(); }; -class AsCommonKey : public AnimatedSprite { -public: - AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y); -protected: - Scene *_parentScene; - int _keyIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene2203Door : public AnimatedSprite { -public: - AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex); -protected: - Scene *_parentScene; - Sprite *_otherDoor; - uint _doorIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void openDoor(); - void closeDoor(); -}; - class Scene2203 : public Scene { public: Scene2203(NeverhoodEngine *vm, Module *parentModule, int which); @@ -175,13 +91,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2205DoorFrame : public StaticSprite { -public: - SsScene2205DoorFrame(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2205 : public Scene { public: Scene2205(NeverhoodEngine *vm, Module *parentModule, int which); @@ -194,35 +103,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class AsScene2206DoorSpikes : public StaticSprite { -public: - AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash); -protected: - int _deltaIndex; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suOpen(); - void suClose(); -}; - -class AsScene2206Platform : public StaticSprite { -public: - AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash); -protected: - int16 _yDelta; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suMoveDown(); -}; - -class SsScene2206TestTube : public StaticSprite { -public: - SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene2206 : public Scene { public: Scene2206(NeverhoodEngine *vm, Module *parentModule, int which); @@ -241,62 +121,6 @@ protected: void readClickedColumn(); }; -class AsScene2207Elevator : public AnimatedSprite { -public: - AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene); - ~AsScene2207Elevator(); -protected: - Scene *_parentScene; - NPointArray *_pointArray; - int16 _pointIndex; - int16 _destPointIndex, _destPointIndexDelta; - bool _isMoving; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suSetPosition(); - void moveToY(int16 y); -}; - -class AsScene2207Lever : public AnimatedSprite { -public: - AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stLeverDown(); - void stLeverDownEvent(); - void stLeverUp(); - void stLeverUpEvent(); -}; - -class AsScene2207WallRobotAnimation : public AnimatedSprite { -public: - AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene); - ~AsScene2207WallRobotAnimation(); -protected: - bool _idle; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartAnimation(); - void stStopAnimation(); - void cbStopAnimation(); -}; - -class AsScene2207WallCannonAnimation : public AnimatedSprite { -public: - AsScene2207WallCannonAnimation(NeverhoodEngine *vm); -protected: - bool _idle; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void stStartAnimation(); - void stStopAnimation(); - void cbStopAnimation(); -}; - -class SsScene2207Symbol : public StaticSprite { -public: - SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index); -}; - class Scene2207 : public Scene { public: Scene2207(NeverhoodEngine *vm, Module *parentModule); diff --git a/engines/neverhood/modules/module2200_sprites.cpp b/engines/neverhood/modules/module2200_sprites.cpp new file mode 100644 index 0000000000..fecca35089 --- /dev/null +++ b/engines/neverhood/modules/module2200_sprites.cpp @@ -0,0 +1,870 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module2200_sprites.h" +#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1200.h" +#include "neverhood/gamemodule.h" +#include "neverhood/diskplayerscene.h" + +namespace Neverhood { + +AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 403; + _y = 259; + createSurface(100, 233, 96); + startAnimation(0x8600866, 0, -1); + SetUpdateHandler(&AnimatedSprite::update); +} + +AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen) + : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) { + + _x = 408; + _y = 290; + createSurface(900, 63, 266); + SetUpdateHandler(&AsScene2201Door::update); + SetMessageHandler(&AsScene2201Door::handleMessage); + if (_isOpen) { + startAnimation(0xE2CB0412, -1, -1); + _countdown = 48; + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(0xE2CB0412, 0, -1); + _newStickFrameIndex = 0; + _ssDoorLight->setVisible(false); + } +} + +void AsScene2201Door::update() { + if (_countdown != 0 && _isOpen && (--_countdown == 0)) + stCloseDoor(); + AnimatedSprite::update(); +} + +uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x11001090) { + if (_isOpen) + _ssDoorLight->setVisible(true); + } else if (param.asInteger() == 0x11283090) { + if (!_isOpen) + _ssDoorLight->setVisible(false); + } + break; + case 0x2000: + if (_isOpen) + _countdown = 144; + messageResult = _isOpen ? 1 : 0; + break; + case 0x3002: + gotoNextState(); + break; + case 0x4808: + _countdown = 144; + if (!_isOpen) + stOpenDoor(); + break; + } + return messageResult; +} + +void AsScene2201Door::stOpenDoor() { + _isOpen = true; + startAnimation(0xE2CB0412, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + playSound(0, calcHash("fxDoorOpen33")); +} + +void AsScene2201Door::stCloseDoor() { + _isOpen = false; + startAnimation(0xE2CB0412, -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; + playSound(0, calcHash("fxDoorClose33")); +} + +SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex) + : StaticSprite(vm, 900) { + + createSurface(100, 16, 16); + loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0, + kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y); +} + +static const NPoint kSsScene2202PuzzleCubePoints[] = { + {196, 105}, {323, 102}, {445, 106}, + {192, 216}, {319, 220}, {446, 216}, + {188, 320}, {319, 319}, {443, 322} +}; + +static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = { + 0xA500800C, 0x2182910C, 0x2323980C, + 0x23049084, 0x21008080, 0x2303900C, + 0x6120980C, 0x2504D808 +}; + +static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { + 0x0AAD8080, 0x0A290291, 0x0A2BA398, + 0x822B8490, 0x86298080, 0x0A2B8390, + 0x0A69A098, 0x0E2D84D8 +}; + +SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) + : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { + + int surfacePriority; + + SetUpdateHandler(&SsScene2202PuzzleCube::update); + SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); + if (_cubePosition >= 0 && _cubePosition <= 2) + surfacePriority = 100; + else if (_cubePosition >= 3 && _cubePosition <= 5) + surfacePriority = 300; + else + surfacePriority = 500; + debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); + loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, + kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); + loadSound(0, 0x40958621); + loadSound(1, 0x51108241); +} + +void SsScene2202PuzzleCube::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED)) + sendMessage(_parentScene, 0x2000, _cubePosition); + messageResult = 1; + break; + case 0x2001: + _isMoving = true; + moveCube(param.asInteger()); + break; + } + return messageResult; +} + +void SsScene2202PuzzleCube::suMoveCubeX() { + + bool done = false; + + if (_counterDirection) { + if (_counter > 2) + _counter -= 2; + } else { + if (_counter < 20) + _counter += 2; + } + + for (int16 i = 0; i < _counter; i++) { + _x += _xIncr; + _errValue += _yDelta; + if (_errValue >= _xDelta) { + _errValue -= _xDelta; + _y += _yIncr; + } + if (_x == _newX && _y == _newY) { + done = true; + break; + } + if (_x == _xFlagPos) + _counterDirection = true; + } + + if (done) + stopMoving(); + + updateBounds(); + +} + +void SsScene2202PuzzleCube::suMoveCubeY() { + + bool done = false; + + if (_counterDirection) { + if (_counter > 2) + _counter -= 2; + } else { + if (_counter < 20) + _counter += 2; + } + + for (int16 i = 0; i < _counter; i++) { + _y += _yIncr; + _errValue += _xDelta; + if (_errValue >= _yDelta) { + _errValue -= _yDelta; + _x += _xIncr; + } + if (_x == _newX && _y == _newY) { + done = true; + break; + } + if (_x == _xFlagPos) + _counterDirection = true; + } + + if (done) + stopMoving(); + + updateBounds(); + +} + +void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) { + + loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset); + + setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1); + setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol); + + _cubePosition = newCubePosition; + _errValue = 0; + _counterDirection = false; + _counter = 0; + _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x; + _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y; + + if (_x == _newX && _y == _newY) + return; + + if (_x <= _newX) { + if (_y <= _newY) { + _xDelta = _newX - _x; + _yDelta = _newY - _y; + _xIncr = 1; + _yIncr = 1; + } else { + _xDelta = _newX - _x; + _yDelta = _y - _newY; + _xIncr = 1; + _yIncr = -1; + } + } else { + if (_y <= _newY) { + _xDelta = _x - _newX; + _yDelta = _newY - _y; + _xIncr = -1; + _yIncr = 1; + } else { + _xDelta = _x - _newX; + _yDelta = _y - _newY; + _xIncr = -1; + _yIncr = -1; + } + } + + if (_xDelta > _yDelta) { + SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX); + if (_xIncr > 0) { + if (_newX - _x >= 180) + _xFlagPos = _newX - 90; + else + _xFlagPos = _x + _newX / 2; + } else { + if (_x - _newX >= 180) + _xFlagPos = _x + 90; + else + _xFlagPos = _x / 2 + _newX; + } + playSound(0); + } else { + SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY); + if (_yIncr > 0) { + if (_newY - _y >= 180) + _xFlagPos = _newY - 90; + else + _xFlagPos = _y + _newY / 2; + } else { + if (_y - _newY >= 180) + _xFlagPos = _y + 90; + else + _xFlagPos = _y / 2 + _newY; + } + playSound(1); + } + +} + +void SsScene2202PuzzleCube::stopMoving() { + loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); + SetSpriteUpdate(NULL); + _isMoving = false; + sendMessage(_parentScene, 0x2002, _cubePosition); +} + +static const uint32 kAsCommonKeyFileHashes[] = { + 0x2450D850, 0x0C9CE8D0, 0x2C58A152 +}; + +AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y) + : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) { + + if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) { + SetMessageHandler(&AsCommonKey::handleMessage); + } else { + // If Klaymen already has the key or it's already inserted then don't show it + setVisible(false); + SetMessageHandler(NULL); + } +} + +uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setSubVar(VA_HAS_KEY, _keyIndex, 1); + setVisible(false); + SetMessageHandler(NULL); + } + return messageResult; +} + +static const uint32 kAsScene2203DoorFileHashes[] = { + 0x7868AE10, 0x1A488110 +}; + +AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) { + + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2203Door::handleMessage); + _x = 320; + _y = 240; + createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900); + if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1); + _newStickFrameIndex = 0; + } +} + +uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) + sendMessage(_parentScene, 0x2002, 0); + else + sendMessage(_parentScene, 0x2001, 0); + messageResult = 1; + break; + case 0x2000: + _otherDoor = (Sprite*)param.asEntity(); + break; + case 0x3002: + if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) + sendMessage(_parentScene, 0x4808, 0); + stopAnimation(); + break; + case 0x4808: + setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex); + sendMessage(_otherDoor, 0x4809, 0); + openDoor(); + break; + case 0x4809: + closeDoor(); + sendMessage(_parentScene, 0x2003, 0); + break; + } + return messageResult; +} + +void AsScene2203Door::openDoor() { + playSound(0, 0x341014C4); + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1); +} + +void AsScene2203Door::closeDoor() { + startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1); + _playBackwards = true; + _newStickFrameIndex = 0; +} + +SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm) + : StaticSprite(vm, 900) { + + SetMessageHandler(&SsScene2205DoorFrame::handleMessage); + createSurface(1100, 45, 206); + loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); +} + +uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition); + break; + } + return messageResult; +} + +static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = { + -24, -28, -18, 6, 9, -8 +}; + +static const int16 kAsScene2206DoorSpikesXDeltasClose[] = { + -8, 7, 11, 26, 13, 14 +}; + +AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, fileHash, 200) { + + if (getGlobalVar(V_SPIKES_RETRACTED)) + _x -= 63; + SetUpdateHandler(&AsScene2206DoorSpikes::update); + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene2206DoorSpikes::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + _deltaIndex = 0; + playSound(0, 0x032746E0); + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen); + break; + case 0x4809: + _deltaIndex = 0; + playSound(0, 0x002642C0); + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206DoorSpikes::suClose); + break; + } + return messageResult; +} + +void AsScene2206DoorSpikes::suOpen() { + if (_deltaIndex < 6) { + _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex]; + _deltaIndex++; + } else { + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); + } +} + +void AsScene2206DoorSpikes::suClose() { + if (_deltaIndex < 6) { + _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex]; + _deltaIndex++; + } else { + SetMessageHandler(&AsScene2206DoorSpikes::handleMessage); + SetSpriteUpdate(NULL); + } +} + +AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash) + : StaticSprite(vm, fileHash, 50) { + + SetUpdateHandler(&AsScene2206Platform::update); + SetMessageHandler(&AsScene2206Platform::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene2206Platform::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4803: + _yDelta = 0; + SetMessageHandler(NULL); + SetSpriteUpdate(&AsScene2206Platform::suMoveDown); + break; + } + return messageResult; +} + +void AsScene2206Platform::suMoveDown() { + _yDelta++; + _y += _yDelta; +} + +SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) { + + if (getGlobalVar(V_HAS_TEST_TUBE)) { + setVisible(false); + SetMessageHandler(NULL); + } else + SetMessageHandler(&SsScene2206TestTube::handleMessage); + _collisionBoundsOffset = _drawOffset; + updateBounds(); +} + +uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x4806: + setGlobalVar(V_HAS_TEST_TUBE, 1); + setVisible(false); + SetMessageHandler(NULL); + break; + } + return messageResult; +} + +AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) { + + NPoint pt; + + _dataResource.load(0x00524846); + _pointArray = _dataResource.getPointArray(0x005B02B7); + pt = _dataResource.getPoint(0x403A82B1); + _x = pt.x; + _y = pt.y; + createSurface(1100, 129, 103); + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0); + _newStickFrameIndex = 0; + SetUpdateHandler(&AsScene2207Elevator::update); + SetMessageHandler(&AsScene2207Elevator::handleMessage); + SetSpriteUpdate(&AsScene2207Elevator::suSetPosition); +} + +AsScene2207Elevator::~AsScene2207Elevator() { + _vm->_soundMan->deleteSoundGroup(0x02700413); +} + +void AsScene2207Elevator::update() { + + if (_destPointIndex + _destPointIndexDelta > _pointIndex) { + _pointIndex++; + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); + _newStickFrameIndex = _pointIndex; + if (_destPointIndex + _destPointIndexDelta == _pointIndex) { + if (_destPointIndexDelta != 0) + _destPointIndexDelta = 0; + else { + _vm->_soundMan->deleteSound(0xD3B02847); + playSound(0, 0x53B8284A); + } + } + } + + if (_destPointIndex + _destPointIndexDelta < _pointIndex) { + _pointIndex--; + if (_pointIndex == 0) + sendMessage(_parentScene, 0x2003, 0); + startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex); + _newStickFrameIndex = _pointIndex; + if (_destPointIndex + _destPointIndexDelta == _pointIndex) { + if (_destPointIndexDelta != 0) + _destPointIndexDelta = 0; + else { + _vm->_soundMan->deleteSound(0xD3B02847); + playSound(0, 0x53B8284A); + } + } + } + + if (_pointIndex > 20 && _surface->getPriority() != 900) + sendMessage(_parentScene, 0x2002, 900); + else if (_pointIndex < 20 && _surface->getPriority() != 1100) + sendMessage(_parentScene, 0x2002, 1100); + + AnimatedSprite::update(); + + if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) { + sendMessage(_parentScene, 0x2004, 0); + _isMoving = false; + } + +} + +void AsScene2207Elevator::suSetPosition() { + _x = (*_pointArray)[_pointIndex].x; + _y = (*_pointArray)[_pointIndex].y - 60; + updateBounds(); +} + +uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + moveToY(param.asInteger()); + break; + } + return messageResult; +} + +void AsScene2207Elevator::moveToY(int16 y) { + int16 minDistance = 480; + + if (!_pointArray || _pointArray->size() == 0) + return; + + for (uint i = 0; i < _pointArray->size(); i++) { + int16 distance = ABS(y - (*_pointArray)[i].y); + if (distance < minDistance) { + minDistance = distance; + _destPointIndex = i; + } + } + + if (_destPointIndex != _pointIndex) { + if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1) + _destPointIndexDelta = 0; + else if (_destPointIndex < _pointIndex) + _destPointIndexDelta = -2; + else + _destPointIndexDelta = 2; + _vm->_soundMan->addSound(0x02700413, 0xD3B02847); + _vm->_soundMan->playSoundLooping(0xD3B02847); + } + + _isMoving = true; + +} + +AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + _x = x; + _y = y; + createSurface(1010, 71, 73); + setDoDeltaX(doDeltaX); + startAnimation(0x80880090, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207Lever::handleMessage); +} + +uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + gotoNextState(); + stopAnimation(); + break; + case 0x4807: + stLeverUp(); + break; + case 0x480F: + stLeverDown(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +void AsScene2207Lever::stLeverDown() { + startAnimation(0x80880090, 1, -1); + playSound(0, 0x40581882); + FinalizeState(&AsScene2207Lever::stLeverDownEvent); +} + +void AsScene2207Lever::stLeverDownEvent() { + sendMessage(_parentScene, 0x480F, 0); +} + +void AsScene2207Lever::stLeverUp() { + startAnimation(0x80880090, 6, -1); + _playBackwards = true; + playSound(0, 0x40581882); + FinalizeState(&AsScene2207Lever::stLeverUpEvent); +} + +void AsScene2207Lever::stLeverUpEvent() { + sendMessage(_parentScene, 0x4807, 0); +} + +AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1200), _idle(true) { + + _x = 309; + _y = 320; + createSurface1(0xCCFD6090, 100); + startAnimation(0xCCFD6090, 0, -1); + _newStickFrameIndex = 0; + loadSound(1, 0x40330872); + loadSound(2, 0x72A2914A); + loadSound(3, 0xD4226080); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage); +} + +AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { + _vm->_soundMan->deleteSoundGroup(0x80D00820); +} + +uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (!_idle) { + if (param.asInteger() == 0x3423093) { + _vm->_soundMan->addSound(0x80D00820, 0x12121943); + _vm->_soundMan->playSoundLooping(0x12121943); + } else if (param.asInteger() == 0x834AB011) { + stopSound(0); + stopSound(1); + stopSound(2); + stopSound(3); + _vm->_soundMan->deleteSound(0x12121943); + } else if (param.asInteger() == 0x3A980501) + playSound(1); + else if (param.asInteger() == 0x2A2AD498) + playSound(2); + else if (param.asInteger() == 0xC4980008) + playSound(3); + else if (param.asInteger() == 0x06B84228) + playSound(0, 0xE0702146); + } + break; + case 0x2006: + stStartAnimation(); + break; + case 0x2007: + stStopAnimation(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2207WallRobotAnimation::stStartAnimation() { + if (!_idle) { + NextState(NULL); + } else { + startAnimation(0xCCFD6090, 0, -1); + _idle = false; + setVisible(true); + } +} + +void AsScene2207WallRobotAnimation::stStopAnimation() { + NextState(&AsScene2207WallRobotAnimation::cbStopAnimation); +} + +void AsScene2207WallRobotAnimation::cbStopAnimation() { + stopAnimation(); + stopSound(0); + stopSound(1); + stopSound(2); + stopSound(3); + _vm->_soundMan->deleteSound(0x12121943); + _idle = true; + setVisible(false); +} + +AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _idle(true) { + + _x = 309; + _y = 320; + createSurface1(0x8CAA0099, 100); + startAnimation(0x8CAA0099, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage); +} + +uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2006: + stStartAnimation(); + break; + case 0x2007: + stStopAnimation(); + break; + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene2207WallCannonAnimation::stStartAnimation() { + if (!_idle) { + NextState(NULL); + } else { + setVisible(true); + startAnimation(0x8CAA0099, 0, -1); + _idle = false; + } +} + +void AsScene2207WallCannonAnimation::stStopAnimation() { + NextState(&AsScene2207WallCannonAnimation::cbStopAnimation); +} + +void AsScene2207WallCannonAnimation::cbStopAnimation() { + stopAnimation(); + setVisible(false); + _idle = true; +} + +SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index) + : StaticSprite(vm, fileHash, 100) { + + _x = 330; + _y = 246 + index * 50; + updatePosition(); +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module2200_sprites.h b/engines/neverhood/modules/module2200_sprites.h new file mode 100644 index 0000000000..696f3a6e1e --- /dev/null +++ b/engines/neverhood/modules/module2200_sprites.h @@ -0,0 +1,207 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2200_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2200_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/graphics.h" + +namespace Neverhood { + +static const NPoint kSsScene2201PuzzleCubePoints[] = { + {305, 305}, {321, 305}, {336, 305}, {305, 319}, + {321, 319}, {336, 319}, {305, 332}, {321, 332}, + {336, 333} +}; + +static const uint32 kSsScene2201PuzzleCubeFileHashes[] = { + 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C, + 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C +}; + +class AsScene2201CeilingFan : public AnimatedSprite { +public: + AsScene2201CeilingFan(NeverhoodEngine *vm); +}; + +class AsScene2201Door : public AnimatedSprite { +public: + AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen); +protected: + Klaymen *_klaymen; + Sprite *_ssDoorLight; + bool _isOpen; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); +}; + +class SsScene2201PuzzleCube : public StaticSprite { +public: + SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex); +}; + +class SsScene2202PuzzleCube : public StaticSprite { +public: + SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol); +protected: + Scene *_parentScene; + int16 _cubeSymbol; + int16 _cubePosition; + int16 _newX, _newY; + int16 _xDelta, _yDelta; + int16 _xIncr; + int16 _yIncr; + int16 _errValue; + int16 _counter; + int16 _xFlagPos; + bool _counterDirection; + bool _isMoving; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveCubeX(); + void suMoveCubeY(); + void moveCube(int16 newCubePosition); + void stopMoving(); +}; + +class AsCommonKey : public AnimatedSprite { +public: + AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y); +protected: + Scene *_parentScene; + int _keyIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2203Door : public AnimatedSprite { +public: + AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex); +protected: + Scene *_parentScene; + Sprite *_otherDoor; + uint _doorIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void openDoor(); + void closeDoor(); +}; + +class SsScene2205DoorFrame : public StaticSprite { +public: + SsScene2205DoorFrame(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2206DoorSpikes : public StaticSprite { +public: + AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash); +protected: + int _deltaIndex; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suOpen(); + void suClose(); +}; + +class AsScene2206Platform : public StaticSprite { +public: + AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash); +protected: + int16 _yDelta; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suMoveDown(); +}; + +class SsScene2206TestTube : public StaticSprite { +public: + SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2207Elevator : public AnimatedSprite { +public: + AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene); + ~AsScene2207Elevator(); +protected: + Scene *_parentScene; + NPointArray *_pointArray; + int16 _pointIndex; + int16 _destPointIndex, _destPointIndexDelta; + bool _isMoving; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suSetPosition(); + void moveToY(int16 y); +}; + +class AsScene2207Lever : public AnimatedSprite { +public: + AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stLeverDown(); + void stLeverDownEvent(); + void stLeverUp(); + void stLeverUpEvent(); +}; + +class AsScene2207WallRobotAnimation : public AnimatedSprite { +public: + AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene); + ~AsScene2207WallRobotAnimation(); +protected: + bool _idle; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartAnimation(); + void stStopAnimation(); + void cbStopAnimation(); +}; + +class AsScene2207WallCannonAnimation : public AnimatedSprite { +public: + AsScene2207WallCannonAnimation(NeverhoodEngine *vm); +protected: + bool _idle; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stStartAnimation(); + void stStopAnimation(); + void cbStopAnimation(); +}; + +class SsScene2207Symbol : public StaticSprite { +public: + SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2200_SPRITES_H */ diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index 0e2056d159..a045dcd71e 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -20,8 +20,13 @@ * */ +#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1200.h" #include "neverhood/modules/module2400.h" +#include "neverhood/modules/module2100_sprites.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module2400_sprites.h" +#include "neverhood/modules/module2800_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2400.h b/engines/neverhood/modules/module2400.h index ba58ce3dd7..61603f3e00 100644 --- a/engines/neverhood/modules/module2400.h +++ b/engines/neverhood/modules/module2400.h @@ -27,13 +27,6 @@ #include "neverhood/module.h" #include "neverhood/scene.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1100.h" -#include "neverhood/modules/module1200.h" -#include "neverhood/modules/module2100.h" -#include "neverhood/modules/module2200.h" -#include "neverhood/modules/module2800.h" -#include "neverhood/modules/module2800_sprites.h" #include "neverhood/diskplayerscene.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp index dcb3e94741..b6066599ec 100644 --- a/engines/neverhood/modules/module2500.cpp +++ b/engines/neverhood/modules/module2500.cpp @@ -20,10 +20,11 @@ * */ +#include "neverhood/modules/module1600.h" #include "neverhood/modules/module2500.h" #include "neverhood/modules/module2500_sprites.h" +#include "neverhood/modules/module2700.h" #include "neverhood/modules/module2700_sprites.h" -#include "neverhood/modules/module1600.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2500.h b/engines/neverhood/modules/module2500.h index 2f07f24a6c..33464cfdaa 100644 --- a/engines/neverhood/modules/module2500.h +++ b/engines/neverhood/modules/module2500.h @@ -26,9 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1000.h" -#include "neverhood/modules/module1600.h" -#include "neverhood/modules/module2700.h" namespace Neverhood { @@ -47,6 +44,9 @@ protected: void createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; +class AsCommonCar; +class Tracks; + class Scene2501 : public Scene { public: Scene2501(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp index f0bda6f0cd..69e21dd31d 100644 --- a/engines/neverhood/modules/module2700.cpp +++ b/engines/neverhood/modules/module2700.cpp @@ -20,10 +20,11 @@ * */ -#include "neverhood/modules/module2700.h" -#include "neverhood/modules/module2700_sprites.h" #include "neverhood/gamemodule.h" #include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1600.h" +#include "neverhood/modules/module2700.h" +#include "neverhood/modules/module2700_sprites.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h index 20cc014753..5e42eea94f 100644 --- a/engines/neverhood/modules/module2700.h +++ b/engines/neverhood/modules/module2700.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1600.h" namespace Neverhood { @@ -49,6 +48,9 @@ protected: void createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); }; +class AsCommonCar; +class Tracks; + class Scene2701 : public Scene { public: Scene2701(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2700_sprites.h b/engines/neverhood/modules/module2700_sprites.h index b9575dfa52..662a357d58 100644 --- a/engines/neverhood/modules/module2700_sprites.h +++ b/engines/neverhood/modules/module2700_sprites.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/modules/module1600.h" namespace Neverhood { diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index 3a33598090..e0112a6f5a 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -25,7 +25,7 @@ #include "neverhood/modules/module1000.h" #include "neverhood/modules/module1200.h" #include "neverhood/modules/module1700.h" -#include "neverhood/modules/module2200.h" +#include "neverhood/modules/module2200_sprites.h" #include "neverhood/modules/module2800_sprites.h" #include "neverhood/diskplayerscene.h" |